From 24004af8145a7babe0d0fcfb1b18231dda665aff Mon Sep 17 00:00:00 2001 From: Filoppi Date: Sat, 9 Sep 2023 15:48:37 +0300 Subject: Video: polish aspect ratio related code comments to make it clearer --- Source/Core/VideoCommon/Widescreen.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/Core/VideoCommon/Widescreen.cpp') diff --git a/Source/Core/VideoCommon/Widescreen.cpp b/Source/Core/VideoCommon/Widescreen.cpp index 4ca1ac3ccd..7591d098a4 100644 --- a/Source/Core/VideoCommon/Widescreen.cpp +++ b/Source/Core/VideoCommon/Widescreen.cpp @@ -53,6 +53,7 @@ void WidescreenManager::Update() } // Heuristic to detect if a GameCube game is in 16:9 anamorphic widescreen mode. +// Cheats that change the game aspect ratio to natively unsupported ones won't be recognized here. void WidescreenManager::UpdateWidescreenHeuristic() { const auto flush_statistics = g_vertex_manager->ResetFlushAspectRatioCount(); -- cgit v1.2.3