From aecaf271f1fe98cba1ebc8228ff9eff3e39e72c5 Mon Sep 17 00:00:00 2001 From: hrydgard Date: Sun, 21 Jun 2009 08:39:21 +0000 Subject: New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/UnitTests/UnitTests.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'Source/UnitTests/UnitTests.cpp') diff --git a/Source/UnitTests/UnitTests.cpp b/Source/UnitTests/UnitTests.cpp index ff1ad824dc..06c8f2fc4c 100644 --- a/Source/UnitTests/UnitTests.cpp +++ b/Source/UnitTests/UnitTests.cpp @@ -96,6 +96,7 @@ void StringTests() EXPECT_EQ(StripNewline(" abc \n "), " abc \n "); EXPECT_EQ(StripQuotes("\"abc\""), "abc"); EXPECT_EQ(StripQuotes("\"abc\" "), "\"abc\" "); + EXPECT_EQ(TabsToSpaces(4, "a\tb"), "a b"); } int main(int argc, _TCHAR* argv[]) -- cgit v1.2.3