From 9c730b0a1f50b32348b28d14726ad88bbae691d0 Mon Sep 17 00:00:00 2001 From: degasus Date: Thu, 28 May 2015 09:00:53 +0200 Subject: Unittests: Add BlockingLoopTest --- Source/UnitTests/Common/BlockingLoopTest.cpp | 84 ++++++++++++++++++++++++++++ 1 file changed, 84 insertions(+) create mode 100644 Source/UnitTests/Common/BlockingLoopTest.cpp (limited to 'Source/UnitTests/Common/BlockingLoopTest.cpp') diff --git a/Source/UnitTests/Common/BlockingLoopTest.cpp b/Source/UnitTests/Common/BlockingLoopTest.cpp new file mode 100644 index 0000000000..805aca446c --- /dev/null +++ b/Source/UnitTests/Common/BlockingLoopTest.cpp @@ -0,0 +1,84 @@ +// Copyright 2014 Dolphin Emulator Project +// Licensed under GPLv2+ +// Refer to the license.txt file included. + +#include +#include + +#include + +#include "Common/BlockingLoop.h" + +TEST(BlockingLoop, MultiThreaded) +{ + Common::BlockingLoop loop; + std::atomic signaled_a(0); + std::atomic received_a(0); + std::atomic signaled_b(0); + std::atomic received_b(0); + for (int i = 0; i < 100; i++) + { + // Invalidate the current state. + received_a.store(signaled_a.load() + 1); + received_b.store(signaled_b.load() + 123); + + // Must not block as the loop is stopped. + loop.Wait(); + + std::thread loop_thread( + [&]() { + loop.Run( + [&]() { + received_a.store(signaled_a.load()); + received_b.store(signaled_b.load()); + }); + }); + + // Now Wait must block. + loop.Prepare(); + + // The payload must run at least once on startup. + loop.Wait(); + EXPECT_EQ(signaled_a.load(), received_a.load()); + EXPECT_EQ(signaled_b.load(), received_b.load()); + + std::thread run_a_thread( + [&]() { + for (int j = 0; j < 100; j++) + { + for (int k = 0; k < 100; k++) + { + signaled_a++; + loop.Wakeup(); + } + + loop.Wait(); + EXPECT_EQ(signaled_a.load(), received_a.load()); + } + }); + std::thread run_b_thread( + [&]() { + for (int j = 0; j < 100; j++) + { + for (int k = 0; k < 100; k++) + { + signaled_b++; + loop.Wakeup(); + } + + loop.Wait(); + EXPECT_EQ(signaled_b.load(), received_b.load()); + } + }); + + run_a_thread.join(); + run_b_thread.join(); + + loop.Stop(); + + // Must not block + loop.Wait(); + + loop_thread.join(); + } +} -- cgit v1.2.3