From 80247835020092c598fcee519f77e7d581b4d146 Mon Sep 17 00:00:00 2001 From: Nolan Check Date: Thu, 12 May 2011 02:14:45 +0000 Subject: Don't resize render target to handle out-of-bounds viewports. Instead, adjust the projection matrix. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7538 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp') diff --git a/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp b/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp index 712cebfd64..0a87a1baf5 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/FramebufferManager.cpp @@ -44,8 +44,8 @@ FramebufferManager::Efb FramebufferManager::s_efb; FramebufferManager::FramebufferManager() { bool depth_textures_supported = true; - int target_width = Renderer::GetFullTargetWidth(); - int target_height = Renderer::GetFullTargetHeight(); + int target_width = Renderer::GetTargetWidth(); + int target_height = Renderer::GetTargetHeight(); s_efb.color_surface_Format = D3DFMT_A8R8G8B8; // EFB color texture - primary render target @@ -217,8 +217,8 @@ void XFBSource::CopyEFB(float Gamma) D3D::drawShadedTexQuad( FramebufferManager::GetEFBColorTexture(), &sourcerect, - Renderer::GetFullTargetWidth(), - Renderer::GetFullTargetHeight(), + Renderer::GetTargetWidth(), + Renderer::GetTargetHeight(), texWidth, texHeight, PixelShaderCache::GetColorCopyProgram( g_ActiveConfig.iMultisampleMode), -- cgit v1.2.3