From b406e4e1f2c696ba5f6bec04ea2e6a8cc03a02d1 Mon Sep 17 00:00:00 2001 From: Jules Blok Date: Sun, 14 Dec 2014 21:23:13 +0100 Subject: VideoCommon: Add a separate constants buffer for the geometry shader. --- Source/Core/VideoCommon/VideoState.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Source/Core/VideoCommon/VideoState.cpp') diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp index a36a5d9d33..337bfd04a0 100644 --- a/Source/Core/VideoCommon/VideoState.cpp +++ b/Source/Core/VideoCommon/VideoState.cpp @@ -8,6 +8,7 @@ #include "VideoCommon/CommandProcessor.h" #include "VideoCommon/CPMemory.h" #include "VideoCommon/Fifo.h" +#include "VideoCommon/GeometryShaderManager.h" #include "VideoCommon/PixelEngine.h" #include "VideoCommon/PixelShaderManager.h" #include "VideoCommon/TextureDecoder.h" @@ -50,6 +51,9 @@ static void DoState(PointerWrap &p) VertexShaderManager::DoState(p); p.DoMarker("VertexShaderManager"); + GeometryShaderManager::DoState(p); + p.DoMarker("GeometryShaderManager"); + VertexManager::DoState(p); p.DoMarker("VertexManager"); -- cgit v1.2.3