From 210ecad15f71efe0e09e4cf54744715483df5df1 Mon Sep 17 00:00:00 2001 From: Shawn Hoffman Date: Thu, 29 Dec 2011 16:25:03 +0100 Subject: let us try normal c++ static init instead... --- Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) (limited to 'Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp') diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 57470959d2..b178157a89 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -25,11 +25,12 @@ GLuint ProgramShaderCache::CurrentFShader = 0, ProgramShaderCache::CurrentVShade ProgramShaderCache::PCache ProgramShaderCache::pshaders; GLuint ProgramShaderCache::s_ps_vs_ubo; GLintptr ProgramShaderCache::s_vs_data_offset; -GLenum ProgramShaderCache::prog_format; LinearDiskCache g_program_disk_cache; GLenum ProgramFormat; +GLuint ProgramShaderCache::PCacheEntry::prog_format = ProgramShaderCache::PCacheEntry::SetProgramFormat(); + std::pair ProgramShaderCache::CurrentShaderProgram; const char *UniformNames[NUM_UNIFORMS] = { @@ -214,16 +215,6 @@ void ProgramShaderCache::Init(void) // Read our shader cache, only if supported if (g_ActiveConfig.backend_info.bSupportsGLSLCache) { - GLint Supported; - glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &Supported); - - GLint *Formats = new GLint[Supported]; - glGetIntegerv(GL_PROGRAM_BINARY_FORMATS, Formats); - // We don't really care about format - // We just need the correct data type - prog_format = (GLenum)Formats[0]; - delete[] Formats; - char cache_filename[MAX_PATH]; sprintf(cache_filename, "%sogl-%s-shaders.cache", File::GetUserPath(D_SHADERCACHE_IDX).c_str(), SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str()); -- cgit v1.2.3