From e58ba76f07d47aa09e01acf7ead37f7420bb241c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?L=C3=A9o=20Lam?= Date: Wed, 2 Aug 2017 16:30:34 +0800 Subject: Don't force the aspect ratio in GameINIs Instead, add a SuggestedAspectRatio option which tells Dolphin which aspect ratio to use when the aspect ratio option is set to Auto. --- Source/Core/VideoCommon/VideoConfig.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'Source/Core/VideoCommon') diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 9caab54603..fa6f4dc941 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -56,7 +56,11 @@ void VideoConfig::Refresh() iAdapter = Config::Get(Config::GFX_ADAPTER); bWidescreenHack = Config::Get(Config::GFX_WIDESCREEN_HACK); - iAspectRatio = Config::Get(Config::GFX_ASPECT_RATIO); + const int aspect_ratio = Config::Get(Config::GFX_ASPECT_RATIO); + if (aspect_ratio == ASPECT_AUTO) + iAspectRatio = Config::Get(Config::GFX_SUGGESTED_ASPECT_RATIO); + else + iAspectRatio = aspect_ratio; bCrop = Config::Get(Config::GFX_CROP); bUseXFB = Config::Get(Config::GFX_USE_XFB); bUseRealXFB = Config::Get(Config::GFX_USE_REAL_XFB); -- cgit v1.2.3