From 80247835020092c598fcee519f77e7d581b4d146 Mon Sep 17 00:00:00 2001 From: Nolan Check Date: Thu, 12 May 2011 02:14:45 +0000 Subject: Don't resize render target to handle out-of-bounds viewports. Instead, adjust the projection matrix. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7538 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_VideoDX11/Src/XFBEncoder.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Source/Plugins/Plugin_VideoDX11/Src/XFBEncoder.cpp') diff --git a/Source/Plugins/Plugin_VideoDX11/Src/XFBEncoder.cpp b/Source/Plugins/Plugin_VideoDX11/Src/XFBEncoder.cpp index 19af9021cc..07969fb837 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/XFBEncoder.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/XFBEncoder.cpp @@ -289,10 +289,10 @@ void XFBEncoder::Encode(u8* dst, u32 width, u32 height, const EFBRectangle& srcR XFBEncodeParams params = { 0 }; params.Width = FLOAT(width); params.Height = FLOAT(height); - params.TexLeft = FLOAT(targetRect.left) / g_renderer->GetFullTargetWidth(); - params.TexTop = FLOAT(targetRect.top) / g_renderer->GetFullTargetHeight(); - params.TexRight = FLOAT(targetRect.right) / g_renderer->GetFullTargetWidth(); - params.TexBottom = FLOAT(targetRect.bottom) / g_renderer->GetFullTargetHeight(); + params.TexLeft = FLOAT(targetRect.left) / g_renderer->GetTargetWidth(); + params.TexTop = FLOAT(targetRect.top) / g_renderer->GetTargetHeight(); + params.TexRight = FLOAT(targetRect.right) / g_renderer->GetTargetWidth(); + params.TexBottom = FLOAT(targetRect.bottom) / g_renderer->GetTargetHeight(); params.Gamma = gamma; D3D::g_context->UpdateSubresource(m_encodeParams, 0, NULL, ¶ms, 0, 0); -- cgit v1.2.3