From 010a0d481ad0f5dd19182eafc411feec387404db Mon Sep 17 00:00:00 2001 From: degasus Date: Thu, 30 Jan 2014 15:51:20 +0100 Subject: VideoCommon: remove Cache Displaylist This option was known to break every second game and only boost a bit. It also seems to be broken because of streaming into pinned memory and buffer storage buffers. v2: also remove dlc_desc --- Source/Core/VideoCommon/VertexLoaderManager.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'Source/Core/VideoCommon/VertexLoaderManager.cpp') diff --git a/Source/Core/VideoCommon/VertexLoaderManager.cpp b/Source/Core/VideoCommon/VertexLoaderManager.cpp index 9ad3e013c6..de22d1aad6 100644 --- a/Source/Core/VideoCommon/VertexLoaderManager.cpp +++ b/Source/Core/VideoCommon/VertexLoaderManager.cpp @@ -127,14 +127,6 @@ void RunVertices(int vtx_attr_group, int primitive, int count) g_VertexLoaders[vtx_attr_group]->RunVertices(vtx_attr_group, primitive, count); } -void RunCompiledVertices(int vtx_attr_group, int primitive, int count, u8* Data) -{ - if (!count || !Data) - return; - RefreshLoader(vtx_attr_group); - g_VertexLoaders[vtx_attr_group]->RunCompiledVertices(vtx_attr_group, primitive, count,Data); -} - int GetVertexSize(int vtx_attr_group) { RefreshLoader(vtx_attr_group); -- cgit v1.2.3