From 849a0c13b5fbfc31b38e2b2593b1213b8adfb9f4 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 25 Nov 2023 16:23:54 -0600 Subject: VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager --- Source/Core/VideoCommon/VideoState.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Source/Core/VideoCommon/VideoState.cpp') diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp index 7f005e1474..594aca1598 100644 --- a/Source/Core/VideoCommon/VideoState.cpp +++ b/Source/Core/VideoCommon/VideoState.cpp @@ -27,6 +27,7 @@ #include "VideoCommon/VertexShaderManager.h" #include "VideoCommon/Widescreen.h" #include "VideoCommon/XFMemory.h" +#include "VideoCommon/XFStateManager.h" void VideoCommon_DoState(PointerWrap& p) { @@ -105,6 +106,9 @@ void VideoCommon_DoState(PointerWrap& p) g_widescreen->DoState(p); p.DoMarker("Widescreen"); + system.GetXFStateManager().DoState(p); + p.DoMarker("XFStateManager"); + // Refresh state. if (p.IsReadMode()) { -- cgit v1.2.3