From 3a742e99bbf223bd268024a32ad6d1a5362be47f Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Tue, 30 Nov 2021 17:51:43 -0800 Subject: Software: Remove config to disable ZComploc and ZFreeze These aren't particularly useful, and make the code a bit more confusing. If for some reason someone wants to test what happens when these functions are disabled, it's easier to just edit the code that implements them. They aren't exposed in the UI, so one would need to restart Dolphin to do it anyways. --- Source/Core/VideoCommon/VideoConfig.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'Source/Core/VideoCommon/VideoConfig.cpp') diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 861cd7281c..aa6880e887 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -97,8 +97,6 @@ void VideoConfig::Refresh() iShaderCompilerThreads = Config::Get(Config::GFX_SHADER_COMPILER_THREADS); iShaderPrecompilerThreads = Config::Get(Config::GFX_SHADER_PRECOMPILER_THREADS); - bZComploc = Config::Get(Config::GFX_SW_ZCOMPLOC); - bZFreeze = Config::Get(Config::GFX_SW_ZFREEZE); bDumpObjects = Config::Get(Config::GFX_SW_DUMP_OBJECTS); bDumpTevStages = Config::Get(Config::GFX_SW_DUMP_TEV_STAGES); bDumpTevTextureFetches = Config::Get(Config::GFX_SW_DUMP_TEV_TEX_FETCHES); -- cgit v1.2.3