From bc8a96d713eb0a1fb565f121a5d939b99c2295fa Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 16 Apr 2017 19:30:11 +1000 Subject: HiresTextures: Support parsing DDS files directly This leaves DDS textures using DXT1/3/5 compressed in-memory, which can be passed directly to the backend. --- Source/Core/VideoCommon/VideoConfig.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoCommon/VideoConfig.cpp') diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 604bdb4bdd..3865095f4b 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -41,6 +41,7 @@ VideoConfig::VideoConfig() backend_info.bSupportsExclusiveFullscreen = false; backend_info.bSupportsMultithreading = false; backend_info.bSupportsInternalResolutionFrameDumps = false; + backend_info.bSupportsST3CTextures = false; bEnableValidationLayer = false; bBackendMultithreading = true; -- cgit v1.2.3