[Core] # Attach Game Boy Player hardware. HSPDevice = 2 # DSP HLE doesn't work with this homebrew's ucode. DSPHLE = False [DSP] # Make sure we get DSP LLE recompiler and not DSP LLE interpreter, for performance. EnableJIT = True [Video_Settings] # Fixes old frames being shown when a game only updates a small part of the screen. Examples include gradually revealed text and the HP bars in Pokémon. SafeTextureCacheColorSamples = 0