From 1161af80594c403233e3d21589af004ee2d75594 Mon Sep 17 00:00:00 2001 From: Techjar Date: Wed, 9 Jun 2021 07:42:21 -0400 Subject: VideoCommon: Abstract bounding box This moves much of the duplicated bounding box code into VideoCommon, leaving only the specific buffer implementations in each backend. --- Source/Core/VideoCommon/VideoState.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'Source/Core/VideoCommon/VideoState.cpp') diff --git a/Source/Core/VideoCommon/VideoState.cpp b/Source/Core/VideoCommon/VideoState.cpp index bef1afe888..f954ca7c30 100644 --- a/Source/Core/VideoCommon/VideoState.cpp +++ b/Source/Core/VideoCommon/VideoState.cpp @@ -5,7 +5,6 @@ #include "Common/ChunkFile.h" #include "VideoCommon/BPMemory.h" -#include "VideoCommon/BoundingBox.h" #include "VideoCommon/CPMemory.h" #include "VideoCommon/CommandProcessor.h" #include "VideoCommon/Fifo.h" @@ -71,9 +70,6 @@ void VideoCommon_DoState(PointerWrap& p) g_vertex_manager->DoState(p); p.DoMarker("VertexManager"); - BoundingBox::DoState(p); - p.DoMarker("BoundingBox"); - g_framebuffer_manager->DoState(p); p.DoMarker("FramebufferManager"); -- cgit v1.2.3