From 9e798eec94a8ebe94c1ef8270b504b5698b2a0f5 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 29 Apr 2018 18:52:30 +1000 Subject: Implement EFB copy filter and gamma in hardware backends Also makes y_scale a dynamic parameter for EFB copies, as it doesn't make sense to keep it as part of the uid, otherwise we're generating redundant shaders. --- Source/Core/VideoCommon/VideoConfig.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoCommon/VideoConfig.cpp') diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index d08d5b793a..abdf27dcd1 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -120,6 +120,7 @@ void VideoConfig::Refresh() iMaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY); sPostProcessingShader = Config::Get(Config::GFX_ENHANCE_POST_SHADER); bForceTrueColor = Config::Get(Config::GFX_ENHANCE_FORCE_TRUE_COLOR); + bDisableCopyFilter = Config::Get(Config::GFX_ENHANCE_DISABLE_COPY_FILTER); stereo_mode = static_cast(Config::Get(Config::GFX_STEREO_MODE)); iStereoDepth = Config::Get(Config::GFX_STEREO_DEPTH); -- cgit v1.2.3