From dcc48d6c417192dec95aa0d0562d6cc2f3cfa18a Mon Sep 17 00:00:00 2001 From: hrydgard Date: Thu, 25 Dec 2008 15:56:36 +0000 Subject: just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp') diff --git a/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp b/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp index 78fa115044..b78a020db8 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp @@ -33,7 +33,8 @@ #include "TransformEngine.h" #include "OpcodeDecoding.h" #include "TextureCache.h" -#include "ShaderManager.h" +#include "VertexShaderManager.h" +#include "PixelShaderManager.h" #include "BPStructs.h" #include "XFStructs.h" -- cgit v1.2.3