From 0441d6aa5eb2d1ac45f1f1973fa5ad3adaf71f08 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Wed, 17 Jun 2020 15:06:40 -0500 Subject: VertexShaderManager: Avoid accessing freelook control type configuration each call which caused a performance hit, move check to RenderBase where it is checked when config changes --- Source/Core/VideoCommon/VideoConfig.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoCommon/VideoConfig.cpp') diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index b624755b11..1514f22db8 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -91,6 +91,7 @@ void VideoConfig::Refresh() bDumpXFBTarget = Config::Get(Config::GFX_DUMP_XFB_TARGET); bDumpFramesAsImages = Config::Get(Config::GFX_DUMP_FRAMES_AS_IMAGES); bFreeLook = Config::Get(Config::GFX_FREE_LOOK); + iFreelookControlType = Config::Get(Config::GFX_FREE_LOOK_CONTROL_TYPE); bUseFFV1 = Config::Get(Config::GFX_USE_FFV1); sDumpFormat = Config::Get(Config::GFX_DUMP_FORMAT); sDumpCodec = Config::Get(Config::GFX_DUMP_CODEC); -- cgit v1.2.3