From f97b2d472acdc8f69427f184fa8fc35a08f231e6 Mon Sep 17 00:00:00 2001 From: Lioncache Date: Wed, 20 Dec 2023 08:40:38 -0500 Subject: VideoCommon/CommandProcessor: Pass system instance through constructor Makes the use of the interface a little less noisy, especially given how much of the interface depends on an instance being present. --- Source/Core/VideoCommon/VideoBackendBase.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon/VideoBackendBase.cpp') diff --git a/Source/Core/VideoCommon/VideoBackendBase.cpp b/Source/Core/VideoCommon/VideoBackendBase.cpp index b34e8d8c02..ef39216167 100644 --- a/Source/Core/VideoCommon/VideoBackendBase.cpp +++ b/Source/Core/VideoCommon/VideoBackendBase.cpp @@ -378,7 +378,7 @@ bool VideoBackendBase::InitializeShared(std::unique_ptr gfx, auto& system = Core::System::GetInstance(); auto& command_processor = system.GetCommandProcessor(); - command_processor.Init(system); + command_processor.Init(); system.GetFifo().Init(); system.GetPixelEngine().Init(system); BPInit(); -- cgit v1.2.3