From 573dbfd494e56f5333d18db8f708b894be55b884 Mon Sep 17 00:00:00 2001 From: degasus Date: Tue, 3 Sep 2013 20:56:24 +0200 Subject: ogl: drop glsl120 support --- .../Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 31 +++++----------------- 1 file changed, 7 insertions(+), 24 deletions(-) (limited to 'Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp') diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 5cc9ec36cd..f27f56d701 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -524,10 +524,10 @@ void ProgramShaderCache::CreateHeader ( void ) "%s\n" // early-z "\n"// A few required defines and ones that will make our lives a lot easier - "#define ATTRIN %s\n" - "#define ATTROUT %s\n" - "#define VARYIN %s\n" - "#define VARYOUT %s\n" + "#define ATTRIN in\n" + "#define ATTROUT out\n" + "#define VARYIN %s in\n" + "#define VARYOUT %s out\n" // Silly differences "#define float2 vec2\n" @@ -538,35 +538,18 @@ void ProgramShaderCache::CreateHeader ( void ) "#define frac fract\n" "#define lerp mix\n" - // glsl 120 hack - "%s\n" - "%s\n" - "%s\n" - "%s\n" - "%s\n" - "#define COLOROUT(name) %s\n" - // texture2d hack "%s\n" "%s\n" "%s\n" - , v==GLSLES3 ? "300 es" : v==GLSL_120 ? "120" : v==GLSL_130 ? "130" : v==GLSL_140 ? "140" : "150" + , v==GLSLES3 ? "300 es" : v==GLSL_130 ? "130" : v==GLSL_140 ? "140" : "150" , v==GLSLES3 ? "precision highp float;" : "" , g_ActiveConfig.backend_info.bSupportsGLSLUBO && v