From 0f555d3a47dc636a6968675fd5cf4381e11f74e4 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 29 Jan 2014 14:39:13 -0500 Subject: Remove two references to DX9 in VideoCommon. DX9 isn't a backend anymore, so may as well get rid of them --- Source/Core/VideoCommon/VertexShaderManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/VertexShaderManager.cpp') diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp index ca90077bc1..4632d098c4 100644 --- a/Source/Core/VideoCommon/VertexShaderManager.cpp +++ b/Source/Core/VideoCommon/VertexShaderManager.cpp @@ -459,7 +459,7 @@ void VertexShaderManager::SetConstants() projection hack for metroid other m...attempt to remove black projection layer from cut scenes. g_fProjectionMatrix[15] = 1.0f was the default setting before this hack was added...setting g_fProjectionMatrix[14] to -1 might make the hack more stable, needs more testing. - Only works for OGL and DX9...this is not helping DX11 + Only works for OGL...this is not helping DX11 */ g_fProjectionMatrix[14] = 0.0f; -- cgit v1.2.3