From b4b03641b3edd060bcb8ba8d8f99fb65ab38c08e Mon Sep 17 00:00:00 2001 From: Ryan Houdek Date: Thu, 12 Feb 2015 18:52:07 -0600 Subject: [AArch64] Implement vertex loader recompiler. Shows a noticeable reduction in time spent in the vertex loader. --- Source/Core/VideoCommon/VertexLoaderBase.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'Source/Core/VideoCommon/VertexLoaderBase.cpp') diff --git a/Source/Core/VideoCommon/VertexLoaderBase.cpp b/Source/Core/VideoCommon/VertexLoaderBase.cpp index c8ab14fb3b..924a51fc61 100644 --- a/Source/Core/VideoCommon/VertexLoaderBase.cpp +++ b/Source/Core/VideoCommon/VertexLoaderBase.cpp @@ -12,6 +12,8 @@ #ifdef _M_X86_64 #include "VideoCommon/VertexLoaderX64.h" +#elif defined(_M_ARM_64) +#include "VideoCommon/VertexLoaderARM64.h" #endif VertexLoaderBase::VertexLoaderBase(const TVtxDesc &vtx_desc, const VAT &vtx_attr) @@ -208,6 +210,11 @@ VertexLoaderBase* VertexLoaderBase::CreateVertexLoader(const TVtxDesc& vtx_desc, if (loader->IsInitialized()) return loader; delete loader; +#elif defined(_M_ARM_64) + loader = new VertexLoaderARM64(vtx_desc, vtx_attr); + if (loader->IsInitialized()) + return loader; + delete loader; #endif // last try: The old VertexLoader -- cgit v1.2.3