# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # mansoor, 2011 # mansoor , 2013,2015-2026 # Mosaab Alzoubi , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2026-06-21 21:48+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: mansoor , 2013,2015-2026\n" "Language-Team: Arabic (http://app.transifex.com/dolphinemu/dolphin-emu/" "language/ar/)\n" "Language: ar\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n" #: Source/Android/jni/MainAndroid.cpp:403 #: Source/Android/jni/MainAndroid.cpp:418 msgid "JIT is not active" msgstr "غير نشط JIT" #: Source/Android/jni/MainAndroid.cpp:428 #, c++-format msgid "Failed to open \"{0}\" for writing." msgstr "فشل فتح ”{0}“ للكتابة." #: Source/Android/jni/MainAndroid.cpp:434 #, c++-format msgid "Wrote to \"{0}\"." msgstr "كتب إلى ”{0}“." #: Source/Android/jni/WiiUtils.cpp:114 msgid "The decryption keys need to be appended to the NAND backup file." msgstr "NAND يجب إرفاق مفاتيح فك التشفير بملف النسخ الاحتياطي" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c++-format msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c++-format msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:37 #: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:145 #, c++-format msgid "Delete the existing file '{0}'?" msgstr "'{0}' احذف الملف الموجود" #: Source/Core/AudioCommon/WaveFile.cpp:51 #, c++-format msgid "The file {0} was already open, the file header will not be written." msgstr "الملف {0} كان مفتوحًا بالفعل، ولن يتم كتابة رأس الملف." #: Source/Core/AudioCommon/WaveFile.cpp:59 #, c++-format msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "تعذر فتح الملف {0} للكتابة. يرجى التحقق مما إذا كان مفتوحًا بالفعل بواسطة " "برنامج آخر." #: Source/Core/Common/ChunkFile.h:318 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} " "({4:#x}). Aborting savestate load..." msgstr "" "خطأ: بعد ”{0}“، تم العثور على {1} ({2:#x}) بدلاً من علامة الحفظ {3} ({4:#x}). " "إيقاف تحميل حالة الحفظ..." #: Source/Core/Common/FatFsUtil.h:13 msgid "Pack SD Card Now" msgstr "" #: Source/Core/Common/FatFsUtil.h:14 msgid "Unpack SD Card Now" msgstr "" #: Source/Core/Common/MsgHandler.cpp:57 #: Source/Core/DolphinQt/GameList/GameList.cpp:738 #: Source/Core/DolphinQt/GameList/GameList.cpp:799 #: Source/Core/DolphinQt/MenuBar.cpp:1508 #: Source/Core/DolphinQt/MenuBar.cpp:1750 msgid "Information" msgstr "معلومات" #: Source/Core/Common/MsgHandler.cpp:58 #: Source/Core/DolphinQt/ConvertDialog.cpp:440 #: Source/Core/DolphinQt/GCMemcardManager.cpp:658 #: Source/Core/DolphinQt/MainWindow.cpp:1867 msgid "Question" msgstr "مشكلة" #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:127 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:134 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:377 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:393 #: Source/Core/DolphinQt/MainWindow.cpp:1191 #: Source/Core/DolphinQt/MainWindow.cpp:1198 #: Source/Core/DolphinQt/MenuBar.cpp:1739 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:468 msgid "Warning" msgstr "تحذير" #: Source/Core/Common/MsgHandler.cpp:60 msgid "Critical" msgstr "حرج" #: Source/Core/Common/x64CPUDetect.cpp:85 msgid "" "This build of Dolphin is not natively compiled for your CPU.\n" "Please run the ARM64 build of Dolphin for a better experience." msgstr "" #: Source/Core/Core/ActionReplay.cpp:239 #, c++-format msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:426 #, c++-format msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:487 #, c++-format msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:552 #, c++-format msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:567 #, c++-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:644 #, c++-format msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:701 #, c++-format msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:738 #, c++-format msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:780 #, c++-format msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:814 #, c++-format msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:838 #, c++-format msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:923 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "This action replay simulator does not support codes that modify Action " "Replay itself." #: Source/Core/Core/ActionReplay.cpp:956 msgid "Zero 3 code not supported" msgstr "رمز 3 أصفار غير مدعوم" #: Source/Core/Core/ActionReplay.cpp:976 #, c++-format msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "{0:08x} رمز صفر غير معروف لدولفين" #: Source/Core/Core/ARDecrypt.cpp:446 #, c++-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:454 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Can't create setting.txt file" #: Source/Core/Core/Boot/Boot.cpp:94 #, c++-format msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:100 #, c++-format msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:203 #, c++-format msgid "The specified file \"{0}\" does not exist" msgstr "الملف المحدد ”{0}“ غير موجود" #: Source/Core/Core/Boot/Boot.cpp:264 #, c++-format msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:286 Source/Core/Core/Boot/Boot.cpp:303 #, c++-format msgid "Could not recognize file {0}" msgstr "{0} تعذر التعرف على الملف" #: Source/Core/Core/Boot/Boot.cpp:414 #, c++-format msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:421 #, c++-format msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:580 msgid "Failed to load the executable to memory." msgstr "فشل تحميل الملف القابل للتنفيذ إلى الذاكرة." #: Source/Core/Core/Boot/Boot.cpp:637 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Cannot start the game, because the GC IPL could not be found." #: Source/Core/Core/Boot/Boot.cpp:639 msgid "Cannot find the GC IPL." msgstr "Cannot find the GC IPL." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:37 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" "WAD لا يمكن تشغيل هذا\n" "NAND لأنه لا يمكن تثبيته على" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:243 msgid "Selected controller profile does not exist" msgstr "اختيار الملف التحكم الشخصي غير موجود " #: Source/Core/Core/Config/MainSettings.h:18 msgid "No Audio Output" msgstr "لا يوجد إخراج الصوت" #: Source/Core/Core/Config/MainSettings.h:24 msgid "WASAPI (Exclusive Mode)" msgstr "WASAPI (الوضع الحصري)" #: Source/Core/Core/ConfigManager.cpp:371 msgid "This WAD is not valid." msgstr "غير صالح WAD" #: Source/Core/Core/ConfigManager.cpp:376 msgid "This WAD is not bootable." msgstr "غير قابل للتمهيد WAD" #: Source/Core/Core/ConfigManager.cpp:394 msgid "This title cannot be booted." msgstr "لا يمكن تشغيل هذا العنوان." #: Source/Core/Core/Core.cpp:226 msgid "Emu Thread already running" msgstr "المحاكي قيد التشغيل بالفعل" #: Source/Core/Core/Core.cpp:565 #, c++-format msgid "" "Failed to sync SD card with folder. All changes made this session will be " "discarded on next boot if you do not manually re-issue a resync in Config > " "Wii > SD Card Settings > {0}!" msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:75 msgid "" "Your DSP ROMs have incorrect hashes.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the free DSP ROM, or replace them with good dumps from a real " "GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/DSP/DSPCore.cpp:89 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Due to emulation accuracy improvements, this ROM no longer works correctly.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the most recent free DSP ROM, or replace them with good dumps " "from a real GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:227 msgid "Failed to read DFF file." msgstr "DFF فشل في قراءة ملف" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:233 msgid "DFF file size is 0; corrupt/incomplete file?" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:243 #, c++-format msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:251 #, c++-format msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:302 #, c++-format msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" "تمت محاكاة عدم تطابق حجم الذاكرة\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:241 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead." #: Source/Core/Core/FreeLookManager.cpp:85 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22 msgid "Move" msgstr "نقل" #: Source/Core/Core/FreeLookManager.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:17 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Up" msgstr "فوق" #: Source/Core/Core/FreeLookManager.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25 msgid "Down" msgstr "تحت" #: Source/Core/Core/FreeLookManager.cpp:89 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:32 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:42 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:209 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:17 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26 msgid "Left" msgstr "يسار" #: Source/Core/Core/FreeLookManager.cpp:90 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:175 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:46 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:212 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:27 msgid "Right" msgstr "يمين" #: Source/Core/Core/FreeLookManager.cpp:91 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:18 msgid "Forward" msgstr "إلى الأمام" #: Source/Core/Core/FreeLookManager.cpp:92 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:19 msgid "Backward" msgstr "الى الوراء" #: Source/Core/Core/FreeLookManager.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:40 msgid "Speed" msgstr "سرعة" #: Source/Core/Core/FreeLookManager.cpp:96 msgid "Decrease" msgstr "تخفيض" #: Source/Core/Core/FreeLookManager.cpp:97 msgid "Increase" msgstr "زيادة" #: Source/Core/Core/FreeLookManager.cpp:98 #: Source/Core/Core/HotkeyManager.cpp:30 Source/Core/Core/HotkeyManager.cpp:189 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:181 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:195 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:215 #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:28 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "إعادة تعيين" #: Source/Core/Core/FreeLookManager.cpp:100 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:430 msgid "Other" msgstr "أخرى" #: Source/Core/Core/FreeLookManager.cpp:102 msgid "Reset View" msgstr "إعادة تعيين طريقة العرض" #: Source/Core/Core/FreeLookManager.cpp:104 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25 msgid "Field of View" msgstr "مجال الرؤية" #: Source/Core/Core/FreeLookManager.cpp:106 msgid "Increase X" msgstr "X زيادة" #: Source/Core/Core/FreeLookManager.cpp:107 msgid "Decrease X" msgstr "X تخفيض" #: Source/Core/Core/FreeLookManager.cpp:108 msgid "Increase Y" msgstr "Y زيادة" #: Source/Core/Core/FreeLookManager.cpp:109 msgid "Decrease Y" msgstr "Y تخفيض" #: Source/Core/Core/FreeLookManager.cpp:112 msgid "Incremental Rotation" msgstr "الدوران التزايدي" #: Source/Core/Core/FreeLookManager.cpp:314 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25 msgid "FreeLook" msgstr "نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:24 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:364 #: Source/Core/DolphinQt/ToolBar.cpp:115 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "فتح" #: Source/Core/Core/HotkeyManager.cpp:25 msgid "Change Disc" msgstr "تغيير القرص" #: Source/Core/Core/HotkeyManager.cpp:26 msgid "Eject Disc" msgstr "إخراج القرص" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Refresh Game List" msgstr "تحديث قائمة اللعبة" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Toggle Pause" msgstr "إيقاف مؤقت" #: Source/Core/Core/HotkeyManager.cpp:29 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166 #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Stop" msgstr "إيقاف" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Fullscreen" msgstr "ملء الشاشة" #: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:396 msgid "Take Screenshot" msgstr "لقطة للشاشة" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Exit" msgstr "خروج" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Unlock Cursor" msgstr "فتح المؤشر" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Center Mouse" msgstr "مركز الماوس" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Activate NetPlay Chat" msgstr "تفعيل المحادثة في اللعب عبر الشبكة" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Control NetPlay Golf Mode" msgstr "Control NetPlay Golf Mode" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Open Achievements" msgstr "فتح الإنجازات" #: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:191 msgid "Volume Down" msgstr "خفض مستوى الصوت" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:192 msgid "Volume Up" msgstr "رفع مستوى الصوت" #: Source/Core/Core/HotkeyManager.cpp:44 Source/Core/Core/HotkeyManager.cpp:193 msgid "Volume Toggle Mute" msgstr " كتم الصوت" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Decrease Emulation Speed" msgstr "تقليل سرعة المحاكاة" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Increase Emulation Speed" msgstr "زيادة سرعة المحاكاة" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Disable Emulation Speed Limit" msgstr "تعطيل محاكاة الحد الأقصى للسرعة" #: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:303 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21 msgid "Frame Advance" msgstr "الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Decrease Speed" msgstr "تخفيض سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Increase Speed" msgstr "زيادة سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Frame Advance Reset Speed" msgstr "إعادة تعيين سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Start Recording" msgstr "بدء التسجيل" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Play Recording" msgstr "تشغيل التسجيل" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Export Recording" msgstr "تصدير تسجيل" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Read-Only Mode" msgstr "وضع القراءة فقط" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Step Into" msgstr "خطوة الى" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:105 msgid "Step Over" msgstr "خطوة أكثر" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Step Out" msgstr "خطوة لخارج" #: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Skip" msgstr "تخطى" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Show PC" msgstr "عرض الكمبيوتر" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:113 msgid "Set PC" msgstr "تعيين الكمبيوتر" #: Source/Core/Core/HotkeyManager.cpp:76 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1235 msgid "Toggle Breakpoint" msgstr "نقطة التوقف" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Breakpoint" msgstr "إضافة نقطة توقف" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Add a Memory Breakpoint" msgstr "إضافة نقطة توقف ذاكرة" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Press Sync Button" msgstr "اضغط على زر المزامنة" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 1" msgstr "وصّل ريموت وي 1" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 2" msgstr "وصّل ريموت وي 2" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 3" msgstr "وصّل ريموت وي 3" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Connect Wii Remote 4" msgstr "وصّل ريموت وي 4" #: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:381 msgid "Connect Balance Board" msgstr "وصّل لوحة التوازن" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle SD Card" msgstr "SD Card" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Toggle USB Keyboard" msgstr "لوحة مفاتيح يو إس بي" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Toggle Wii Speak Mute" msgstr "كتم صوت الميكروفون" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Next Profile" msgstr "ملف التعريف التالي" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Previous Profile" msgstr "ملف التعريف السابق" #: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96 #: Source/Core/Core/HotkeyManager.cpp:100 #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Next Game Profile" msgstr "ملف تعريف اللعبة التالية" #: Source/Core/Core/HotkeyManager.cpp:93 Source/Core/Core/HotkeyManager.cpp:97 #: Source/Core/Core/HotkeyManager.cpp:101 #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Previous Game Profile" msgstr "ملف تعريف اللعبة السابقة" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Aspect Ratio Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle Custom Crop" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle Aspect Ratio" msgstr "نسبة الابعاد" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle EFB Copies" msgstr "EFB نسخ" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle XFB Copies" msgstr "Toggle XFB Copies" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle XFB Immediate Mode" msgstr "Toggle XFB Immediate Mode" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Toggle Fog" msgstr "الضباب" #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Toggle Texture Dumping" msgstr "تفريغ النسيج" #: Source/Core/Core/HotkeyManager.cpp:116 msgid "Toggle Custom Textures" msgstr "النسيج المخصص" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Increase IR" msgstr "زيادة الأشعة تحت الحمراء" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Decrease IR" msgstr "تقليل الأشعة تحت الحمراء" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Freelook Toggle" msgstr "نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Side-by-Side" msgstr "Toggle 3D Side-by-Side" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Toggle 3D Top-Bottom" msgstr "Toggle 3D Top-Bottom" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Toggle 3D Anaglyph" msgstr "Toggle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Decrease Depth" msgstr "تخفيض العمق" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Increase Depth" msgstr "زيادة العمق" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Decrease Convergence" msgstr "تخفيض التقارب" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Increase Convergence" msgstr "زيادة التقارب" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 1" msgstr "تحميل الحالة فتحة 1" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 2" msgstr "تحميل الحالة فتحة 2" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 3" msgstr "تحميل الحالة فتحة 3" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 4" msgstr "تحميل الحالة فتحة 4" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 5" msgstr "تحميل الحالة فتحة 5" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 6" msgstr "تحميل الحالة فتحة 6" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 7" msgstr "تحميل الحالة فتحة 7" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 8" msgstr "تحميل الحالة فتحة 8" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Slot 9" msgstr "تحميل الحالة فتحة 9" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Slot 10" msgstr "تحميل الحالة فتحة 10" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load from Selected Slot" msgstr "تحميل من الفتحة المحددة" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 1" msgstr "حفظ الحالة فتحة 1" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 2" msgstr "حفظ الحالة فتحة 2" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 3" msgstr "حفظ الحالة فتحة 3" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 4" msgstr "حفظ الحالة فتحة 4" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 5" msgstr "حفظ الحالة فتحة 5" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 6" msgstr "حفظ الحالة فتحة 6" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 7" msgstr "حفظ الحالة فتحة 7" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 8" msgstr "حفظ الحالة فتحة 8" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save State Slot 9" msgstr "حفظ الحالة فتحة 9" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Save State Slot 10" msgstr "حفظ الحالة فتحة 10" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Save to Selected Slot" msgstr "حفظ في الفتحة المحددة" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 1" msgstr "حدد فتحة الحالة 1" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 2" msgstr "حدد فتحة الحالة 2" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 3" msgstr "حدد فتحة الحالة 3" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 4" msgstr "حدد فتحة الحالة 4" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 5" msgstr "حدد فتحة الحالة 5" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 6" msgstr "حدد فتحة الحالة 6" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 7" msgstr "حدد فتحة الحالة 7" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 8" msgstr "حدد فتحة الحالة 8" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Select State Slot 9" msgstr "حدد فتحة الحالة 9" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Select State Slot 10" msgstr "حدد فتحة الحالة 10" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 1" msgstr "تحميل الحالة 1" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 2" msgstr "تحميل الحالة 2" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 3" msgstr "تحميل الحالة 3" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 4" msgstr "تحميل الحالة 4" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 5" msgstr "تحميل الحالة 5" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 6" msgstr "تحميل الحالة 6" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 7" msgstr "تحميل الحالة 7" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 8" msgstr "تحميل الحالة 8" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Load State Last 9" msgstr "تحميل الحالة 9" #: Source/Core/Core/HotkeyManager.cpp:177 msgid "Load State Last 10" msgstr "تحميل الحالة 10" #: Source/Core/Core/HotkeyManager.cpp:179 msgid "Save Oldest State" msgstr "حفظ الحالة الأقدم" #: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:415 msgid "Undo Load State" msgstr "تراجع عن تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:432 msgid "Undo Save State" msgstr "تراجع عن حفظ الحالة" #: Source/Core/Core/HotkeyManager.cpp:182 #: Source/Core/Core/HotkeyManager.cpp:321 #: Source/Core/DolphinQt/GBAWidget.cpp:412 msgid "Save State" msgstr "حفظ الحالة" #: Source/Core/Core/HotkeyManager.cpp:183 #: Source/Core/Core/HotkeyManager.cpp:320 msgid "Load State" msgstr "تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:184 msgid "Increase Selected State Slot" msgstr "زيادة فتحة الحالة المحددة" #: Source/Core/Core/HotkeyManager.cpp:185 msgid "Decrease Selected State Slot" msgstr "تقليل فتحة الحالة المحددة" #: Source/Core/Core/HotkeyManager.cpp:187 msgid "Load ROM" msgstr "تحميل القرص" #: Source/Core/Core/HotkeyManager.cpp:188 msgid "Unload ROM" msgstr "إلغاء تحميل القرص" #: Source/Core/Core/HotkeyManager.cpp:194 msgid "1x" msgstr "1x" #: Source/Core/Core/HotkeyManager.cpp:195 msgid "2x" msgstr "2x" #: Source/Core/Core/HotkeyManager.cpp:196 msgid "3x" msgstr "3x" #: Source/Core/Core/HotkeyManager.cpp:197 msgid "4x" msgstr "4x" #: Source/Core/Core/HotkeyManager.cpp:199 msgid "Show Skylanders Portal" msgstr "Skylanders عرض بوابة" #: Source/Core/Core/HotkeyManager.cpp:200 msgid "Show Infinity Base" msgstr "Infinity عرض قاعدة" #: Source/Core/Core/HotkeyManager.cpp:211 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "مفاتيح الاختصار" #: Source/Core/Core/HotkeyManager.cpp:297 #: Source/Core/Core/HotkeyManager.cpp:299 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:206 #: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:58 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:495 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:517 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:194 #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:28 msgid "General" msgstr "عام" #: Source/Core/Core/HotkeyManager.cpp:301 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:78 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:452 msgid "Volume" msgstr "الصوت" #: Source/Core/Core/HotkeyManager.cpp:302 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 msgid "Emulation Speed" msgstr "سرعة المحاكاة " #: Source/Core/Core/HotkeyManager.cpp:304 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23 msgid "Movie" msgstr "فيلم" #: Source/Core/Core/HotkeyManager.cpp:305 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21 msgid "Stepping" msgstr "التنقل" #: Source/Core/Core/HotkeyManager.cpp:306 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24 msgid "Program Counter" msgstr "عداد البرنامج" #: Source/Core/Core/HotkeyManager.cpp:307 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Breakpoint" msgstr "توقف" #: Source/Core/Core/HotkeyManager.cpp:308 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:202 msgid "Wii" msgstr "وي" #: Source/Core/Core/HotkeyManager.cpp:309 msgid "Controller Profile 1" msgstr "ملف تعريف ذراع التحكم 1" #: Source/Core/Core/HotkeyManager.cpp:310 msgid "Controller Profile 2" msgstr "ملف تعريف ذراع التحكم 2" #: Source/Core/Core/HotkeyManager.cpp:311 msgid "Controller Profile 3" msgstr "ملف تعريف ذراع التحكم 3" #: Source/Core/Core/HotkeyManager.cpp:312 msgid "Controller Profile 4" msgstr "ملف تعريف ذراع التحكم 4" #: Source/Core/Core/HotkeyManager.cpp:313 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20 msgid "Graphics Toggles" msgstr "الرسومات" #: Source/Core/Core/HotkeyManager.cpp:314 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "الدقة الداخلية" #: Source/Core/Core/HotkeyManager.cpp:315 msgid "Freelook" msgstr "نظرة حرة" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:317 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:507 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:319 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25 msgid "3D Depth" msgstr "3D عمق" #: Source/Core/Core/HotkeyManager.cpp:322 msgid "Select State" msgstr "اختر الحالة" #: Source/Core/Core/HotkeyManager.cpp:323 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Load Last State" msgstr "تحميل الحالة الأخيرة" #: Source/Core/Core/HotkeyManager.cpp:324 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25 msgid "Other State Hotkeys" msgstr "مفاتيح الاختصار حالة الأخرى" #: Source/Core/Core/HotkeyManager.cpp:325 msgid "GBA Core" msgstr "جيم بوي أدفانس" #: Source/Core/Core/HotkeyManager.cpp:326 msgid "GBA Volume" msgstr "صوت جيم بوي أدفانس" #: Source/Core/Core/HotkeyManager.cpp:327 msgid "GBA Window Size" msgstr "حجم النافذة جيم بوي أدفانس" #: Source/Core/Core/HotkeyManager.cpp:328 msgid "USB Emulation Devices" msgstr "محاكاة اجهزة يو اس بي" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:222 #, c++-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:231 #, c++-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DVD/AMMediaboard.cpp:1490 #: Source/Core/Core/HW/DVD/AMMediaboard.cpp:1832 #, c++-format msgid "Unhandled Media Board Read: offset={0:08x} length={0:08x}" msgstr "" #: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2030 #, c++-format msgid "Unhandled Media Board Command:{0:04x}" msgstr "" #: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2070 #, c++-format msgid "Unhandled Media Board Write: offset={0:08x} length={0:08x}" msgstr "" #: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2265 #, c++-format msgid "Unhandled Media Board Execute:{0:04x}" msgstr "" #: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2270 #, c++-format msgid "Unhandled Media Board Command:{0:02x}" msgstr "" #: Source/Core/Core/HW/DVD/AMMediaboard.cpp:2318 #, c++-format msgid "Unknown game ID:{0:08x}, using default controls." msgstr "" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:461 msgid "The disc that was about to be inserted couldn't be found." msgstr "تعذر العثور على القرص الذي كان على وشك أن يتم إدراجه" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:495 msgid "A disc is already about to be inserted." msgstr "القرص بالفعل على وشك أن يتم إدراجه." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1221 #, c++-format msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:87 msgid "An inserted disc was expected but not found." msgstr "كان من المتوقع وجود قرص مدرج ولكن لم يتم العثور عليه." #: Source/Core/Core/HW/DVD/DVDThread.cpp:275 #, c++-format msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "(at {0:#x} - {1:#x}) تعذر قراءة القرص" #: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:485 #, c++-format msgid "" "Couldn't open port {0}. This might stop the game's LAN mode from working " "properly." msgstr "" #: Source/Core/Core/HW/EXI/BBA/BuiltIn.cpp:516 #, c++-format msgid "" "Port {0} is already in use. This might stop the game's LAN mode from working " "properly." msgstr "" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216 #, c++-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/Core/HW/EXI/EXI.cpp:50 msgid "" "The movie indicates that a memory card should be inserted into {0:n}, but " "one is not currently inserted (instead, {1} is inserted). For the movie to " "sync properly, please change the selected device to Memory Card or GCI " "Folder." msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.cpp:143 msgid "" "Dolphin was built with Cubeb disabled. The Microphone device cannot be used." msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:76 #, c++-format msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:93 msgid "Dummy" msgstr "وهمي" #: Source/Core/Core/HW/EXI/EXI_Device.h:94 msgid "Memory Card" msgstr "بطاقة الذاكرة" #: Source/Core/Core/HW/EXI/EXI_Device.h:95 msgid "Mask ROM" msgstr "Mask ROM" #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:97 msgid "AD16" msgstr "AD16" #: Source/Core/Core/HW/EXI/EXI_Device.h:98 Source/Core/Core/HW/GCPadEmu.h:63 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:471 msgid "Microphone" msgstr "ميكروفون" #: Source/Core/Core/HW/EXI/EXI_Device.h:99 msgid "Broadband Adapter (TAP)" msgstr "(TAP) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:100 #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:43 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:525 msgid "Triforce Baseboard" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:101 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/Core/HW/EXI/EXI_Device.h:102 msgid "GCI Folder" msgstr "GCI مجلد" #: Source/Core/Core/HW/EXI/EXI_Device.h:103 msgid "Advance Game Port" msgstr "منفذ جيم بوي ادفانس" #: Source/Core/Core/HW/EXI/EXI_Device.h:104 msgid "Broadband Adapter (XLink Kai)" msgstr "(XLink Kai) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:105 msgid "Broadband Adapter (tapserver)" msgstr "(tapserver) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:106 msgid "Broadband Adapter (HLE)" msgstr "(HLE) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:107 msgid "Modem Adapter (tapserver)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:108 msgid "Broadband Adapter (IPC)" msgstr "(IPC) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:132 msgid "" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:333 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:338 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:198 #, c++-format msgid "{0} was not a directory, moved to *.original" msgstr "{0} لم يتم نقل دليل إلى الأصل" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:207 #, c++-format msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "{0} ليس دليلاً فشل في الانتقال إلى الأصل\n" "تحقق من أذونات الكتابة أو نقل الملف خارج دولفين" #: Source/Core/Core/HW/GBACore.cpp:201 #, c++-format msgid "Error: GBA{0} failed to open the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:211 #, c++-format msgid "Error: GBA{0} failed to create core" msgstr "خطأ: فشل جيم بوي أدفانس {0} في إنشاء النواة" #: Source/Core/Core/HW/GBACore.cpp:239 #, c++-format msgid "Error: GBA{0} failed to load the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:379 #, c++-format msgid "Error: GBA{0} failed to open the save in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:385 #, c++-format msgid "Error: GBA{0} failed to load the save in {1}" msgstr "" #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:14 msgid "Pad" msgstr "تحكم" #: Source/Core/Core/HW/GBAPadEmu.h:38 Source/Core/Core/HW/GCPadEmu.h:57 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:177 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:121 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34 #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:66 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:97 msgid "Buttons" msgstr "الأزرار" #: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:60 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:225 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:122 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "الأسهم" #: Source/Core/Core/HW/GBAPadEmu.h:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42 msgid "SELECT" msgstr "SELECT" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GBAPadEmu.h:46 Source/Core/Core/HW/GCPadEmu.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43 msgid "START" msgstr "START" #: Source/Core/Core/HW/GCKeyboard.cpp:16 msgid "Keyboard" msgstr "لوحة المفاتيح" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:59 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:63 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:67 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:71 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:79 msgid "Keys" msgstr "مفاتيح" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:407 #, c++-format msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:427 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: ClearBlock called with invalid block address" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:498 #, c++-format msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" "{0:#x}, {1:#x} تم الكتابة فوق اللعبة مع حفظ ألعاب أخرى. تلف البيانات في " "المستقبل" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:601 msgid "BAT incorrect. Dolphin will now exit" msgstr "غير صحيحه. الدلفين سيخرج الآن BAT " #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:611 #, c++-format msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654 #, c++-format msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" "فشل في العثور على اسم ملف جديد\n" "{0}\n" " سيتم الكتابة فوق" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:138 #, c++-format msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:173 #, c++-format msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "بطاقة الذاكرة: تمت قراءة عنوان مصدر غير صالح ({0:#x})" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:185 #, c++-format msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "بطاقة الذاكرة: تم استدعاء الكتابة بعنوان وجهة غير صالح ({0:#x})" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:202 #, c++-format msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 msgid "Control Stick" msgstr "عصا التحكم" #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:32 msgid "C Stick" msgstr "C عصا" #: Source/Core/Core/HW/GCPadEmu.cpp:81 msgid "Button" msgstr "زر" #: Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 msgid "Motor" msgstr "محرك" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:93 msgid "Always Connected" msgstr "متصل دائمًا" #: Source/Core/Core/HW/GCPadEmu.cpp:94 msgid "" "If checked, the emulated controller is always connected.\n" "If unchecked, the connection state of the emulated controller is linked\n" "to the connection state of the real default device (if there is one)." msgstr "" "إذا تم تحديدها، فإن وحدة التحكم المحاكية تكون متصلة دائمًا.\n" "إذا لم يتم تحديدها، فإن حالة اتصال وحدة التحكم المحاكية تكون مرتبطة\n" "بحالة اتصال الجهاز الافتراضي الحقيقي (إن وجد)." #: Source/Core/Core/HW/GCPadEmu.h:61 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:224 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:207 msgid "Triggers" msgstr "أزرار الكتف" #: Source/Core/Core/HW/GCPadEmu.h:62 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:40 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71 msgid "Rumble" msgstr "هزاز" #: Source/Core/Core/HW/GCPadEmu.h:64 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:76 #: Source/Core/DolphinQt/ConvertDialog.cpp:87 #: Source/Core/DolphinQt/GBAWidget.cpp:424 msgid "Options" msgstr "خيارات" #: Source/Core/Core/HW/GCPadEmu.h:65 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:203 #: Source/Core/DolphinQt/MenuBar.cpp:322 msgid "Triforce" msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:75 msgid "Test" msgstr "اختبار" #: Source/Core/Core/HW/GCPadEmu.h:76 msgid "Service" msgstr "الخدمة" #: Source/Core/Core/HW/GCPadEmu.h:77 msgid "Coin" msgstr "عملة" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:80 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48 msgid "L" msgstr "L" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:82 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49 msgid "R" msgstr "R" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:84 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242 msgid "L-Analog" msgstr "L-قوة ضغطة" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:86 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:244 msgid "R-Analog" msgstr "R-قوة ضغطة" #: Source/Core/Core/HW/SI/SI_Device.cpp:188 msgid "Error: This build does not support emulated GBA controllers" msgstr "خطأ: لا يدعم هذا الإصدار وذراع تحكم جيم بوي أدفانس التي تمت مضاهاتها" #: Source/Core/Core/HW/Wiimote.cpp:100 msgid "Wii Remote" msgstr "ريموت وي" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45 msgid "Classic Controller" msgstr "Classic Controller" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:92 msgid "Left Stick" msgstr "العصا الأيسر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97 msgid "Right Stick" msgstr "العصا الأيمن" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203 msgid "Drawsome Tablet" msgstr "Drawsome Tablet" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206 msgid "Stylus" msgstr "مرقم" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210 msgid "Touch" msgstr "لمس" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:50 msgid "Pressure" msgstr "الضغط" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51 msgid "Lift" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47 msgid "Red" msgstr "أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Yellow" msgstr "أصفر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Blue" msgstr "أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Orange" msgstr "البرتقالي" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:46 msgid "Green" msgstr "أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 msgid "Bass" msgstr "صوت عميق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:53 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "Drum Kit" msgstr "Drum Kit" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80 msgid "Pads" msgstr "منصات" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66 msgid "Hit Strength" msgstr "ضرب بقوة" #. i18n: The symbol for percent. #. i18n: The percent symbol. #. i18n: Percentage symbol. #. i18n: The percent symbol. #. i18n: The symbol/abbreviation for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:389 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:93 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:50 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "%" msgstr "%" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:178 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151 msgid "Stick" msgstr "عصا" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:63 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Guitar" msgstr "Guitar" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131 msgid "Frets" msgstr "Frets" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129 msgid "Strum" msgstr "داعب الأ وتار" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 msgid "Whammy" msgstr "الضربة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91 msgid "Bar" msgstr "شريط" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140 msgid "Slider Bar" msgstr "شريط التمرير" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:47 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29 msgid "Shake" msgstr "هزة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32 msgid "Tilt" msgstr "إمالة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:53 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:231 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35 msgid "Swing" msgstr "تأرجح" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49 msgid "Accelerometer" msgstr "مقياس التسارع" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23 msgid "Shinkansen Controller" msgstr "Shinkansen Controller" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235 msgid "Levers" msgstr "" #. i18n: Noun. This is used as a label for a control group that represents lights on controllers. #. i18n: One of the elements in the Skylanders games. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:354 msgid "Light" msgstr "ضوء" #. i18n: A light on the Shinkansen controller that lights up when the train doors are locked. #. Labeled 戸じめ (in Japanese) on the actual controller. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55 msgid "Doors Locked" msgstr "أبواب مقفلة" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219 msgid "Taiko Drum" msgstr "Taiko Drum" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222 msgid "Center" msgstr "مركز" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224 msgid "Rim" msgstr "حافة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:37 msgid "Green Left" msgstr "اليسار أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:38 msgid "Red Left" msgstr "اليسار أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39 msgid "Blue Left" msgstr "اليسار أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Green Right" msgstr "اليمين أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Red Right" msgstr "اليمين أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Blue Right" msgstr "اليمين أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "DJ Turntable" msgstr "DJ Turntable" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60 msgid "Euphoria" msgstr "Euphoria" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166 msgid "Left Table" msgstr "الجدول الأيسر" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171 msgid "Right Table" msgstr "الجدول الصحيح" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160 msgid "Effect" msgstr "تأثير" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175 msgid "Crossfade" msgstr "الإبهات المتداخل" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29 msgid "Rocker Up" msgstr "Rocker Up" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30 msgid "Rocker Down" msgstr "Rocker Down" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 msgid "uDraw GameTablet" msgstr "uDraw GameTablet" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233 msgid "Point" msgstr "مؤشر" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:238 msgid "Horizontal FOV" msgstr "مجال الرؤية أفقي" #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:248 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:47 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:56 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28 msgid "°" msgstr "°" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:242 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "(affects sensitivity of pointing) مجال رؤية الكاميرا" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246 msgid "Vertical FOV" msgstr "مجال الرؤية العمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:254 msgid "Point (Passthrough)" msgstr "(Passthrough) مؤشر" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258 msgid "Gyroscope" msgstr "جيروسكوب" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264 msgid "Sideways Toggle" msgstr "جانبية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "Upright Toggle" msgstr "عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267 msgid "Sideways Hold" msgstr "امسك بانحراف" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "Upright Hold" msgstr "أمسك وضع عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:483 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47 msgid "Extension" msgstr "ملحق" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 msgid "Attach MotionPlus" msgstr "أرفق موشن بلس" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293 msgid "Speaker Pan" msgstr "مكبر الصوت" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299 msgid "Battery" msgstr "بطارية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307 msgid "Upright Wii Remote" msgstr "ريموت وي وضع عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310 msgid "Sideways Wii Remote" msgstr "انحراف ريموت وي" #: Source/Core/Core/IOS/ES/ES.cpp:342 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "لا يمكنك استخدام قناة متجر وي دون استخدام بيانات اعتماد جهازك.\n" "NAND يرجى الرجوع إلى دليل استخدام\n" "للحصول على تعليمات الإعداد\n" "https://dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/Core/IOS/ES/ES.cpp:386 #, c++-format msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:421 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "NAND تعذر تشغيل قائمة وي لأنها مفقودة من\n" "من المحتمل أن يتعطل البرنامج المحاكي الآن" #: Source/Core/Core/IOS/ES/ES.cpp:426 #, c++-format msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:165 #, c++-format msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:180 #, c++-format msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:77 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Failed to write BT.DINF to SYSCONF" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:378 msgid "Received invalid Wii Remote data from Netplay." msgstr "تلقيت بيانات غير صحيحة من ريموت وي أثناء اللعب عبر الشبكة." #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1912 #, c++-format msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "{0:02x} لا يمكن العثور على ريموت وي من خلال مقبض الاتصال" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "libusb تم تمكين وضع عبور البلوتوث ولكن تم تصميم دولفين بدون\n" "لا يمكن استخدام وضع العبور" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:136 #, c++-format msgid "GetDeviceList failed: {0}" msgstr "فشل الحصول على قائمة الأجهزة: {0}" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:144 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" "تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n" "\n" "سيتم إيقاف وحدة التحكم التي تمت محاكاتها الآن." #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:150 #, c++-format msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" "تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n" "حدث الخطأ التالي عندما حاول دولفين استخدام محول:\n" "{0}\n" "\n" "ستتوقف وحدة التحكم التي تمت مضاهاتها الآن." #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:170 msgid "" "Failed to initialize Realtek Bluetooth device.\n" "\n" "Bluetooth passthrough will probably not work." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:488 #, c++-format msgid "Failed to open Bluetooth device {:04x}:{:04x}: {}" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:505 #, c++-format msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/LibUSBBluetoothAdapter.cpp:512 #, c++-format msgid "Failed to claim interface for BT passthrough: {0}" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:448 #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:473 #, c++-format msgid "" "HTTP GET {0}\n" "\n" "Error: {1}" msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:467 #, c++-format msgid "" "File {0} was not found on the server.\n" "\n" "This might be normal.\n" "\n" "Not all devices expect this file." msgstr "" "لم يتم العثور على الملف {0} على الخادم.\n" "\n" "قد يكون هذا أمرًا طبيعيًا.\n" "\n" "لا تتوقع جميع الأجهزة وجود هذا الملف." #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:486 #, c++-format msgid "" "Bluetooth passthrough failed to read firmware file from:\n" "{0}\n" "\n" "Refer to https://wiki.dolphin-emu.org/index.php?title=Bluetooth_Passthrough " "for instructions." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/RealtekFirmwareLoader.cpp:531 #, c++-format msgid "" "Bluetooth passthrough requires missing firmware: {0}\n" "\n" "Automatically download from gitlab.com now?" msgstr "" #: Source/Core/Core/Movie.cpp:207 #, c++-format msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "اللعبة المسجلة ({0}) ليست هي نفس اللعبة المختارة ({1})" #: Source/Core/Core/Movie.cpp:350 #, c++-format msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/Movie.cpp:914 msgid "Invalid recording file" msgstr "ملف تسجيل غير صالح" #: Source/Core/Core/Movie.cpp:953 #, c++-format msgid "" "Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. " "The movie will likely not sync!" msgstr "" "يشير الفيلم {0} إلى أنه يبدأ من حالة حفظ، لكن {1} غير موجود. من المحتمل ألا " "تتم مزامنة الفيلم!" #: Source/Core/Core/Movie.cpp:990 #, c++-format msgid "Failed to read {0}" msgstr "{0} فشلت القراءة" #: Source/Core/Core/Movie.cpp:999 #, c++-format msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "ملف الفيلم {0} تالف، توقف تسجيل الفيلم..." #: Source/Core/Core/Movie.cpp:1023 #, c++-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" "تحذير: لقد قمت بتحميل ملف حفظ ينتهي فيلمه قبل الإطار الحالي في ملف الحفظ " "(بايت {0} < {1}) (إطار {2} < {3}). يجب عليك تحميل ملف حفظ آخر قبل المتابعة." #: Source/Core/Core/Movie.cpp:1048 #, c++-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" "تحذير: لقد قمت بتحميل ملف حفظ بعد نهاية الفيلم الحالي. (بايت {0} > {1}) " "(إدخال {2} > {3}). يجب عليك تحميل ملف حفظ آخر قبل المتابعة، أو تحميل هذه " "الحالة مع إيقاف تشغيل وضع القراءة فقط." #: Source/Core/Core/Movie.cpp:1074 #, c++-format msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1090 #, c++-format msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #: Source/Core/Core/Movie.cpp:1171 #, c++-format msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1236 #, c++-format msgid "Change the disc to {0}" msgstr "{0} قم بتغيير القرص إلى" #: Source/Core/Core/Movie.cpp:1261 #, c++-format msgid "Premature movie end in PlayWiimote. {0} + 1 > {1}" msgstr "" #: Source/Core/Core/Movie.cpp:1272 #, c++-format msgid "Invalid serialized length:{0} in PlayWiimote. byte:{1}" msgstr "" #: Source/Core/Core/Movie.cpp:1281 #, c++-format msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1290 #, c++-format msgid "Aborting playback. Error in DeserializeDesiredState. byte:{0}{1}" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:139 msgid "Could not create client." msgstr "تعذر إنشاء العميل." #: Source/Core/Core/NetPlayClient.cpp:153 msgid "Could not create peer." msgstr "تعذر إنشاء نظير." #: Source/Core/Core/NetPlayClient.cpp:173 #: Source/Core/Core/NetPlayClient.cpp:237 msgid "Could not communicate with host." msgstr "تعذر الاتصال بالمضيف." #: Source/Core/Core/NetPlayClient.cpp:181 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" "رمز المضيف طويل جدًا.\n" "يرجى إعادة التحقق من أن لديك الرمز الصحيح." #: Source/Core/Core/NetPlayClient.cpp:280 msgid "The server is full." msgstr "الخادم ممتلئ." #: Source/Core/Core/NetPlayClient.cpp:284 msgid "The server and client's NetPlay versions are incompatible." msgstr "إصدارات لعب عبر الشبكة الخاصة بالخادم والعميل غير متوافقة." #: Source/Core/Core/NetPlayClient.cpp:287 msgid "The game is currently running." msgstr "اللعبة قيد التشغيل حالياً." #: Source/Core/Core/NetPlayClient.cpp:290 msgid "Nickname is too long." msgstr "الاسم المستعار طويل جدا" #: Source/Core/Core/NetPlayClient.cpp:293 msgid "The server sent an unknown error message." msgstr "أرسل الخادم رسالة خطأ غير معروفة." #: Source/Core/Core/NetPlayClient.cpp:477 #, c++-format msgid "Unknown message received with id : {0}" msgstr "{0} تم استلام رسالة غير معروفة بالمعرف" #: Source/Core/Core/NetPlayClient.cpp:1039 #, c++-format msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1054 msgid "Synchronizing save data..." msgstr "جارٍ مزامنة حفظ البيانات" #: Source/Core/Core/NetPlayClient.cpp:1086 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" "فشل حذف بطاقة الذاكرة في لعب عبر الشبكة تحقق من أذونات الكتابة الخاصة بك." #: Source/Core/Core/NetPlayClient.cpp:1110 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "Failed to reset NetPlay GCI folder. Verify your write permissions." #: Source/Core/Core/NetPlayClient.cpp:1141 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "Failed to reset NetPlay NAND folder. Verify your write permissions." #: Source/Core/Core/NetPlayClient.cpp:1147 msgid "Failed to reset NetPlay redirect folder. Verify your write permissions." msgstr "" "فشل في إعادة تعيين مجلد إعادة توجيه اللعب عبر الشبكة. تحقق من أذونات الكتابة " "الخاصة بك" #: Source/Core/Core/NetPlayClient.cpp:1177 msgid "Failed to write Mii data." msgstr "Mii فشل في كتابة بيانات" #: Source/Core/Core/NetPlayClient.cpp:1262 msgid "Failed to write Wii save." msgstr "فشل في كتابة حفظ وي." #: Source/Core/Core/NetPlayClient.cpp:1275 msgid "Failed to write redirected save." msgstr "فشل في كتابة إعادة توجيه الحفظ" #: Source/Core/Core/NetPlayClient.cpp:1296 #, c++-format msgid "" "Failed to delete NetPlay GBA{0} save file. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1338 #, c++-format msgid "Unknown SYNC_CODES message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1371 msgid "Synchronizing Gecko codes..." msgstr "جارٍ مزامنة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1438 msgid "Synchronizing AR codes..." msgstr "جارٍ مزامنة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1598 msgid "Quality of Service (QoS) was successfully enabled." msgstr "تم تمكين جودة الخدمة (QoS) بنجاح." #: Source/Core/Core/NetPlayClient.cpp:1602 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "(QoS) تعذر تمكين جوده الخدمة ." #: Source/Core/Core/NetPlayClient.cpp:1751 msgid "Game is already running!" msgstr "اللعبة قيد التشغيل بالفعل!" #: Source/Core/Core/NetPlayClient.cpp:1825 msgid "Data received!" msgstr "البيانات المتلقية!" #: Source/Core/Core/NetPlayClient.cpp:1826 msgid "Error processing data." msgstr "خطأ في معالجة البيانات." #: Source/Core/Core/NetPlayClient.cpp:1854 msgid "Error processing codes." msgstr "خطأ معالجة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1867 msgid "Codes received!" msgstr "الرموز الواردة!" #: Source/Core/Core/NetPlayClient.cpp:1981 msgid "Traversal server timed out connecting to the host" msgstr "انتهت مهلة خادم الاجتياز للاتصال بالمضيف" #: Source/Core/Core/NetPlayClient.cpp:1984 msgid "Server rejected traversal attempt" msgstr "الخادم رفض محاولة الاجتياز" #: Source/Core/Core/NetPlayClient.cpp:1987 msgid "Invalid host" msgstr "المضيف غير صالح" #: Source/Core/Core/NetPlayClient.cpp:1990 #, c++-format msgid "Unknown error {0:x}" msgstr "{0:x} خطأ غير معروف" #: Source/Core/Core/NetPlayCommon.cpp:26 #, c++-format msgid "Failed to open file \"{0}\"." msgstr "\"{0}\" فشل فتح ملف" #: Source/Core/Core/NetPlayCommon.cpp:60 #, c++-format msgid "Error reading file: {0}" msgstr "{0} خطأ في قراءة الملف" #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151 msgid "Internal LZO Error - compression failed" msgstr "Internal LZO Error - compression failed" #: Source/Core/Core/NetPlayCommon.cpp:184 #, c++-format msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayCommon.cpp:214 #: Source/Core/Core/NetPlayCommon.cpp:303 msgid "Internal LZO Error - decompression failed" msgstr "Internal LZO Error - decompression failed" #: Source/Core/Core/NetPlayCommon.cpp:220 #, c++-format msgid "Error writing file: {0}" msgstr "{0} خطأ في كتابة الملف" #: Source/Core/Core/NetPlayServer.cpp:128 msgid "Enet Didn't Initialize" msgstr "لم يتم تهيئة الشبكة" #: Source/Core/Core/NetPlayServer.cpp:1182 msgid "All players' saves synchronized." msgstr "حفظ جميع اللاعبين متزامنة." #: Source/Core/Core/NetPlayServer.cpp:1203 #, c++-format msgid "{0} failed to synchronize." msgstr "{0} فشل في المزامنة" #: Source/Core/Core/NetPlayServer.cpp:1212 #, c++-format msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1240 msgid "All players' codes synchronized." msgstr "جميع رموز اللاعبين متزامنة." #: Source/Core/Core/NetPlayServer.cpp:1261 #, c++-format msgid "{0} failed to synchronize codes." msgstr "{0} فشل في مزامنة الرموز" #: Source/Core/Core/NetPlayServer.cpp:1269 #, c++-format msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1277 #, c++-format msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1371 #: Source/Core/Core/NetPlayServer.cpp:1750 #: Source/Core/Core/NetPlayServer.cpp:2078 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:485 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:891 msgid "Selected game doesn't exist in game list!" msgstr "اللعبة المختارة غير موجودة في قائمة الألعاب!" #: Source/Core/Core/NetPlayServer.cpp:1535 msgid "Error collecting save data!" msgstr "خطأ في جمع البيانات المحفوظة" #: Source/Core/Core/NetPlayServer.cpp:1557 msgid "Error synchronizing save data!" msgstr "حدث خطا اثناء مزامنة حفظ البيانات!" #: Source/Core/Core/NetPlayServer.cpp:1571 msgid "Error synchronizing cheat codes!" msgstr "خطأ في مزامنة الرموز" #: Source/Core/Core/PowerPC/CachedInterpreter/CachedInterpreter.cpp:337 #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:885 #: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1079 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" #: Source/Core/Core/PowerPC/MMU.cpp:1219 #, c++-format msgid "" "Invalid write to {0:#010x}, PC = {1:#010x}.\n" "\n" "The game probably would have crashed on real hardware. Enable MMU in " "advanced settings to accurately emulate game crashes." msgstr "" #: Source/Core/Core/PowerPC/MMU.cpp:1226 #, c++-format msgid "" "Invalid read from {0:#010x}, PC = {1:#010x}.\n" "\n" "The game probably would have crashed on real hardware. Enable MMU in " "advanced settings to accurately emulate game crashes." msgstr "" #: Source/Core/Core/State.cpp:343 msgid "Internal LZ4 Error - compression failed" msgstr "" #: Source/Core/Core/State.cpp:519 #, c++-format msgid "" "Internal LZO Error - decompression failed ({0}) ({1}) \n" "Unable to retrieve outdated savestate version info." msgstr "" #: Source/Core/Core/State.cpp:532 #, c++-format msgid "" "Internal LZO Error - failed to parse decompressed version cookie and version " "string length ({0})" msgstr "" #: Source/Core/Core/State.cpp:547 #, c++-format msgid "" "Internal LZO Error - failed to parse decompressed version string ({0} / {1})" msgstr "" #: Source/Core/Core/State.cpp:615 msgid "Empty" msgstr "فارغ" #: Source/Core/Core/State.cpp:619 Source/Core/DiscIO/Enums.cpp:62 #: Source/Core/DiscIO/Enums.cpp:106 Source/Core/DiscIO/Enums.cpp:132 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:48 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:71 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:133 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:354 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:757 msgid "Unknown" msgstr "غير معروف" #: Source/Core/Core/State.cpp:653 #, c++-format msgid "Internal LZ4 Error - Tried decompressing {0} bytes" msgstr "" #: Source/Core/Core/State.cpp:673 #, c++-format msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})" msgstr "" #: Source/Core/Core/State.cpp:687 #, c++-format msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))" msgstr "" #: Source/Core/Core/State.cpp:961 msgid "There is nothing to undo!" msgstr "لا يوجد شيء للتراجع !" #: Source/Core/Core/State.cpp:977 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:86 msgid "Wii Menu" msgstr "قائمة وي" #. i18n: This replaces the name of a device if it cannot be found. #: Source/Core/Core/USBUtils.cpp:108 msgid "Unknown Device" msgstr "جهاز غير معروف" #: Source/Core/Core/WiiUtils.cpp:59 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "WAD فشل التثبيت\n" "الملف المحدد ليس صالحًا" #: Source/Core/Core/WiiUtils.cpp:81 #, c++-format msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "WAD فشل تثبيت : تعذر تهيئة استيراد العنوان (خطأ {0})" #: Source/Core/Core/WiiUtils.cpp:97 #, c++-format msgid "WAD installation failed: Could not import content {0:08x}." msgstr "WAD فشل تثبيت : تعذر استيراد المحتوى {0:08x}" #: Source/Core/Core/WiiUtils.cpp:107 msgid "WAD installation failed: Could not finalise title import." msgstr "" "WAD فشل التثبيت\n" "تعذر إنهاء استيراد العنوان" #: Source/Core/Core/WiiUtils.cpp:139 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "WAD فشل تثبيت : تعذر إنشاء ملفات سجل متجر وي" #: Source/Core/Core/WiiUtils.cpp:174 #, c++-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" "NAND تم بالفعل تثبيت إصدار مختلف من هذا العنوان على .\n" "\n" " {0} الإصدار المثبت \n" " {1} WAD اصدار\n" "\n" " wad سيؤدي تثبيت \n" "هذا إلى استبداله بشكل لا رجعة فيه. استمر ؟" #: Source/Core/DiscIO/CompressedBlob.cpp:261 #: Source/Core/DiscIO/WIABlob.cpp:1711 #, c++-format msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "" #: Source/Core/DiscIO/CompressedBlob.cpp:283 Source/Core/DiscIO/FileBlob.cpp:50 #: Source/Core/DiscIO/WIABlob.cpp:2051 #, c++-format msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "فشل فتح ملف الإخراج \"{0}\".\n" "تأكد من أن لديك أذونات لكتابة المجلد المستهدف وأن الوسائط يمكن كتابتها." #: Source/Core/DiscIO/CompressedBlob.cpp:290 msgid "Files opened, ready to compress." msgstr "الملفات المفتوحة ، جاهزة للضغط." #: Source/Core/DiscIO/CompressedBlob.cpp:370 msgid "Done compressing disc image." msgstr "تم ضغط صوره القرص." #: Source/Core/DiscIO/CompressedBlob.cpp:374 Source/Core/DiscIO/FileBlob.cpp:90 #: Source/Core/DiscIO/WIABlob.cpp:2066 #, c++-format msgid "Failed to read from the input file \"{0}\"." msgstr "\"{0}\" فشلت القراءة من ملف الإدخال" #: Source/Core/DiscIO/CompressedBlob.cpp:378 Source/Core/DiscIO/FileBlob.cpp:96 #: Source/Core/DiscIO/WIABlob.cpp:2070 #, c++-format msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" "فشل كتابة ملف الإخراج \"{0}\".\n" "تأكد من أن لديك مساحة كافية متوفرة على محرك الأقراص المستهدفة." #: Source/Core/DiscIO/Enums.cpp:23 Source/Core/DolphinQt/MenuBar.cpp:348 #: Source/Core/UICommon/NetPlayIndex.cpp:248 msgid "Europe" msgstr "أوروبا" #: Source/Core/DiscIO/Enums.cpp:26 Source/Core/DolphinQt/MenuBar.cpp:350 msgid "Japan" msgstr "اليابان" #: Source/Core/DiscIO/Enums.cpp:29 msgid "USA" msgstr "امريكا" #: Source/Core/DiscIO/Enums.cpp:32 msgid "Australia" msgstr "أستراليا" #: Source/Core/DiscIO/Enums.cpp:35 msgid "France" msgstr "فرنسا" #: Source/Core/DiscIO/Enums.cpp:38 msgid "Germany" msgstr "ألمانيا" #: Source/Core/DiscIO/Enums.cpp:41 msgid "Italy" msgstr "إيطاليا" #: Source/Core/DiscIO/Enums.cpp:44 Source/Core/DolphinQt/MenuBar.cpp:352 msgid "Korea" msgstr "كوريا" #: Source/Core/DiscIO/Enums.cpp:47 msgid "Netherlands" msgstr "هولندا" #: Source/Core/DiscIO/Enums.cpp:50 msgid "Russia" msgstr "روسيا" #: Source/Core/DiscIO/Enums.cpp:53 msgid "Spain" msgstr "اسبانيا" #: Source/Core/DiscIO/Enums.cpp:56 msgid "Taiwan" msgstr "تايوان" #: Source/Core/DiscIO/Enums.cpp:59 msgid "World" msgstr "عالم" #: Source/Core/DiscIO/Enums.cpp:76 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Japanese" msgstr "اليابانية" #: Source/Core/DiscIO/Enums.cpp:79 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "English" msgstr "الإنجليزية" #: Source/Core/DiscIO/Enums.cpp:82 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "German" msgstr "الألمانية" #: Source/Core/DiscIO/Enums.cpp:85 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "French" msgstr "الفرنسية" #: Source/Core/DiscIO/Enums.cpp:88 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Spanish" msgstr "الأسبانية" #: Source/Core/DiscIO/Enums.cpp:91 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Italian" msgstr "الإيطالية" #: Source/Core/DiscIO/Enums.cpp:94 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Dutch" msgstr "الهولندية" #: Source/Core/DiscIO/Enums.cpp:97 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Simplified Chinese" msgstr "الصينية المبسطة" #: Source/Core/DiscIO/Enums.cpp:100 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Traditional Chinese" msgstr "الصينية التقليدية" #: Source/Core/DiscIO/Enums.cpp:103 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:128 msgid "Korean" msgstr "الكورية" #: Source/Core/DiscIO/Enums.cpp:120 Source/Core/DolphinQt/MenuBar.cpp:315 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DiscIO/Enums.cpp:123 Source/Core/DolphinQt/MenuBar.cpp:317 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DiscIO/Enums.cpp:126 Source/Core/DolphinQt/MenuBar.cpp:320 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231 msgid "PAL" msgstr "PAL" #: Source/Core/DiscIO/Enums.cpp:129 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:231 msgid "NTSC-K" msgstr "NTSC-K" #: Source/Core/DiscIO/FileBlob.cpp:79 msgid "Unpacking" msgstr "تفريغ" #: Source/Core/DiscIO/NANDImporter.cpp:60 msgid "This file does not look like a BootMii NAND backup." msgstr "BootMii NAND لا يبدو هذا الملف نسخة احتياطية لـ " #: Source/Core/DiscIO/NANDImporter.cpp:119 msgid "This file does not contain a valid Wii filesystem." msgstr "لا يحتوي هذا الملف على نظام ملفات وي صالح" #: Source/Core/DiscIO/NANDImporter.cpp:315 #, c++-format msgid "Unable to write to file {0}" msgstr "{0} غير قادر على الكتابة إلى الملف" #: Source/Core/DiscIO/VolumeVerifier.cpp:105 msgid "Wii data is not public yet" msgstr "بيانات وي ليست عامة بعد" #: Source/Core/DiscIO/VolumeVerifier.cpp:110 msgid "Failed to connect to Redump.info" msgstr "Redump.info فشل الاتصال بـ" #: Source/Core/DiscIO/VolumeVerifier.cpp:222 #: Source/Core/DiscIO/VolumeVerifier.cpp:321 msgid "Failed to parse Redump.info data" msgstr "Redump.info فشل تحليل بيانات" #: Source/Core/DiscIO/VolumeVerifier.cpp:317 #, c++-format msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:347 msgid "Good dump" msgstr "تفريغ جيد" #: Source/Core/DiscIO/VolumeVerifier.cpp:357 msgid "Bad dump" msgstr "تفريغ سيئ" #: Source/Core/DiscIO/VolumeVerifier.cpp:359 msgid "Unknown disc" msgstr "قرص غير معروف" #: Source/Core/DiscIO/VolumeVerifier.cpp:434 msgid "The filesystem is invalid or could not be read." msgstr "نظام الملفات غير صالح أو لا يمكن قراءته." #: Source/Core/DiscIO/VolumeVerifier.cpp:448 msgid "There are too many partitions in the first partition table." msgstr "هناك الكثير من الأقسام في جدول القسم الأول." #: Source/Core/DiscIO/VolumeVerifier.cpp:460 msgid "The update partition is missing." msgstr "قسم التحديث مفقود" #: Source/Core/DiscIO/VolumeVerifier.cpp:464 msgid "The data partition is missing." msgstr "قسم البيانات مفقود." #: Source/Core/DiscIO/VolumeVerifier.cpp:468 msgid "The channel partition is missing." msgstr "قسم القناة مفقود." #: Source/Core/DiscIO/VolumeVerifier.cpp:472 msgid "The install partition is missing." msgstr "قسم التثبيت مفقود." #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:483 msgid "The Masterpiece partitions are missing." msgstr "أقسام نادرة مفقودة." #: Source/Core/DiscIO/VolumeVerifier.cpp:491 msgid "The update partition is not at its normal position." msgstr "قسم التحديث ليس في وضعه الطبيعي" #: Source/Core/DiscIO/VolumeVerifier.cpp:500 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" "قسم البيانات ليس في وضعه الطبيعي. سيؤثر هذا على أوقات التحميل التي تمت " "مضاهاتها. لن تتمكن من مشاركة تسجيلات الإدخال واستخدام لعب الشبكة مع أي شخص " "يستخدم ملف تفريغ جيد." #: Source/Core/DiscIO/VolumeVerifier.cpp:522 msgid "The type of a partition could not be read." msgstr "لا يمكن قراءة نوع القسم." #: Source/Core/DiscIO/VolumeVerifier.cpp:538 #, c++-format msgid "The {0} partition is not properly aligned." msgstr "لم تتم محاذاة القسم {0} بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:571 #, c++-format msgid "The {0} partition does not seem to contain valid data." msgstr "يبدو أن القسم {0} لا يحتوي على بيانات صالحة" #: Source/Core/DiscIO/VolumeVerifier.cpp:593 #, c++-format msgid "The {0} partition is not correctly signed." msgstr "لم يتم توقيع القسم {0} بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:600 #, c++-format msgid "The H3 hash table for the {0} partition is not correct." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:613 #, c++-format msgid "" "The data size for the {0} partition is not evenly divisible by the block " "size." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:642 #, c++-format msgid "The {0} partition does not have a valid file system." msgstr "لا يحتوي القسم {0} على نظام ملفات صالح" #: Source/Core/DiscIO/VolumeVerifier.cpp:688 msgid "The update partition does not contain the IOS used by this title." msgstr "لا يحتوي قسم التحديث علي نظام التشغيل المستخدم من قبل هذا العنوان" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title #. (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:699 #, c++-format msgid "The {0} partition does not have a valid ticket." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:705 #, c++-format msgid "The {0} partition does not have a valid TMD." msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:726 #, c++-format msgid "{0} (Masterpiece)" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:790 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" "تم اختراق هذه اللعبة لتناسب قرص أحادي الطبقة. سيتم كسر بعض المحتويات مثل " "مقاطع الفيديو المقدمة مسبقًا أو اللغات الإضافية أو أوضاع اللعبة بالكامل. هذه " "المشكلة بشكل عام موجودة فقط في نسخ غير قانونية من الألعاب." #: Source/Core/DiscIO/VolumeVerifier.cpp:798 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "التنسيق الذي يتم حفظ صورة القرص به لا يخزن حجم صورة القرص" #: Source/Core/DiscIO/VolumeVerifier.cpp:815 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" "صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. المشكلة على الأرجح أن هذا " "قرص مزدوج الطبقة تم إلقاؤه كقرص أحادي الطبقة." #: Source/Core/DiscIO/VolumeVerifier.cpp:818 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" "صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. إذا كان برنامج التفريغ " "الخاص بك قد حفظ صورة القرص كأجزاء متعددة ، فستحتاج إلى دمجها في ملف واحد." #: Source/Core/DiscIO/VolumeVerifier.cpp:845 msgid "This debug disc image has the size of a retail disc image." msgstr "تحتوي صوره القرص التصحيح هذه علي حجم صوره قرص البيع بالتجزئة." #: Source/Core/DiscIO/VolumeVerifier.cpp:862 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" "صورة القرص هذه لها حجم غير عادي. هذا من المحتمل أن يجعل أوقات التحميل التي " "تمت مضاهاتها أطول. لن تتمكن على الأرجح من مشاركة تسجيلات الإدخال واستخدام " "اللعب عبر الشبكة مع أي شخص يستخدم ملف تفريغ جيد." #: Source/Core/DiscIO/VolumeVerifier.cpp:868 msgid "This disc image has an unusual size." msgstr "هذه صورة القرص لها حجم غير عادي." #: Source/Core/DiscIO/VolumeVerifier.cpp:896 #, c++-format msgid "The game ID is {0} but should be {1}." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:904 msgid "The game ID is inconsistent." msgstr "معرف اللعبة غير متناسق." #: Source/Core/DiscIO/VolumeVerifier.cpp:915 msgid "The game ID is unusually short." msgstr "معرف اللعبة قصير بشكل غير عادي." #: Source/Core/DiscIO/VolumeVerifier.cpp:933 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" "لا يتطابق رمز المنطقة مع معرف اللعبة. إذا كان ذلك لأنه تم تعديل رمز " "المنطقة ، قد تعمل اللعبة بسرعة غير صحيحه ، قد يتم أزاحه العناصر الرسوميه ، " "أو قد لا يتم تشغيل اللعبة علي الإطلاق." #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:958 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" "يتم تعيين هذا العنوان الكوري لاستخدام نظام التشغيل الذي عاده لا يتم استخدامه " "علي وحدات التحكم الكورية. هذا من المحتمل ان يؤدي إلى خطا #002." #: Source/Core/DiscIO/VolumeVerifier.cpp:966 msgid "This title is set to use an invalid IOS." msgstr "تم تعيين هذا العنوان لاستخدام نظام تشغيل غير صالح." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:980 msgid "This title is set to use an invalid common key." msgstr "تم تعيين هذا العنوان لاستخدام مفتاح عام غير صالح" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:993 #, c++-format msgid "The specified common key index is {0} but should be {1}." msgstr "مؤشر المفتاح المشترك المحدد هو {0} ولكن يجب أن يكون {1}." #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:1008 msgid "The ticket is invalid." msgstr "" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:1016 msgid "The ticket is not correctly signed." msgstr "لم يتم توقيع التذكرة بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1021 msgid "The TMD is invalid." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1030 msgid "" "The TMD is not correctly signed. If you move or copy this title to the SD " "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1040 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." #: Source/Core/DiscIO/VolumeVerifier.cpp:1075 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" "بعض بيانات الحشو التي يجب أن تكون صفرا ليست صفرا. هذا يمكن أن يجعل اللعبة " "تتجمد في نقاط معينة" #: Source/Core/DiscIO/VolumeVerifier.cpp:1260 #, c++-format msgid "Content {0:08x} is corrupt." msgstr "{0:08x} المحتوى تالف" #: Source/Core/DiscIO/VolumeVerifier.cpp:1347 msgid "Some of the data could not be read." msgstr "لا يمكن قراءة بعض البيانات." #: Source/Core/DiscIO/VolumeVerifier.cpp:1357 #, c++-format msgid "Errors were found in {0} blocks in the {1} partition." msgstr "تم العثور على أخطاء في {0} كتلة في القسم {1}." #: Source/Core/DiscIO/VolumeVerifier.cpp:1368 #, c++-format msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "تم العثور على أخطاء في {0} كتل غير مستخدمة في القسم {1}." #: Source/Core/DiscIO/VolumeVerifier.cpp:1387 msgid "This is a good dump." msgstr "هذا تفريغ جيد" #: Source/Core/DiscIO/VolumeVerifier.cpp:1392 msgid "" "This is a good dump according to Redump.info, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" "Redump.info هذا تفريغ جيد وفقًا لموقع\n" "لكن دولفين وجد مشاكل. قد يكون هذا خطأ في دولفين" #: Source/Core/DiscIO/VolumeVerifier.cpp:1400 msgid "Dolphin is unable to verify unlicensed discs." msgstr "دولفين غير قادر على التحقق من الأقراص غير المرخصة." #: Source/Core/DiscIO/VolumeVerifier.cpp:1407 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" "يتعذر على دولفين التحقق من ملفات النموذجية بشكل صحيح ، نظرًا لعدم تفريغها من " "الأقراص الفعلية" #: Source/Core/DiscIO/VolumeVerifier.cpp:1415 msgid "Dolphin is currently unable to verify Triforce games." msgstr "Triforce لا يستطيع دولفين حالياً التحقق من ألعاب" #: Source/Core/DiscIO/VolumeVerifier.cpp:1425 msgid "" "Compared to the Wii disc release of the game, this is a bad dump. Despite " "this, it's possible that this is a good dump compared to the Wii U eShop " "release of the game. Dolphin can't verify this." msgstr "" "مقارنة بإصدار قرص وي الخاص باللعبة ، يعد هذا تفريغًا سيئًا. على الرغم من ذلك ، " "من الممكن أن يكون هذا تفريغًا جيدًا مقارنة بإصدار متجر وي يو للعبة. لا تستطيع " "دولفين التحقق من ذلك." #: Source/Core/DiscIO/VolumeVerifier.cpp:1432 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "هذا تفريغ سيء. هذا لا يعني بالضرورة أن اللعبة لن تعمل بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1439 msgid "This is a bad dump." msgstr "هذا تفريغ سيء" #: Source/Core/DiscIO/VolumeVerifier.cpp:1448 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" "لا توجد مشاكل. هذا لا يضمن أن هذا ملف تفريغ جيد ، ولكن بما أن عناوين وي " "تحتوي على الكثير من بيانات التحقق ، فهذا يعني على الأرجح أنه لا توجد مشاكل " "تؤثر على المحاكاة." #: Source/Core/DiscIO/VolumeVerifier.cpp:1454 msgid "No problems were found." msgstr "لا توجد مشاكل." #: Source/Core/DiscIO/VolumeVerifier.cpp:1461 msgid "" "Compared to the Wii disc release of the game, problems of low severity were " "found. Despite this, it's possible that this is a good dump compared to the " "Wii U eShop release of the game. Dolphin can't verify this." msgstr "" "بالمقارنة مع إصدار قرص وي للعبة، تم العثور على مشاكل منخفضة الخطورة. على " "الرغم من ذلك، من الممكن أن يكون هذا تفريغًا جيدًا مقارنة بإصدار اللعبة من متجر " "وي يو. لا تستطيع دولفين التحقق من ذلك." #: Source/Core/DiscIO/VolumeVerifier.cpp:1468 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" "تم العثور علي مشاكل ذات خطورة منخفضة. فإنها علي الأرجح لا تمنع اللعبة من " "التشغيل" #: Source/Core/DiscIO/VolumeVerifier.cpp:1474 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" "تم العثور علي مشاكل ذات خطورة متوسطة. قد لا تعمل اللعبة بأكملها أو أجزاء " "معينه من اللعبة بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1479 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" "تم العثور علي مشاكل ذات خطورة عالية. فان اللعبة علي الأرجح لا تعمل علي " "الإطلاق" #: Source/Core/DiscIO/VolumeVerifier.cpp:1487 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "نظرًا لأن صور أقراص جيم كيوب تحتوي على القليل من بيانات التحقق ، فقد تكون " "هناك مشكلات يتعذر على دولفين اكتشافها." #: Source/Core/DiscIO/VolumeVerifier.cpp:1493 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot ensure " "that it hasn't been tampered with, even if signatures appear valid." msgstr "" "\n" "\n" "نظرًا لأن هذا العنوان ليس مخصصًا لوحدات تحكم وي للبيع بالتجزئة ، لا يستطيع " "دولفين ضمان عدم العبث بها ، حتى إذا ظهرت التوقيعات صالحة" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "ترجمة بواسطة منصور العسيري" #: Source/Core/DolphinQt/AboutDialog.cpp:23 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:78 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:170 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: A positive number of version control commits made compared to some named branch #: Source/Core/DolphinQt/AboutDialog.cpp:26 msgid "%1 commit(s) ahead of %2" msgstr "" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:62 msgid "Branch: %1" msgstr "%1 فرع" #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Revision: %1" msgstr "%1 مراجعة" #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "Using Qt %1" msgstr "Qt %1 تستخدم" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "Check for updates" msgstr "تحقق من وجود تحديثات" #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:73 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "محاكي دولفين مفتوح المصدر لجهاز جيم كيوب و وي" #: Source/Core/DolphinQt/AboutDialog.cpp:75 msgid "This software should not be used to play games you do not legally own." msgstr "يجب عدم استخدام هذا البرنامج لتشغيل الألعاب التي لا تملكها قانونيًا." #: Source/Core/DolphinQt/AboutDialog.cpp:76 msgid "License" msgstr "ترخيص" #: Source/Core/DolphinQt/AboutDialog.cpp:77 msgid "Authors" msgstr "المؤلفون" #: Source/Core/DolphinQt/AboutDialog.cpp:78 msgid "Support" msgstr "الدعم" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:91 msgid "" "© 2003-2024+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2024+ فريق دولفين. \"جيم كيوب\" و \"وي\" هما علامتان تجاريتان لشركة " "نينتندو. لا ينتمي دولفين إلى نينتندو بأي شكل من الأشكال." #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:37 #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:144 msgid "%1 points" msgstr "%1 نقاط" #. i18n: %1 is a date/time. #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:98 msgid "Unlocked at %1" msgstr "تم فتحه في %1" #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:103 msgid "Unlocked" msgstr "مفتوح" #: Source/Core/DolphinQt/Achievements/AchievementBox.cpp:108 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Locked" msgstr "مقفل" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:121 msgid "%1 is playing %2" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:122 msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:135 msgid "%1/%2" msgstr "%1/%2" #: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:145 msgid "Rank %1" msgstr "الترتيب %1" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:45 msgid "Logged Out - Credentials Expired" msgstr "تسجيل الخروج - انتهت صلاحية بيانات الاعتماد" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:48 msgid "Login Failed - Invalid Username/Password" msgstr "فشل تسجيل الدخول - اسم المستخدم أو كلمة المرور غير صالحة" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51 msgid "Login Failed - No Internet Connection" msgstr "فشل تسجيل الدخول - لا يوجد اتصال بالإنترنت" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:54 msgid "Login Failed - Server Error" msgstr "فشل تسجيل الدخول - خطأ في الخادم" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66 msgid "Enable RetroAchievements.org Integration" msgstr "RetroAchievements.org تمكين التكامل" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68 msgid "" "Enable integration with RetroAchievements for earning achievements and " "competing in leaderboards.

Must log in with a RetroAchievements " "account to use. Dolphin does not save your password locally and uses an API " "token to maintain login." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:71 msgid "Username" msgstr "اسم المستخدم" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:73 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:165 msgid "Password" msgstr "كلمة المرور" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:76 #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:214 msgid "Log In" msgstr "تسجيل الدخول" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:77 msgid "Log Out" msgstr "تسجيل الخروج" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78 msgid "Login Failed" msgstr "فشل تسجيل الدخول" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:81 msgid "Enable Hardcore Mode" msgstr "تمكين الوضع الصعب" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:83 msgid "" "Enable Hardcore Mode on RetroAchievements.

Hardcore Mode is intended " "to provide an experience as close to gaming on the original hardware as " "possible. RetroAchievements rankings are primarily oriented towards Hardcore " "points (Softcore points are tracked but not as heavily emphasized) and " "leaderboards require Hardcore Mode to be on.

To ensure this " "experience, the following features will be disabled, as they give emulator " "players an advantage over console players:
- Loading states
-- Saving " "states is allowed
- Emulator speeds below 100%
-- Frame advance is " "disabled
-- Turbo is allowed
- Cheats
- Memory patches
-- File " "patches are allowed
- Debug UI
- " "Freelook

This cannot be turned on while a game is " "playing.
Close your current game before enabling." "
Be aware that turning Hardcore Mode off while a game is running requires " "the game to be closed before re-enabling." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:95 msgid "Enable Unofficial Achievements" msgstr "تمكين الإنجازات غير الرسمية" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:97 msgid "" "Enable unlocking unofficial achievements as well as official achievements." "

Unofficial achievements may be optional or unfinished achievements " "that have not been deemed official by RetroAchievements and may be useful " "for testing or simply for fun.

Setting takes effect on next game load." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101 msgid "Enable Encore Achievements" msgstr "تمكين ظهور الإنجازات " #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103 msgid "" "Enable unlocking achievements in Encore Mode.

Encore Mode re-enables " "achievements the player has already unlocked on the site so that the player " "will be notified if they meet the unlock conditions again, useful for custom " "speedrun criteria or simply for fun.

Setting takes effect on next " "game load." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:107 msgid "Enable Spectator Mode" msgstr "تمكين وضع المشاهد" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:109 msgid "" "Enable unlocking achievements in Spectator Mode.

While in Spectator " "Mode, achievements and leaderboards will be processed and displayed on " "screen, but will not be submitted to the server.

If this is on at " "game launch, it will not be turned off until game close, because a " "RetroAchievements session will not be created.

If this is off at game " "launch, it can be toggled freely while the game is running." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:114 msgid "Show Leaderboard Tracker" msgstr "عرض متتبع قائمة المتصدرين" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:116 msgid "" "Show the on-screen RetroAchievements leaderboard tracker.

This " "appears in the bottom-right corner while competing in a leaderboard." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:119 msgid "Show Challenge Indicators" msgstr "عرض مؤشرات التحدي" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:121 msgid "" "Show the on-screen RetroAchievements challenge indicators.

These " "appear as achievement badges in the bottom-right corner while tracking " "progress within a challenge." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:124 msgid "Enable Discord Presence" msgstr "تمكين وجود ديسكورد" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:126 msgid "" "Use RetroAchievements rich presence in your Discord status.

Show " "Current Game on Discord must be enabled." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:128 msgid "Enable Progress Notifications" msgstr "تمكين إشعارات التقدم" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:130 msgid "" "Enable progress notifications on achievements.

Displays a brief popup " "message whenever the player makes progress on an achievement that tracks an " "accumulated value, such as 60 out of 120 stars." msgstr "" "تمكين إشعارات التقدم في الإنجازات.

يعرض رسالة منبثقة موجزة كلما أحرز " "اللاعب تقدماً في إنجاز يتتبع قيمة متراكمة، مثل 60 من أصل 120 نجمة." #. i18n: Settings that affect the functionality of unlocking achievements. #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:143 msgid "Function Settings" msgstr "اعدادات الوظيفة" #. i18n: Settings that affect how achievements are displayed while playing. #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:149 msgid "Display Settings" msgstr "اعدادات العرض" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:216 msgid "To log in, stop the current emulation." msgstr "لتسجيل الدخول ، أوقف المحاكاة الحالية." #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:302 msgid "Confirm Logout" msgstr "تأكيد تسجيل الخروج" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:302 msgid "Are you sure you want to log out of RetroAchievements?" msgstr "RetroAchievements هل أنت متأكد من أنك تريد تسجيل الخروج من" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:316 msgid "Confirm Hardcore Off" msgstr "تأكيد إيقاف الوضع الصعب" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:316 msgid "Are you sure you want to turn hardcore mode off?" msgstr "هل أنت متأكد من أنك تريد إيقاف تشغيل الوضع الصعب؟" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:29 #: Source/Core/DolphinQt/MenuBar.cpp:303 msgid "Achievements" msgstr "الإنجازات" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:61 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:191 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:69 msgid "Settings" msgstr "إعدادات" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:62 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:346 #: Source/Core/DolphinQt/ConvertDialog.cpp:422 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:238 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:262 msgid "Progress" msgstr "التقدم" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:63 msgid "Leaderboards" msgstr "المتصدرين" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:43 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:166 msgid "Address Space" msgstr "مساحة العنوان" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:47 msgid "Typical GameCube/Wii Address Space" msgstr "مساحة عنوان جيم كيوب/وي النموذجية" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49 msgid "Custom Address Space" msgstr "مساحة العنوان المخصصة" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:52 msgid "" "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual " "address space. This will work for the vast majority of games." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:59 msgid "Use virtual addresses when possible" msgstr "استخدم العناوين الافتراضية عندما يكون ذلك ممكنًا" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61 msgid "Use physical addresses" msgstr "استخدام العناوين الفعلية" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63 msgid "Use memory mapper configuration at time of scan" msgstr "استخدم إعداد مخطط الذاكرة في وقت المسح" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:71 msgid "Range Start: " msgstr "بداية النطاق:" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73 msgid "Range End: " msgstr "نهاية النطاق:" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:87 msgid "Data Type" msgstr "نوع البيانات" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:92 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:166 msgid "8-bit Unsigned Integer" msgstr "8-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:169 msgid "16-bit Unsigned Integer" msgstr "16-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:172 msgid "32-bit Unsigned Integer" msgstr "32-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:175 msgid "64-bit Unsigned Integer" msgstr "64-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:178 msgid "8-bit Signed Integer" msgstr "8-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:181 msgid "16-bit Signed Integer" msgstr "16-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:184 msgid "32-bit Signed Integer" msgstr "32-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:187 msgid "64-bit Signed Integer" msgstr "64-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "32-bit Float" msgstr "32-bit Float" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:109 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:193 msgid "64-bit Float" msgstr "64-bit Float" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:114 msgid "Aligned to data type length" msgstr "محاذاة لطول نوع البيانات" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:121 msgid "New Search" msgstr "بحث جديد" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:161 msgid "No game running." msgstr "لا توجد لعبة قيد التشغيل" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:162 msgid "" "Please start a game before starting a search with standard memory regions." msgstr "يرجى بدء لعبة قبل بدء البحث باستخدام مناطق الذاكرة القياسية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:123 msgid "[%1, %2]" msgstr "[%1, %2]" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:133 msgid "[%1, %2] and [%3, %4]" msgstr "[%1, %2] and [%3, %4]" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:141 msgid "%1 memory ranges" msgstr "نطاقات الذاكرة %1" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:149 msgid "Address space by CPU state" msgstr "مساحة العنوان حسب حالة وحدة المعالجة المركزية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:152 msgid "Physical address space" msgstr "مساحة العنوان الفعلي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:155 msgid "Virtual address space" msgstr "مساحة العنوان الافتراضية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:158 msgid "Unknown address space" msgstr "مساحة عنوان غير معروفة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:196 msgid "Unknown data type" msgstr "نوع بيانات غير معروف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:199 msgid "aligned" msgstr "محاذاة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:199 msgid "unaligned" msgstr "غير محاذي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:200 msgid "%1, %2, %3, %4" msgstr "%1, %2, %3, %4" #. i18n: This label is followed by a dropdown where the user can select things like "is equal to" #. or "is less than or equal to", followed by another dropdown where the user can select "any #. value", "last value", or "this value:". These three UI elements are intended to form a sentence #. together. Because the UI elements can't be reordered by a translation, you may have to give #. up on the idea of having them form a sentence depending on the grammar of your target language. #: Source/Core/DolphinQt/CheatSearchWidget.cpp:209 msgid "Keep addresses where value in memory" msgstr "احتفظ بالعناوين حيث القيمة في الذاكرة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:213 msgid "is equal to" msgstr "يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:215 msgid "is not equal to" msgstr "لا يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:217 msgid "is less than" msgstr "أقل من" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:219 msgid "is less than or equal to" msgstr "أقل من أو يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:221 msgid "is greater than" msgstr "أكبر من" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:223 msgid "is greater than or equal to" msgstr "أكبر من أو يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:229 msgid "this value:" msgstr "هذه القيمة " #: Source/Core/DolphinQt/CheatSearchWidget.cpp:231 msgid "last value" msgstr "آخر قيمة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:232 msgid "any value" msgstr "اي قيمة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:240 msgid "Parse as Hex" msgstr "تحليل كقيمة سداسية عشرية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:249 msgid "Search and Filter" msgstr "البحث والتصفية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:251 msgid "Refresh Current Values" msgstr "تحديث القيم الحالية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:253 msgid "Reset Results" msgstr "إعادة تعيين النتائج" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:260 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:480 msgid "Waiting for first scan..." msgstr "في انتظار المسح الضوئي الأول" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:264 msgid "Display values in Hex" msgstr "عرض القيم بالصيغة السداسية العشرية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:270 msgid "Automatically update Current Values" msgstr "تحديث القيم الحالية تلقائيا" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:312 msgid "Cannot compare against last value on first search." msgstr "لا يمكن مقارنة القيمة الأخيرة في البحث الأول" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:326 msgid "Failed to parse given value into target data type." msgstr "فشل تحليل القيمة المحددة في نوع البيانات المستهدفة." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:338 msgid "Scan succeeded." msgstr "تم البحث بنجاح." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:343 #, c-format msgctxt "" msgid "%n address(es) were removed." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:344 #, c-format msgctxt "" msgid "%n address(es) remain." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:348 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:374 msgid "%1 %2" msgstr "%1 %2" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:353 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:371 #, c-format msgctxt "" msgid "%n address(es) could not be accessed in emulated memory." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:357 msgid "%1 %2 %3" msgstr "%1 %2 %3" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:362 #, c-format msgctxt "" msgid "Found %n address(es)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:394 msgid "No game is running." msgstr "لا توجد لعبة قيد التشغيل" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:397 msgid "Invalid parameters given to search." msgstr "تم إعطاء معلمات غير صالحة للبحث" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:401 msgid "" "Search currently not possible in virtual address space. Please run the game " "for a bit and try again." msgstr "" "البحث غير ممكن حاليا في مساحة العنوان الافتراضية. يرجى تشغيل اللعبة قليلا " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:405 msgid "Unknown error occurred." msgstr "حدث خطأ غير معروف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:423 msgid "Refresh failed. Please run the game for a bit and try again." msgstr "فشل التحديث. الرجاء تشغيل اللعبة قليلاً وحاول مرة أخرى" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:437 msgid "Refreshed current values." msgstr "تحديث القيم الحالية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:462 msgid "Cannot refresh without results." msgstr "لا يمكن التحديث بدون نتائج" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:523 msgid "Show in memory" msgstr "عرض في الذاكرة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:528 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1230 msgid "Add to watch" msgstr "إضافة للمشاهدة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:536 msgid "Generate Action Replay Code(s)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:537 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:665 msgid "Write value" msgstr "اكتب القيمة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:538 msgid "Delete Address" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:550 msgid "Add Read/Write Breakpoint(s)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:552 msgid "Add Write Breakpoint(s)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:553 msgid "Add Read Breakpoint(s)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:635 msgid "Multiple errors occurred while generating AR codes." msgstr "AR حدثت أخطاء متعددة أثناء إنشاء رموز" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:642 msgid "Can only generate AR code for values in virtual memory." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:645 msgid "Cannot generate AR code for this address." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:648 msgid "Internal error while generating AR code." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:655 msgid "Generated AR code(s)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:665 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:156 msgid "Value:" msgstr "القيمة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:671 msgid "Invalid value." msgstr "قيمة غير صالحة." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:683 msgid "There was an error writing (some) values." msgstr "حدث خطأ أثناء كتابة (بعض) القيم." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:741 #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:56 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240 #: Source/Core/DolphinQt/GameList/GameList.cpp:1015 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:243 #: Source/Core/DolphinQt/MenuBar.cpp:730 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102 msgid "Description" msgstr "الوصف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:741 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:284 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:296 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 #: Source/Core/DolphinQt/MenuBar.cpp:1073 msgid "Address" msgstr "عنوان" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:741 msgid "Last Value" msgstr "آخر قيمة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:741 msgid "Current Value" msgstr "القيمة الحالية" #: Source/Core/DolphinQt/CheatsManager.cpp:29 msgid "Cheats Manager" msgstr "مدير الأسرار" #: Source/Core/DolphinQt/CheatsManager.cpp:133 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:410 msgid "AR Code" msgstr "AR رموز" #: Source/Core/DolphinQt/CheatsManager.cpp:137 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:64 msgid "Gecko Codes" msgstr "Gecko رموز" #: Source/Core/DolphinQt/CheatsManager.cpp:142 msgid "Start New Cheat Search" msgstr "بدء بحث جديد عن أسرار" #: Source/Core/DolphinQt/CheatsManager.cpp:155 msgid "Cheat Search" msgstr "بحث عن اسرار" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:72 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:107 msgid "&Add New Code..." msgstr "&إضافة رمز جديد" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:73 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:194 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:108 msgid "&Edit Code..." msgstr "&تحرير الرمز" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:74 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:109 msgid "&Remove Code" msgstr "&إزالة الرمز" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:133 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:312 msgid "Sort Alphabetically" msgstr "رتب ترتيب أبجدي" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:134 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313 msgid "Show Enabled Codes First" msgstr "عرض الرموز الممكّنة أولاً" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:135 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:314 msgid "Show Disabled Codes First" msgstr "عرض الرموز المعطلة أولاً" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:194 msgid "Clone and &Edit Code..." msgstr "استنساخ و &تحرير الرمز" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:26 msgid "Cheat Code Editor" msgstr "محرر رمز الأسرار" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:127 msgid "Creator:" msgstr "المنشئ" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:84 msgid "Notes:" msgstr "ملاحظات" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:88 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:126 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:124 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:159 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:166 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106 msgid "Name:" msgstr "الاسم" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:94 msgid "Code:" msgstr "رمز" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237 msgid "Parsing Error" msgstr "تحليل خاطئ" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:151 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "هل تريد تجاهل هذا السطر ومتابعه التحليل ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167 msgid "Invalid Mixed Code" msgstr "رمز مختلط غير صالح" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:168 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Action Replay يحتوي هذا الرمز \n" "علي كل من الأسطر المشفرة وغير مشفره; يجب عليك التحقق من انك قمت بإدخاله بشكل " "صحيح.\n" "\n" "هل تريد تجاهل كافة الأسطر غير المشفرة ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:185 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:195 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:416 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:287 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:255 #: Source/Core/DolphinQt/ConvertDialog.cpp:412 #: Source/Core/DolphinQt/ConvertDialog.cpp:459 #: Source/Core/DolphinQt/ConvertDialog.cpp:513 #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:104 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:611 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:622 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1089 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1103 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:251 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:368 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:750 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:756 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:765 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:777 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:796 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:802 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:817 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:825 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:941 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:948 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:256 #: Source/Core/DolphinQt/GBAWidget.cpp:571 #: Source/Core/DolphinQt/GCMemcardManager.cpp:344 #: Source/Core/DolphinQt/GCMemcardManager.cpp:374 #: Source/Core/DolphinQt/Main.cpp:223 Source/Core/DolphinQt/Main.cpp:239 #: Source/Core/DolphinQt/Main.cpp:246 Source/Core/DolphinQt/MainWindow.cpp:311 #: Source/Core/DolphinQt/MainWindow.cpp:319 #: Source/Core/DolphinQt/MainWindow.cpp:1224 #: Source/Core/DolphinQt/MainWindow.cpp:1643 #: Source/Core/DolphinQt/MainWindow.cpp:1650 #: Source/Core/DolphinQt/MainWindow.cpp:1710 #: Source/Core/DolphinQt/MainWindow.cpp:1717 #: Source/Core/DolphinQt/MainWindow.cpp:1823 #: Source/Core/DolphinQt/MainWindow.cpp:1931 #: Source/Core/DolphinQt/MenuBar.cpp:223 Source/Core/DolphinQt/MenuBar.cpp:1425 #: Source/Core/DolphinQt/MenuBar.cpp:1515 #: Source/Core/DolphinQt/MenuBar.cpp:1538 #: Source/Core/DolphinQt/MenuBar.cpp:1553 #: Source/Core/DolphinQt/MenuBar.cpp:1584 #: Source/Core/DolphinQt/MenuBar.cpp:1609 #: Source/Core/DolphinQt/MenuBar.cpp:1826 #: Source/Core/DolphinQt/MenuBar.cpp:1838 #: Source/Core/DolphinQt/MenuBar.cpp:1850 #: Source/Core/DolphinQt/MenuBar.cpp:1872 #: Source/Core/DolphinQt/MenuBar.cpp:1898 #: Source/Core/DolphinQt/MenuBar.cpp:1950 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:476 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:983 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1106 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:352 #: Source/Core/DolphinQt/RenderWidget.cpp:121 #: Source/Core/DolphinQt/ResourcePackManager.cpp:202 #: Source/Core/DolphinQt/ResourcePackManager.cpp:223 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:452 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:471 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:493 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:514 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:558 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:598 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:622 #: Source/Core/DolphinQt/Translation.cpp:320 msgid "Error" msgstr "خطأ" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:196 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "The resulting decrypted AR code doesn't contain any lines." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:238 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "هل تريد تجاهل هذا السطر ومتابعه التحليل ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:251 msgid "This Gecko code doesn't contain any lines." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:39 #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:29 msgid "Configure Dolphin" msgstr "إعدادات دولفين" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:59 msgid "Changing cheats will only take effect when the game is restarted." msgstr "سيحدث تغيير الاسرار فقط عند إعادة تشغيل اللعبة." #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66 msgid "Dolphin's cheat system is currently disabled." msgstr "نظام الاسرار في دولفين معطل حاليًا." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:32 msgid "Common" msgstr "عام" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:34 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:66 msgid "Background Input" msgstr "خلفية الإدخال" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:36 #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19 #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37 msgid "Alternate Input Sources" msgstr "مصادر الإدخال البديلة" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:37 #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:29 msgid "SDL Controller Settings" msgstr "" #: Source/Core/DolphinQt/Config/ConfigControls/ConfigUserPath.cpp:45 msgid "Empty Value" msgstr "قيمة فارغة" #: Source/Core/DolphinQt/Config/ConfigControls/ConfigUserPath.cpp:46 msgid "This field cannot be left empty. Please enter a value." msgstr "لا يمكن ترك هذا الحقل فارغًا. يرجى إدخال قيمة." #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:30 msgid "DSU Client" msgstr "DSU عميل" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:40 msgid "Nothing to configure" msgstr "لا شيء لإعداد" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:32 msgid "Edit DSU Server" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:37 msgid "BetterJoy, DS4Windows, etc" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:58 msgid "Server IP Address" msgstr "IP عنوان" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:60 msgid "Server Port" msgstr "منفذ الخادم" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:64 #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "تطبيق" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp:65 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:164 #: Source/Core/DolphinQt/MenuBar.cpp:1559 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:59 #: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:52 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:236 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:260 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "إلغاء" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:31 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:513 msgid "Enable" msgstr "تمكين" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35 #: Source/Core/DolphinQt/Settings/PathPane.cpp:132 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:283 msgid "Add..." msgstr "إضافة" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36 msgid "Edit" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128 #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:65 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:133 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:284 msgid "Remove" msgstr "إزالة" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:48 msgid "" "The DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63 #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:48 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:163 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Name" msgstr "الاسم" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:63 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:251 msgid "Size" msgstr "الحجم" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:98 msgid "Disc" msgstr "القرص" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:146 msgid "Data Partition (%1)" msgstr "(%1) قسم البيانات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:149 msgid "Update Partition (%1)" msgstr "(%1) قسم التحديث" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:152 msgid "Channel Partition (%1)" msgstr "(%1) قسم القناة" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:155 msgid "Install Partition (%1)" msgstr "(%1) تثبيت القسم" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:159 msgid "Other Partition (%1)" msgstr "(%1) قسم آخر" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:217 msgid "Choose Folder to Extract To" msgstr "اختر المجلد للاستخراج إليه" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243 msgid "Extract Files..." msgstr "إستخراج الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:253 msgid "Extract System Data..." msgstr "استخراج بيانات النظام" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:314 #: Source/Core/DolphinQt/ConvertDialog.cpp:522 #: Source/Core/DolphinQt/GameList/GameList.cpp:667 #: Source/Core/DolphinQt/GameList/GameList.cpp:695 #: Source/Core/DolphinQt/MenuBar.cpp:232 Source/Core/DolphinQt/MenuBar.cpp:1197 #: Source/Core/DolphinQt/MenuBar.cpp:1420 msgid "Success" msgstr "ناجح" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261 msgid "Successfully extracted system data." msgstr "استخرجت بنجاح بيانات النظام." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:263 msgid "Failed to extract system data." msgstr "فشل استخراج بيانات النظام." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:270 msgid "Extract Entire Disc..." msgstr "استخراج القرص بأكمله" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:294 msgid "Extract Entire Partition..." msgstr "استخراج القسم بأكمله" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Extract File..." msgstr "استخراج الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:303 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773 msgid "Save File To" msgstr "حفظ الملف إلى" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:357 msgid "Extracting All Files..." msgstr "استخراج جميع الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:358 msgid "Extracting Directory..." msgstr "استخراج الملف" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 msgid "Successfully extracted file." msgstr "تم استخراج الملف بنجاح." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:386 msgid "Failed to extract file." msgstr "فشل استخراج الملف." #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33 msgid "" "Allows manipulation of the in-game camera.

If " "unsure, leave this unchecked." msgstr "" "يسمح بالتحكم في الكاميرا داخل اللعبة.

إذا لم تكن " "متأكدًا، اترك هذا الخيار غير محدد." #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39 msgid "Configure Controller" msgstr "إعدادات ذراع التحكم" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41 msgid "Six Axis" msgstr "Six Axis" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41 msgid "First Person" msgstr "الشخص الأول" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41 msgid "Orbital" msgstr "المداري" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43 msgid "Free Look Control Type" msgstr "نوع التحكم في المظهر الحر" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:45 msgid "" "Changes the in-game camera type during Free Look.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful Free Look option but is the most " "challenging to use.

First Person: Controls the free camera similarly " "to a first person video game. The camera can rotate and travel, but roll is " "impossible. Easy to use, but limiting.

Orbital: Rotates the free " "camera around the original camera. Has no lateral movement, only rotation " "and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:55 msgid "" "Free Look allows for manipulation of the in-game camera. Different camera " "types are available from the dropdown.

For detailed instructions, refer to " "this page." msgstr "" "المظهر الحرة يسمح بالتلاعب بالكاميرا في اللعبة. تتوفر أنواع مختلفة من " "الكاميرا من القائمة المنسدلة. للحصول على

تعليمات مفصلة، راجع هذه " "الصفحة." #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:69 msgid "Camera 1" msgstr "كاميرا 1" #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:19 msgid "Free Look Settings" msgstr "إعدادات المظهر الحر" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "القسم الذي يحتوي على معظم الإعدادات المتعلقة بالمعالج والعتاد" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" "يتحكم في ما إذا كان يجب تمكين ثنائي النواة ام لا. يمكن تحسين الأداء ولكن " "يمكن أيضا ان يسبب Trueمشاكل. افتراضيات إلى" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Emulate the disc speed of real hardware. Disabling can cause instability. " "Defaults to True" msgstr "" "محاكاة سرعة القرص للأجهزة الحقيقية. قد يؤدي تعطيل هذه الميزة إلى عدم " "الاستقرار. الإعداد الافتراضي هو True" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" "يتحكم في ما إذا كان يجب محاكاة وحدة إدارة الذاكرة بشكل كامل أم لا. ألعاب " "قليلة تتطلب ذلك." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" "Trueيحاول ترجمة الفروع في وقت مبكر ، وتحسين الأداء في معظم الحالات. " "الافتراضيات إلى" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "القسم الذي يحتوي على جميع رموز الغش غيكو" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "القسم الذي يحتوي على جميع رموز الغش اكشن ربلاي" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "القسم الذي يحتوي على جميع الإعدادات المتعلقة بالرسومات" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:117 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:193 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:200 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:86 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:116 msgid "Refresh" msgstr "تحديث" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:84 msgid "Open in External Editor" msgstr "فتح في محرر خارجي" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:127 msgid "Failed to open config file!" msgstr "فشل في فتح ملف الأعداد" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:134 msgid "Failed to write config file!" msgstr "فشل في كتابه ملف الأعداد" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:186 msgid "" "Failed to create the configuration file:\n" "%1" msgstr "" "فشل إنشاء ملف الإعدادات:\n" "%1" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:196 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" "فشل في فتح ملف في محرر خارجي\n" "تأكد من وجود تطبيق معين لفتح الملفات" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21 msgid "Core" msgstr "النواة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102 msgid "Enable Dual Core" msgstr "تمكين ثنائي النواة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:82 msgid "Enable MMU" msgstr "MMU تمكين" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104 msgid "Enable FPRF" msgstr "FPRF تمكين" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "Synchronize GPU thread" msgstr "Synchronize GPU thread" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107 msgid "Emulate Disc Speed" msgstr "محاكاة سرعة القرص" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:108 msgid "DSP HLE (fast)" msgstr "DSP HLE (سريع)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110 msgid "auto" msgstr "تلقائي" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:110 msgid "none" msgstr "لا شيء" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111 msgid "fake-completion" msgstr "إكمال زائف " #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:116 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "تمكن وحدة إدارة الذاكرة ، اللازمة لبعض الألعاب. (تمكين= متوافق, تعطيل= سريع)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:122 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:125 msgid "" "Enable emulated disc speed. Disabling this can cause crashes and other " "problems in some games. (ON = Compatible, OFF = Unlocked)" msgstr "" "تمكين سرعة القرص المحاكي. قد يؤدي تعطيل هذه الميزة إلى حدوث أعطال ومشاكل " "أخرى في بعض الألعاب. (تشغيل = متوافق، إيقاف = غير مقفل)" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135 msgid "Deterministic dual core:" msgstr "تحديد النواة المزدوجة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210 msgid "Stereoscopy" msgstr "التنظير المجسم" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150 msgid "Monoscopic Shadows" msgstr "أحادي الظلال" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:153 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:155 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:157 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:159 msgid "Depth Percentage:" msgstr "نسبة العمق" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:163 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:234 msgid "Convergence:" msgstr "التقارب" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:183 msgid "Default Config (Read Only)" msgstr "(Read Only) الأعداد الافتراضي" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:190 msgid "User Config" msgstr "إعداد المستخدم" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:209 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:504 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:195 #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Graphics" msgstr "الرسومات" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:211 msgid "Editor" msgstr "محرر" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:261 msgid "" "Italics mark default game settings, bold marks user settings.\n" "Right-click to remove user settings.\n" "Graphics tabs don't display the value of a default game setting.\n" "Anti-Aliasing settings are disabled when the global graphics backend doesn't " "match the game setting." msgstr "" "تشير الأحرف المائلة إلى إعدادات اللعبة الافتراضية، بينما تشير الأحرف الغامقة " "إلى إعدادات المستخدم.\n" "انقر بزر الماوس الأيمن لإزالة إعدادات المستخدم.\n" "لا تعرض علامات تبويب الرسومات قيمة إعداد اللعبة الافتراضي.\n" "يتم تعطيل إعدادات مضاد التعرج عندما لا تتطابق الخلفية الرسومية العامة مع " "إعدادات اللعبة." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:266 msgid "These settings override core Dolphin settings." msgstr "هذه الإعدادات تتجاوز إعدادات دولفين الأساسية" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:111 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:413 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:522 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:121 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:139 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:83 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:860 msgid "None" msgstr "لا شيء" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32 msgid "Standard Controller" msgstr "ذراع تحكم القياسية" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34 msgid "GameCube Controller Adapter (USB)" msgstr "(USB) محول وحدة تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 msgid "Steering Wheel" msgstr "عجلة القيادة" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36 msgid "Dance Mat" msgstr "بساط الرقص" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37 msgid "DK Bongos" msgstr "الطبول" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39 msgid "GBA (Integrated)" msgstr "(Integrated) جيم بوي أدفانس" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:41 msgid "GBA (TCP)" msgstr "(TCP) جيم بوي أدفانس" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:42 msgid "Keyboard Controller" msgstr "تحكم لوحة المفاتيح" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:75 msgid "GameCube Controllers" msgstr "تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:71 msgid "Port %1" msgstr "منفذ %1" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:139 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:147 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257 #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:58 #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:73 msgid "Configure" msgstr "إعدادات" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:110 msgid "Download Codes" msgstr "تحميل الرموز" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:114 msgid "Download Codes from the WiiRD Database" msgstr "WiiRD تحميل رموز من قاعدة بيانات" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:128 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:161 msgid "Description:" msgstr "الوصف" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:402 msgid "" "Failed to download Gecko codes. The code server may be temporarily " "unavailable. Please try again later." msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:407 msgid "" "\n" "\n" "Server response: HTTP %1." msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:409 msgid "Download Failed" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:416 msgid "File contained no codes." msgstr "الملف لا يحتوي على رموز." #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:437 msgid "Download complete" msgstr "تم التحميل" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:438 msgid "Downloaded %1 codes. (added %2)" msgstr "تم تحميل %1 رموز. (وأضاف %2)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:500 msgid "Debugging" msgstr "التصحيح" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Log Render Time to File" msgstr "تسجيل وقت التقديم للملف" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58 msgid "Enable Wireframe" msgstr "تمكين الإطار الشبكي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60 msgid "Texture Format Overlay" msgstr "تراكب تنسيق النسيج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 msgid "Enable API Validation Layers" msgstr "تمكين طبقات التحقق من واجهة برمجة التطبيقات" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70 msgid "Utility" msgstr "خدمات" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Load Custom Textures" msgstr "تحميل النسيج المخصص" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:76 msgid "Prefetch Custom Textures" msgstr "جلب النسيج المخصص المسبق " #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:79 msgid "Dump EFB Target" msgstr "EFB التفريغ المستهدف" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:80 msgid "Dump XFB Target" msgstr "XFB التفريغ المستهدف" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89 msgid "Disable EFB VRAM Copies" msgstr "Disable EFB VRAM Copies" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92 msgid "Enable Graphics Mods" msgstr "تمكين تعديلات الرسومات" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104 msgid "Texture Dumping" msgstr "تفريغ النسيج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108 msgid "Dump Base Textures" msgstr "تفريغ القوام الأساسي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:127 msgid "Frame Dumping" msgstr "تفريغ الإطار" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132 msgid "Window Resolution" msgstr "دقة النافذة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:132 msgid "Aspect Ratio Corrected Internal Resolution" msgstr "نسبة العرض إلى الارتفاع تصحيح الدقة الداخلي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:133 msgid "Raw Internal Resolution" msgstr "الدقة الداخلية الخام" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:137 msgid "Resolution Type:" msgstr "نوع الدقة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:142 msgid "Use Lossless Codec (Ut Video)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148 msgid "Bitrate (kbps):" msgstr "(kbps) معدل البت" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:152 msgid "PNG Compression Level:" msgstr "PNG مستوى ضغط" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:153 msgid "PNG Compression Level" msgstr "PNG مستوى ضغط" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:157 msgid "Crop" msgstr "اقتصاص" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162 msgid "To Aspect Ratio" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:165 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66 msgid "Custom" msgstr "مخصص" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:311 msgid "Top" msgstr "أعلى" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:177 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:311 msgid "Bottom" msgstr "أسفل" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193 msgid "Misc" msgstr "متنوعة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198 msgid "Enable Progressive Scan" msgstr "تمكين المسح التدريجي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:199 msgid "Backend Multithreading" msgstr "تعدد المسارات الخلفية" #. i18n: VS is short for vertex shaders. #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203 msgid "Prefer VS for Point/Line Expansion" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:205 msgid "Cull Vertices on the CPU" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214 msgid "Borderless Fullscreen" msgstr "ملء الشاشة بلا حدود" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220 msgid "Experimental" msgstr "تجريبي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:225 msgid "Defer EFB Cache Invalidation" msgstr "Defer EFB Cache Invalidation" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:227 msgid "Manual Texture Sampling" msgstr "أخذ عينات النسيج يدويا" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" "يعرض المشهد في شكل هيكل سلكي.

إذا لم تكن متأكدًا، اترك هذا الخيار دون تحديد." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:281 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:285 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues. On the Vulkan and D3D backends, this also " "enables debug symbols for the compiled shaders.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature to measure Dolphin's performance.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:294 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "<game_id>/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:298 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures/" "<game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary " "Mipmap Detection' is enabled in Enhancements.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is " "enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:308 msgid "" "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/" "DynamicInputTextures/<game_id>/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:316 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:319 msgid "" "Dumps the contents of XFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:322 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:326 msgid "" "Loads graphics mods from User/Load/GraphicsMods/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:329 msgid "" "Selects how frame dumps (videos) and screenshots are going to be captured." "
If the game or window resolution change during a recording, multiple " "video files might be created.
Note that color correction and cropping are " "always ignored by the captures.

Window Resolution: Uses the " "output window resolution (without black bars).
This is a simple dumping " "option that will capture the image more or less as you see it.
Aspect " "Ratio Corrected Internal Resolution: Uses the Internal Resolution (XFB " "size), and corrects it by the target aspect ratio.
This option will " "consistently dump at the specified Internal Resolution regardless of how the " "image is displayed during recording.
Raw Internal Resolution: Uses " "the Internal Resolution (XFB size) without correcting it with the target " "aspect ratio.
This will provide a clean dump without any aspect ratio " "correction so users have as raw as possible input for external editing " "software.

If unsure, leave this at \"Aspect Ratio " "Corrected Internal Resolution\"." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:345 msgid "" "Encodes frame dumps using the Ut Video codec. If this option is unchecked, a " "lossy Xvid codec will be used.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:350 msgid "" "Specifies the zlib compression level to use when saving PNG images (both for " "screenshots and framedumping).

Since PNG uses lossless compression, " "this does not affect the image quality; instead, it is a trade-off between " "file size and compression time.

A value of 0 uses no compression at " "all. A value of 1 uses very little compression, while the maximum value of " "9 applies a lot of compression. However, for PNG files, levels between 3 " "and 6 are generally about as good as level 9 but finish in significantly " "less time.

If unsure, leave this at 6." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:360 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:364 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:369 msgid "" "On backends that support both using the geometry shader and the vertex " "shader for expanding points and lines, selects the vertex shader for the " "job. May affect performance.

%1" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:374 msgid "" "Cull vertices on the CPU to reduce the number of draw calls required. May " "affect performance and draw statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:378 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:384 msgid "" "Use a manual implementation of texture sampling instead of the graphics " "backend's built-in functionality.

This setting can fix graphical " "issues in some games on certain GPUs, most commonly vertical lines on FMVs. " "In addition to this, enabling Manual Texture Sampling will allow for correct " "emulation of texture wrapping special cases (at 1x IR or when scaled EFB is " "disabled, and with custom textures disabled) and better emulates Level of " "Detail calculation.

This comes at the cost of potentially worse " "performance, especially at higher internal resolutions.

If this " "setting is enabled, the Texture Filtering setting will be disabled." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:397 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:406 msgid "" "Crops the picture from its native aspect ratio (which rarely exactly matches " "4:3 or 16:9, because it often includes overscan) to the specific user target " "aspect ratio (e.g. 4:3 or 16:9).

This option was previously known as " "Graphics/Advanced/Misc/Crop.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:412 msgid "" "Enables options to crop the picture by discrete native pixels (independent " "of the internal resolution setting) in order to attain a specific user " "target aspect ratio. Useful to resolve letterboxing issues. " "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:417 msgid "" "Crops the picture left side by discrete native pixels (independent of the " "internal resolution setting) in order to attain a specific user target " "aspect ratio.

If unsure, leave this value to 0." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:421 msgid "" "Crops the picture top side by discrete native pixels (independent of the " "internal resolution setting) in order to attain a specific user target " "aspect ratio.

If unsure, leave this value to 0." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:425 msgid "" "Crops the picture right side by discrete native pixels (independent of the " "internal resolution setting) in order to attain a specific user target " "aspect ratio.

If unsure, leave this value to 0." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:429 msgid "" "Crops the picture bottom side by discrete native pixels (independent of the " "internal resolution setting) in order to attain a specific user target " "aspect ratio.

If unsure, leave this value to 0." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:434 msgid "If unsure, leave this unchecked." msgstr "" "إذا لم تكن متأكدا فاترك هذا دون تحديد" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:458 msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:461 msgid "Forced off because %1 doesn't support VS expansion." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22 msgid "Color Correction Configuration" msgstr "إعدادات تصحيح الألوان" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:31 msgid "" "Converts the colors from the color spaces that GC/Wii were meant to work " "with to sRGB/Rec.709.

There's no way of knowing what exact color " "space games were meant for, given there were multiple standards and most " "games didn't acknowledge them, so it's not correct to assume a format from " "the game disc region. Just pick the one that looks more natural to you, or " "match it with the region the game was developed in.

HDR output is " "required to show all the colors from the PAL and NTSC-J color spaces." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:39 msgid "" "NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.
None of the " "two were necessarily followed by games or TVs.
2.35 is a good generic " "value for all regions.

If a game allows you to chose a gamma value, " "match it here.

If unsure, leave this at 2.35." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:44 msgid "" "Converts the gamma from what the game targeted to what your current SDR " "display targets.
Monitors often target sRGB. TVs often target 2.2." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:48 msgid "" "Controls the base luminance of a paper white surface in nits. Useful for " "adjusting to different environmental lighting conditions when using a HDR " "display.

HDR output is required for this setting to take effect." "

If unsure, leave this at 203." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:55 msgid "Color Space" msgstr "مساحة اللون" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:61 msgid "Correct Color Space" msgstr "مساحة اللون الصحيحة" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:66 msgid "NTSC-M (SMPTE 170M)" msgstr "NTSC-M (SMPTE 170M)" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:66 msgid "NTSC-J (ARIB TR-B9)" msgstr "NTSC-J (ARIB TR-B9)" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:67 msgid "PAL (EBU)" msgstr "PAL (EBU)" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70 msgid "Game Color Space:" msgstr "مساحة لون اللعبة" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:77 msgid "Gamma" msgstr "جاما" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83 msgid "Game Gamma:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:85 msgid "Game Gamma" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:90 msgid "Correct SDR Gamma" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94 msgid "SDR Display Gamma Target" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:98 msgid "sRGB" msgstr "sRGB" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:99 msgid "Custom:" msgstr "مخصص:" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:127 msgid "HDR" msgstr "HDR" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:134 msgid "HDR Paper White Nits:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:136 msgid "HDR Paper White Nits" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65 #: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:59 msgid "Enhancements" msgstr "تحسينات" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "Auto (Multiple of 640x528)" msgstr "تلقائي (Multiple of 640x528)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "Native (640x528)" msgstr "Native (640x528)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "720p" msgstr "720p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "1080p" msgstr "1080p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "1440p" msgstr "1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "4K" msgstr "4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "5K" msgstr "5K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "8K" msgstr "8K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98 msgid "%1x Native (%2x%3)" msgstr "%1x Native (%2x%3)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103 msgid "%1x Native (%2x%3) for %4" msgstr "%1x Native (%2x%3) for %4" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:183 #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:91 msgid "Default" msgstr "افتراضي" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118 msgid "1x Anisotropic" msgstr "1x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "2x Anisotropic" msgstr "2x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "4x Anisotropic" msgstr "4x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121 msgid "8x Anisotropic" msgstr "8x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "16x Anisotropic" msgstr "16x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123 msgid "Force Nearest and 1x Anisotropic " msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125 msgid "Force Linear and 1x Anisotropic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126 msgid "Force Linear and 2x Anisotropic" msgstr "Force Linear and 2x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127 msgid "Force Linear and 4x Anisotropic" msgstr "Force Linear and 4x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128 msgid "Force Linear and 8x Anisotropic" msgstr "Force Linear and 8x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129 msgid "Force Linear and 16x Anisotropic" msgstr "Force Linear and 16x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135 msgid "Bilinear" msgstr "Bilinear" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135 msgid "Bicubic: B-Spline" msgstr "Bicubic: B-Spline" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:135 msgid "Bicubic: Mitchell-Netravali" msgstr "Bicubic: Mitchell-Netravali" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136 msgid "Bicubic: Catmull-Rom" msgstr "Bicubic: Catmull-Rom" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136 msgid "Sharp Bilinear" msgstr "Sharp Bilinear" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136 msgid "Area Sampling" msgstr "Area Sampling" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:151 msgid "Scaled EFB Copy" msgstr "EFB تحجيم نسخة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:153 msgid "Per-Pixel Lighting" msgstr "لكل بكسل إضاءة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:156 msgid "Widescreen Hack" msgstr "شاشة عريضة هاك" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:157 msgid "Disable Fog" msgstr "تعطيل الضباب" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159 msgid "Force 24-Bit Color" msgstr "24-Bit اللون" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:160 msgid "Disable Copy Filter" msgstr "Disable Copy Filter" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:163 msgid "Arbitrary Mipmap Detection" msgstr "Arbitrary Mipmap Detection" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:165 msgid "HDR Post-Processing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168 msgid "Internal Resolution:" msgstr "الدقة الداخلية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172 msgid "Anti-Aliasing:" msgstr "مضاد التعرج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176 msgid "Texture Filtering:" msgstr "تصفية النسيج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:180 msgid "Output Resampling:" msgstr "إعادة تشكيل الإخراج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:184 msgid "Color Correction:" msgstr "تصحيح الألوان" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:188 msgid "Post-Processing Effect:" msgstr "تأثير ما بعد المعالجة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214 msgid "Off" msgstr "إيقاف" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214 msgid "Side-by-Side" msgstr "Side-by-Side" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214 msgid "Top-and-Bottom" msgstr "Top-and-Bottom" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:214 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:215 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:215 msgid "Passive" msgstr "Passive" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Swap Eyes" msgstr "Swap Eyes" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:227 msgid "Use Full Resolution Per Eye" msgstr "استخدم الدقة الكاملة لكل عين" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:229 msgid "Stereoscopic 3D Mode:" msgstr "3D وضع" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:231 msgid "Depth:" msgstr "العمق" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306 msgid "(off)" msgstr "(ايقاف)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:367 msgid "%1 doesn't support this feature." msgstr "%1 لا يدعم هذه الميزة." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:419 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:427 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:445 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:451 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:458 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " "Force Linear override the texture scaling filter selected by the game." "

Any option except 'Default' will alter the look of the game's " "textures and might cause issues in a small number of games.

This " "setting is disabled when Manual Texture Sampling is enabled." "

If unsure, select 'Default'." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:465 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." "
Compared to SSAA, resampling is useful in case the output " "window
resolution isn't a multiplier of the native emulation resolution." "

Default - [fastest]
Internal GPU bilinear sampler which is " "not gamma corrected.
This setting might be ignored if gamma correction is " "forced on.

Bilinear - [4 samples]
Gamma corrected linear " "interpolation between pixels.

Bicubic - [16 samples]
Gamma " "corrected cubic interpolation between pixels.
Good when rescaling between " "close resolutions, e.g. 1080p and 1440p.
Comes in various flavors:" "
B-Spline: Blurry, but avoids all lobing artifacts
Mitchell-" "Netravali: Good middle ground between blurry and lobing
Catmull-" "Rom: Sharper, but can cause lobing artifacts

Sharp Bilinear - [1-4 samples]
Similar to \"Nearest Neighbor\", it maintains a sharp " "look,
but also does some blending to avoid shimmering.
Works best with " "2D games at low resolutions.

Area Sampling - [up to 324 " "samples]
Weighs pixels by the percentage of area they occupy. Gamma " "corrected.
Best for downscaling by more than 2x." "

If unsure, select 'Default'." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." msgstr "" "مجموعة من الميزات لجعل الألوان أكثر دقة ، بما يتناسب مع مساحة الألوان " "المخصصة لألعاب وي و جيم كيوب." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:499 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:507 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:513 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " "will vary widely game to game (it often causes the UI to stretch).
Game-" "specific AR/Gecko-code aspect ratio patches are preferable over this if " "available.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:519 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:524 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:531 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" "يتحكم في المسافة الفاصلة بين الكاميرات الافتراضية.

القيمة الأعلى " "تخلق إحساسًا أقوى بالعمق بينما القيمة الأقل تكون أكثر راحة." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:534 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "يتحكم في مسافة مستوى التقارب. هذه هي المسافة التي ستظهر عندها الكائنات " "الافتراضية أمام الشاشة.

تؤدي القيمة الأعلى إلى إنشاء تأثيرات أقوى " "خارج الشاشة بينما تكون القيمة الأقل أكثر راحة." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:538 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:541 msgid "" "Whether each eye gets full or half image resolution when using side-by-side " "or above-and-below 3D.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:545 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:556 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures.

If this setting is enabled, GPU " "Texture Decoding will be disabled.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " "shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to " "work, and allows to fully display the PAL and NTSC-J color spaces." "

Note that games still render in SDR internally." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 msgid "Anti-Aliasing" msgstr "مضاد التعرج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:577 msgid "Texture Filtering" msgstr "تصفية النسيج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:580 msgid "Output Resampling" msgstr "إعادة تشكيل الإخراج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "Color Correction" msgstr "تصحيح الألوان" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "Post-Processing Effect" msgstr "تأثير ما بعد المعالجة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:605 msgid "Stereoscopic 3D Mode" msgstr "3D وضع ثلاثي الأبعاد" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:608 msgid "Depth" msgstr "العمق" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 msgid "Convergence" msgstr "التقارب" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53 msgid "Basic" msgstr "الأساسية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:59 msgid "Auto" msgstr "تلقائي" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65 msgid "Force 16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:65 msgid "Force 4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66 msgid "Stretch to Window" msgstr "تمتد إلى النافذة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:66 msgid "Custom (Stretch)" msgstr "(Stretch) مخصص" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:68 msgid "Custom Aspect Ratio:" msgstr "تخصيص نسبة الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 msgid "V-Sync" msgstr "V-Sync مزامنة عدد الإطارات" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79 msgid "Start in Fullscreen" msgstr "بدء بملء الشاشة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:81 msgid "Backend:" msgstr "الخلفية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84 msgid "Adapter:" msgstr "محول" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "Aspect Ratio:" msgstr "نسبة الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:100 msgid "Precision Frame Timing" msgstr "توقيت الإطار الدقيق" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102 msgid "" "Uses high resolution timers and \"busy waiting\" for improved frame pacing." "

This will marginally increase power usage." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111 msgid "Auto-Adjust Window Size" msgstr "ضبط تلقائي لحجم النافذة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:114 msgid "Render to Main Window" msgstr "عرض إلى النافذة الرئيسية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:122 msgid "Shader Compilation" msgstr "تجميع التظليل" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:126 msgid "Specialized (Default)" msgstr "Specialized (افتراضي)" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127 msgid "Exclusive Ubershaders" msgstr "Exclusive Ubershaders" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:128 msgid "Hybrid Ubershaders" msgstr "Hybrid Ubershaders" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:129 msgid "Skip Drawing" msgstr "Skip Drawing" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:138 msgid "Compile Shaders Before Starting" msgstr "تجميع التظليل قبل البدء" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:196 msgid "Confirm backend change" msgstr "تأكيد تغيير الخلفية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select %1." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:242 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:246 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" "يستخدم نافذة دولفين الرئيسية للعرض بدلاً من نافذة عرض منفصلة." "

إذا لم تكن متأكدا، اترك هذا دون رادع " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253 msgid "" "Selects which aspect ratio to use for displaying the game.

The aspect " "ratio of the image sent out by the original consoles varied depending on the " "game and rarely exactly matched 4:3 or 16:9. Some of the image would be cut " "off by the edges of the TV, or the image wouldn't fill the TV entirely. By " "default, Dolphin shows the whole image without distorting its proportions, " "which means it's normal for the image to not entirely fill your display." "

Auto: Mimics a TV with either a 4:3 or 16:9 aspect ratio, " "depending on which type of TV the game seems to be targeting." "

Force 16:9: Mimics a TV with a 16:9 (widescreen) aspect ratio." "

Force 4:3: Mimics a TV with a 4:3 aspect ratio." "

Stretch to Window: Stretches the image to the window size. " "This will usually distort the image's proportions.

Custom: " "Mimics a TV with the specified aspect ratio. This is mostly intended to be " "used with aspect ratio cheats/mods.

Custom (Stretch): Similar " "to `Custom`, but stretches the image to the specified aspect ratio. This " "will usually distort the image's proportions, and should not be used under " "normal circumstances.

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:277 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:282 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of very high GPU performance requirements." "

Don't use this unless you encountered stuttering " "with Hybrid Ubershaders and have a very powerful GPU." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:287 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:292 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:297 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304 msgid "Backend" msgstr "الخلفية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:309 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:191 msgid "Adapter" msgstr "محول" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:311 msgid "Aspect Ratio" msgstr "نسبة الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:314 msgid "Custom Aspect Ratio Width" msgstr "تخصيص نسبة عرض الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:315 msgid "Custom Aspect Ratio Height" msgstr "تخصيص نسبة ارتفاع الابعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:357 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" "يحدد محول الأجهزة المطلوب استخدامه.

إذا لم تكن متأكدًا، فاختر الخيار الأول." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:360 msgid "" "Selects a hardware adapter to use.

%1 doesn't " "support this feature." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:60 msgid "Hacks" msgstr "هاك" #: Source/Core/DolphinQt/Config/Graphics/GraphicsPane.cpp:61 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173 #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:139 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:204 msgid "Advanced" msgstr "خيارات متقدمة" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:39 msgid "Embedded Frame Buffer (EFB)" msgstr "(EFB) مخزن مؤقت للإطار المضمن" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:42 msgid "Skip EFB Access from CPU" msgstr "من المعالج EFB تخطي الوصول " #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Ignore Format Changes" msgstr "تجاهل تغييرات التنسيق" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Store EFB Copies to Texture Only" msgstr "نسخ إلى النسيج فقط EFB تخزين " #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48 msgid "Defer EFB Copies to RAM" msgstr "إلى ذاكرة الوصول العشوائي EFB تأجيل نسخ" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:57 msgid "Texture Cache" msgstr "النسيج من ذاكره التخزين المؤقت" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63 msgid "GPU Texture Decoding" msgstr "GPU فك تشفير نسيج" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:66 msgid "Safe" msgstr "آمنة" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69 msgid "Accuracy:" msgstr "ضبط" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74 msgid "Fast" msgstr "سريع" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78 msgid "External Frame Buffer (XFB)" msgstr "(XFB) مخزن مؤقت للإطار الخارجي" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82 msgid "Store XFB Copies to Texture Only" msgstr "نسخ إلى نسيج فقط XFB تخزين" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:85 msgid "Immediately Present XFB" msgstr "XFB على الفور" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86 msgid "Skip Presenting Duplicate Frames" msgstr "تخطي تقديم إطارات مكررة" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99 msgid "Fast Depth Calculation" msgstr "سرعة حساب العمق" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101 msgid "Disable Bounding Box" msgstr "تعطيل المربع المحيط" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103 msgid "Vertex Rounding" msgstr "Vertex Rounding" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Save Texture Cache to State" msgstr "حفظ النسيج في ذاكرة التخزين المؤقت إلى الحالة" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "VBI Skip" msgstr "VBI Skip" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134 msgid "%1 doesn't support this feature on your system." msgstr "%1 لا يدعم هذه الميزة علي النظام الخاص بك" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:167 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:172 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:177 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:183 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:190 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:196 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:201 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

Enabling this also forces an effect equivalent to " "the Skip Presenting Duplicate Frames setting.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:208 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option for optimal frame pacing." "

This setting is unavailable when Immediately Present XFB or VBI Skip " "is enabled. In those cases, duplicate frames are never presented." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

This setting is disabled when Arbitrary Mipmap " "Detection is enabled.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:225 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234 msgid "" "Rounds 2D vertices to whole pixels and rounds the viewport size to a whole " "number.

Fixes graphical problems in some games at higher internal " "resolutions. This setting has no effect when native internal resolution is " "used.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239 msgid "" "Skips Vertical Blank Interrupts when lag is detected, allowing for smooth " "audio playback when emulation speed is not 100%.

Enabling this also " "forces the effect of the Skip Presenting Duplicate Frames setting." "

WARNING: Can cause freezes and compatibility " "issues.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251 msgid "Texture Cache Accuracy" msgstr "دقة ذاكرة التخزين المؤقت للنسيج" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67 #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "فتح" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68 msgid "&Refresh List" msgstr "&تحديث القائمة" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:196 msgid "No graphics mod selected" msgstr "لم يتم اختيار أي تعديل للرسومات" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:213 msgid "By: %1" msgstr "بواسطة: %1" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:220 msgid "Description: %1" msgstr "" #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:49 msgid "Graphics mods are currently disabled." msgstr "تعديلات الرسومات معطلة حاليا" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:43 msgid "Post-Processing Shader Configuration" msgstr "إعداد تظليل ما بعد المعالجة" #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:29 msgid "Only approved codes will be applied in hardcore mode." msgstr "سيتم تطبيق الشفرات المعتمدة فقط في وضع الصعوبة العالية." #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:32 msgid "Achievement Settings" msgstr "إعدادات الإنجاز" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:48 msgid "File Details" msgstr "تفاصيل الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:54 msgid "Path:" msgstr "مسار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:60 msgid "File Size:" msgstr "حجم الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:67 msgid "File Format:" msgstr "صيغة الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:71 #: Source/Core/DolphinQt/ConvertDialog.cpp:206 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:191 msgid "No Compression" msgstr "لا يوجد ضغط" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:72 #: Source/Core/DolphinQt/ConvertDialog.cpp:63 msgid "Compression:" msgstr "نوع الضغط" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:77 #: Source/Core/DolphinQt/ConvertDialog.cpp:60 msgid "Block Size:" msgstr "حجم الكتلة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:89 msgid "Game Details" msgstr "تفاصيل اللعبة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:101 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (القرص %2, إصدار %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:105 msgid "%1 (Revision %3)" msgstr "%1 (%3 إصدار)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:125 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108 msgid "Game ID:" msgstr "معرف اللعبة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:126 msgid "Country:" msgstr "الدولة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:127 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:160 msgid "Maker:" msgstr "الناشر" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:130 msgid "Apploader Date:" msgstr "تاريخ الإصدار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:139 msgid "IOS Version:" msgstr "إصدار النظام" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:149 msgid "Banner Details" msgstr "تفاصيل الشعار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:155 msgid "Show Language:" msgstr "عرض اللغة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:173 msgid "Banner:" msgstr "الشعار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:188 msgid "Save as..." msgstr "حفظ بأسم" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:199 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:583 #: Source/Core/DolphinQt/GBAWidget.cpp:210 #: Source/Core/DolphinQt/GBAWidget.cpp:240 #: Source/Core/DolphinQt/MainWindow.cpp:809 #: Source/Core/DolphinQt/MainWindow.cpp:1514 #: Source/Core/DolphinQt/MainWindow.cpp:1526 msgid "Select a File" msgstr "حدد ملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:200 msgid "PNG image file (*.png);; All Files (*)" msgstr "PNG image file (*.png);; All Files (*)" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22 msgid "Log Configuration" msgstr "إعداد السجل" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42 msgid "Verbosity" msgstr "عرض الرسائل كنص" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45 msgid "Notice" msgstr "إشعار" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:92 msgid "Info" msgstr "معلومات" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:99 msgid "Debug" msgstr "التصحيح" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Logger Outputs" msgstr "مسجل المخرجات" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58 msgid "Write to File" msgstr "الكتابة على الملف" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59 msgid "Write to Console" msgstr "الكتابة إلى وحدة التحكم" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:60 msgid "Write to Window" msgstr "الكتابة إلى النافذة" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62 msgid "Log Types" msgstr "نوع السجل" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:65 msgid "Toggle All Log Types" msgstr "كافة أنواع السجلات" #: Source/Core/DolphinQt/Config/LogWidget.cpp:32 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:241 msgid "Log" msgstr "سجل" #: Source/Core/DolphinQt/Config/LogWidget.cpp:133 msgid "Word Wrap" msgstr "التفاف" #: Source/Core/DolphinQt/Config/LogWidget.cpp:135 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:292 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:182 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:182 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:116 #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:94 msgid "Clear" msgstr "مسح" #: Source/Core/DolphinQt/Config/LogWidget.cpp:137 msgid "Default Font" msgstr "الخط الافتراضي" #: Source/Core/DolphinQt/Config/LogWidget.cpp:137 msgid "Monospaced Font" msgstr "خط أحادي المسافة" #: Source/Core/DolphinQt/Config/LogWidget.cpp:137 msgid "Selected Font" msgstr "الخط المحدد" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27 msgid "" "Note: motion input may require configuring alternate input sources before " "use." msgstr "ملاحظة: قد يتطلب إدخال الحركة إعداد مصادر إدخال بديلة قبل الاستخدام." #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41 msgid "Incremental Rotation (rad/sec)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:30 msgid "" "You are configuring a \"Keyboard Controller\". This device is exclusively " "for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back " "now and configure a \"Standard Controller\"." msgstr "" "أنت تقوم بإعداد \"وحدة تحكم لوحة المفاتيح\". هذا الجهاز مخصص حصريًا لـ \n" "\"Phantasy Star Online Episode I & II\".\n" "إذا لم تكن متأكدًا ، فارجع الآن وقم بإعداد \"وحدة تحكم قياسية\"." #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:27 msgid "GameCube Controller Adapter at Port %1" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:32 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:308 msgid "Enable Rumble" msgstr "تمكين الهزاز" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33 msgid "Simulate DK Bongos" msgstr "محاكاة الطبول" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:66 msgid "Adapter Detected" msgstr "كشف عن محول" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:70 msgid "Error Opening Adapter: %1" msgstr "%1 : خطأ في فتح المحول" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:74 msgid "No Adapter Detected" msgstr "لم يتم اكتشاف محول" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:81 msgid "Poll Rate: %1 Hz" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:479 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:255 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:42 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:233 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:492 msgid "Wii Remote %1" msgstr "%1 ريموت وي" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:426 msgid "Window Size" msgstr "حجم النافذة" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:150 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:371 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "حفظ" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:149 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:184 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:118 msgid "Load" msgstr "تحميل" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21 msgid "Select Last State" msgstr "حدد الحالة الأخيرة" #: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21 msgid "USB Device Emulation" msgstr "محاكاة جهاز يو اس بي" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "Configure Input" msgstr "إعداد الإدخال" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "Configure Output" msgstr "إعداد الإخراج" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288 msgid "Insert Input" msgstr "إدراج الإدخال" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:288 msgid "Insert Output" msgstr "إدراج الإخراج" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289 msgid "Detect Input" msgstr "الكشف عن الإدخال" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290 msgid "Test Output" msgstr "اختبار الإخراج" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315 msgid "Operators" msgstr "مشغل" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:319 msgid "! Not" msgstr "! ليس" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:320 msgid "* Multiply" msgstr "* ضرب" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:321 msgid "/ Divide" msgstr "/ تقسيم" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:322 msgid "% Modulo" msgstr "% وحدة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323 msgid "+ Add" msgstr "+ إضافة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:324 msgid "- Subtract" msgstr "- طرح" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:325 msgid "> Greater-than" msgstr "> أكثر-من" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:326 msgid "< Less-than" msgstr "< أقل-من" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:327 msgid "& And" msgstr "& و" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:328 msgid "^ Xor" msgstr "^ Xor" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:329 msgid "? Conditional" msgstr "? شرطياً" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:331 msgid "| Or" msgstr "| أو" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:332 msgid "$ User Variable" msgstr "$ متغير المستخدم" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:335 msgid ", Comma" msgstr ", فاصلة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:339 msgid "Functions" msgstr "المهام" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:365 msgid "User Variables" msgstr "متغيرات المستخدم" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:367 msgid "" "User defined variables usable in the control expression.\n" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" "المتغيرات التي يحددها المستخدم قابلة للاستخدام في تعبير التحكم.\n" "يمكنك استخدامها لحفظ أو استرداد القيم بين\n" "مدخلات ومخرجات نفس وحدة التحكم الرئيسية." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:370 msgid "Reset Values" msgstr "إعادة تعيين القيم" #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:379 msgid "Multiplier" msgstr "مضاعف" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:529 msgid "[ ... ]" msgstr "[ ... ]" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:533 #: Source/Core/DolphinQt/Config/Mapping/MappingCommon.cpp:57 msgid "[ Press Now ]" msgstr "[ اضغط الآن ]" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:649 msgid "The expression contains a syntax error." msgstr "يحتوي التعبير على خطأ في بناء الجملة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:722 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:742 msgid "default" msgstr "إفتراضي" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:744 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:436 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:125 msgid "disconnected" msgstr "غير متصل" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:796 msgid "Invalid Expression." msgstr "تعبير غير صالح" #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:75 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "انقر بزر الماوس الأيسر للكشف عن الإدخال.\n" "انقر منتصف لمسح.\n" "انقر بزر الماوس الأيمن لمزيد من الخيارات." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:79 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" "يسار / يمين انقر إعداد الإخراج\n" "الأوسط--انقر لمسح" #. i18n: A button to start the process of game controller analog stick mapping and calibration. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1072 msgid "Map and Calibrate" msgstr "قم بتعيين الخريطة والمعايرة" #. i18n: A button to start the process of game controller analog stick calibration. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1075 msgid "Calibrate" msgstr "معايرة" #. i18n: A button to calibrate the center and extremities of a game controller analog stick. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1078 msgid "Center and Calibrate" msgstr "المركز والمعايرة" #. i18n: A button to reset game controller analog stick calibration. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1081 msgid "Reset Calibration" msgstr "إعادة تعيين المعايرة" #. i18n: A button to stop a game controller button mapping process. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1108 msgid "Cancel Mapping" msgstr "إلغاء التعيين" #. i18n: A button to abort a game controller calibration process. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1134 msgid "Cancel Calibration" msgstr "إلغاء المعايرة" #. i18n: A button to finalize a game controller calibration process. #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:1138 msgid "Finish Calibration" msgstr "الانتهاء من المعايرة" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:181 msgid "Use Mouse Controlled Pointing" msgstr "استخدم المؤشر الذي يتم التحكم فيه بالماوس" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:259 msgid "Advanced Settings" msgstr "الإعدادات المتقدمة" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:265 msgid "Reset All" msgstr "إعادة تعيين الكل" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:383 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:184 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:102 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110 msgid "Device" msgstr "أداة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:120 msgid "Create Mappings for Other Devices" msgstr "إنشاء خرائط للأجهزة الأخرى" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123 msgid "Wait for Alternate Input Mappings" msgstr "انتظر تعيينات الإدخال البديلة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:126 msgid "Enable Iterative Input Mapping" msgstr "تمكين التعيين التكراري للمدخلات" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:147 msgid "Profile" msgstr "الملف الشخصي" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:158 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:589 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:602 #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:29 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102 msgid "Delete" msgstr "حذف" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:159 msgid "Open Folder" msgstr "فتح المجلد" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:288 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327 msgid "The profile '%1' does not exist" msgstr "الملف الشخصي '1%' غير موجود" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:296 #: Source/Core/DolphinQt/ConvertDialog.cpp:271 #: Source/Core/DolphinQt/ConvertDialog.cpp:394 #: Source/Core/DolphinQt/GameList/GameList.cpp:682 #: Source/Core/DolphinQt/GameList/GameList.cpp:848 #: Source/Core/DolphinQt/MainWindow.cpp:1022 #: Source/Core/DolphinQt/MainWindow.cpp:1844 #: Source/Core/DolphinQt/WiiUpdate.cpp:137 msgid "Confirm" msgstr "تأكيد " #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297 msgid "Are you sure that you want to delete '%1'?" msgstr "هل أنت متأكد من أنك تريد حذفها '%1'?" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:298 #: Source/Core/DolphinQt/GameList/GameList.cpp:850 msgid "This cannot be undone!" msgstr "هذا لا يمكن التراجع عنه" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:315 msgid "Successfully deleted '%1'." msgstr "'%1'. تم الحذف بنجاح" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451 msgid "Game Boy Advance at Port %1" msgstr "%1 جيم بوي أدفانس في منفذ" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:510 msgid "Game Boy Advance" msgstr "جيم بوي أدفانس" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456 msgid "GameCube Keyboard at Port %1" msgstr "لوحة مفاتيح جيم كيوب في منفذ %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457 msgid "GameCube Keyboard" msgstr "لوحة المفاتيح جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:464 msgid "GameCube Controller at Port %1" msgstr "تحكم جيم كيوب في منفذ %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:465 msgid "GameCube Controller" msgstr "تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:469 msgid "GameCube Microphone Slot %1" msgstr "فتحة ميكروفون جيم كيوب %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:480 msgid "General and Options" msgstr "عام وخيارات" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:481 msgid "Motion Simulation" msgstr "محاكاة الحركة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:482 msgid "Motion Input" msgstr "إدخال الحركة" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:498 msgid "TAS Tools" msgstr "TAS أدوات" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:502 msgid "Wii and Wii Remote" msgstr "وي و ريموت وي" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:503 msgid "Controller Profile" msgstr "ملف تعريف ذراع التحكم" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:505 msgid "USB Emulation" msgstr "محاكاة يو اس بي" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:508 msgid "Save and Load State" msgstr "حفظ و تحميل الحالة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:509 msgid "Other State Management" msgstr "إدارة الحالة الأخرى" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:511 msgid "Hotkey Settings" msgstr "إعدادات مفاتيح الاختصار" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:518 msgid "Rotation" msgstr "دوران" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:519 msgid "Free Look Controller %1" msgstr "%1 تحكم في المظهر الحر" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:524 msgid "Triforce Baseboard at Port %1" msgstr "" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:562 msgid "%1 (Stock)" msgstr "%1 (المخزون)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:134 msgid "Extension Motion Input" msgstr "ملحق إدخال الحركة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:135 msgid "Extension Motion Simulation" msgstr "ملحق محاكاة الحركة" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93 msgid "No extension selected." msgstr "لم يتم تحديد ملحق" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232 msgid "Shinkansen" msgstr "Shinkansen" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35 msgid "" "These controls are designed to interface directly with motion sensor " "hardware. They are not intended for mapping traditional buttons, triggers or " "axes. You might need to configure alternate input sources before using these " "controls." msgstr "" "تم تصميم هذه العناصر للتحكم للاتصال مباشرة مع أجهزة استشعار الحركة. وهي ليست " "مخصصة لنقل الأزرار التقليدية أو الزناد أو المحاور. قد تحتاج إلى تكوين مصادر " "إدخال بديلة قبل استخدام هذه العناصر." #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65 msgid "Configure Extension" msgstr "ضبط الإضافة" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32 msgid "" "The controls under Accelerometer and Gyroscope are designed to interface " "directly with motion sensor hardware. They are not intended for mapping " "traditional buttons, triggers or axes. You might need to configure alternate " "input sources before using these controls." msgstr "" "تم تصميم عناصر التحكم تحت تسارع الحركة والجيروسكوب للتفاعل مباشرة مع أجهزة " "استشعار الحركة. وهي ليست مخصصة لتوجيه الأزرار التقليدية أو الزناد أو " "المحاور. قد تحتاج إلى تكوين مصادر إدخال بديلة قبل استخدام هذه العناصر." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40 msgid "Patch Editor" msgstr "محرر التصحيح" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:62 msgid "Patch name" msgstr "تصحيح الاسم" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:73 #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:62 msgid "Add" msgstr "إضافة" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451 msgid "Type" msgstr "نوع" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:130 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:149 msgid "Conditional" msgstr "الشرط" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150 msgid "Comparand:" msgstr "مقارنة" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:154 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:104 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:245 msgid "Address:" msgstr "عنوان" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:228 msgid "You have to enter a name." msgstr "يجب عليك إدخال اسم." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:256 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "بعض القيم التي قدمتها غير صالحة.\n" "يرجى التحقق من القيم المميزة." #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:46 msgid "&Add..." msgstr "&إضافة" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:48 msgid "&Remove" msgstr "&إزالة" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:118 msgid "%1 (Copy)" msgstr "%1 (نسخ)" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:187 msgid "&Edit..." msgstr "&تحرير" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:187 msgid "&Clone..." msgstr "&استنساخ" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61 msgid "Game Config" msgstr "إعدادات اللعبة" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62 msgid "Patches" msgstr "تصحيحات" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63 msgid "AR Codes" msgstr "AR رموز" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65 msgid "Graphics Mods" msgstr "تعديلات الرسومات" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73 msgid "Verify" msgstr "التحقق" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:78 msgid "Filesystem" msgstr "نظام الملفات" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:48 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:129 msgid "Value" msgstr "القيمة" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:85 msgid "Enable DirectInput Detection" msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:87 msgid "" "Controls whether SDL should use DirectInput for detecting controllers. " "Enabling this fixes hotplug detection issues with DualSense controllers but " "causes Dolphin to hang up on shutdown when using certain 8BitDo controllers." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:95 msgid "Use Joy-Con Pairs as a Single Controller" msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:97 msgid "" "Controls whether SDL should treat a pair of Joy-Con as a single controller " "or as two separate controllers.

If unsure, leave " "this checked." msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:104 msgid "Sideways Joy-Con" msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:106 msgid "" "Defines the default orientation for individual Joy-Con. This setting has no " "effect when Use Joy-Con Pairs as a Single Controller is enabled." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:114 msgid "Enable DualSense Player LEDs" msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:116 msgid "" "Controls whether the player LEDs should be lit to indicate which player is " "associated with a DualSense controller.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:138 msgid "Main" msgstr "" #: Source/Core/DolphinQt/Config/SDLHints/SDLHintsWindow.cpp:147 msgid "Dolphin must be restarted for these changes to take effect." msgstr "" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:196 #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:53 #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Controllers" msgstr "ذراع التحكم" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:197 msgid "Interface" msgstr "الواجهة" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:198 msgid "On-Screen Display" msgstr "العرض على الشاشة" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:199 msgid "Audio" msgstr "الصوت" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:200 #: Source/Core/DolphinQt/Settings/PathPane.cpp:29 msgid "Paths" msgstr "مسارات" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:201 msgid "GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63 msgid "Problem" msgstr "المشكلة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63 msgid "Severity" msgstr "درجة الخطورة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:87 msgid "Redump.info Status:" msgstr "Redump.info حالة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:101 msgid "Verify Integrity" msgstr "التحقق من السلامة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:109 msgid "Calculate" msgstr "حساب" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:164 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:166 msgid "Verifying" msgstr "التحقق" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:205 msgid "Low" msgstr "منخفضة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:208 msgid "Medium" msgstr "متوسط" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:211 msgid "High" msgstr "عالية" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:77 msgid "Scanning for adapters..." msgstr "جارٍ البحث عن المحولات" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108 msgid "Automatic" msgstr "تلقائي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141 msgid "More Options..." msgstr "المزيد من الخيارات" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:187 msgid "Wii Remotes" msgstr "ريموت وي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:190 msgid "Passthrough a Bluetooth adapter" msgstr "المرور عبر محول بلوتوث" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:194 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:210 msgid "Sync" msgstr "مزامنة" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:221 msgid "Sync real Wii Remotes and pair them" msgstr "مزامنة ريموت وي الحقيقي و اقترانها" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:222 msgid "Reset all saved Wii Remote pairings" msgstr "إعادة تعيين كافة اقتران ريموت وي المحفوظة" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:223 msgid "Emulate the Wii's Bluetooth adapter" msgstr "محاكاة محول بلوتوث وي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:224 msgid "Continuous Scanning" msgstr "البحث المستمر" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:225 msgid "Real Balance Board" msgstr "لوحة التوازن الحقيقي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:226 msgid "Enable Speaker Data" msgstr "تمكين بيانات مكبر صوت" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:227 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "وصّل ريموت وي لمحاكاة التحكم" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259 msgid "Emulated Wii Remote" msgstr "محاكاة ريموت وي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:259 msgid "Real Wii Remote" msgstr "ريموت وي الحقيقي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:346 msgid "Select a Bluetooth Device" msgstr "حدد جهاز البلوتوث" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:378 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "لا يمكن إعادة تعيين اقتران ريموت وي المحفوظة إلا عند تشغيل لعبة وي." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:394 msgid "A sync can only be triggered when a Wii game is running." msgstr "لا يمكن تشغيل المزامنة إلا عند تشغيل لعبة وي." #: Source/Core/DolphinQt/ConvertDialog.cpp:42 msgid "Convert" msgstr "تحويل" #: Source/Core/DolphinQt/ConvertDialog.cpp:57 msgid "Format:" msgstr "صيغة" #: Source/Core/DolphinQt/ConvertDialog.cpp:66 msgid "Compression Level:" msgstr "مستوى الضغط" #: Source/Core/DolphinQt/ConvertDialog.cpp:69 msgid "Remove Junk Data (Irreversible):" msgstr "إزالة البيانات غير المرغوب فيها (لا رجعة فيها)" #: Source/Core/DolphinQt/ConvertDialog.cpp:71 msgid "Convert..." msgstr "تحويل" #: Source/Core/DolphinQt/ConvertDialog.cpp:74 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" "ISO: تنسيق بسيط وقوي تدعمه العديد من البرامج. يشغل مساحة أكبر من أي تنسيق " "آخر\n" "\n" "GCZ: تنسيق أساسي مضغوط متوافق مع معظم إصدارات دولفين وبعض البرامج الأخرى. لا " "يمكنه ضغط البيانات غير المرغوب فيها بكفاءة (ما لم تتم إزالتها) أو بيانات وي " "المشفرة\n" "\n" "WIA: تنسيق مضغوط متقدم متوافق مع دولفين 5.0-12188 والإصدارات الأحدث وبعض " "البرامج الأخرى. يمكنه ضغط بيانات وي المشفرة بكفاءة ، ولكن ليس البيانات غير " "المرغوب فيها (ما لم تتم إزالتها)\n" "\n" "RVZ: تنسيق مضغوط متقدم متوافق مع دولفين 5.0-12188 والإصدارات الأحدث. يمكنه " "ضغط البيانات غير المرغوب فيها وبيانات وي المشفرة بكفاءة" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:204 msgid "%1 (slow)" msgstr "%1 (بطيء)" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:222 msgid "%1 (recommended)" msgstr "%1 (موصى به)" #: Source/Core/DolphinQt/ConvertDialog.cpp:272 msgid "Are you sure?" msgstr "هل أنت واثق؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:290 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" "لا تؤدي إزالة البيانات غير المهمة إلى توفير أي مساحة عند التحويل إلى ISO\n" "(إلا إذا قمت بحزم ملف ISO بتنسيق مضغوط مثل ZIP بعد ذلك)\n" "هل تريد المتابعة على أية حال؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:303 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" "GCZ تحويل صور قرص وي إلى\n" "دون إزالة البيانات غير المرغوب فيها لا يوفر أي كمية ملحوظة من المساحة مقارنة " "بالتحويل إلى ISO\n" "هل تريد المتابعة على أي حال؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:314 msgid "" "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file " "in Dolphin will result in another NKit file.\n" "\n" "If you want to convert an NKit file to a non-NKit file, you can use the same " "program as you originally used when converting the file to the NKit format.\n" "\n" "Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:332 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "غير مضغوطة GC/Wii صورة (*.iso *.gcm)" #: Source/Core/DolphinQt/ConvertDialog.cpp:336 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:340 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:344 msgid "RVZ GC/Wii images (*.rvz)" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:357 msgid "Save Converted Images" msgstr "حفظ الصور المحولة" #: Source/Core/DolphinQt/ConvertDialog.cpp:366 msgid "Save Converted Image" msgstr "حفظ الصورة المحولة" #: Source/Core/DolphinQt/ConvertDialog.cpp:395 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" "الملف 1% موجود بالفعل.\n" "هل ترغب في استبدالها؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:413 msgid "" "The destination file cannot be the same as the source file\n" "\n" "Please select another destination path for \"%1\"" msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:420 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:236 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:260 msgid "Converting..." msgstr "جارٍ التحويل ..." #: Source/Core/DolphinQt/ConvertDialog.cpp:420 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "إلغاء" #: Source/Core/DolphinQt/ConvertDialog.cpp:428 msgid "" "Converting...\n" "%1" msgstr "" "تحويل...\n" "%1" #: Source/Core/DolphinQt/ConvertDialog.cpp:441 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" " \"%1\" فشلت إزالة البيانات غير الهامة من الملف\n" "\n" "هل تريد تحويلها دون إزالة البيانات غير المرغوب فيها؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:460 msgid "Failed to open the input file \"%1\"." msgstr "\"%1\" فشل في فتح ملف الإدخال" #: Source/Core/DolphinQt/ConvertDialog.cpp:514 msgid "Dolphin failed to complete the requested action." msgstr "فشل دولفين في إكمال الإجراء المطلوب." #: Source/Core/DolphinQt/ConvertDialog.cpp:523 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "تم تحويل%n صورة القرص (اقراص) بنجاح" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:20 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:51 msgid "" "Error on line %1 col %2" msgstr "" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:45 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475 #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:18 msgid "Instruction" msgstr "تعليمات" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:58 #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:106 msgid "No input" msgstr "لا يوجد مدخلات" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:120 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:637 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:57 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "موافق" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:122 #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:58 msgid "Instruction: %1" msgstr "%1 تعليمات" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234 msgid "Assembler" msgstr "التجميع" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805 msgid "Unsaved Changes" msgstr "التغييرات غير المحفوظة" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:310 msgid "" "You have %1 unsaved assembly tabs open\n" "\n" "Do you want to save all and exit?" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:365 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:181 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101 msgid "New" msgstr "جديد" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366 msgid "Assemble" msgstr "تجمع" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370 msgid "Inject" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409 msgid "Raw" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411 msgid "Gecko (04)" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412 msgid "Gecko (C0)" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413 msgid "Gecko (C2)" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417 msgid "Base Address" msgstr "العنوان الأساسي" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276 #: Source/Core/DolphinQt/MenuBar.cpp:1531 #: Source/Core/DolphinQt/MenuBar.cpp:1590 #: Source/Core/DolphinQt/MenuBar.cpp:1857 #: Source/Core/DolphinQt/MenuBar.cpp:1882 msgid "Input" msgstr "إدخال" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446 msgid "Output" msgstr "الإخراج" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456 msgid "Error Log" msgstr "سجل الأخطاء" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528 msgid "" "Warning invalid base address, " "defaulting to 0" msgstr "" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585 msgid "All Assembly files" msgstr "جميع ملفات التجميع" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769 #: Source/Core/DolphinQt/GCMemcardManager.cpp:360 #: Source/Core/DolphinQt/GCMemcardManager.cpp:437 #: Source/Core/DolphinQt/GCMemcardManager.cpp:588 #: Source/Core/DolphinQt/MainWindow.cpp:814 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344 #: Source/Core/DolphinQt/Settings/PathPane.cpp:53 msgid "All Files" msgstr "كل الملفات" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706 msgid "New File" msgstr "ملف جديد" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708 msgid "New File (%1)" msgstr "ملف جديد (%1)" #. i18n: This asterisk is added to the title of an editor to indicate that it has unsaved #. changes #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714 msgid "%1 *" msgstr "%1 *" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731 msgid "Failed to open file" msgstr "فشل فتح الملف" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732 msgid "" "Failed to read the contents of file:\n" "%1" msgstr "" "فشل قراءة محتويات الملف:\n" "%1" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768 msgid "Assembly File" msgstr "ملف التجميع" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:806 msgid "" "There are unsaved changes in \"%1\".\n" "\n" "Do you want to save before closing?" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:199 msgid "Branch Watch Tool" msgstr "أداة مراقبة الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:249 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583 msgid "Start Branch Watch" msgstr "بدء مراقبة الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:254 msgid "Clear Branch Watch" msgstr "مسح مراقبة الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:258 msgid "Code Path Was Taken" msgstr "تم أخذ مسار الرمز" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 msgid "Code Path Not Taken" msgstr "مسار الرمز غير مأخوذ" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:274 msgid "Tool Controls" msgstr "أدوات عناصر التحكم" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:303 msgid "Branch" msgstr "فرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:304 msgid "Branch (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305 msgid "Branch Conditional" msgstr "الشروط الفرعية" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306 msgid "Branch Conditional (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:307 msgid "Branch to Link Register" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:308 msgid "Branch to Link Register (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:309 msgid "Branch Conditional to Link Register" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:310 msgid "Branch Conditional to Link Register (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:311 msgid "Branch to Count Register" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:312 msgid "Branch to Count Register (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:313 msgid "Branch Conditional to Count Register" msgstr "فرع الشرط لتعداد السجل" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:314 msgid "Branch Conditional to Count Register (LR saved)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:317 msgid "Branch Type" msgstr "نوع الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:341 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Origin Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:342 msgid "Origin Min" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:343 msgid "Origin Max" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:344 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:477 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Destination Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345 msgid "Destination Min" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:346 msgid "Destination Max" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:349 msgid "Origin and Destination" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:372 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:322 msgid "true" msgstr "صحيح" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:373 msgid "" "This will also filter unconditional branches.\n" "To filter for or against unconditional branches,\n" "use the Branch Type filter options." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:320 msgid "false" msgstr "خطأ" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite #. for triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:155 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:274 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:286 msgid "Condition" msgstr "شرط" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386 msgid "Branch Was Overwritten" msgstr "تم الكتابة فوق الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:391 msgid "Branch Not Overwritten" msgstr "الفرع غير مكتوب" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:396 msgid "Wipe Recent Hits" msgstr "مسح الزيارات الأخيرة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:407 msgid "Misc. Controls" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:415 #: Source/Core/DolphinQt/GCMemcardManager.cpp:109 msgid "&Delete" msgstr "&حذف" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418 msgid "Invert &Condition" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:422 msgid "Invert &Decrement Check" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:426 msgid "Make &Unconditional" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:430 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:592 msgid "&Copy Address" msgstr "&نسخ العنوان" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:433 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:619 msgid "Insert &NOP" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:436 msgid "Insert &BLR" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:439 msgid "Set Brea&kpoint" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:441 msgid "&Break on Hit" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:442 msgid "&Log on Hit" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:444 msgid "Break &and Log on Hit" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:475 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Origin" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Destination" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Recent Hits" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Total Hits" msgstr "إجمالي الزيارات" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:499 msgid "&Branch Type" msgstr "&نوع الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:500 msgid "&Origin and Destination" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:501 msgid "&Condition" msgstr "&شرط" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:502 msgid "&Misc. Controls" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:509 #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "&File" msgstr "&ملف" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:510 msgid "&Save Branch Watch" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:511 msgid "Save Branch Watch &As..." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:512 msgid "&Load Branch Watch" msgstr "&تحميل فرع المراقبة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:513 msgid "Load Branch Watch &From..." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:514 msgid "A&uto Save" msgstr "الحفظ التلقائي" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:519 msgid "&Tool" msgstr "&أداة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:521 msgid "Hide &Controls" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:523 msgid "Ignore &Apploader Branch Hits" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:525 msgid "This only applies to the initial boot of the emulated software." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:530 msgid "Column &Visibility" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:531 msgid "&Toolbar Visibility" msgstr "&رؤية شريط الأدوات" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:532 msgid "Wipe &Inspection Data" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:533 #: Source/Core/DolphinQt/MenuBar.cpp:671 msgid "&Help" msgstr "&مساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:577 msgid "Pause Branch Watch" msgstr "إيقاف متابعة الفرع" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:611 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:622 msgid "There is nothing to save!" msgstr "لا يوجد شيء للحفظ" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:627 msgid "Save Branch Watch Snapshot" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:629 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:646 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:809 msgid "Text file (*.txt);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:644 msgid "Load Branch Watch Snapshot" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:730 msgid "Branch Watch Tool Help (1/4)" msgstr "(1/4) أداة مراقبة الفرع المساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:731 msgid "" "Branch Watch is a code-searching tool that can isolate branches tracked by " "the emulated CPU by testing candidate branches with simple criteria. If you " "are familiar with Cheat Engine's Ultimap, Branch Watch is similar to that.\n" "\n" "Press the \"Start Branch Watch\" button to activate Branch Watch. Branch " "Watch persists across emulation sessions, and a snapshot of your progress " "can be saved to and loaded from the User Directory to persist after Dolphin " "Emulator is closed. \"Save As...\" and \"Load From...\" actions are also " "available, and auto-saving can be enabled to save a snapshot at every step " "of a search. The \"Pause Branch Watch\" button will halt Branch Watch from " "tracking further branch hits until it is told to resume. Press the \"Clear " "Branch Watch\" button to clear all candidates and return to the blacklist " "phase." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:743 msgid "Branch Watch Tool Help (2/4)" msgstr "(2/4) أداة مراقبة الفرع المساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:744 msgid "" "Branch Watch starts in the blacklist phase, meaning no candidates have been " "chosen yet, but candidates found so far can be excluded from the candidacy " "by pressing the \"Code Path Not Taken\", \"Branch Was Overwritten\", and " "\"Branch Not Overwritten\" buttons. Once the \"Code Path Was Taken\" button " "is pressed for the first time, Branch Watch will switch to the reduction " "phase, and the table will populate with all eligible candidates." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:751 msgid "Branch Watch Tool Help (3/4)" msgstr "(3/4) أداة مراقبة الفرع المساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:752 msgid "" "Once in the reduction phase, it is time to start narrowing down the " "candidates shown in the table. Further reduce the candidates by checking " "whether a code path was or was not taken since the last time it was checked. " "It is also possible to reduce the candidates by determining whether a branch " "instruction has or has not been overwritten since it was first hit. Filter " "the candidates by branch kind, branch condition, origin or destination " "address, and origin or destination symbol name.\n" "\n" "After enough passes and experimentation, you may be able to find function " "calls and conditional code paths that are only taken when an action is " "performed in the emulated software." msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:763 msgid "Branch Watch Tool Help (4/4)" msgstr "(4/4) أداة مراقبة الفرع المساعدة" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:764 msgid "" "Rows in the table can be left-clicked on the origin, destination, and symbol " "columns to view the associated address in Code View. Right-clicking the " "selected row(s) will bring up a context menu.\n" "\n" "If the origin, destination, or symbol columns are right-clicked, an action " "copy the relevant address(es) to the clipboard will be available, and an " "action to set a breakpoint at the relevant address(es) will be available. " "Note that, for the origin / destination symbol columns, these actions will " "only be enabled if every row in the selection has a symbol.\n" "\n" "If the instruction column of a row selection is right-clicked, an action to " "invert the branch instruction's condition and an action to invert the branch " "instruction's decrement check will be available, but only if the branch " "instruction is a conditional one.\n" "\n" "If the condition column of a row selection is right-clicked, an action to " "make the branch instruction unconditional will be available, but only if the " "branch instruction is a conditional one.\n" "\n" "If the origin column of a row selection is right-clicked, an action to " "replace the branch instruction at the origin(s) with a NOP instruction (No " "Operation) will be available.\n" "\n" "If the destination column of a row selection is right-clicked, an action to " "replace the instruction at the destination(s) with a BLR instruction (Branch " "to Link Register) will be available, but will only be enabled if the branch " "instruction at every origin updates the link register.\n" "\n" "If the origin / destination symbol column of a row selection is right-" "clicked, an action to replace the instruction at the start of the symbol(s) " "with a BLR instruction will be available, but will only be enabled if every " "row in the selection has a symbol.\n" "\n" "All context menus have the action to delete the selected row(s) from the " "candidates." msgstr "" #. i18n: If the user selects a file, Branch Watch will save to that file. #. If the user presses Cancel, Branch Watch will save to a file in the user folder. #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:807 msgid "" "Select Branch Watch Snapshot Auto-Save File (for user folder location, " "cancel)" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1050 msgid "Candidates: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1053 msgid "Candidates: %1 | Excluded: %2 | Remaining: %3" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1064 msgid "Zero candidates remaining." msgstr "لم يتبقى أي مرشحين" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1068 msgid "Candidates: %1 | Filtered: %2 | Remaining: %3" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1090 msgid "Failed to save Branch Watch snapshot \"%1\"" msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1104 msgid "Failed to open Branch Watch snapshot \"%1\"" msgstr "" #. i18n: Short for "Instruction" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:161 msgid "Instr." msgstr "Instr." #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46 msgid "Cond." msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:26 msgid "New Breakpoint" msgstr "نقطة توقف جديدة" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:37 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:56 msgid "Edit Breakpoint" msgstr "تحرير نقطة التوقف" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:97 msgid "Instruction Breakpoint" msgstr "نقطة توقف التعليمات" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:115 msgid "Memory Breakpoint" msgstr "نقطة توقف الذاكرة" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123 msgid "Range" msgstr "نطاق" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:128 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:126 msgid "To:" msgstr "إلى" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:130 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285 msgid "Read" msgstr "اقرأ" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:286 msgid "Write" msgstr "كتابة" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134 msgid "Read or Write" msgstr "قراءة أو كتابة" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:137 msgid "Write to Log" msgstr "الكتابة إلى السجل" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:139 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285 msgid "Break" msgstr "كسر" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141 msgid "Write to Log and Break" msgstr "Write to Log and Break" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:168 msgid "Action" msgstr "عمل" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:174 msgid "Condition:" msgstr "شرط:" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:245 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "From:" msgstr "من" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:252 msgid "Invalid input for the field \"%1\"" msgstr "إدخال غير صالح للحقل \"%1\"" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:296 msgid "From" msgstr "من" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:305 msgid "To" msgstr "إلى" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:323 msgid "" "Conditions:\n" "Sets an expression that is evaluated when a breakpoint is hit. If the " "expression is false or 0, the breakpoint is ignored until hit again. " "Statements should be separated by a comma. Only the last statement will be " "used to determine what to do.\n" "\n" "Registers that can be referenced:\n" "GPRs : r0..r31\n" "FPRs : f0..f31\n" "SPRs : xer, lr, ctr, dsisr, dar, dec, sdr1, srr0, srr1, tbl, tbu, pvr, " "sprg0..sprg3, ear, ibat0u..ibat7u, ibat0l..ibat7l, dbat0u..dbat7u, " "dbat0l..dbat07, gqr0..gqr7, hid0, hid1, hid2, hid4, iabr, dabr, wpar, dmau, " "dmal, ecid_u, ecid_m, ecid_l, upmc1..upmc4, usia, sia, l2cr, ictc, mmcr0, " "mmcr1, pmc1..pmc4, thrm1..thrm3\n" "Other : pc, msr\n" "\n" "Functions:\n" "Set a register: r1 = 8\n" "Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n" "Callstack: callstack(0x80123456), callstack(\"anim\")\n" "Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or " "string constants.\n" "Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, " "f32, f64\n" "Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n" "*currently writing will always be triggered\n" "\n" "Operations:\n" "Unary: -u, !u, ~u\n" "Math: * / + -, power: **, remainder: %, shift: <<, >>\n" "Compare: <, <=, >, >=, ==, !=, &&, ||\n" "Bitwise: &, |, ^\n" "\n" "Examples:\n" "r4 == 1\n" "f0 == 1.0 && f2 < 10.0\n" "r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n" "p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n" "Write and break: r4 = 8, 1\n" "Write and continue: f3 = f1 + f2, 0\n" "The condition must always be last\n" "\n" "Strings should only be used in callstack() or streq() and \"quoted\". Do not " "assign strings to a variable.\n" "All variables will be printed in the Memory Interface log, if there's a hit " "or a NaN result. To check for issues, assign a variable to your equation, so " "it can be printed.\n" "\n" "Note: All values are internally converted to Doubles for calculations. It's " "possible for them to go out of range or to become NaN. A warning will be " "given if NaN is returned, and the var that became NaN will be logged." msgstr "" #. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set #. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:369 msgid "Conditional help" msgstr "مساعدة مشروطة" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:98 msgid "Breakpoints" msgstr "نقاط التوقف" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:180 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:521 msgid "Disable" msgstr "تعطيل" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:249 msgid "Edit Conditional" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:249 msgid "Edit conditional expression" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283 msgid "Active" msgstr "نشط" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:283 msgid "Function" msgstr "وظيفة" #. i18n: The address where a breakpoint ends #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:285 msgid "End Addr" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:587 msgid "Show in Code" msgstr "عرض في التعليمات البرمجية" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:588 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:601 msgid "Edit..." msgstr "حرر" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:600 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:358 msgid "Show in Memory" msgstr "عرض في الذاكرة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162 msgid "Parameters" msgstr "المعلمات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:163 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:156 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:158 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257 #: Source/Core/DolphinQt/MenuBar.cpp:1068 msgid "Symbols" msgstr "رموز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:164 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:157 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255 msgid "Notes" msgstr "ملاحظات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:165 msgid "Branches" msgstr "الفروع" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:393 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 msgid "Follow &Branch" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594 msgid "Copy &Function" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:596 msgid "Copy Code &Line" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:597 msgid "Copy &Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:599 msgid "Show in &Memory" msgstr "عرض في الذاكرة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601 msgid "Show Target in Memor&y" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603 msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:607 msgid "&Add function symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:609 msgid "&Edit function symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:611 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1212 msgid "Add Note" msgstr "إضافة ملاحظة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:612 #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1214 msgid "Edit Note" msgstr "‏تحرير ملاحظة‏" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:616 msgid "Run &to Here" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:617 msgid "PPC vs Host" msgstr "PPC vs Host" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:618 msgid "&Insert BLR" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:621 msgid "Re&place Instruction" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:623 msgid "Assemble Instruction" msgstr "تجميع التعليمات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:625 msgid "Restore Instruction" msgstr "استعادة التعليمات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:650 msgid "Run Until (Ignoring Breakpoints)" msgstr "" #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:652 msgid "%1's value is hit" msgstr "" #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:655 msgid "%1's value is used" msgstr "" #. i18n: One of the options shown below "Run Until (Ignoring Breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:658 msgid "%1's value is changed" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:700 msgid "Run Until" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:701 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:312 msgid "Keep Running" msgstr "استمر في الجري" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:720 msgid "Overwritten" msgstr "الكتابة فوق" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:721 msgid "" "Target value was overwritten by current instruction.\n" "Instructions executed: %1" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:730 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:310 msgid "" "AutoStepping timed out. Current instruction is " "irrelevant." msgstr "" "انتهت مهلة التبديل التلقائي. التعليمات الحالية غير ذات " "صلة." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:734 msgid "Value tracked to current instruction." msgstr "القيمة تتبع التعليمات الحالية" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:760 msgid "" "Instructions executed: %1\n" "Value contained in:\n" "Registers: %2\n" "Memory: %3" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:906 msgid "Add Function Symbol" msgstr "إضافة رمز الدالة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:907 msgid "Force new function symbol to be made at %1?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:996 msgid "Delete Function Symbol" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:997 msgid "" "Delete function symbol: %1\n" "at %2?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1079 msgid "Delete Note" msgstr "حذف الملاحظة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:1080 msgid "" "Delete Note: %1\n" "at %2?" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:46 msgid "Code" msgstr "رمز" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:113 msgid "Search Address" msgstr "البحث عن عنوان" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:119 msgid "When enabled, prevents automatic updates to the code view." msgstr "عند التمكين، يمنع التحديثات التلقائية لعرض الكود." #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120 msgid "Branch Watch" msgstr "فرع المراقبة" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:150 msgid "Callstack" msgstr "Callstack" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:162 msgid "Calls" msgstr "المكالمات" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:166 msgid "Callers" msgstr "المتصلين" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:400 msgid "Invalid callstack" msgstr "مكدس استدعاء غير صالح" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564 msgid "Step successful!" msgstr "خطوة ناجحة!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:589 msgid "Step over in progress..." msgstr "خطوة أكثر في التقدم" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:664 msgid "Breakpoint encountered! Step out aborted." msgstr "تمت مصادفة نقطة توقف! إلغاء للخروج" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:666 msgid "Step out timed out!" msgstr "مهلة الخروج !" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:668 msgid "Step out successful!" msgstr "الخروج ناجح!" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:20 msgid "Edit Symbol" msgstr "تحرير الرمز" #. i18n: %1 is an address. %2 is a warning message. #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:33 msgid "" "Editing symbol starting at: %1\n" "%2" msgstr "" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:34 msgid "" "Editing note starting at: %1\n" "%2" msgstr "" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:36 msgid "Warning: Must save the symbol map for changes to be kept." msgstr "" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:38 msgid "Symbol name" msgstr "اسم الرمز" #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:38 msgid "Note name" msgstr "اسم الملاحظة" #. i18n: The address where a symbol ends #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:42 msgid "End Address" msgstr "‏العنوان النهائي‏" #. i18n: The number of lines of code #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:44 msgid "Lines" msgstr "" #. i18n: There's a text field immediately to the right of this label where 8 hexadecimal digits #. can be entered. The "0x" in this string acts as a prefix to the digits to indicate that they #. are hexadecimal. #: Source/Core/DolphinQt/Debugger/EditSymbolDialog.cpp:48 msgid "Size: 0x" msgstr "" #. i18n: PPC Feature Flags #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:389 msgid "PPC Feat. Flags" msgstr "" #. i18n: Effective Address #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:391 msgid "Eff. Address" msgstr "" #. i18n: Code Buffer Size #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:393 msgid "Code Buff. Size" msgstr "" #. i18n: Repeat Instructions #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:395 msgid "Repeat Instr." msgstr "" #. i18n: Host Near Code Size #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:397 msgid "Host N. Size" msgstr "" #. i18n: Host Far Code Size #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:399 msgid "Host F. Size" msgstr "" #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:400 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:642 msgid "Run Count" msgstr "" #. i18n: "Cycles" means instruction cycles. #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:401 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:644 msgid "Cycles Spent" msgstr "الدورات المنقضية" #. i18n: Cycles Average #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:403 msgid "Cycles Avg." msgstr "متوسط الدورات" #. i18n: Cycles Percent #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:405 msgid "Cycles %" msgstr "الدورات %" #. i18n: "ns" is an abbreviation of nanoseconds. #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:406 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:650 msgid "Time Spent (ns)" msgstr "" #. i18n: Time Average (ns) #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:408 msgid "Time Avg. (ns)" msgstr "" #. i18n: Time Percent #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:410 msgid "Time %" msgstr "وقت %" #. i18n: "Symbol" means debugging symbol (its name in particular). #: Source/Core/DolphinQt/Debugger/JitBlockTableModel.cpp:411 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:655 msgid "Symbol" msgstr "رمز" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:152 msgid "Stop Profiling" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:152 msgid "Start Profiling" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:182 msgid "Free memory:" msgstr "الذاكرة الخالية:" #. i18n: Of each memory region, %1 is its remaining size displayed in an appropriate scale #. of bytes (e.g. MiB), %2 is its untranslated name, and %3 is its fragmentation percentage. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:188 msgid " %1 %2 (%3% fragmented)" msgstr "" #. i18n: "near" and "far" refer to the near code cache and far code cache of Dolphin's JITs. #. %1 and %2 are instruction counts from the near and far code caches, respectively. %3 is a #. percentage calculated from how inefficient (in other words, "blown-up") a given JIT block's #. recompilation was when considering the host instruction count vs the PPC instruction count. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:240 msgid "Host instruction count: %1 near %2 far (%3% blowup)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:369 msgid "Effective address %1 has no physical address translation." msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:514 msgid "JIT Blocks" msgstr "JIT Blocks" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:570 msgid "Min Effective Address" msgstr "العنوان الفعال الأدنى" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:573 msgid "Max Effective Address" msgstr "العنوان الفعال الأقصى" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:576 msgid "Recompiles Physical Address" msgstr "إعادة تجميع العنوان الفعلي" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:580 msgid "Symbol Name" msgstr "اسم الرمز" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:589 msgid "Toggle software JIT block profiling (will clear the JIT cache)." msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:594 #: Source/Core/DolphinQt/MenuBar.cpp:950 msgid "Clear Cache" msgstr "مسح ذاكرة التخزين المؤقت" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:598 msgid "Wipe Profiling" msgstr "مسح ملف التعريف" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:599 msgid "Re-initialize software JIT block profiling data." msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:610 msgid "PPC Instruction Coverage" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:612 msgid "Host Near Code Cache" msgstr "مضيف ذاكرة التخزين المؤقتة للرمز القريب" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:613 msgid "Host Far Code Cache" msgstr "مضيف ذاكرة التخزين المؤقتة للرمز البعيد" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:624 msgid "View &Code" msgstr "عرض الرمز" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:625 msgid "&Erase Block(s)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:632 msgid "PPC Feature Flags" msgstr "" #. i18n: "Effective" means this memory address might be translated within the MMU. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:634 msgid "Effective Address" msgstr "العنوان الفعلي" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:635 msgid "Code Buffer Size" msgstr "حجم مخزن التعليمات البرمجية" #. i18n: This means to say it is a count of PPC instructions recompiled more than once. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:637 msgid "Repeat Instructions" msgstr "كرر التعليمات" #. i18n: "Near Code" refers to the near code cache of Dolphin's JITs. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:639 msgid "Host Near Code Size" msgstr "حجم رمز المضيف القريب" #. i18n: "Far Code" refers to the far code cache of Dolphin's JITs. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:641 msgid "Host Far Code Size" msgstr "حجم رمز المضيف البعيد" #. i18n: "Cycles" means instruction cycles. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:646 msgid "Cycles Average" msgstr "متوسط الدورات" #. i18n: "Cycles" means instruction cycles. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:648 msgid "Cycles Percent" msgstr "نسبة الدورات" #. i18n: "ns" is an abbreviation of nanoseconds. #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:652 msgid "Time Average (ns)" msgstr "" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:653 msgid "Time Percent" msgstr "النسبة المئوية للوقت" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1199 msgid "Copy Address" msgstr "نسخ العنوان" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1201 msgid "Copy Hex" msgstr "Copy Hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1204 msgid "Copy Value" msgstr "قيمة النسخ" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1215 msgid "Add or edit region label" msgstr "إضافة أو تعديل تسمية المنطقة" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:1226 msgid "Show in code" msgstr "عرض في الرموز" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:45 msgid "Memory" msgstr "ذاكرة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114 msgid "Offset" msgstr "الإزاحة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125 msgid "Set &Value" msgstr "تعيين القيمة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 msgid "Hex Byte String" msgstr "Hex Byte String" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:201 msgid "ASCII" msgstr "ASCII" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:169 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Float" msgstr "عدد عشري" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:171 msgid "Double" msgstr "مزدوج" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195 msgid "Unsigned 8" msgstr "غير موقع 8" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196 msgid "Unsigned 16" msgstr "غير موقع 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197 msgid "Unsigned 32" msgstr "غير موقع 32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198 msgid "Signed 8" msgstr "موقع 8" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199 msgid "Signed 16" msgstr "موقع 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:149 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:200 msgid "Signed 32" msgstr "موقع 32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84 #: Source/Core/DolphinQt/MenuBar.cpp:615 Source/Core/DolphinQt/MenuBar.cpp:617 msgid "Search" msgstr "بحث" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:156 msgid "Find &Next" msgstr "بحث عن التالي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:157 msgid "Find &Previous" msgstr "بحث عن السابق" #. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses #. used directly by the CPU and may be subject to translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172 msgid "Effective" msgstr "فعال" #. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM #. (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:175 msgid "Auxiliary" msgstr "مساعدة" #. i18n: One of the options shown below "Address Space". "Physical" is the address space that #. reflects how devices (e.g. RAM) is physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:178 msgid "Physical" msgstr "فيزيائي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:186 msgid "Display Type" msgstr "نوع العرض" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192 msgid "Hex 8" msgstr "Hex 8" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193 msgid "Hex 16" msgstr "Hex 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194 msgid "Hex 32" msgstr "Hex 32" #. i18n: "Fixed" here means that the alignment is always the same #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:207 msgid "Fixed Alignment" msgstr "محاذاة ثابتة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:208 msgid "Type-based Alignment" msgstr "التوافق المعتمد على النوع" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209 msgid "No Alignment" msgstr "لا محاذاة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:212 msgid "4 Bytes" msgstr "4 Bytes" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:213 msgid "8 Bytes" msgstr "8 Bytes" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214 msgid "16 Bytes" msgstr "16 Bytes" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:217 msgid "Dual View" msgstr "عرض مزدوج" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:225 msgid "Memory breakpoint options" msgstr "خيارات نقطة توقف الذاكرة" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:232 msgid "Read and write" msgstr "القراءة والكتابة" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:236 msgid "Read only" msgstr "يقرأ فقط" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:240 msgid "Write only" msgstr "كتابه فقط" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:250 msgid "Labels" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:256 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138 msgid "Data" msgstr "البيانات" #. i18n: Filter is a verb. Typing into this text box will filter the label list so that only #. labels containing the typed text are shown. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:264 msgid "Filter Label List" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:277 #: Source/Core/DolphinQt/MenuBar.cpp:480 msgid "&View" msgstr "&عرض" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:280 msgid "&Import" msgstr "&استيراد" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:281 msgid "&Load file to current address" msgstr "&تحميل الملف إلى العنوان الحالي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:287 msgid "&Auto update memory values" msgstr "&تحديث قيم الذاكرة تلقائيًا" #. i18n: Highlight is a verb (this is the label of a checkbox) #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:299 msgid "&Highlight recently changed values" msgstr "&تمييز القيم التي تم تغييرها مؤخرًا" #. i18n: Highlight is a noun (clicking this lets you select a color) #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:305 msgid "Highlight &color" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:309 msgid "&Show symbols and notes" msgstr "&عرض الرموز والملاحظات" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:317 msgid "&Export" msgstr "&تصدير" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:318 msgid "Dump &MRAM" msgstr "Dump &MRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:319 msgid "Dump &ExRAM" msgstr "Dump &ExRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:320 msgid "Dump &ARAM" msgstr "Dump &ARAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:321 msgid "Dump &FakeVMEM" msgstr "Dump &FakeVMEM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:750 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:796 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1013 msgid "Bad address provided." msgstr "تم توفير عنوان غير صحيح." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:756 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:802 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1019 msgid "Bad offset provided." msgstr "تم توفير إزاحة غير صالحة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:765 msgid "Bad value provided." msgstr "قيمة غير صالحة المقدمة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:777 msgid "Target address range is invalid." msgstr "نطاق العنوان المستهدف غير صالح." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:806 msgid "Select a file" msgstr "حدد ملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:807 msgid "All files (*)" msgstr "(*) جميع الملفات" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:817 msgid "Unable to open file." msgstr "غير قادر على فتح الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:825 msgid "Unable to read file." msgstr "غير قادر على قراءة الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:942 msgid "Failed to dump %1: Can't open file" msgstr "فشل تفريغ٪ 1: لا يمكن فتح الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:949 msgid "Failed to dump %1: Failed to write to file" msgstr "فشل تفريغ٪ 1: فشل في الكتابة إلى الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1027 msgid "Bad Value Given" msgstr "القيمة المدخلة غير صحيحة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1049 msgid "Match Found" msgstr "وجد تطابق" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:1061 msgid "No Match" msgstr "لا تطابق" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:92 msgid "Connected" msgstr "متصل" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:99 msgid "Listening" msgstr "الاستماع" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:100 msgid "Unbound" msgstr "غير محدد" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:108 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:241 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242 msgid "Yes" msgstr "نعم" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:108 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:241 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:242 msgid "No" msgstr "لا" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:194 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:182 msgid "Network" msgstr "شبكة الاتصال" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:422 msgid "Socket table" msgstr "Socket table" #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428 msgid "FD" msgstr "FD" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451 msgid "Domain" msgstr "نطاق" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:74 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189 msgid "State" msgstr "الحالة" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429 msgid "Blocking" msgstr "حظر" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:429 msgid "Redirections" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:446 msgid "SSL context" msgstr "SSL سياق" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:239 msgid "ID" msgstr "المعرف" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:451 msgid "Hostname" msgstr "اسم المضيف" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:468 msgid "Dump options" msgstr "خيارات التفريغ" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:474 msgid "Dump decrypted SSL reads" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:475 msgid "Dump decrypted SSL writes" msgstr "" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:477 msgid "Dump root CA certificates" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:478 msgid "Dump peer certificates" msgstr "تفريغ شهادات الأقران" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:479 msgid "Dump GameCube BBA traffic" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:480 msgid "Open dump folder" msgstr "فتح مجلد التفريغ" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:483 msgid "Network dump format:" msgstr "تنسيق تفريغ الشبكة" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:507 msgid "Security options" msgstr "خيارات الأمان" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:511 msgid "Verify certificates" msgstr "التحقق من الشهادات" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:524 msgid "PCAP" msgstr "PCAP" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:525 msgid "Binary SSL" msgstr "Binary SSL" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:526 msgid "Binary SSL (read)" msgstr "Binary SSL (read)" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:527 msgid "Binary SSL (write)" msgstr "Binary SSL (write)" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:34 msgid "New instruction:" msgstr "تعليمات جديدة" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:433 msgid "Invalid input provided" msgstr "إدخال غير صالح المقدمة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:27 msgid "Registers" msgstr "سجلات" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:129 msgid "Add to &watch" msgstr "اضف إليه &تنبية" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:153 msgid "Add memory &breakpoint" msgstr "إضافة ذاكرة ونقطة توقف" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:155 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:131 msgid "View &memory" msgstr "عرض &الذكرة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:157 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:132 msgid "View &code" msgstr "عرض &الرمز" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:165 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Hexadecimal" msgstr "ست عشرية" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:166 msgid "Signed Integer" msgstr "عدد صحيح موقّع" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:167 msgid "Unsigned Integer" msgstr "عدد صحيح غير موقعة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:175 msgid "All Hexadecimal" msgstr "كل سداسي عشري" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:177 msgid "All Signed Integer" msgstr "جميع الأعداد الصحيحة الموقعة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:179 msgid "All Unsigned Integer" msgstr "جميع الأعداد الصحيحة غير الموقعة" #. i18n: A floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:182 msgid "All Float" msgstr "كل تعويم" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:185 msgid "All Double" msgstr "كل مزدوج" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:194 msgid "Run until hit (ignoring breakpoints)" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:298 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:371 msgid "Update" msgstr "التحديث" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:309 msgid "Timed Out" msgstr "انتهت مهله" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:26 msgid "Threads" msgstr "المواضيع" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126 msgid "Add &breakpoint" msgstr "إضافة نقطة توقف" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "Add memory breakpoint" msgstr "إضافة نقطة توقف للذاكرة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146 msgid "Thread context" msgstr "سياق الموضوع" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151 msgid "Current context" msgstr "السياق الحالي" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:154 msgid "Current thread" msgstr "الموضوع الحالي" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:157 msgid "Default thread" msgstr "الموضوع الافتراضي" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166 msgid "Active thread queue" msgstr "قائمة انتظار مؤشر الترابط النشط" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:171 msgid "Head" msgstr "رأس" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:174 msgid "Tail" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Active threads" msgstr "المواضيع النشطة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:190 msgid "Detached" msgstr "منفصل" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:191 msgid "Suspended" msgstr "معلق" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192 msgid "Base priority" msgstr "الأولوية الأساسية" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:192 msgid "Effective priority" msgstr "الأولوية الفعالة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193 msgid "Stack end" msgstr "نهاية المكدس" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:193 msgid "Stack start" msgstr "بداية المكدس" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:194 msgid "errno" msgstr "تخطئ" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:195 msgid "Specific" msgstr "محدد" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:213 msgid "Selected thread context" msgstr "سياق الموضوع المحدد" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:235 msgid "Selected thread callstack" msgstr "مؤشر ترابط محدد" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240 msgid "Back Chain" msgstr "سلسلة خلفية" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:240 msgid "LR Save" msgstr "LR حفظ" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288 msgid "READY" msgstr "جاهز" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:291 msgid "RUNNING" msgstr "ادارة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294 msgid "WAITING" msgstr "انتظار" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:297 msgid "MORIBUND" msgstr "MORIBUND" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:300 msgid "UNKNOWN" msgstr "غير معروف" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31 msgid "Watch" msgstr "راقب" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Label" msgstr "ضع الكلمة المناسبة" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93 msgid "Decimal" msgstr "عشري" #. i18n: Data type used in computing #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95 msgid "String" msgstr "سلسلة" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:276 msgid "Enter address to watch:" msgstr "أدخل عنوانًا لمشاهدته" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:283 msgid "Invalid watch address: %1" msgstr "%1 عنوان الساعة غير صالح" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:340 msgid "&Delete Watches" msgstr "&حذف الساعات" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:343 msgid "&Lock Watches" msgstr "&قفل الساعات" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:346 msgid "&Unlock Watches" msgstr "&فتح الساعات" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361 msgid "&Delete Watch" msgstr "&حذف المشاهدة" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:362 msgid "&Add Memory Breakpoint" msgstr "&إضافة نقطة توقف الذاكرة" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23 msgid "Request to Join Your Party" msgstr "طلب الانضمام إلى المجموعة" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:52 msgid "✔ Invite" msgstr "✔ دعوة" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53 msgid "✖ Decline" msgstr "✖ رفض" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "تجاهل" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:57 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "يريد الانضمام إلى المجموعة." #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:28 msgid "Logitech USB Microphone Manager" msgstr "" #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:46 #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:49 msgid "Some settings cannot be changed when emulation is running." msgstr "لا يمكن تغيير بعض الإعدادات عند تشغيل المحاكاة" #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:65 msgid "Emulate Logitech USB Mic %1" msgstr "" #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:75 #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:62 msgid "Microphone Configuration" msgstr "إعدادات الميكروفون" #. i18n: %1 is a number from 1 to 4. #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:81 msgid "Microphone %1 Configuration" msgstr "" #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:84 #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:65 msgid "Mute" msgstr "صامت" #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:95 #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:98 #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:80 #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:83 #, c-format msgid "Volume modifier (value: %1dB)" msgstr "(value: %1dB) تعديل مستوى الصوت" #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:118 #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:101 msgid "Audio backend unsupported" msgstr "الملحق الصوتي غير مدعوم" #: Source/Core/DolphinQt/EmulatedUSB/LogitechMicWindow.cpp:121 #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:104 msgid "Autodetect preferred microphone" msgstr "اكتشف الميكروفون المفضل تلقائيًا" #. i18n: Window for managing the Wii Speak microphone #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:29 msgid "Wii Speak Manager" msgstr "Wii Speak مدير" #: Source/Core/DolphinQt/EmulatedUSB/WiiSpeakWindow.cpp:55 msgid "Emulate Wii Speak" msgstr "Wii Speak محاكاة" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:82 msgid "Search Current Object" msgstr "بحث في الكائن الحالي" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:85 msgid "Next Match" msgstr "التالية" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86 msgid "Previous Match" msgstr "السابقة" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140 msgid "No recording loaded." msgstr "لم يتم تحميل التسجيل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:144 msgid "Recording" msgstr "تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:154 msgid "Frame %1" msgstr "%1 الإطار" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:173 msgid "Object %1" msgstr "%1 موضوع" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:175 msgid "EFB copy %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:289 msgid "Call display list at %1 with size %2" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:390 msgid "Invalid search parameters (no object selected)" msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:400 msgid "Invalid search string (only even string lengths supported)" msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:417 msgid "Invalid search string (couldn't convert to number)" msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:463 msgid "Found %1 results for \"%2\"" msgstr "Found %1 results for \"%2\"" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:530 msgid "BP register " msgstr "BP تسجل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:535 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:552 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:567 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:721 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:724 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:727 msgid "No description available" msgstr "لا يوجد وصف متاح" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:547 msgid "CP register " msgstr "CP تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:562 msgid "XF register " msgstr "XF تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:582 msgid "Usually used for position matrices" msgstr "تستخدم لمصفوفات الموضع" #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal" #. does not have its usual meaning here, but rather the meaning of "perpendicular to a #. surface". #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588 msgid "Usually used for normal matrices" msgstr "تستخدم للمصفوفات العادية" #. i18n: Tex coord is short for texture coordinate #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:592 msgid "Usually used for tex coord matrices" msgstr "tex تستخدم لمصفوفات تنسيق" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595 msgid "Usually used for light objects" msgstr "تستخدم عادة للأشياء الخفيفة" #. i18n: In this context, a primitive means a point, line, triangle or rectangle. #. Do not translate the word primitive as if it was an adjective. #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:612 msgid "Primitive %1" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:38 #: Source/Core/DolphinQt/MenuBar.cpp:285 msgid "FIFO Player" msgstr "FIFO Player" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:95 msgid "File Info" msgstr "معلومات الملف" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105 msgid "Object Range" msgstr "نطاق الكائن" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120 msgid "Frame Range" msgstr "مجموعة الإطار " #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135 msgid "Playback Options" msgstr "خيارات التشغيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Early Memory Updates" msgstr "بداية تحديث الذاكرة" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Loop" msgstr "التكرار الحلقي" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147 msgid "Recording Options" msgstr "خيارات التسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150 msgid "Frames to Record:" msgstr "إطارات للتسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:163 msgid "Load..." msgstr "تحميل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:164 msgid "Save..." msgstr "حفظ" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165 msgid "Record" msgstr "تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:181 msgid "Play / Record" msgstr "لعب / سجل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:182 msgid "Analyze" msgstr "تحليل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219 msgid "" "If enabled, then all memory updates happen at once before the first frame." "

Causes issues with many fifologs, but can be useful for testing." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:223 msgid "" "If unchecked, then playback of the fifolog stops after the final frame." "

This is generally only useful when a frame-dumping option is enabled." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:233 msgid "Open FIFO Log" msgstr "FIFO فتح سجل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:234 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:245 msgid "Dolphin FIFO Log (*.dff)" msgstr "Dolphin FIFO Log (*.dff)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:244 msgid "Save FIFO Log" msgstr "FIFO حفظ سجل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:256 msgid "Failed to save FIFO log." msgstr "Failed to save FIFO log." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:307 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 الإطار(s)\n" "%2 موضوع(s)\n" "%3 الإطار الحالي" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:327 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 FIFO بايت\n" "%2 بايت الذاكرة\n" "%3 إطارات" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:335 msgid "Recording..." msgstr "تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:339 msgid "No file loaded / recorded." msgstr "لا يوجد ملف تحميل / مسجل." #: Source/Core/DolphinQt/GameCount.cpp:24 msgid "%1 game(s) in your collection (%2 visible, %3 filtered)" msgstr "" #: Source/Core/DolphinQt/GameCount.cpp:31 msgid "%1 game(s) in your collection" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:308 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:195 msgid "Refreshing..." msgstr "تحديث..." #: Source/Core/DolphinQt/GameList/GameList.cpp:309 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "لم يتمكن دولفين من العثور على أي لعبة جيم كيوب أو وي.\n" "انقر نقرًا مزدوجًا هنا لتحديد مجلد الألعاب..." #: Source/Core/DolphinQt/GameList/GameList.cpp:321 #: Source/Core/DolphinQt/Settings/PathPane.cpp:41 msgid "Select a Directory" msgstr "اختر الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:411 msgid "Convert Selected Files..." msgstr "تحويل الملفات المحددة..." #: Source/Core/DolphinQt/GameList/GameList.cpp:418 msgid "Export Wii Saves" msgstr "تصدير حفظ وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:422 msgid "Delete Selected Files..." msgstr "حذف الملفات المحددة" #: Source/Core/DolphinQt/GameList/GameList.cpp:429 msgid "&Properties" msgstr "&خصائص" #: Source/Core/DolphinQt/GameList/GameList.cpp:432 msgid "&Wiki" msgstr "&Wiki معلومات عن اللعبة" #: Source/Core/DolphinQt/GameList/GameList.cpp:439 msgid "Start with Riivolution Patches..." msgstr "Riivolution بدء مع تصحيحات" #: Source/Core/DolphinQt/GameList/GameList.cpp:444 msgid "Set as &Default ISO" msgstr "تعيين القرص افتراضي " #: Source/Core/DolphinQt/GameList/GameList.cpp:447 msgid "Convert File..." msgstr "تحويل الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:449 msgid "Change &Disc" msgstr "تغيير &القرص" #: Source/Core/DolphinQt/GameList/GameList.cpp:460 msgid "Perform System Update" msgstr "تحديث النظام" #: Source/Core/DolphinQt/GameList/GameList.cpp:472 msgid "Install to the NAND" msgstr "NAND تثبيت على" #: Source/Core/DolphinQt/GameList/GameList.cpp:473 msgid "Uninstall from the NAND" msgstr "NAND إلغاء التثبيت من" #: Source/Core/DolphinQt/GameList/GameList.cpp:500 msgid "Open Wii &Save Folder" msgstr "فتح مجلد حفظ وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:502 msgid "Export Wii Save" msgstr "تصدير حفظ وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:512 msgid "Open GameCube &Save Folder" msgstr "فتح مجلد حفظ جيم كيوب" #: Source/Core/DolphinQt/GameList/GameList.cpp:516 msgid "Open &Containing Folder" msgstr "فتح موقع الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:517 msgid "Delete File..." msgstr "حذف الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:519 #: Source/Core/DolphinQt/GameList/GameList.cpp:522 msgid "Add Shortcut to Desktop" msgstr "إضافة اختصار إلى سطح المكتب" #: Source/Core/DolphinQt/GameList/GameList.cpp:523 msgid "There was an issue adding a shortcut to the desktop" msgstr "حدثت مشكلة أثناء إضافة اختصار إلى سطح المكتب" #: Source/Core/DolphinQt/GameList/GameList.cpp:530 #: Source/Core/DolphinQt/GameList/GameList.cpp:1026 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:261 #: Source/Core/DolphinQt/MenuBar.cpp:741 msgid "Tags" msgstr "العلامات" #: Source/Core/DolphinQt/GameList/GameList.cpp:551 msgid "New Tag..." msgstr "علامة جديدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:552 msgid "Remove Tag..." msgstr "إزالة العلامة" #: Source/Core/DolphinQt/GameList/GameList.cpp:556 msgid "Host with NetPlay" msgstr "استضافة لعب عبر الشبكة" #: Source/Core/DolphinQt/GameList/GameList.cpp:605 #: Source/Core/DolphinQt/MenuBar.cpp:1344 msgid "Select Export Directory" msgstr "حدد ملف تصدير " #: Source/Core/DolphinQt/GameList/GameList.cpp:625 #: Source/Core/DolphinQt/GameList/GameList.cpp:630 #: Source/Core/DolphinQt/MenuBar.cpp:1350 msgid "Save Export" msgstr "حفظ التصدير" #: Source/Core/DolphinQt/GameList/GameList.cpp:626 msgid "Failed to export the following save files:" msgstr "فشل تصدير ملفات الحفظ التالية:" #: Source/Core/DolphinQt/GameList/GameList.cpp:630 msgid "Successfully exported save files" msgstr "تم تصدير ملفات الحفظ بنجاح" #: Source/Core/DolphinQt/GameList/GameList.cpp:667 #: Source/Core/DolphinQt/GameList/GameList.cpp:695 #: Source/Core/DolphinQt/GameList/GameList.cpp:872 #: Source/Core/DolphinQt/MenuBar.cpp:1202 msgid "Failure" msgstr "فشل" #: Source/Core/DolphinQt/GameList/GameList.cpp:668 #: Source/Core/DolphinQt/MenuBar.cpp:1198 msgid "Successfully installed this title to the NAND." msgstr "تم بنجاح تثبيت هذا العنوان على NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:669 #: Source/Core/DolphinQt/MenuBar.cpp:1202 msgid "Failed to install this title to the NAND." msgstr "NAND فشل تثبيت هذا العنوان على" #: Source/Core/DolphinQt/GameList/GameList.cpp:683 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "WAD ستؤدي إزالة تثبيت\n" "NAND إلى إزالة الإصدار المثبت حاليًا من هذا العنوان من\n" "دون حذف بيانات الحفظ الخاصة به. استمر؟" #: Source/Core/DolphinQt/GameList/GameList.cpp:696 msgid "Successfully removed this title from the NAND." msgstr "تمت إزالة هذا العنوان بنجاح من NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:697 msgid "Failed to remove this title from the NAND." msgstr "NAND فشل في إزالة هذا العنوان من" #: Source/Core/DolphinQt/GameList/GameList.cpp:738 #: Source/Core/DolphinQt/GameList/GameList.cpp:799 msgid "No save data found." msgstr "لم يتم العثور على حفظ البيانات" #: Source/Core/DolphinQt/GameList/GameList.cpp:849 msgid "Are you sure you want to delete this file?" msgstr "هل أنت متأكد من أنك تريد حذف هذا الملف؟" #: Source/Core/DolphinQt/GameList/GameList.cpp:873 msgid "Failed to delete the selected file." msgstr "فشل حذف الملف المحدد." #: Source/Core/DolphinQt/GameList/GameList.cpp:874 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "تحقق مما إذا كان لديك الأذونات المطلوبة لحذف الملف أو ما إذا كان لا يزال قيد " "الاستخدام." #: Source/Core/DolphinQt/GameList/GameList.cpp:1012 #: Source/Core/DolphinQt/MenuBar.cpp:727 msgid "Platform" msgstr "المنصة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1013 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:241 #: Source/Core/DolphinQt/GCMemcardManager.cpp:150 #: Source/Core/DolphinQt/MenuBar.cpp:728 msgid "Banner" msgstr "الشعار" #: Source/Core/DolphinQt/GameList/GameList.cpp:1014 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:237 #: Source/Core/DolphinQt/GCMemcardManager.cpp:152 #: Source/Core/DolphinQt/MenuBar.cpp:729 msgid "Title" msgstr "العنوان" #: Source/Core/DolphinQt/GameList/GameList.cpp:1016 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:245 #: Source/Core/DolphinQt/MenuBar.cpp:731 msgid "Maker" msgstr "الناشر" #: Source/Core/DolphinQt/GameList/GameList.cpp:1017 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:247 #: Source/Core/DolphinQt/MenuBar.cpp:732 msgid "File Name" msgstr "اسم الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:1018 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:249 #: Source/Core/DolphinQt/MenuBar.cpp:733 msgid "File Path" msgstr "مسار الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:1019 #: Source/Core/DolphinQt/MenuBar.cpp:734 msgid "Game ID" msgstr "معرف اللعبة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1020 #: Source/Core/DolphinQt/MenuBar.cpp:735 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220 msgid "Region" msgstr "المنطقة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1021 #: Source/Core/DolphinQt/MenuBar.cpp:736 msgid "File Size" msgstr "حجم الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:1022 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:253 #: Source/Core/DolphinQt/MenuBar.cpp:737 msgid "File Format" msgstr "صيغة الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:1023 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:255 #: Source/Core/DolphinQt/MenuBar.cpp:738 msgid "Block Size" msgstr "حجم الكتلة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1024 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:257 #: Source/Core/DolphinQt/MenuBar.cpp:739 msgid "Compression" msgstr "نوع الضغط" #: Source/Core/DolphinQt/GameList/GameList.cpp:1025 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:259 #: Source/Core/DolphinQt/MenuBar.cpp:740 msgid "Time Played" msgstr "الوقت الذي لعبت فيه" #: Source/Core/DolphinQt/GameList/GameList.cpp:1137 msgid "New tag" msgstr "علامة جديدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1137 msgid "Name for a new tag:" msgstr "اسم علامة جديدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1149 msgid "Remove tag" msgstr "إزالة العلامة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1149 msgid "Name of the tag to remove:" msgstr "اسم العلامة المراد إزالتها" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:106 msgid " (Disc %1)" msgstr "(%1 القرص)" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:204 msgid "%1h %2m" msgstr "%1h %2m" #: Source/Core/DolphinQt/GBAWidget.cpp:188 msgid "Select e-Reader Cards" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:188 msgid "e-Reader Cards (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:211 msgid "" "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 " "*.ss9);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:241 msgid "Save Game Files (*.sav);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:381 msgid "Dis&connected" msgstr "غير متصل" #: Source/Core/DolphinQt/GBAWidget.cpp:381 msgid "&Connected" msgstr "&متصل" #: Source/Core/DolphinQt/GBAWidget.cpp:387 msgid "L&oad ROM..." msgstr "تحميل اللعبىة" #: Source/Core/DolphinQt/GBAWidget.cpp:391 msgid "&Unload ROM" msgstr "&إلغاء تحميل القرص" #: Source/Core/DolphinQt/GBAWidget.cpp:395 msgid "&Scan e-Reader Card(s)..." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:399 #: Source/Core/DolphinQt/MenuBar.cpp:392 msgid "&Reset" msgstr "&إعادة تعيين" #. i18n: Noun (i.e. the data saved by the game) #: Source/Core/DolphinQt/GBAWidget.cpp:404 msgid "Save Game" msgstr "حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:405 msgid "&Import Save Game..." msgstr "&استيراد حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:408 msgid "&Export Save Game..." msgstr "&تصدير حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:413 msgid "&Import State..." msgstr "&استيراد الحالة" #: Source/Core/DolphinQt/GBAWidget.cpp:416 msgid "&Export State..." msgstr "&تصدير الحالة" #: Source/Core/DolphinQt/GBAWidget.cpp:419 msgid "&Mute" msgstr "&صامت" #: Source/Core/DolphinQt/GBAWidget.cpp:427 msgid "&1x" msgstr "&1x" #: Source/Core/DolphinQt/GBAWidget.cpp:429 msgid "&2x" msgstr "&2x" #: Source/Core/DolphinQt/GBAWidget.cpp:431 msgid "&3x" msgstr "&3x" #: Source/Core/DolphinQt/GBAWidget.cpp:433 msgid "&4x" msgstr "&4x" #: Source/Core/DolphinQt/GBAWidget.cpp:436 msgid "&Borderless Window" msgstr "&نافذة بلا حدود" #: Source/Core/DolphinQt/GBAWidget.cpp:441 msgid "Always on &Top" msgstr "دائما على الأعلى" #: Source/Core/DolphinQt/GBAWidget.cpp:446 msgid "&Interframe Blending" msgstr "&مزج الإطارات" #: Source/Core/DolphinQt/GBAWidget.cpp:571 #: Source/Core/DolphinQt/MainWindow.cpp:1823 #: Source/Core/DolphinQt/RenderWidget.cpp:121 msgid "Failed to open '%1'" msgstr "'%1' فشل في الفتح" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:25 msgid "4 Mbit (59 blocks)" msgstr "4 Mbit (59 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "8 Mbit (123 blocks)" msgstr "8 Mbit (123 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "16 Mbit (251 blocks)" msgstr "16 Mbit (251 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "32 Mbit (507 blocks)" msgstr "32 Mbit (507 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "64 Mbit (1019 blocks)" msgstr "64 Mbit (1019 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "128 Mbit (2043 blocks)" msgstr "128 Mbit (2043 blocks)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:33 msgid "Western (Windows-1252)" msgstr "Western (Windows-1252)" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:37 msgid "Japanese (Shift-JIS)" msgstr "(Shift-JIS) اليابانية" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:40 msgid "Card Size" msgstr "حجم البطاقة" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:42 msgid "Encoding" msgstr "الترميز" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:44 msgid "Create..." msgstr "إنشاء" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:61 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:72 msgid "Create New Memory Card" msgstr "إنشاء بطاقة ذاكرة جديدة" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:442 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "بطاقات ذاكرة جيم كيوب (*.raw *.gcp)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:694 msgid "All Files (*)" msgstr "(*) كل الملفات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:97 msgid "GameCube Memory Card Manager" msgstr "مدير بطاقة الذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:113 msgid "&Export as .gci..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:114 msgid "Export as .&gcs..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:115 msgid "Export as .&sav..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:123 msgid "&Import..." msgstr "&استيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:124 msgid "Fix Checksums" msgstr "إصلاح المجاميع الاختبارية" #: Source/Core/DolphinQt/GCMemcardManager.cpp:130 msgid "Slot A" msgstr "A فتحة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:130 msgid "Slot B" msgstr "B فتحة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:132 #: Source/Core/DolphinQt/MenuBar.cpp:243 Source/Core/DolphinQt/MenuBar.cpp:245 msgid "&Open..." msgstr "&فتح" #: Source/Core/DolphinQt/GCMemcardManager.cpp:133 msgid "&Create..." msgstr "&إنشاء" #: Source/Core/DolphinQt/GCMemcardManager.cpp:148 msgid "Filename" msgstr "اسم الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:154 msgid "Icon" msgstr " أيقونة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:156 msgid "Blocks" msgstr "كتل" #: Source/Core/DolphinQt/GCMemcardManager.cpp:241 msgid "Switch to B" msgstr "B التبديل إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:241 msgid "Switch to A" msgstr "A التبديل إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Copy to B" msgstr "B نسخ إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Copy to A" msgstr "A نسخ إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:309 msgid "Free Blocks: %1" msgstr "%1 الكتل الحرة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:310 msgid "Free Files: %1" msgstr "%1 ملفات حرة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:345 msgid "" "Failed opening memory card:\n" "%1" msgstr "" "فشل فتح بطاقة الذاكرة:\n" "%1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Set Memory Card File for Slot A" msgstr "قم بتعيين ملف بطاقة الذاكرة للفتحة A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:357 msgid "Set Memory Card File for Slot B" msgstr "قم بتعيين ملف بطاقة الذاكرة للفتحة B" #: Source/Core/DolphinQt/GCMemcardManager.cpp:360 msgid "GameCube Memory Cards" msgstr "بطاقة الذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:375 msgid "Data inconsistency in GCMemcardManager, aborting action." msgstr "" "عدم تناسق البيانات في بطاقة ذاكرة جيم كيوب ، مما يؤدي إلى إلغاء الإجراء" #: Source/Core/DolphinQt/GCMemcardManager.cpp:396 #: Source/Core/DolphinQt/GCMemcardManager.cpp:403 msgid "Native GCI File" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:398 msgid "MadCatz Gameshark files" msgstr "ملفات MadCatz Gameshark" #: Source/Core/DolphinQt/GCMemcardManager.cpp:400 msgid "Datel MaxDrive/Pro files" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:420 #: Source/Core/DolphinQt/GCMemcardManager.cpp:445 #: Source/Core/DolphinQt/GCMemcardManager.cpp:490 #: Source/Core/DolphinQt/GCMemcardManager.cpp:497 msgid "Export Failed" msgstr "فشل التصدير" #: Source/Core/DolphinQt/GCMemcardManager.cpp:421 #: Source/Core/DolphinQt/GCMemcardManager.cpp:639 msgid "Failed to read selected savefile(s) from memory card." msgstr "فشل قراءة ملف(ات) الحفظ المحددة من بطاقة الذاكرة." #: Source/Core/DolphinQt/GCMemcardManager.cpp:435 msgid "Export Save File" msgstr "تصدير حفظ الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:445 msgid "Failed to write savefile to disk." msgstr "فشل في كتابة ملف الحفظ على القرص" #: Source/Core/DolphinQt/GCMemcardManager.cpp:452 msgid "Export Save Files" msgstr "تصدير حفظ الملفات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:486 msgctxt "" msgid "Failed to export %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:494 msgctxt "" msgid "Successfully exported %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:519 #, c-format msgctxt "" msgid "" "Not enough free files on the target memory card. At least %n free file(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:526 #, c-format msgctxt "" msgid "" "Not enough free blocks on the target memory card. At least %n free block(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:533 msgid "" "At least two of the selected save files have the same internal filename." msgstr "اثنان على الأقل من ملفات الحفظ المحددة لهما نفس اسم الملف الداخلي" #: Source/Core/DolphinQt/GCMemcardManager.cpp:541 msgid "The target memory card already contains a file \"%1\"." msgstr "\"%1\" تحتوي بطاقة الذاكرة المستهدفة بالفعل على ملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:548 #: Source/Core/DolphinQt/GCMemcardManager.cpp:562 #: Source/Core/DolphinQt/GCMemcardManager.cpp:570 #: Source/Core/DolphinQt/GCMemcardManager.cpp:612 msgid "Import Failed" msgstr "فشل الاستيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:563 msgid "Failed to import \"%1\"." msgstr "\"%1\" فشل الاستيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:571 #: Source/Core/DolphinQt/GCMemcardManager.cpp:674 #: Source/Core/DolphinQt/GCMemcardManager.cpp:689 msgid "Failed to write modified memory card to disk." msgstr "فشل في كتابة بطاقة الذاكرة المعدلة إلى القرص" #: Source/Core/DolphinQt/GCMemcardManager.cpp:584 msgid "Import Save File(s)" msgstr "استيراد ملف(ات) الحفظ" #: Source/Core/DolphinQt/GCMemcardManager.cpp:586 msgid "Supported file formats" msgstr "تنسيقات الملفات المدعومة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:603 msgid "%1: %2" msgstr "%1: %2" #: Source/Core/DolphinQt/GCMemcardManager.cpp:613 msgid "" "Encountered the following errors while opening save files:\n" "%1\n" "\n" "Aborting import." msgstr "" "واجهت الأخطاء التالية أثناء فتح ملفات الحفظ:\n" "%1\n" "\n" "ألغى الاستيراد." #: Source/Core/DolphinQt/GCMemcardManager.cpp:638 msgid "Copy Failed" msgstr "فشل النسخ" #: Source/Core/DolphinQt/GCMemcardManager.cpp:656 #, c-format msgctxt "" msgid "Do you want to delete the %n selected save file(s)?" msgstr "هل تريد حذف ملف(ات) %n الحفظ المحددة؟" #: Source/Core/DolphinQt/GCMemcardManager.cpp:666 #: Source/Core/DolphinQt/GCMemcardManager.cpp:673 msgid "Remove Failed" msgstr "فشل الإزالة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:666 msgid "Failed to remove file." msgstr "فشل إزالة الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:688 msgid "Fix Checksums Failed" msgstr "فشل إصلاح المجموع الاختباري" #: Source/Core/DolphinQt/GCMemcardManager.cpp:825 msgid "Couldn't open file." msgstr "لا يمكن فتح الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:828 msgid "Couldn't read file." msgstr "لا يمكن قراءة الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:831 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "لا يتوافق حجم الملف مع أي حجم معروف لبطاقة ذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:834 msgid "Filesize in header mismatches actual card size." msgstr "حجم الملف في عدم تطابق حجم البطاقة الفعلي." #: Source/Core/DolphinQt/GCMemcardManager.cpp:837 msgid "Invalid checksums." msgstr "المجموع الاختباري غير صالح." #: Source/Core/DolphinQt/GCMemcardManager.cpp:840 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" " \n" "عدم التطابق بين عدد الكتل الحرة في الرأس والكتل غير المستخدمة فعليًا." #: Source/Core/DolphinQt/GCMemcardManager.cpp:843 msgid "Mismatch between internal data structures." msgstr "عدم تطابق بين هياكل البيانات الداخلية." #: Source/Core/DolphinQt/GCMemcardManager.cpp:846 msgid "Data in area of file that should be unused." msgstr "البيانات في منطقة الملف التي يجب أن تكون غير مستخدمة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:849 msgid "No errors." msgstr "لا اخطاء" #: Source/Core/DolphinQt/GCMemcardManager.cpp:859 msgid "Failed to open file." msgstr "فشل فتح ملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:861 msgid "Failed to read from file." msgstr "فشلت القراءة من الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:863 msgid "Data in unrecognized format or corrupted." msgstr "البيانات بتنسيق غير معروف أو تالفة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:865 msgid "Unknown error." msgstr "خطأ غير معروف" #. i18n: Window for managing Disney Infinity figures #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41 msgid "Infinity Manager" msgstr "Infinity مدير" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:65 msgid "Emulate Infinity Base" msgstr "Infinity محاكاة قاعدة" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:79 msgid "Active Infinity Figures:" msgstr "النشطة Infinity شخصيات" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:83 msgid "Play Set/Power Disc" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:85 msgid "Power Disc Two" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:87 msgid "Power Disc Three" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:89 msgid "Player One" msgstr "اللاعب الأول" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:91 msgid "Player One Ability One" msgstr "اللاعب واحد القدرة الأولى" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:93 msgid "Player One Ability Two" msgstr "اللاعب واحد القدرة الثانية" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:95 msgid "Player Two" msgstr "اللاعب الثاني" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:97 msgid "Player Two Ability One" msgstr "اللاعب اثنين القدرة الأولى" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:99 msgid "Player Two Ability Two" msgstr "اللاعب الثاني القدرة الثانية" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:117 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:257 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:589 msgid "Create" msgstr "إنشاء" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:147 msgid "Select Figure File" msgstr "حدد ملف الشكل" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174 msgid "Failed to open the Infinity file!" msgstr "Infinity فشل في فتح ملف" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:175 msgid "" "Failed to open the Infinity file:\n" "%1\n" "\n" "The file may already be in use on the base." msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:184 msgid "Failed to read the Infinity file!" msgstr "فشل في قراءة ملف Infinity" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:185 msgid "" "Failed to read the Infinity file:\n" "%1\n" "\n" "The file was too small." msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:199 msgid "Infinity Figure Creator" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:230 msgid "--Unknown--" msgstr "--غير معروف--" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:248 msgid "Figure Number:" msgstr "رقم الشكل" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606 msgid "Error converting value" msgstr "خطأ في تحويل القيمة" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275 msgid "Character entered is invalid!" msgstr "الحرف الذي تم إدخاله غير صالح" #. i18n: This is used to create a file name. The string must end in ".bin". #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:291 msgid "Unknown(%1).bin" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295 msgid "Create Infinity File" msgstr "Infinity قم بإنشاء ملف" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:296 msgid "Infinity Object (*.bin);;" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:305 msgid "Failed to create Infinity file" msgstr "Infinity فشل إنشاء ملف" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:306 msgid "" "Blank figure creation failed at:\n" "%1\n" "\n" "Try again with a different character." msgstr "" #: Source/Core/DolphinQt/Main.cpp:81 msgid "Ignore for this session" msgstr "تجاهل" #: Source/Core/DolphinQt/Main.cpp:223 msgid "Invalid title ID." msgstr "معرف عنوان غير صالح." #: Source/Core/DolphinQt/Main.cpp:240 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "لا يمكن تحميل حالة الحفظ دون تحديد لعبة لتشغيلها" #: Source/Core/DolphinQt/Main.cpp:247 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "لا يمكن استخدام وضع الدُفعات دون تحديد لعبة لإطلاقها" #: Source/Core/DolphinQt/MainWindow.cpp:312 msgid "Error occurred while loading some texture packs" msgstr "حدث خطأ أثناء تحميل بعض حزم النسيج" #: Source/Core/DolphinQt/MainWindow.cpp:320 msgid "Invalid Pack %1 provided: %2" msgstr "حزمة غير صالحة 1% مقدمة :2%" #: Source/Core/DolphinQt/MainWindow.cpp:813 #: Source/Core/DolphinQt/Settings/PathPane.cpp:52 msgid "All GC/Wii files" msgstr "GC/Wii جميع ملفات" #: Source/Core/DolphinQt/MainWindow.cpp:1007 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "إيقاف التشغيل بالفعل قيد التقدم. قد يتم فقد البيانات غير المحفوظة في حالة " "إيقاف المحاكاة الحالية قبل اكتمالها. توقف إجباري؟" #: Source/Core/DolphinQt/MainWindow.cpp:1015 msgid "" "Do you want to stop the current emulation? Unsaved achievement modifications " "detected." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1020 msgid "Do you want to stop the current emulation?" msgstr "هل تريد إيقاف المحاكاة الحالية؟" #: Source/Core/DolphinQt/MainWindow.cpp:1192 msgid "" "Non-Triforce games cannot be booted with Triforce hardware attached.\n" "Please remove the Triforce Baseboard from SP1." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1199 msgid "" "Non-Triforce games cannot be booted with Triforce hardware attached.\n" "Please remove the Triforce Baseboard from Port 1." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1224 msgid "Failed to init core" msgstr "فشل في التهيئة الأساسية" #: Source/Core/DolphinQt/MainWindow.cpp:1514 #: Source/Core/DolphinQt/MainWindow.cpp:1526 msgid "All Save States (*.sav *.s??);; All Files (*)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1644 #: Source/Core/DolphinQt/MainWindow.cpp:1711 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "لا يمكن بدء جلسة اللعب عبر الشبكة بينما لا تزال اللعبة قيد التشغيل! " #: Source/Core/DolphinQt/MainWindow.cpp:1651 #: Source/Core/DolphinQt/MainWindow.cpp:1718 msgid "A NetPlay Session is already in progress!" msgstr "جلسة لعب الشبكة جارية بالفعل!" #: Source/Core/DolphinQt/MainWindow.cpp:1744 msgid "Failed to open server" msgstr "فشل في فتح الخادم" #: Source/Core/DolphinQt/MainWindow.cpp:1745 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" #: Source/Core/DolphinQt/MainWindow.cpp:1845 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "هل تريد إضافة \"%1\" إلى قائمة مسارات الألعاب؟" #: Source/Core/DolphinQt/MainWindow.cpp:1868 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" #: Source/Core/DolphinQt/MainWindow.cpp:1877 msgid "Select NAND Backup" msgstr "NAND تحديد نسخة احتياطية" #: Source/Core/DolphinQt/MainWindow.cpp:1878 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "BootMii NAND backup file (*.bin);;All Files (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1885 msgid "Importing NAND backup" msgstr " NAND استيراد النسخ الاحتياطي" #: Source/Core/DolphinQt/MainWindow.cpp:1894 msgid "Loading NAND..." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1897 msgid "Extracting NAND..." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1907 msgid "Select Keys File (OTP/SEEPROM Dump)" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1908 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "BootMii keys file (*.bin);;All Files (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1932 msgid "" "Playback of input recordings is disabled in RetroAchievements hardcore mode." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1937 msgid "Select the Recording File to Play" msgstr "حدد ملف التسجيل للتشغيل" #: Source/Core/DolphinQt/MainWindow.cpp:1937 #: Source/Core/DolphinQt/MainWindow.cpp:2015 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Movies (*.dtm)" #: Source/Core/DolphinQt/MainWindow.cpp:2015 msgid "Save Recording File As" msgstr "حفظ ملف التسجيل باسم" #: Source/Core/DolphinQt/MenuBar.cpp:79 msgid "Dolphin Signature File" msgstr "دولفين توقيع الملف" #: Source/Core/DolphinQt/MenuBar.cpp:79 msgid "Dolphin Signature CSV File" msgstr "CSV توقيع دولفين ملف" #: Source/Core/DolphinQt/MenuBar.cpp:80 msgid "WiiTools Signature MEGA File" msgstr "WiiTools Signature MEGA File" #: Source/Core/DolphinQt/MenuBar.cpp:224 msgid "Failed to open \"%1\" for writing." msgstr "فشل فتح \"1%\" للكتابة." #: Source/Core/DolphinQt/MenuBar.cpp:232 msgid "Wrote to \"%1\"." msgstr "كتب إلى ”%1“." #: Source/Core/DolphinQt/MenuBar.cpp:250 msgid "Change &Disc..." msgstr "تغيير &القرص" #: Source/Core/DolphinQt/MenuBar.cpp:251 msgid "&Eject Disc" msgstr "&إخراج القرص" #: Source/Core/DolphinQt/MenuBar.cpp:256 msgid "Open &User Folder" msgstr "فتح مجلد المستخدم" #: Source/Core/DolphinQt/MenuBar.cpp:262 msgid "Open &Config Folder" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:267 msgid "Open C&ache Folder" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:272 msgid "E&xit" msgstr "خروج" #: Source/Core/DolphinQt/MenuBar.cpp:278 msgid "&Tools" msgstr "&أدوات" #: Source/Core/DolphinQt/MenuBar.cpp:280 msgid "&Resource Pack Manager" msgstr "&مدير حزمة الموارد" #: Source/Core/DolphinQt/MenuBar.cpp:283 msgid "&Cheats Manager" msgstr "&مدير الأسرار" #: Source/Core/DolphinQt/MenuBar.cpp:287 msgid "Emulated USB Devices" msgstr "تمت محاكاة أجهزة يو إس بي" #: Source/Core/DolphinQt/MenuBar.cpp:288 msgid "&Skylanders Portal" msgstr "&Skylanders منفذ" #: Source/Core/DolphinQt/MenuBar.cpp:289 msgid "&Infinity Base" msgstr "&Infinity قاعدة" #: Source/Core/DolphinQt/MenuBar.cpp:290 msgid "&Wii Speak" msgstr "&Wii Speak" #: Source/Core/DolphinQt/MenuBar.cpp:291 msgid "&Logitech USB Microphone" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:296 msgid "Start &NetPlay..." msgstr "بدء &اللعب عبر الشبكة" #: Source/Core/DolphinQt/MenuBar.cpp:297 msgid "Browse &NetPlay Sessions...." msgstr "تصفح جلسات اللعب عبر الشبكة" #: Source/Core/DolphinQt/MenuBar.cpp:305 msgid "RetroAchievements Development" msgstr "تطوير إنجازات ريترو" #: Source/Core/DolphinQt/MenuBar.cpp:313 msgid "Load GameCube Main Menu" msgstr "تحميل قائمة جيم كيوب الرئيسية " #: Source/Core/DolphinQt/MenuBar.cpp:325 msgid "Memory Card Manager" msgstr "مدير بطاقة الذاكرة" #: Source/Core/DolphinQt/MenuBar.cpp:331 msgid "Install WAD..." msgstr "WAD تثبيت" #: Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Manage NAND" msgstr "NAND إدارة" #: Source/Core/DolphinQt/MenuBar.cpp:333 msgid "Import BootMii NAND Backup..." msgstr "النسخة الاحتياطية BootMii NAND استيراد" #: Source/Core/DolphinQt/MenuBar.cpp:335 msgid "Check NAND..." msgstr "NAND تحقق من" #: Source/Core/DolphinQt/MenuBar.cpp:336 msgid "Extract Certificates from NAND" msgstr "NAND استخراج الشهادات من" #: Source/Core/DolphinQt/MenuBar.cpp:344 msgid "Perform Online System Update" msgstr "تحديث النظام عبر الإنترنت" #: Source/Core/DolphinQt/MenuBar.cpp:346 msgid "Current Region" msgstr "المنطقة الحالية" #: Source/Core/DolphinQt/MenuBar.cpp:354 msgid "United States" msgstr "امريكا" #: Source/Core/DolphinQt/MenuBar.cpp:360 msgid "Import Wii Save..." msgstr "استيراد ملف حفظ وي" #: Source/Core/DolphinQt/MenuBar.cpp:362 msgid "Import Wii Saves..." msgstr "استيراد مجلد حفظ وي" #: Source/Core/DolphinQt/MenuBar.cpp:364 msgid "Export All Wii Saves" msgstr "تصدير جميع حفظ وي" #: Source/Core/DolphinQt/MenuBar.cpp:367 msgid "Connect Wii Remotes" msgstr "وصّل ريموت وي" #: Source/Core/DolphinQt/MenuBar.cpp:375 msgid "Connect Wii Remote %1" msgstr "%1 وصّل ريموت وي" #: Source/Core/DolphinQt/MenuBar.cpp:388 msgid "&Emulation" msgstr "&محاكاة" #: Source/Core/DolphinQt/MenuBar.cpp:389 msgid "&Play" msgstr "&تشغيل" #: Source/Core/DolphinQt/MenuBar.cpp:390 msgid "&Pause" msgstr "&إيقاف مؤقت" #: Source/Core/DolphinQt/MenuBar.cpp:391 msgid "&Stop" msgstr "&إيقاف " #: Source/Core/DolphinQt/MenuBar.cpp:393 msgid "Toggle &Fullscreen" msgstr "ملء الشاشة" #: Source/Core/DolphinQt/MenuBar.cpp:394 msgid "&Frame Advance" msgstr "&الإطار المسبق" #: Source/Core/DolphinQt/MenuBar.cpp:411 msgid "&Load State" msgstr "&تحميل الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:412 msgid "Load State from File" msgstr "تحميل الحالة من الملف" #: Source/Core/DolphinQt/MenuBar.cpp:413 msgid "Load State from Selected Slot" msgstr "تحميل الحالة من الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:414 msgid "Load State from Slot" msgstr "تحميل الحالة من الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:427 msgid "Sa&ve State" msgstr "حفظ الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:428 msgid "Save State to File" msgstr "حفظ الحالة في ملف" #: Source/Core/DolphinQt/MenuBar.cpp:429 msgid "Save State to Selected Slot" msgstr "حفظ الحالة في الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:430 msgid "Save State to Oldest Slot" msgstr "حفظ الحالة في أقدم فتحة" #: Source/Core/DolphinQt/MenuBar.cpp:431 msgid "Save State to Slot" msgstr "حفظ الحالة في الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:444 msgid "Select State Slot" msgstr "حدد فتحة الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:472 msgid "Load from Slot %1 - %2" msgstr "%1 - %2 تحميل من الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:473 msgid "Save to Slot %1 - %2" msgstr "%1 - %2 حفظ في الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:474 msgid "Select Slot %1 - %2" msgstr "%1 - %2 حدد الفتحة" #: Source/Core/DolphinQt/MenuBar.cpp:482 msgid "Show &Log" msgstr "السجل" #: Source/Core/DolphinQt/MenuBar.cpp:488 msgid "Show Log &Configuration" msgstr "إعداد السجل" #: Source/Core/DolphinQt/MenuBar.cpp:495 msgid "Show &Toolbar" msgstr "شريط الأدوات" #: Source/Core/DolphinQt/MenuBar.cpp:507 msgid "&Lock Widgets In Place" msgstr "&تأمين المصغرات في القائمة" #: Source/Core/DolphinQt/MenuBar.cpp:515 msgid "&Code" msgstr "&رمز" #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "&Registers" msgstr "&تسجل" #: Source/Core/DolphinQt/MenuBar.cpp:532 msgid "&Threads" msgstr "&المواضيع" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:542 msgid "&Watch" msgstr "&مشاهدة" #: Source/Core/DolphinQt/MenuBar.cpp:550 msgid "&Breakpoints" msgstr "&نقاط التوقف" #: Source/Core/DolphinQt/MenuBar.cpp:559 msgid "&Memory" msgstr "&الذاكرة" #: Source/Core/DolphinQt/MenuBar.cpp:567 msgid "&Network" msgstr "&شبكة الاتصال" #: Source/Core/DolphinQt/MenuBar.cpp:575 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/MenuBar.cpp:581 msgid "&Assembler" msgstr "&التجميع" #: Source/Core/DolphinQt/MenuBar.cpp:599 msgid "Show Game Count" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:607 msgid "Purge Game List Cache" msgstr "أزالة ذاكره التخزين المؤقت لقائمة الألعاب" #: Source/Core/DolphinQt/MenuBar.cpp:623 msgid "&Options" msgstr "&خيارات" #: Source/Core/DolphinQt/MenuBar.cpp:626 Source/Core/DolphinQt/MenuBar.cpp:629 msgid "Co&nfiguration" msgstr "الإعدادات العامة" #: Source/Core/DolphinQt/MenuBar.cpp:633 msgid "&Graphics Settings" msgstr "&إعدادات الرسومات" #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "&Audio Settings" msgstr "&إعدادات الصوت" #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "&Controller Settings" msgstr "&إعدادات ذراع التحكم" #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "&Hotkey Settings" msgstr "&إعدادات مفاتيح الاختصار" #: Source/Core/DolphinQt/MenuBar.cpp:638 msgid "&Free Look Settings" msgstr "&إعدادات المظهر الحر" #: Source/Core/DolphinQt/MenuBar.cpp:643 msgid "Boot to Pause" msgstr "التمهيد لإيقاف مؤقت" #: Source/Core/DolphinQt/MenuBar.cpp:650 msgid "Reset Ignore Panic Handler" msgstr "إعادة تعيين تجاهل معالج الذعر" #: Source/Core/DolphinQt/MenuBar.cpp:656 msgid "&Font..." msgstr "&الخط" #: Source/Core/DolphinQt/MenuBar.cpp:673 msgid "&Website" msgstr "&الموقع" #: Source/Core/DolphinQt/MenuBar.cpp:676 msgid "Online &Documentation" msgstr "وثائق على الانترنت" #: Source/Core/DolphinQt/MenuBar.cpp:680 msgid "&GitHub Repository" msgstr "&GitHub مستودع " #: Source/Core/DolphinQt/MenuBar.cpp:684 msgid "&Bug Tracker" msgstr "&تتبع اخطاء المحاكي" #: Source/Core/DolphinQt/MenuBar.cpp:694 msgid "&Check for Updates..." msgstr "&تحقق من وجود تحديثات" #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "&About" msgstr "&حول" #: Source/Core/DolphinQt/MenuBar.cpp:706 msgid "List View" msgstr "قائمة" #: Source/Core/DolphinQt/MenuBar.cpp:709 msgid "Grid View" msgstr "شبكة" #: Source/Core/DolphinQt/MenuBar.cpp:744 msgid "List Columns" msgstr "قائمة الأعمدة" #: Source/Core/DolphinQt/MenuBar.cpp:764 msgid "Show Wii" msgstr "وي" #: Source/Core/DolphinQt/MenuBar.cpp:765 msgid "Show GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinQt/MenuBar.cpp:766 msgid "Show Triforce" msgstr "Triforce" #: Source/Core/DolphinQt/MenuBar.cpp:767 msgid "Show WAD" msgstr "WAD" #: Source/Core/DolphinQt/MenuBar.cpp:768 msgid "Show ELF/DOL" msgstr "ELF/DOL" #: Source/Core/DolphinQt/MenuBar.cpp:771 msgid "Show Platforms" msgstr "عرض المنصات" #: Source/Core/DolphinQt/MenuBar.cpp:791 msgid "Show JPN" msgstr "اليابان" #: Source/Core/DolphinQt/MenuBar.cpp:792 msgid "Show PAL" msgstr "أوروبا" #: Source/Core/DolphinQt/MenuBar.cpp:793 msgid "Show USA" msgstr "امريكا" #: Source/Core/DolphinQt/MenuBar.cpp:794 msgid "Show Australia" msgstr "أستراليا" #: Source/Core/DolphinQt/MenuBar.cpp:795 msgid "Show France" msgstr "فرنسا" #: Source/Core/DolphinQt/MenuBar.cpp:796 msgid "Show Germany" msgstr "ألمانيا" #: Source/Core/DolphinQt/MenuBar.cpp:797 msgid "Show Italy" msgstr "ايطاليا" #: Source/Core/DolphinQt/MenuBar.cpp:798 msgid "Show Korea" msgstr "كوريا" #: Source/Core/DolphinQt/MenuBar.cpp:799 msgid "Show Netherlands" msgstr "هولندا" #: Source/Core/DolphinQt/MenuBar.cpp:800 msgid "Show Russia" msgstr "روسيا" #: Source/Core/DolphinQt/MenuBar.cpp:801 msgid "Show Spain" msgstr "اسبانيا" #: Source/Core/DolphinQt/MenuBar.cpp:802 msgid "Show Taiwan" msgstr "تايوان" #: Source/Core/DolphinQt/MenuBar.cpp:803 msgid "Show World" msgstr "العالم" #: Source/Core/DolphinQt/MenuBar.cpp:804 msgid "Show Unknown" msgstr "غير معروف" #: Source/Core/DolphinQt/MenuBar.cpp:806 msgid "Show Regions" msgstr "عرض المناطق" #: Source/Core/DolphinQt/MenuBar.cpp:808 msgid "Show All" msgstr "عرض الكل" #: Source/Core/DolphinQt/MenuBar.cpp:809 msgid "Hide All" msgstr "إخفاء الكل" #: Source/Core/DolphinQt/MenuBar.cpp:835 msgid "&Movie" msgstr "&فيلم" #: Source/Core/DolphinQt/MenuBar.cpp:838 msgid "Start Re&cording Input" msgstr "بدء التسجيل" #: Source/Core/DolphinQt/MenuBar.cpp:840 msgid "P&lay Input Recording..." msgstr "تشغيل تسجيل الإدخال" #: Source/Core/DolphinQt/MenuBar.cpp:841 msgid "Stop Playing/Recording Input" msgstr "إيقاف تشغيل / تسجيل الإدخال" #: Source/Core/DolphinQt/MenuBar.cpp:844 msgid "Export Recording..." msgstr "تصدير تسجيل" #: Source/Core/DolphinQt/MenuBar.cpp:851 msgid "&Read-Only Mode" msgstr "&وضع للقراءة فقط" #: Source/Core/DolphinQt/MenuBar.cpp:857 msgid "TAS Input" msgstr "الإدخال" #: Source/Core/DolphinQt/MenuBar.cpp:861 msgid "Pause at End of Movie" msgstr "وقفة في نهاية الفيلم" #: Source/Core/DolphinQt/MenuBar.cpp:867 msgid "Enable Movie Window" msgstr "تمكين نافذة الفيلم" #: Source/Core/DolphinQt/MenuBar.cpp:873 msgid "Customize Movie Window" msgstr "تخصيص نافذة الفيلم" #: Source/Core/DolphinQt/MenuBar.cpp:877 msgid "Dump Frames" msgstr "تفريغ الإطارات" #: Source/Core/DolphinQt/MenuBar.cpp:883 msgid "Dump Audio" msgstr "تفريغ الصوت" #: Source/Core/DolphinQt/MenuBar.cpp:892 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/MenuBar.cpp:895 msgid "Interpreter Core" msgstr "Interpreter Core" #: Source/Core/DolphinQt/MenuBar.cpp:907 msgid "JIT Block Linking Off" msgstr "JIT Block Linking Off" #: Source/Core/DolphinQt/MenuBar.cpp:915 msgid "Disable JIT Cache" msgstr "Disable JIT Cache" #: Source/Core/DolphinQt/MenuBar.cpp:923 msgid "Disable Fastmem" msgstr "Fastmem تعطيل" #: Source/Core/DolphinQt/MenuBar.cpp:929 msgid "Disable Page Table Fastmem" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:936 msgid "Disable Fastmem Arena" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:942 msgid "Disable Large Entry Points Map" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:955 msgid "Log JIT Instruction Coverage" msgstr "Log JIT Instruction Coverage" #: Source/Core/DolphinQt/MenuBar.cpp:957 msgid "Search for an Instruction" msgstr "ابحث عن تعليمات" #: Source/Core/DolphinQt/MenuBar.cpp:961 msgid "Enable JIT Block Profiling" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:967 msgid "Wipe JIT Block Profiling Data" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:970 msgid "Write JIT Block Log Dump" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:974 msgid "JIT Off (JIT Core)" msgstr "JIT Off (JIT Core)" #: Source/Core/DolphinQt/MenuBar.cpp:980 msgid "JIT LoadStore Off" msgstr "JIT LoadStore Off" #: Source/Core/DolphinQt/MenuBar.cpp:987 msgid "JIT LoadStore lbzx Off" msgstr "JIT LoadStore lbzx Off" #: Source/Core/DolphinQt/MenuBar.cpp:994 msgid "JIT LoadStore lXz Off" msgstr "JIT LoadStore lXz Off" #: Source/Core/DolphinQt/MenuBar.cpp:1001 msgid "JIT LoadStore lwz Off" msgstr "JIT LoadStore lwz Off" #: Source/Core/DolphinQt/MenuBar.cpp:1008 msgid "JIT LoadStore Floating Off" msgstr "JIT LoadStore Floating Off" #: Source/Core/DolphinQt/MenuBar.cpp:1016 msgid "JIT LoadStore Paired Off" msgstr "JIT LoadStore Paired Off" #: Source/Core/DolphinQt/MenuBar.cpp:1023 msgid "JIT FloatingPoint Off" msgstr "JIT FloatingPoint Off" #: Source/Core/DolphinQt/MenuBar.cpp:1030 msgid "JIT Integer Off" msgstr "JIT Integer Off" #: Source/Core/DolphinQt/MenuBar.cpp:1037 msgid "JIT Paired Off" msgstr "JIT Paired Off" #: Source/Core/DolphinQt/MenuBar.cpp:1044 msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters Off" #: Source/Core/DolphinQt/MenuBar.cpp:1051 msgid "JIT Branch Off" msgstr "JIT Branch Off" #: Source/Core/DolphinQt/MenuBar.cpp:1058 msgid "JIT Register Cache Off" msgstr "JIT Register Cache Off" #: Source/Core/DolphinQt/MenuBar.cpp:1070 msgid "&Clear Symbols" msgstr "&مسح الرموز" #: Source/Core/DolphinQt/MenuBar.cpp:1072 msgid "&Generate Symbols From" msgstr "&إنشاء رموز من" #: Source/Core/DolphinQt/MenuBar.cpp:1074 msgid "Signature Database" msgstr "قاعدة بيانات التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1075 msgid "RSO Modules" msgstr "RSO Modules" #: Source/Core/DolphinQt/MenuBar.cpp:1078 msgid "&Load Symbol Map" msgstr "&Load Symbol Map" #: Source/Core/DolphinQt/MenuBar.cpp:1079 msgid "&Save Symbol Map" msgstr "&Save Symbol Map" #: Source/Core/DolphinQt/MenuBar.cpp:1082 msgid "Load &Other Map File..." msgstr "Load &Other Map File..." #: Source/Core/DolphinQt/MenuBar.cpp:1083 msgid "Load &Bad Map File..." msgstr "Load &Bad Map File..." #: Source/Core/DolphinQt/MenuBar.cpp:1084 msgid "Save Symbol Map &As..." msgstr "Save Symbol Map &As..." #: Source/Core/DolphinQt/MenuBar.cpp:1087 msgid "Sa&ve Code" msgstr "حفظ الرموز" #: Source/Core/DolphinQt/MenuBar.cpp:1090 msgid "C&reate Signature File..." msgstr "إنشاء ملف التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1091 msgid "Append to &Existing Signature File..." msgstr "إلحاق ب & ملف التوقيع الموجود" #: Source/Core/DolphinQt/MenuBar.cpp:1093 msgid "Combine &Two Signature Files..." msgstr "دمج اثنين من ملفات التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1095 msgid "Appl&y Signature File..." msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1098 msgid "&Patch HLE Functions" msgstr "&HLE وظائف تصحيح" #: Source/Core/DolphinQt/MenuBar.cpp:1129 msgid "Load vWii System Menu %1" msgstr "%1 تحميل قائمة نظام وي" #: Source/Core/DolphinQt/MenuBar.cpp:1130 msgid "Load Wii System Menu %1" msgstr "%1 تحميل قائمة نظام وي" #: Source/Core/DolphinQt/MenuBar.cpp:1188 msgid "Select Title to Install to NAND" msgstr "NAND حدد العنوان المراد تثبيته على" #: Source/Core/DolphinQt/MenuBar.cpp:1189 msgid "WAD files (*.wad)" msgstr "(*.wad) ملفات" #: Source/Core/DolphinQt/MenuBar.cpp:1209 msgid "Select Save File" msgstr "حدد حفظ الملف" #: Source/Core/DolphinQt/MenuBar.cpp:1210 msgid "Wii save files (*.bin);;All Files (*)" msgstr "ملفات حفظ وي (*.bin);;كل الملفات (*)" #: Source/Core/DolphinQt/MenuBar.cpp:1218 #: Source/Core/DolphinQt/MenuBar.cpp:1228 #: Source/Core/DolphinQt/MenuBar.cpp:1231 #: Source/Core/DolphinQt/MenuBar.cpp:1237 #: Source/Core/DolphinQt/MenuBar.cpp:1244 #: Source/Core/DolphinQt/MenuBar.cpp:1279 #: Source/Core/DolphinQt/MenuBar.cpp:1333 msgid "Save Import" msgstr "حفظ الاستيراد" #: Source/Core/DolphinQt/MenuBar.cpp:1219 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "\n" "Overwrite existing save data?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1228 msgid "Successfully imported save file." msgstr "تم استيراد ملف الحفظ بنجاح" #: Source/Core/DolphinQt/MenuBar.cpp:1232 msgid "" "Failed to import save file. The given file appears to be corrupted or is not " "a valid Wii save." msgstr "" "فشل استيراد ملف الحفظ. يبدو أن الملف المحدد تالف أو أنه ليس حفظ وي صالحًا" #: Source/Core/DolphinQt/MenuBar.cpp:1238 msgid "" "Failed to import save file. Please launch the game once, then try again." msgstr "" "فشل استيراد ملف الحفظ. الرجاء تشغيل اللعبة مرة واحدة ، ثم المحاولة مرة أخرى" #: Source/Core/DolphinQt/MenuBar.cpp:1245 msgid "" "Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1255 msgid "Select Save Folder" msgstr "حدد مجلد الحفظ" #: Source/Core/DolphinQt/MenuBar.cpp:1280 msgid "" "%1: Save data for this title already exists in the NAND. Consider backing up " "the current data before overwriting.\n" "\n" "Overwrite existing save data?" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1307 msgid "" "%1: Failed to import save file. The given file appears to be corrupted or is " "not a valid Wii save." msgstr "" "%1: فشل في استيراد ملف الحفظ. يبدو أن الملف المعطى تالف أو أنه ليس ملف حفظ " "وي." #: Source/Core/DolphinQt/MenuBar.cpp:1314 msgid "" "%1: Failed to import save file. Please launch the game once, then try again." msgstr "" "%1: فشل استيراد ملف الحفظ. يرجى تشغيل اللعبة مرة واحدة، ثم حاول مرة أخرى." #: Source/Core/DolphinQt/MenuBar.cpp:1322 msgid "" "%1: Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1334 msgid "Successfully imported %1 save file(s) with %2 failure(s)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1351 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "تم التصدير %n الحفظ (الكل)" #: Source/Core/DolphinQt/MenuBar.cpp:1363 msgid "" "The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, " "out of an allowed maximum of %3 blocks (%4 KiB)." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1371 msgid "" "The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, " "out of an allowed maximum of %3 blocks (%4 KiB)." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1381 #: Source/Core/DolphinQt/MenuBar.cpp:1390 #: Source/Core/DolphinQt/MenuBar.cpp:1407 #: Source/Core/DolphinQt/MenuBar.cpp:1411 #: Source/Core/DolphinQt/NANDRepairDialog.cpp:29 msgid "NAND Check" msgstr "NAND تحقق" #: Source/Core/DolphinQt/MenuBar.cpp:1383 msgid "" "Your NAND contains more data than allowed. Wii software may behave " "incorrectly or not allow saving." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1392 msgid "No issues have been detected." msgstr "لم يتم اكتشاف أية مشكلات." #: Source/Core/DolphinQt/MenuBar.cpp:1407 msgid "The NAND has been repaired." msgstr "NAND تم اصلاح" #: Source/Core/DolphinQt/MenuBar.cpp:1412 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "NAND لا يمكن إصلاح\n" "يوصى بعمل نسخة احتياطية من بياناتك الحالية والبدء من جديد" #: Source/Core/DolphinQt/MenuBar.cpp:1421 msgid "Successfully extracted certificates from NAND" msgstr "تم استخراج الشهادات بنجاح من NAND" #: Source/Core/DolphinQt/MenuBar.cpp:1425 msgid "Failed to extract certificates from NAND" msgstr "NAND فشل استخراج شهادات من" #: Source/Core/DolphinQt/MenuBar.cpp:1461 msgid "Pick a debug font" msgstr "اختر خط تصحيح أخطاء" #: Source/Core/DolphinQt/MenuBar.cpp:1469 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:495 #: Source/Core/DolphinQt/ResourcePackManager.cpp:238 msgid "Confirmation" msgstr "التأكيد" #: Source/Core/DolphinQt/MenuBar.cpp:1470 msgid "Do you want to clear the list of symbol names?" msgstr "هل تريد مسح قائمه أسماء الرموز ؟" #: Source/Core/DolphinQt/MenuBar.cpp:1509 msgid "Generated symbol names from '%1'" msgstr "أسماء الرموز التي تم إنشاؤها من '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1516 msgid "'%1' not found, no symbol names generated" msgstr "'%1' لم يتم العثور على أي أسماء رموز تم إنشاؤها" #: Source/Core/DolphinQt/MenuBar.cpp:1526 msgid "RSO auto-detection" msgstr "RSO الكشف التلقائي" #: Source/Core/DolphinQt/MenuBar.cpp:1526 msgid "Auto-detect RSO modules?" msgstr "RSO الكشف التلقائي عن وحدات" #: Source/Core/DolphinQt/MenuBar.cpp:1531 msgid "Enter the RSO module address:" msgstr "Enter the RSO module address:" #: Source/Core/DolphinQt/MenuBar.cpp:1538 msgid "Invalid RSO module address: %1" msgstr "Invalid RSO module address: %1" #: Source/Core/DolphinQt/MenuBar.cpp:1553 #: Source/Core/DolphinQt/MenuBar.cpp:1609 msgid "Failed to load RSO module at %1" msgstr "Failed to load RSO module at %1" #: Source/Core/DolphinQt/MenuBar.cpp:1559 #: Source/Core/DolphinQt/MenuBar.cpp:1709 msgid "Modules found: %1" msgstr "%1 تم العثور على وحدات" #: Source/Core/DolphinQt/MenuBar.cpp:1560 msgid "Detecting RSO Modules" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1584 msgid "Unable to auto-detect RSO module" msgstr "RSO تعذر الكشف التلقائي عن وحدة" #: Source/Core/DolphinQt/MenuBar.cpp:1590 msgid "Select the RSO module address:" msgstr "RSO حدد عنوان وحدة" #: Source/Core/DolphinQt/MenuBar.cpp:1740 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' لم يتم العثور على المسح بحثًا عن الوظائف الشائعة بدلاً من ذلك" #: Source/Core/DolphinQt/MenuBar.cpp:1751 msgid "Loaded symbols from '%1'" msgstr "الرموز المحملة من '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1769 #: Source/Core/DolphinQt/MenuBar.cpp:1786 msgid "Load Map File" msgstr "تحميل ملف الخريطة" #: Source/Core/DolphinQt/MenuBar.cpp:1770 #: Source/Core/DolphinQt/MenuBar.cpp:1787 #: Source/Core/DolphinQt/MenuBar.cpp:1806 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Map File (*.map)" #: Source/Core/DolphinQt/MenuBar.cpp:1804 msgid "Save Map File" msgstr "حفظ ملف الخريطة" #: Source/Core/DolphinQt/MenuBar.cpp:1827 msgid "Failed to save code map to path '%1'" msgstr "Failed to save code map to path '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1838 msgid "Failed to load map file '%1'" msgstr "Failed to load map file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1851 msgid "Failed to save symbol map to path '%1'" msgstr "Failed to save symbol map to path '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1857 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "رموز التصدير فقط مع الإصلاح المسبق:\n" "(فارغ لجميع الرموز)" #: Source/Core/DolphinQt/MenuBar.cpp:1860 msgid "Save Signature File" msgstr "حفظ ملف التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1872 msgid "Failed to save signature file '%1'" msgstr "Failed to save signature file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1882 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "إلحاق رموز فقط بالبادية:\n" "(فارغ لكل الرموز)" #: Source/Core/DolphinQt/MenuBar.cpp:1885 msgid "Append Signature To" msgstr "إلحاق التوقيع على" #: Source/Core/DolphinQt/MenuBar.cpp:1899 msgid "Failed to append to signature file '%1'" msgstr "Failed to append to signature file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1908 msgid "Apply Signature File" msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinQt/MenuBar.cpp:1928 msgid "Choose Priority Input File" msgstr "اختر ملف الإدخال ذو الأولوية" #: Source/Core/DolphinQt/MenuBar.cpp:1933 msgid "Choose Secondary Input File" msgstr "اختر ملف الإدخال الثانوي" #: Source/Core/DolphinQt/MenuBar.cpp:1938 msgid "Save Combined Output File As" msgstr "حفظ ملف الإخراج المدمج باسم" #: Source/Core/DolphinQt/MenuBar.cpp:1951 msgid "Failed to save to signature file '%1'" msgstr "Failed to save to signature file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1979 msgid "Search instruction" msgstr "تعليمات البحث" #: Source/Core/DolphinQt/MenuBar.cpp:1979 msgid "Instruction:" msgstr "التعليمات" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:35 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly." msgstr "" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:43 msgid "" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:" msgstr "" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:80 msgid "Launching these titles may also fix the issues." msgstr "قد يؤدي تشغيل هذه العناوين أيضا إلى حل المشكلات" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:85 msgid "Do you want to try to repair the NAND?" msgstr "NAND هل تريد محاولة إصلاح" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:25 #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23 msgid "Invalid Player ID" msgstr "معرف لاعب غير صالح" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:45 msgid "Data Transfer" msgstr "نقل البيانات" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:133 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 ميجابايت" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43 msgid "SHA1 Digest" msgstr "SHA1 ملخص" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:150 msgid "The hashes match!" msgstr "تطابق التجزئة" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:154 msgid "The hashes do not match!" msgstr "لا تتطابق التجزئة!" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "اختر لعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32 msgid "NetPlay Session Browser" msgstr "مستعرض جلسات اللعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:73 msgid "Any Region" msgstr "أي منطقة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89 msgid "Hide Incompatible Sessions" msgstr "إخفاء الجلسات غير المتوافقة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90 msgid "Hide In-Game Sessions" msgstr "إخفاء جلسات في اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:94 msgid "Private and Public" msgstr "خاصة و عامة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95 msgid "Private" msgstr "خاصة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Public" msgstr "عامة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:100 msgid "Filters" msgstr "تصفية" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:104 msgid "Region:" msgstr "المنطقة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:207 msgid "Error obtaining session list: %1" msgstr "خطأ في الحصول على قائمة الجلسة: 1%" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220 msgid "Password?" msgstr "كلمة المرور؟" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221 msgid "In-Game?" msgstr "في اللعبة؟" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:242 msgid "Game" msgstr "اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:221 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:288 msgid "Players" msgstr "اللاعبين" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Version" msgstr "الإصدار" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:262 msgid "%1 session found" msgstr "%1 وجدت جلسة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:262 msgid "%1 sessions found" msgstr "%1 تم العثور على جلسات" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:297 msgid "Enter password" msgstr "أدخل كلمة المرور" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:298 msgid "This session requires a password:" msgstr "تتطلب هذه الجلسة كلمة مرور:" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:311 msgid "Invalid password provided." msgstr "كلمة مرور المقدمة غير صالحة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99 msgid "NetPlay" msgstr "اللعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:131 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:65 msgid "Start" msgstr "تشغيل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959 msgid "Buffer:" msgstr "المخزن المؤقت" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134 msgid "Quit" msgstr "خروج" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141 msgid "No Save Data" msgstr "لا يوجد حفظ للبيانات" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143 msgid "" "Netplay will start without any save data, and any created save data will be " "discarded at the end of the Netplay session." msgstr "" "ستبدأ اللعب عبر الشبكة بدون أي بيانات محفوظة، وسيتم التخلص من أي بيانات " "محفوظة تم إنشاؤها في نهاية جلسة اللعب عبر الشبكة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146 msgid "Load Host's Save Data Only" msgstr "تحميل بيانات حفظ المضيف فقط" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148 msgid "" "Netplay will start using the Host's save data, but any save data created or " "modified during the Netplay session will be discarded at the end of the " "session." msgstr "" "ستبدأ اللعبة عبر الشبكة باستخدام بيانات الحفظ الخاصة بالمضيف، ولكن أي بيانات " "حفظ تم إنشاؤها أو تعديلها خلال جلسة اللعب عبر الشبكة سيتم تجاهلها في نهاية " "الجلسة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151 msgid "Load and Write Host's Save Data" msgstr "تحميل وكتابة بيانات حفظ المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153 msgid "" "Netplay will start using the Host's save data, and any save data created or " "modified during the Netplay session will remain in the Host's local saves." msgstr "" "ستبدأ اللعبة عبر الشبكة باستخدام بيانات الحفظ الخاصة بالمضيف، وأي بيانات حفظ " "تم إنشاؤها أو تعديلها خلال جلسة اللعبة عبر الشبكة ستبقى في الحفظ المحلي " "للمضيف.." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165 msgid "Use All Wii Save Data" msgstr "استخدام جميع بيانات حفظ وي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167 msgid "" "If checked, all Wii saves will be used instead of only the save of the game " "being started. Useful when switching games mid-session. Has no effect if No " "Save Data is selected." msgstr "" "إذا تم تحديد هذا الخيار، فسيتم استخدام جميع ملفات حفظ وي بدلاً من ملف حفظ " "اللعبة التي تم بدء تشغيلها فقط. مفيد عند التبديل بين الألعاب في منتصف " "الجلسة. لا يكون له أي تأثير إذا تم تحديد ”لا توجد بيانات حفظ“." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:173 msgid "Sync AR/Gecko Codes" msgstr "AR/Gecko مزامنة رموز" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175 msgid "Strict Settings Sync" msgstr "مزامنة الإعدادات الصارمة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" "سيؤدي ذلك إلى مزامنة إعدادات الرسومات الإضافية ، وإجبار الجميع على نفس الدقة " "الداخلية.\n" "قد يمنع المزامنة في بعض الألعاب التي تستخدم قراءات مخزن مؤقت للإطار المضمن . " "يرجى التأكد من استخدام الجميع لخلفية الفيديو نفسها." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:184 msgid "Fair Input Delay" msgstr "تأخير الإدخال العادل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:186 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" "يرسل كل لاعب مدخلاته الخاصة إلى اللعبة ، مع حجم المخزن المؤقت على قدم " "المساواة لجميع اللاعبين ، التي تم إعدادها من قبل المضيف.\n" "مناسب للألعاب التنافسية حيث يكون الإنصاف والحد الأدنى من وقت الإستجابة أكثر " "أهمية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:190 msgid "Host Input Authority" msgstr "سلطة إدخال المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:192 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" "يتحكم المضيف في إرسال جميع المدخلات إلى اللعبة ، كما وردت من لاعبين آخرين ، " "مما يمنح المضيف وقتًا كاملاً ولكن يزداد زمنًا كاملاً للآخرين.\n" "مناسب للألعاب غير الرسمية مع أكثر من 3 لاعبين ، وربما على اتصالات غير مستقرة " "أو عالية وقت الإستجابة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196 msgid "Golf Mode" msgstr "Golf وضع" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:198 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" "مماثلة لسلطة إدخال المضيف ، باستثناء \"المضيف\" (الذي لديه زمن انتقال صفري) " "يمكن تبديله في أي وقت.\n" "مناسب للألعاب القائمة على الدوران مع عناصر تحكم حساسة للتوقيت ، مثل لعبة " "الجولف." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210 msgid "Checksum" msgstr "اختباري" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:211 msgid "Current game" msgstr "لعبة الحالية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:214 msgid "Other game..." msgstr "لعبة أخرى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:222 msgid "SD Card" msgstr "SD Card" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:228 msgid "Record Inputs" msgstr "سجل المدخلات" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:230 msgid "Show Golf Mode Overlay" msgstr "Show Golf Mode Overlay" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232 msgid "Hide Remote GBAs" msgstr "عن بُعد GBA إخفاء أجهزة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:265 msgid "Chat" msgstr "محادثه" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:268 msgid "Send" msgstr "إرسال" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:291 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:761 msgid "Copy" msgstr "نسخ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:293 msgid "Kick Player" msgstr "طرد لاعب" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:294 msgid "Assign Controller Ports" msgstr "تعيين منافذ ذراع التحكم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406 msgid "Stopped game" msgstr "توقفت اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:452 msgid "Successfully added to the NetPlay index" msgstr "تمت إضافته بنجاح إلى فهرس اللعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:453 msgid "Failed to add this session to the NetPlay index: %1" msgstr "فشل في إضافة هذه الجلسة إلى فهرس اللعب عبر الشبكة: 1%" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469 msgid "Not all players have the game. Do you really want to start?" msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:477 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" "لا يسمح بالدقة الداخلية التلقائية في وضع التزامن الصارم ، لأنه يعتمد على حجم " "النافذة.\n" "\n" "يرجى تحديد دقة داخلية محددة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:496 msgid "Are you sure you want to quit NetPlay?" msgstr "هل أنت متأكد من أنك تريد إنهاء اللعب عبر الشبكة؟" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:518 msgid "Room ID" msgstr "معرف الغرفة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:519 msgid "External" msgstr "خارجي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:524 msgid "Local" msgstr "محلي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632 msgid "Player" msgstr "لاعب" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632 msgid "Game Status" msgstr "حالة اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632 msgid "Ping" msgstr "Ping" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632 msgid "Mapping" msgstr "تعيين" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632 msgid "Revision" msgstr "إصدار" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:639 msgid "Wrong hash" msgstr "تجزئة خاطئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640 msgid "" "Game file has a different hash; right-click it, select Properties, switch to " "the Verify tab, and select Verify Integrity to check the hash" msgstr "" "يحتوي ملف اللعبة على تجزئة مختلفة. انقر بزر الماوس الأيمن فوقه، وحدد خصائص، " "وقم بالتبديل إلى علامة التبويب تحقق، وحدد التحقق من التكامل للتحقق من التجزئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643 msgid "Wrong disc number" msgstr "رقم قرص خاطئ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643 msgid "Game has a different disc number" msgstr "تحتوي اللعبة على رقم قرص مختلف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Wrong revision" msgstr "مراجعة خاطئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Game has a different revision" msgstr "اللعبة لديها مراجعة مختلفة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647 msgid "Wrong region" msgstr "منطقة خاطئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:647 msgid "Game region does not match" msgstr "منطقة اللعبة غير متطابقة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649 msgid "Not found" msgstr "لم يتم العثور عليها" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:649 msgid "No matching game was found" msgstr "لم يتم العثور على لعبة مطابقة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:712 msgid "Connecting" msgstr "الاتصال" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:739 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "إعادة المحاولة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:828 msgid "Game changed to \"%1\"" msgstr "تغيرت اللعبة إلى \"%1\"" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:836 msgid "GBA%1 ROM changed to \"%2\"" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:841 msgid "GBA%1 ROM disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:873 msgid "Started game" msgstr "بدأت اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:913 msgid "%1 has joined" msgstr "%1 قد انضم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:918 msgid "%1 has left" msgstr "%1 لقد غادر" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:927 msgid "Max buffer size changed to %1" msgstr "%1 تم تغيير حجم المخزن المؤقت الأقصى إلى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928 msgid "Buffer size changed to %1" msgstr "تم تغيير حجم المخزن المؤقت إلى %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:937 msgid "Host input authority enabled" msgstr "تم تفعيل صلاحيات مدخل المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:937 msgid "Host input authority disabled" msgstr "تم تعطيل سلطة إدخال المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:959 msgid "Max Buffer:" msgstr "المخزن المؤقت الأقصى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:970 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:977 msgid "Lost connection to NetPlay server..." msgstr "فقد الاتصال بالخادم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:984 msgid "Failed to connect to server: %1" msgstr "%1 فشل الاتصال بالخادم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:994 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:998 msgid "Traversal Error" msgstr "خطأ الاجتياز" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:994 msgid "Couldn't look up central server" msgstr "تعذر البحث عن الخادم المركزي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:999 msgid "Dolphin is too old for traversal server" msgstr "دولفين قديم جدا لجتياز الخادم " #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1040 msgid "%1 is now golfing" msgstr "%1 is now golfing" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1045 msgid "Using TTL %1 for probe packet" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108 #, c++-format msgid "" "Mismatched ROMs\n" "Selected: {0}\n" "- Title: {1}\n" "- Hash: {2:02X}\n" "Expected:\n" "- Title: {3}\n" "- Hash: {4:02X}" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116 msgid "%1 is not a valid ROM" msgstr "%1 القرص غير صالح" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34 msgid "NetPlay Setup" msgstr "اعدادات لعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90 msgid "Reset Traversal Settings" msgstr "أعاده تعيين إعدادات الاجتياز" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136 msgid "Port:" msgstr "منفذ" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:204 msgid "Connect" msgstr "اتصال" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:113 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" "تنبيه:\n" "\n" "يجب على جميع اللاعبين استخدام نفس إصدار دولفين.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "دعم ريموت وي في اللعب عبر الشبكة تجريبي وقد لا يعمل بشكل الصحيح.\n" "استخدام على مسؤوليتك الخاصة.\n" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138 msgid "Force Listen Port:" msgstr "فرض الاستماع منفذ" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:140 msgid "Limit Chunked Upload Speed:" msgstr "الحد من سرعة الرفع المقسم:" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:142 msgid "Show in server browser" msgstr "عرض في مستعرض الخادم" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 msgid "Forward port (UPnP)" msgstr "Forward port (UPnP)" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:151 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:205 msgid "Host" msgstr "هوست" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" "سيحد ذلك من سرعة التحميل المتراكم لكل عميل ، والذي يستخدم لحفظ المزامنة." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162 msgid "Name of your session shown in the server browser" msgstr "يظهر اسم جلستك في مستعرض الخادم" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:164 msgid "Password for joining your game (leave empty for none)" msgstr "(leave empty for none) كلمه المرور للانضمام إلى لعبتك" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192 msgid "Direct Connection" msgstr "اتصال مباشر" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:193 msgid "Traversal Server" msgstr "اجتياز الخادم" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195 msgid "Connection Type:" msgstr "نوع الاتصال" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:198 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:134 msgid "Nickname:" msgstr "الاسم المستعار" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314 msgid "IP Address:" msgstr "IP عنوان " #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:314 msgid "Host Code:" msgstr "رمز المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339 msgid "You must select a game to host!" msgstr "يجب عليك اختيار لعبة لاستضافة!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:345 msgid "You must provide a name for your session!" msgstr "يجب تقديم اسم لجلستك!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:353 msgid "You must provide a region for your session!" msgstr "يجب عليك توفير منطقة لجلستك!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:394 msgid "Reset Traversal Server" msgstr "إعادة تعيين خادم Traversal" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:395 msgid "Reset Traversal Server to %1:%2" msgstr "%1:%2 أعاده تعيين خادم الاجتياز إلى" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:20 msgid "Assign Controllers" msgstr "تعيين ذراع التحكم" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:34 msgid "GBA Port %1" msgstr "%1 جيم بوي أدفانس منفذ" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "منفذ جيم كيوب %1" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:30 msgid "NKit Warning" msgstr "NKit تحذير" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:36 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:50 msgid "I am aware of the risks and want to continue" msgstr "أنا على دراية بالمخاطر وأريد الاستمرار" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53 msgid "Don't show this again" msgstr "لا تظهر هذا مرة أخرى" #: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:21 msgid "Allow Usage Statistics Reporting" msgstr "السماح بتقارير إحصائيات الاستخدام" #: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:23 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "هل تسمح لشركة دولفين بالإبلاغ عن معلومات لمطوري دولفين؟" #: Source/Core/DolphinQt/QtUtils/AnalyticsPrompt.cpp:25 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "في حالة الموافقة ، يمكن لشركة دولفين جمع بيانات عن أدائها ، واستخدام " "الميزات ، والإعدادات ، بالإضافة إلى البيانات الموجودة على أجهزة نظام التشغيل " "ونظام التشغيل.\n" "\n" "لا يتم جمع أي بيانات خاصة. تساعدنا هذه البيانات على فهم كيف يستخدم الناس " "الألعاب المحاكاة دولفين وترتيب أولويات جهودنا. كما يساعدنا أيضًا في تحديد " "التهيئات النادرة التي تسبب مشكلات الأخطاء والأداء والثبات.\n" "يمكن إلغاء هذا التفويض في أي وقت من خلال إعدادات دولفين." #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "مدير حزمة الموارد" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Install" msgstr "تثبيت" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "الكاتب" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "الموقع" #: Source/Core/DolphinQt/ResourcePackManager.cpp:118 msgid "Unknown author" msgstr "مؤلف غير معروف" #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 msgid "Failed to install pack: %1" msgstr "%1 :فشل تثبيت الحزمة" #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 msgid "Failed to uninstall pack: %1" msgstr "%1 فشل في إلغاء تثبيت الحزمة" #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Are you sure you want to delete this pack?" msgstr "هل أنت متأكد من أنك تريد حذف هذه الحزمة؟" #: Source/Core/DolphinQt/ResourcePackManager.cpp:317 msgid "Uninstall" msgstr "إلغاء التثبيت" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48 msgid "Start with Riivolution Patches" msgstr "Riivolution بدء مع تصحيحات" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:64 msgid "Open Riivolution XML..." msgstr "Riivolution XML فتح" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:67 msgid "Save as Preset..." msgstr "حفظ كإعداد مسبق" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:137 msgid "Select Riivolution XML file" msgstr "Riivolution XML حدد ملف" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138 msgid "Riivolution XML files" msgstr "Riivolution XML ملفات" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:149 msgid "Failed loading XML." msgstr "XML فشل تحميل" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:150 msgid "Did not recognize %1 as a valid Riivolution XML file." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:157 msgid "Invalid game." msgstr "لعبة غير صالحة" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158 msgid "The patches in %1 are not for the selected game or game revision." msgstr "التصحيحات في 1% ليست للعبة المحددة أو مراجعة اللعبة" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:185 msgid "SD Root:" msgstr "SD Root:" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:191 msgid "Select the Virtual SD Card Root" msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:213 msgid "Disabled" msgstr "تعطيل" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:341 msgid "Save Preset" msgstr "حفظ الإعداد المسبق" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:343 msgid "Dolphin Game Mod Preset" msgstr "إعدادات مسبقة للعبة" #: Source/Core/DolphinQt/SearchBar.cpp:27 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "إغلاق" #: Source/Core/DolphinQt/SearchBar.cpp:29 msgid "Search games..." msgstr "بحث عن الألعاب" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44 msgid "Interpreter (slowest)" msgstr "Interpreter (بطيء)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:45 msgid "Cached Interpreter (slower)" msgstr "Cached Interpreter (أبطأ)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:46 msgid "JIT Recompiler for x86-64 (recommended)" msgstr "JIT Recompiler for x86-64 (موصى به)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:47 msgid "JIT Recompiler for ARM64 (recommended)" msgstr "JIT Recompiler for ARM64 (موصى به)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:65 msgid "CPU Options" msgstr "خيارات المعالج" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:80 msgid "CPU Emulation Engine:" msgstr "محرك محاكاة وحدة المعالجة المركزية" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:84 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:88 msgid "Pause on Panic" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:90 msgid "" "Pauses the emulation if a Read/Write or Unknown Instruction panic occurs." "
Enabling will affect performance.
The performance impact is the same " "as having Enable MMU on.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:96 msgid "Enable Write-Back Cache (slow)" msgstr "Enable Write-Back Cache (بطيء)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:98 msgid "" "Enables emulation of the CPU write-back cache.
Enabling will have a " "significant impact on performance.
This should be left disabled unless " "absolutely needed.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103 msgid "Timing" msgstr "توقيت" #. i18n: Correct is a verb #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:108 msgid "Correct Time Drift" msgstr "تصحيح انحراف الوقت" #. i18n: Internet play refers to services like Wiimmfi, not the NetPlay feature in Dolphin #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:111 msgid "" "Allow the emulated console to run fast after stutters,
pursuing accurate " "overall elapsed time unless paused or speed-adjusted.

This may be " "useful for internet play.

If unsure, leave this " "unchecked." msgstr "" #. i18n: "Rush" is a verb #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:119 msgid "Rush Frame Presentation" msgstr "عرض الإطار السريع" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:121 msgid "" "Limits throttling between input and frame output, speeding through emulation " "to reach presentation, displaying sooner, and thus reducing input latency." "

This will generally make frame pacing worse.
This setting can " "work either with or without Immediately Present XFB.
An Audio Buffer Size " "of at least 80 ms is recommended to ensure full effect." "

If unsure, leave this unchecked." msgstr "" #. i18n: "Smooth" is a verb #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:132 msgid "Smooth Early Presentation" msgstr "عرض مبكر سلس" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:134 msgid "" "Adaptively adjusts the timing of early frame presentation.

This can " "improve frame pacing with Immediately Present XFB and/or Rush Frame " "Presentation, while still maintaining most of the input latency benefits." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:145 msgid "Clock Override" msgstr "تجاوز السرعة" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151 msgid "Enable Emulated CPU Clock Override" msgstr "تمكين تجاوز سرعة المعالج التي تمت محاكاتها" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:173 msgid "%1% (%2 MHz)" msgstr "%1% (%2 MHz)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:180 msgid "" "Adjusts the emulated CPU's clock rate.

On games that have an unstable " "frame rate despite full emulation speed, higher values can improve their " "performance, requiring a powerful device. Lower values reduce the emulated " "console's performance, but improve the emulation speed.

WARNING: " "Changing this from the default (100%) can and will break games and cause " "glitches. Do so at your own risk. Please do not report bugs that occur with " "a non-default clock.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:190 msgid "VBI Frequency Override" msgstr "VBI تجاوز تردد" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:196 msgid "Enable VBI Frequency Override" msgstr "VBI تمكين تجاوز تردد" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:219 msgid "%1% (%2 VPS)" msgstr "%1% (%2 VPS)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:226 msgid "" "Adjusts the VBI frequency. Also adjusts the emulated CPU's clock rate, to " "keep it relatively the same.

Makes games run at a different frame " "rate, making the emulation less demanding when lowered, or improving " "smoothness when increased. This may affect gameplay speed, as it is often " "tied to the frame rate.

WARNING: Changing this from the default " "(100%) can and will break games and cause glitches. Do so at your own risk. " "Please do not report bugs that occur with a non-default frequency." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:236 msgid "Memory Override" msgstr "تجاوز الذاكرة" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:242 msgid "Enable Emulated Memory Size Override" msgstr "تمكين تجاوز المحاكي حجم الذاكرة" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:254 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:259 msgid "%1 MB (MEM1)" msgstr "%1 MB (MEM1)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:270 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:275 msgid "%1 MB (MEM2)" msgstr "%1 MB (MEM2)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:279 msgid "" "Adjusts the amount of RAM in the emulated console.

WARNING: " "Enabling this will completely break many games.
Only a small number of " "games can benefit from this.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:285 msgid "Custom RTC Options" msgstr "خيارات تخصيص وقت النظام " #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:289 msgid "Enable Custom RTC" msgstr "تمكين وقت مخصص" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:315 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:319 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:405 msgid "Reset Dolphin Settings" msgstr "إعادة تعيين إعدادات دولفين" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:323 msgid "Reset All Settings" msgstr "إعادة تعيين جميع الإعدادات" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:406 msgid "" "Are you sure you want to restore all Dolphin settings to their default " "values? This action cannot be undone!\n" "All customizations or changes you have made will be lost.\n" "\n" "Do you want to proceed?" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:42 msgid "%1%" msgstr "%1%" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:62 msgid "DSP Options" msgstr "DSP خيارات" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:66 msgid "DSP Emulation Engine:" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:68 msgid "HLE (recommended)" msgstr "HLE (موصى به)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:69 msgid "LLE Recompiler (slow)" msgstr "LLE Recompiler (بطيء)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:70 msgid "LLE Interpreter (very slow)" msgstr "LLE Interpreter (بطيء جداً)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:103 msgid "Backend Settings" msgstr "إعدادات الخلفية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:106 msgid "Audio Backend:" msgstr "الخلفية الصوتية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:119 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:438 msgid "Dolby Pro Logic II Decoder" msgstr "Dolby Pro Logic II Decoder" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:120 msgid "Decoding Quality:" msgstr "جودة فك التشفير" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:122 msgid "Lowest (Latency ~10 ms)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:122 msgid "Low (Latency ~20 ms)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:123 msgid "High (Latency ~40 ms)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:123 msgid "Highest (Latency ~80 ms)" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:135 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:223 msgid "Default Device" msgstr "الجهاز الافتراضي" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:143 msgid "Output Device:" msgstr "جهاز الإخراج" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:152 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:273 msgid "Latency: %1 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:154 msgid "Latency: 000 ms" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:164 msgid "Audio Playback Settings" msgstr "إعدادات التشغيل الصوتي" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:175 msgid "" "Controls the number of audio samples buffered. Lower values reduce latency " "but may cause more crackling or stuttering.

If " "unsure, set this to 80 ms." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:183 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:187 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:188 msgid " 000 ms" msgstr " 000 مللي ثانية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:190 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:464 msgid "Fill Audio Gaps" msgstr "ملء فجوات الصوت" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:193 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:467 msgid "Preserve Audio Pitch" msgstr "الحفاظ على درجة الصوت" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:195 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:461 msgid "Mute When Disabling Speed Limit" msgstr "كتم الصوت عند تعطيل الحد الأقصى للسرعة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:200 msgid "Audio Buffer Size:" msgstr "حجم المخزن المؤقت الصوتي" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:213 msgid "Wii Remote Audio Routing" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:217 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:487 msgid "Enable Wii Remote Audio Routing" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:395 msgid "" "Selects how the Digital Signal Processor (DSP) is emulated. Determines how " "the audio is processed and what system features are available." "

HLE - High Level Emulation of the DSP. Fast, but not always " "accurate. Lacks Dolby Pro Logic II decoding.

LLE Recompiler - " "Low Level Emulation of the DSP, via a recompiler. Slower, but more accurate. " "Enables Dolby Pro Logic II decoding on certain audio backends.

LLE " "Interpreter - Low Level Emulation of the DSP, via an interpreter. " "Slowest, for debugging purposes only. Not recommended." "

If unsure, select HLE." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:405 msgid "" "Selects which audio API to use internally.

If " "unsure, select %1." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:408 msgid "" "Sets the audio latency in milliseconds. Higher values may reduce audio " "crackling. Certain backends only.

If unsure, leave " "this at 20 ms." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:411 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:414 msgid "" "Adjusts the quality setting of the Dolby Pro Logic II decoder. Higher " "presets increases audio latency.

If unsure, select " "High." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:417 msgid "" "Adjusts audio output volume.

If unsure, leave this " "at 100%." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:420 msgid "" "Repeat existing audio during lag spikes to prevent stuttering." "

If unsure, leave this checked." msgstr "" "كرر الصوت الحالي أثناء ارتفاعات التأخير لمنع التقطع." "

إذا لم تكن متأكدًا، اترك هذا الخيار محددًا." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 msgid "" "Keeps audio at normal pitch when changing emulation speed. Without this, " "audio pitch changes proportionally with speed.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:427 msgid "" "Mutes the audio when overriding the emulation speed limit (default hotkey: " "Tab).

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:430 msgid "DSP Emulation Engine" msgstr "DSP Emulation Engine" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:433 msgid "Audio Backend" msgstr "خلفية الصوت" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:441 msgid "Decoding Quality" msgstr "جودة فك التشفير" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:446 msgid "" "Selects an output device to use.

If unsure, select " "Default Device." msgstr "" "تحديد جهاز الإخراج المراد استخدامه.

إذا لم تكن متأكدًا، فحدد الجهاز الافتراضي." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:448 msgid "Output Device" msgstr "جهاز الإخراج" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:457 msgid "Latency" msgstr "زمن الاستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:472 msgid "" "Routes each Wii Remote's speaker audio to a separate audio output device. " "This setting cannot be changed while emulation is active.

This " "setting is disabled when Enable Speaker Data is disabled, Passthrough a " "Bluetooth adapter is selected, or an audio backend other than Cubeb is " "selected.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:479 msgid "" "Enables routing this Wii Remote's speaker audio to a separate output device." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:481 msgid "" "Selects the audio output device for this Wii Remote's speaker audio." "

This setting is disabled when this Wii Remote is not set to Emulated " "Wii Remote." msgstr "" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39 msgid "Enter new Broadband Adapter MAC address:" msgstr "أدخل عنوان الماك ادرس لمحول البرودباند الجديد" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42 msgid "" "For setup instructions, refer to this page." msgstr "" "للحصول على تعليمات الإعداد, راجع هذه الصفحة" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48 msgid "Broadband Adapter MAC Address" msgstr "عنوان ماك لمحول النطاق العريض" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59 msgid "Destination (address:port):" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62 msgid "" "Enter the IP address and port of the tapserver instance you want to connect " "to." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64 msgid "Destination (UNIX socket path or address:port):" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:68 msgid "" "The default value \"%1\" will work with a local tapserver and newserv. You " "can also enter a network location (address:port) to connect to a remote " "tapserver." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73 msgid "BBA destination address" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78 msgid "Enter the DNS server to use:" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81 msgid "Use 8.8.8.8 for normal DNS, else enter your custom one" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83 msgid "Broadband Adapter DNS setting" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87 msgid "Enter IP address of device running the XLink Kai Client:" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:93 msgid "XLink Kai BBA Destination Address" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:133 msgid "Broadband Adapter Error" msgstr "خطأ محول النطاق العريض" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:136 msgid "The entered MAC address is invalid." msgstr "عنوان ماك الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75 msgid "IPL Settings" msgstr "إعدادات" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:79 msgid "Skip Main Menu" msgstr "تخطي القائمة الرئيسية" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "System Language:" msgstr "لغة النظام" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94 msgid "Device Settings" msgstr "إعدادات الجهاز" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109 msgid "Memory Card Path:" msgstr "مسار بطاقة الذاكرة:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115 msgid "GBA Cartridge Path:" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121 msgid "GCI Folder Path:" msgstr "GCI مسار مجلد " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123 msgid "" "Warning: A GCI folder override path is currently configured for this slot. " "Adjusting the GCI path here will have no effect." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:167 msgid "Slot A:" msgstr "A فتحة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:181 msgid "Slot B:" msgstr "B فتحة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:195 msgid "SP1:" msgstr "SP1:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:202 msgid "GBA Settings" msgstr "إعدادات جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "BIOS:" msgstr "BIOS:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219 msgid "Game Boy Player ROM:" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:220 msgid "Port %1 ROM:" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:228 msgid "Save in Same Directory as the ROM" msgstr "Save in Same Directory as the ROM" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:234 msgid "Saves:" msgstr "حفظ" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:440 msgid "Choose a File to Open or Create" msgstr "اختر ملفًا لفتحه أو إنشائه" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:452 msgid "Cannot set memory card to an empty path." msgstr "لا يمكن ضبط بطاقة الذاكرة على مسار فارغ" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:472 msgid "" "The filename %1 does not conform to Dolphin's region code format for memory " "cards. Please rename this file to either %2, %3, %4, or %5, matching the " "region of the save files that are on it." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:494 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" "الملف\n" "%1\n" "تالف أو غير ملف بطاقة ذاكرة جيم كيوب\n" "%2" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:515 msgid "" "The same file can't be used in multiple slots; it is already used by %1." msgstr "" "%1 لا يمكن استخدام نفس الملف في فتحات متعددة؛ يتم استخدامه بالفعل من قبل " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:548 msgid "Choose GCI Base Folder" msgstr "GCI اختر المجلد الأساسي" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:558 msgid "Cannot set GCI folder to an empty path." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:599 msgid "" "The folder %1 does not conform to Dolphin's region code format for GCI " "folders. Please rename this folder to either %2, %3, %4, or %5, matching the " "region of the save files that are in it." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:623 msgid "" "The same folder can't be used in multiple slots; it is already used by %1." msgstr "لا يمكن استخدام نفس المجلد في عدة فتحات؛ فهو مستخدم بالفعل بواسطة %1." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:658 msgid "Choose a File to Open" msgstr "اختر ملفًا لفتحه" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:659 msgid "Game Boy Advance Carts (*.gba)" msgstr "(*.gba) جيم بوي ادفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:693 msgid "Select GBA BIOS" msgstr "حدد جيم بوي أدفانس BIOS" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:715 msgid "Select GBA Saves Path" msgstr "حدد مسار الحفظ جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:742 msgid "Put IPL ROMs in User/GC/." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:801 msgid "Select GBA ROM" msgstr "حدد قرص جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:807 msgid "" "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom " "*.bin);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138 msgid "Basic Settings" msgstr "الإعدادات الأساسية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:143 msgid "Enable Dual Core (speedhack)" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:146 msgid "Enable Cheats" msgstr "تمكين الأسرار" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150 msgid "Load Whole Game Into Memory" msgstr "تحميل اللعبة بالكامل في الذاكرة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:153 msgid "" "Loads the running game into memory in the background.

This may " "improve performance with slow or high-latency storage.
System memory " "requirements will be much higher with this setting enabled." "

If unsure, leave this unchecked." msgstr "" "يقوم بتحميل اللعبة الجارية في الذاكرة في الخلفية.

قد يؤدي ذلك إلى " "تحسين الأداء في حالة استخدام وحدات تخزين بطيئة أو ذات زمن انتقال عالي." "
ستكون متطلبات ذاكرة النظام أعلى بكثير مع تفعيل هذا الإعداد." "

إذا كنت غير متأكد، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159 msgid "Allow Mismatched Region Settings" msgstr "السماح بإعدادات المنطقة غير المتطابقة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163 msgid "Change Discs Automatically" msgstr "تغيير الأقراص تلقائيا" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167 msgid "Show Current Game on Discord" msgstr "عرض اللعبة الحالية على ديسكورد" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178 msgid "Unlimited" msgstr "غير محدود" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185 msgid "%1% (Normal Speed)" msgstr "%1% (السرعة القياسية)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "&Speed Limit:" msgstr "&حد السرعة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:195 msgid "Auto Update Settings" msgstr "إعدادات التحديث التلقائي" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:205 msgid "&Auto Update:" msgstr "&التحديث التلقائي" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:208 msgid "Don't Update" msgstr "عدم التحديث" #. i18n: Releases is a noun. #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210 msgid "Releases (every few months)" msgstr "Releases (كل بضعة أشهر)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210 msgid "Dev (multiple times a day)" msgstr "Dev (عدة مرات في اليوم)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:218 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:461 msgid "Fallback Region" msgstr "المنطقة الاحتياطية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:229 msgid "Fallback Region:" msgstr "المنطقة الاحتياطية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:238 msgid "Usage Statistics Reporting Settings" msgstr "إعدادات تقارير إحصائيات الاستخدام " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:243 msgid "Enable Usage Statistics Reporting" msgstr "تمكين تقارير إحصائيات الاستخدام " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:244 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:467 msgid "Generate a New Statistics Identity" msgstr "إنشاء هوية جديد للحصائيات " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:368 msgid "Identity Generation" msgstr "إنشاء هوية " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:369 msgid "New identity generated." msgstr "تم إنشاء هوية جديدة ." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:377 msgid "" "Separates CPU and GPU emulation work to separate threads. Reduces single-" "thread burden by spreading Dolphin's heaviest load across two cores, which " "usually improves performance. However, it can result in glitches and crashes." "

This setting cannot be changed while emulation is active." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:383 msgid "" "Enables the use of AR and Gecko cheat codes which can be used to modify " "games' behavior. These codes can be configured with the Cheats Manager in " "the Tools menu.

This setting cannot be changed while emulation is " "active.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:388 msgid "" "Lets you use languages and other region-related settings that the game may " "not be designed for. May cause various crashes and bugs.

This setting " "cannot be changed while emulation is active.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:393 msgid "" "Automatically changes the game disc when requested by games with two discs. " "This feature requires the game to be launched in one of the following ways:" "
- From the game list, with both discs being present in the game list." "
- With File > Open or the command line interface, with the paths to both " "discs being provided.
- By launching an M3U file with File > Open or the " "command line interface.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:402 msgid "" "Shows which game is active and the duration of your current play session in " "your Discord status.

This setting cannot be changed while emulation " "is active.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:408 msgid "" "Selects which update track Dolphin uses when checking for updates at " "startup. If a new update is available, Dolphin will show a list of changes " "made since your current version and ask you if you want to update." "

The Dev track has the latest version of Dolphin which often updates " "multiple times per day. Select this track if you want the newest features " "and fixes.

The Releases track has an update every few months. Some " "reasons you might prefer to use this track:
- You prefer using versions " "that have had additional testing.
- NetPlay requires players to have the " "same Dolphin version, and the latest Release version will have the most " "players to match with.
- You frequently use Dolphin's savestate system, " "which doesn't guarantee backward compatibility of savestates between Dolphin " "versions. If this applies to you, make sure you make an in-game save before " "updating (i.e. save your game in the same way you would on a physical " "GameCube or Wii), then load the in-game save after updating Dolphin and " "before making any new savestates.

Selecting \"Don't Update\" will " "prevent Dolphin from automatically checking for updates." "

If unsure, select Releases." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:427 msgid "" "Sets the region used for titles whose region cannot be determined " "automatically.

This setting cannot be changed while emulation is " "active." msgstr "" "يحدد المنطقة المستخدمة للعناوين التي لا يمكن تحديد منطقتها تلقائيًا." "

لا يمكن تغيير هذا الإعداد أثناء تشغيل المحاكاة." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:431 msgid "" "If selected, Dolphin can collect data on its performance, feature usage, " "emulated games, and configuration, as well as data on your system's hardware " "and operating system.

No private data is ever collected. This data " "helps us understand how people and emulated games use Dolphin and prioritize " "our efforts. It also helps us identify rare configurations that are causing " "bugs, performance and stability issues." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:437 msgid "" "Generate a new anonymous ID for your usage statistics. This will cause any " "future statistics to be unassociated with your previous statistics." msgstr "" "قم بإنشاء معرف مجهول جديد لإحصاءات الاستخدام الخاصة بك. سيؤدي ذلك إلى فصل أي " "إحصاءات مستقبلية عن إحصاءاتك السابقة." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:453 msgid "Speed Limit" msgstr "الحد الأقصى للسرعة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:457 msgid "Auto Update" msgstr "التحديث التلقائي" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:477 msgid "" "Controls how fast emulation runs relative to the original hardware." "

Values higher than 100% will emulate faster than the original " "hardware can run, if your hardware is able to keep up. Values lower than " "100% will slow emulation instead. Unlimited will emulate as fast as your " "hardware is able to.

If unsure, select 100%." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:483 msgid "" "When Hardcore Mode is enabled, Speed Limit values less " "than 100% will be treated as 100%." msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:489 #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:284 msgid "%1

%2" msgstr "%1

%2" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:40 msgid "" msgstr "<لغة النظام>" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "User Interface" msgstr "واجهة المستخدم" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129 msgid "&Language:" msgstr "&اللغة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:140 msgid "&Theme:" msgstr "&السمة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144 msgid "Style:" msgstr "النمط" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "(System)" msgstr "(النظام)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153 msgid "(Light)" msgstr "(فاتح)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154 msgid "(Dark)" msgstr "(داكن)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:157 msgid "(Fusion Light)" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:159 msgid "(Fusion Dark Gray)" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161 msgid "(Fusion Dark)" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Use Built-In Database of Game Names" msgstr "استخدم قاعدة بيانات مدمجة لأسماء الألعاب" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "للإستخدام في وضع الشبكة GameTDB.com تحميل أغلفة الألعاب من" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176 msgid "Enable Debugging UI" msgstr "تمكين واجهة مستخدم التصحيح" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:178 msgid "Hotkeys Require Window Focus" msgstr "تتطلب مفاتيح الاختصار التركيز على النافذة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:180 msgid "Inhibit Screensaver During Emulation" msgstr "منع شاشة التوقف أثناء المحاكاة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182 msgid "Enable Play Time Tracking" msgstr "تمكين تتبع وقت اللعب" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194 msgid "Render Window" msgstr "نافذة العرض" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:199 msgid "Keep Window on Top" msgstr "إبقاء النافذة في المقدمة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:200 msgid "Confirm on Stop" msgstr "تأكيد على التوقف" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:202 msgid "Use Panic Handlers" msgstr "Use Panic Handlers" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:204 msgid "Show Active Title in Window Title" msgstr "عرض العنوان النشط في عنوان النافذة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:206 msgid "Pause on Focus Loss" msgstr "توقف عند فقدان التركيز" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:208 msgid "Mouse Cursor Visibility" msgstr "رؤية مؤشر الماوس" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:213 msgid "On Movement" msgstr "عند الحركة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:215 msgid "Never" msgstr "أبداً" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:218 msgid "Always" msgstr "دائماً" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:224 msgid "Lock Mouse Cursor" msgstr "قفل مؤشر الماوس" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274 msgid "" "Shows Dolphin's debugging user interface. This lets you view and modify a " "game's code and memory contents, set debugging breakpoints, examine network " "requests, and more.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:278 msgid "Disabled in Hardcore Mode." msgstr "معطلة في وضع الصعوبة القصوى" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322 msgid "Restart Required" msgstr "مطلوب إعادة تشغيل" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:323 msgid "You must restart Dolphin in order for the change to take effect." msgstr "يجب إعادة تشغيل دولفين حتى يسري التغيير." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:335 msgid "" "Uses Dolphin's database of properly formatted names in the game list's Title " "column.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:338 msgid "" "Changes the appearance and color of Dolphin's buttons." "

If unsure, select Clean." msgstr "" "يغير مظهر وألوان أزرار دولفين.

إذا لم تكن متأكدًا، " "فحدد ”تنظيف“." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:341 msgid "" "Forces the render window to stay on top of other windows and applications." "

If unsure, leave this unchecked." msgstr "" "يجبر نافذة العرض على البقاء فوق النوافذ والتطبيقات الأخرى." "

إذا لم تكن متأكدًا، اترك هذا الخيار دون تحديد." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:344 msgid "" "Sets the language displayed by Dolphin's user interface.

Changes to " "this setting only take effect once Dolphin is restarted." "

If unsure, select <System Language>." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:348 msgid "" "Requires the render window to be focused for hotkeys to take effect." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:351 msgid "" "Downloads full game covers from GameTDB.com to display in the game list's " "Grid View. If this setting is unchecked, the game list displays a banner " "from the game's save data, and if the game has no save file, displays a " "generic banner instead.

List View will always use the save file " "banners.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:358 msgid "" "Disables your screensaver while running a game.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:361 msgid "" "Tracks the time you spend playing games and shows it in the List View (as " "hours/minutes).

This setting cannot be changed while emulation is " "active.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:365 msgid "" "Prompts you to confirm that you want to end emulation when you press Stop." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:368 msgid "" "In the event of an error, Dolphin will halt to inform you of the error and " "present choices on how to proceed. With this option disabled, Dolphin will " "\"ignore\" all errors. Emulation will not be halted and you will not be " "notified.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:373 msgid "" "Shows the active game title in the render window's title bar." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:376 msgid "" "Pauses the game whenever the render window isn't focused." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:379 msgid "" "Locks the mouse cursor to the Render Widget as long as it has focus. You can " "set a hotkey to unlock it.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:383 msgid "" "Shows the mouse cursor briefly whenever it has recently moved, then hides it." "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:386 msgid "" "Hides the mouse cursor whenever it is inside the render window and the " "render window is focused.

If unsure, select " ""On Movement"." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:390 msgid "" "Shows the mouse cursor at all times.

If unsure, " "select "On Movement"." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:393 msgid "" "Sets the style of Dolphin's user interface. Any custom styles that you have " "added will be presented here, allowing you to switch to them." "

If unsure, select (System)." msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:399 msgid "Theme" msgstr "السمة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:404 msgid "Language" msgstr "اللغة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:431 msgid "Style" msgstr "النمط" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:32 msgid "Show Messages" msgstr "عرض الرسائل" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:36 msgid "Font Size:" msgstr ":حجم الخط" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:37 msgid "Font Size" msgstr "حجم الخط" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:41 msgid "Performance Statistics" msgstr "إحصائيات الأداء" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:45 msgid "Show FPS" msgstr "FPS عرض" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:47 msgid "Show Internal Resolution" msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:48 msgid "Show Frame Times" msgstr "عرض أوقات الإطار" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:49 msgid "Show VPS" msgstr "VPS عرض " #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:50 msgid "Show VBlank Times" msgstr "VBlank عرض أوقات" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:51 msgid "Show % Speed" msgstr "عرض السرعة" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:52 msgid "Show Performance Graphs" msgstr "عرض الرسوم البيانية للأداء" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:53 msgid "Show Speed Colors" msgstr "عرض ألوان السرعة" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:63 msgid "Performance Sample Window (ms):" msgstr "(ms) نافذة نموذج الأداء:" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:64 msgid "Performance Sample Window (ms)" msgstr "(ms) نافذة نموذج الأداء" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:68 msgid "Movie Window" msgstr "نافذة الفيلم" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:72 msgid "Show Movie Window" msgstr "عرض نافذة الفيلم" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:74 msgid "Show Rerecord Counter" msgstr "عرض عداد إعادة التسجيل" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:75 msgid "Show Lag Counter" msgstr "عرض عداد التأخر" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:76 msgid "Show Frame Counter" msgstr "عرض عداد الإطار" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:77 msgid "Show Input Display" msgstr "عرض مدخلات العرض" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:78 msgid "Show System Clock" msgstr "عرض ساعة النظام" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:88 msgid "Netplay" msgstr "اللعب عبر الشبكة" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:92 msgid "Show NetPlay Ping" msgstr "في اللعب عبر الشبكة Ping عرض الـ" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:93 msgid "Show NetPlay Chat" msgstr "عرض الدردشة في اللعب عبر الشبكة" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:103 msgid "Show Statistics" msgstr "عرض الإحصاءات" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:105 msgid "Show Projection Statistics" msgstr "عرض إحصائيات الإسقاط" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:142 msgid "" "Shows on-screen display messages over the render window. These messages " "disappear after several seconds.

If unsure, leave " "this checked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:146 msgid "" "Changes the font size of the On-Screen Display. Affects features such as " "performance statistics, frame counter, and netplay chat.

The font can " "be changed by placing a TTF font file into Dolphin's User/Load folder, and " "renaming it OSD_Font.ttf.

If unsure, leave this at " "13." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:153 msgid "" "Shows the number of distinct frames rendered per second as a measure of " "visual smoothness.

If unsure, leave this unchecked." "" msgstr "" "يعرض عدد الإطارات المختلفة التي يتم عرضها في الثانية كمقياس للسلاسة البصرية." "

إذا كنت غير متأكد، اترك هذا الخيار غير محدد." #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:158 msgid "" "Shows the internal resolution in pixels, as a product of width and height. " "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:162 msgid "" "Shows the average time in ms between each distinct rendered frame alongside " "the standard deviation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:166 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:170 msgid "" "Shows the average time in ms between each rendered frame alongside the " "standard deviation.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:174 msgid "" "Shows frametime graph along with statistics as a representation of emulation " "performance.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:178 msgid "" "Shows the % speed of emulation compared to full speed." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:182 msgid "" "Changes the color of the FPS counter depending on emulation speed." "

If unsure, leave this checked." msgstr "" "يغير لون عداد الاطارات اعتمادا على سرعة " "المحاكاة

إذا لم تكن متأكدا ، فاترك هذا الاختيار" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:186 msgid "" "The amount of time the FPS and VPS counters will sample over.

The " "higher the value, the more stable the FPS/VPS counter will be, but the " "slower it will be to update.

If unsure, leave this " "at 1000ms." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:193 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:196 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:201 msgid "" "Shows a window that can be filled with information related to movie " "recordings. The other options in this group determine what appears in the " "window.

If unsure, leave this unchecked." msgstr "" "يعرض نافذة يمكن ملؤها بالمعلومات المتعلقة بتسجيلات الأفلام. تحدد الخيارات " "الأخرى في هذه المجموعة ما يظهر في النافذة

إذا كنت " "غير متأكد، اترك هذا الخيار غير محدد." #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:205 msgid "" "Shows how many times the input recording has been overwritten by using " "savestates.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:209 msgid "" "Shows how many frames have occurred without controller inputs being checked. " "Resets to 1 when inputs are processed.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:213 msgid "" "Shows how many frames have passed.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:216 msgid "" "Shows the controls currently being input.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:219 msgid "" "Shows current system time.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:223 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" "يعرض إحصائيات عرض متنوعة.

إذا لم " "تكن متأكدًا، اترك هذا الخيار دون تحديد." #: Source/Core/DolphinQt/Settings/OnScreenDisplayPane.cpp:226 msgid "" "Shows various projection statistics.

If unsure, " "leave this unchecked." msgstr "" "يعرض إحصائيات عرض متنوعة.

إذا لم " "تكن متأكدًا، اترك هذا الخيار دون تحديد." #: Source/Core/DolphinQt/Settings/PathPane.cpp:49 msgid "Select a Game" msgstr "اختر لعبة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:62 msgid "Select Wii NAND Root" msgstr "NAND حدد جذر وي " #: Source/Core/DolphinQt/Settings/PathPane.cpp:70 msgid "Select Dump Path" msgstr "تحديد مسار التفريغ" #: Source/Core/DolphinQt/Settings/PathPane.cpp:78 msgid "Select Load Path" msgstr "حدد مسار التحميل" #: Source/Core/DolphinQt/Settings/PathPane.cpp:89 msgid "Select Resource Pack Path" msgstr "حدد مسار حزمة الموارد" #: Source/Core/DolphinQt/Settings/PathPane.cpp:101 msgid "Select WFS Path" msgstr "WFS حدد مسار" #: Source/Core/DolphinQt/Settings/PathPane.cpp:111 msgid "Game Folders" msgstr "مجلدات الألعاب" #: Source/Core/DolphinQt/Settings/PathPane.cpp:138 msgid "Search Subfolders" msgstr "بحث في المجلدات الفرعية" #: Source/Core/DolphinQt/Settings/PathPane.cpp:140 msgid "Check for Game List Changes in the Background" msgstr "تحقق من تغييرات قائمة الألعاب في الخلفية" #: Source/Core/DolphinQt/Settings/PathPane.cpp:172 msgid "Default ISO:" msgstr "صورة القرص الافتراضية" #: Source/Core/DolphinQt/Settings/PathPane.cpp:179 msgid "Wii NAND Root:" msgstr "Wii NAND Root" #: Source/Core/DolphinQt/Settings/PathPane.cpp:186 msgid "Dump Path:" msgstr "مسار التفريغ" #: Source/Core/DolphinQt/Settings/PathPane.cpp:193 msgid "Load Path:" msgstr "مسار التحميل" #: Source/Core/DolphinQt/Settings/PathPane.cpp:200 msgid "Resource Pack Path:" msgstr "مسار حزمة الموارد" #: Source/Core/DolphinQt/Settings/PathPane.cpp:207 msgid "WFS Path:" msgstr "مسار WFS" #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:68 #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:87 msgid "IP Address Redirections" msgstr "IP إعادة توجيه عناوين" #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102 msgid "Emulated" msgstr "محاكاة" #: Source/Core/DolphinQt/Settings/TriforcePane.cpp:102 msgid "Real" msgstr "حقيقي" #: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:51 msgid "Select" msgstr "اختر" #: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:60 msgid "Enter USB device ID" msgstr "أدخل معرف جهاز يو إس بي " #: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:82 msgid "or select a device" msgstr "او حدد الجهاز" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:101 msgid "Device VID" msgstr "" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDevicePicker.cpp:103 msgid "Device PID" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:60 msgid "64 MiB" msgstr "64 MiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:61 msgid "128 MiB" msgstr "128 MiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:62 msgid "256 MiB" msgstr "256 MiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:63 msgid "512 MiB" msgstr "512 MiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:64 msgid "1 GiB" msgstr "1 GiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:65 msgid "2 GiB" msgstr "2 GiB" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:66 msgid "4 GiB (SDHC)" msgstr "4 GiB (SDHC)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:67 msgid "8 GiB (SDHC)" msgstr "8 GiB (SDHC)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:68 msgid "16 GiB (SDHC)" msgstr "16 GiB (SDHC)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:69 msgid "32 GiB (SDHC)" msgstr "32 GiB (SDHC)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "Misc Settings" msgstr "إعدادات متنوعة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "Use PAL60 Mode (EuRGB60)" msgstr "(EuRGB60) PAL60 استخدام وضع " #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "Enable Screen Saver" msgstr "تمكين شاشة التوقف" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:117 msgid "Enable WiiConnect24 via WiiLink" msgstr "WiiLink عبر WiiConnect24 قم بتمكين" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "Connect USB Keyboard" msgstr "وصّل لوحة المفاتيح يو إس بي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:131 msgid "Sound:" msgstr "الصوت" #. i18n: Mono audio #: Source/Core/DolphinQt/Settings/WiiPane.cpp:134 msgid "Mono" msgstr "احادي" #. i18n: Stereo audio #: Source/Core/DolphinQt/Settings/WiiPane.cpp:136 msgid "Stereo" msgstr "مجسم" #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:138 msgid "Surround" msgstr "محيطي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:142 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "قد لا تعمل لجميع الألعاب." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:144 msgid "Dims the screen after five minutes of inactivity." msgstr "تعتيم الشاشة بعد خمس دقائق من عدم النشاط." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:146 msgid "" "Enables the WiiLink service for WiiConnect24 channels.\n" "WiiLink is an alternate provider for the discontinued WiiConnect24 Channels " "such as the Forecast and Nintendo Channels\n" "Read the Terms of Service at: https://www.wiilink24.com/tos" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Sets the Wii system language." msgstr "تعيين لغة نظام وي." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:151 msgid "May cause slow down in Wii Menu and some games." msgstr "قد يتسبب في إبطاء سرعة قائمة وي وبعض الألعاب." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "SD Card Settings" msgstr "SD Card إعدادات" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:173 msgid "Insert SD Card" msgstr "SD Card ادرج" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:174 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "Supports SD and SDHC. Default size is 128 MB." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:176 msgid "Allow Writes to SD Card" msgstr "SD Card السماح للكتابة على" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:186 msgid "SD Card Path:" msgstr "SD Card مسار" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:194 msgid "Automatically Sync with Folder" msgstr "المزامنة التلقائية مع المجلد" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:197 msgid "" "Synchronizes the SD Card with the SD Sync Folder when starting and ending " "emulation." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:207 msgid "SD Sync Folder:" msgstr "SD مجلد مزامنة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:220 msgid "SD Card File Size:" msgstr "SD Card حجم ملف" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:229 msgid "" "You are about to pack the content of the folder at %1 into the file at %2. " "All current content of the file will be deleted. Are you sure you want to " "continue?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:247 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:271 msgid "Conversion failed." msgstr "فشل تحويل." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:253 msgid "" "You are about to unpack the content of the file at %2 into the folder at %1. " "All current content of the folder will be deleted. Are you sure you want to " "continue?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:296 msgid "Whitelisted USB Passthrough Devices" msgstr "الاجهزة المسموح لها المرور خلال منفذ يو إس بي " #: Source/Core/DolphinQt/Settings/WiiPane.cpp:304 msgid "Wii Remote Settings" msgstr "إعدادات ريموت وي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:310 msgid "Sensor Bar Position:" msgstr "موضع الاستشعار" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:316 msgid "IR Sensitivity:" msgstr "حساسية الأشعة تحت الحمراء" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:321 msgid "Speaker Volume:" msgstr "مستوى الصوت" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:359 msgid "Add New USB Device" msgstr "إضافة جهاز يو إس بي جديد" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:366 msgid "USB Whitelist Error" msgstr "USB خطأ في القائمة البيضاء لـ " #: Source/Core/DolphinQt/Settings/WiiPane.cpp:367 msgid "This USB device is already whitelisted." msgstr "جهاز يو إس بي مدرج بالفعل في القائمة المسموح لها" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:407 msgid "Select SD Card Image" msgstr "SD تحديد صورة بطاقة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:409 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "SD Card Image (*.raw);;All Files (*)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:418 msgid "Select a Folder to Sync with the SD Card Image" msgstr "SD حدد مجلدًا للمزامنة مع صورة بطاقة" #. i18n: "Var" is short for "variant" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:855 msgid "Unknown (Id:%1 Var:%2)" msgstr "(Id:%1 Var:%2) مجهول" #. i18n: %1 is a name #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62 msgid "Modifying Skylander: %1" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84 msgid "No data to modify!" msgstr "لا توجد بيانات لتعديلها" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85 msgid "The type of this Skylander does not have any data that can be modified!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91 msgid "Unknown Skylander type!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92 msgid "The type of this Skylander is unknown!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98 msgid "Unable to modify Skylander!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99 msgid "" "The type of this Skylander is unknown, or can't be modified at this time!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101 msgid "Can't be modified yet!" msgstr "لا يمكن تعديلها بعد" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102 msgid "This Skylander type can't be modified yet!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:119 msgid "Toy code:" msgstr "رمز اللعبة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:124 msgid "Money:" msgstr "نقود" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:128 msgid "Hero level:" msgstr "مستوى البطل" #. i18n: The total amount of time the Skylander has been used for #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:140 msgid "Playtime:" msgstr "زمن اللعب" #. i18n: A timestamp for when the Skylander was most recently reset #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:146 msgid "Last reset:" msgstr "آخر إعادة تعيين" #. i18n: A timestamp for when the Skylander was most recently used #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:156 msgid "Last placed:" msgstr "آخر موضع" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:173 msgid "The toy code for this figure. Only available for real figures." msgstr "رمز اللعبة لهذه الشخصية. متاح فقط للشخصيات الحقيقية." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174 msgid "The amount of money this Skylander has. Between 0 and 65000" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175 msgid "" "The hero level of this Skylander. Only seen in Skylanders: Spyro's " "Adventures. Between 0 and 100" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:177 msgid "The nickname for this Skylander. Limited to 15 characters" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:179 msgid "The total time this figure has been used inside a game in seconds" msgstr "الوقت الإجمالي الذي تم فيه استخدام هذه الشخصية داخل اللعبة بالثواني" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180 msgid "" "The last time the figure has been reset. If the figure has never been reset, " "the first time the figure was placed on a portal" msgstr "" "آخر مرة تمت فيها إعادة ضبط الرقم. إذا لم يتم إعادة ضبط الرقم مطلقًا، فإن أول " "مرة تم فيها وضع الرقم على البوابة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:182 msgid "The last time the figure has been placed on a portal" msgstr "آخر مرة تم فيها وضع الرقم على البوابة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:216 msgid "Incorrect money value!" msgstr "قيمة المال غير صحيحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217 msgid "Make sure that the money value is between 0 and 65000!" msgstr "تأكد من أن قيمة المال بين 0 و 65000" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:222 msgid "Incorrect hero level value!" msgstr "قيمة مستوى البطل غير صحيحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223 msgid "Make sure that the hero level value is between 0 and 100!" msgstr "تأكد من أن قيمة مستوى البطل بين 0 و 100" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:228 msgid "Incorrect nickname!" msgstr "الاسم المستعار غير صحيح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229 msgid "Make sure that the nickname is between 0 and 15 characters long!" msgstr "تأكد من أن الاسم المستعار يتكون من 0 إلى 15 حرفًا" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:234 msgid "Incorrect playtime value!" msgstr "قيمة وقت اللعب غير صحيحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235 msgid "Make sure that the playtime value is valid!" msgstr "تأكد من أن قيمة وقت اللعب صالحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:239 msgid "Incorrect last reset time!" msgstr "آخر وقت لإعادة التعيين غير صحيح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240 msgid "Make sure that the last reset datetime value is valid!" msgstr "تأكد من أن آخر قيمة لإعادة تعيين التاريخ صالحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:245 msgid "Incorrect last placed time!" msgstr "آخر وقت تم وضعه غير صحيح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246 msgid "Make sure that the last placed datetime value is valid!" msgstr "تأكد من أن قيمة التاريخ والوقت التي تم وضعها آخر مرة صالحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:277 msgid "Could not save your changes!" msgstr "لا يمكن حفظ التغييرات الخاصة بك" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278 msgid "" "The file associated to this file was closed! Did you clear the slot before " "saving?" msgstr "تم إغلاق الملف المرتبط بهذا الملف! هل قمت بمسح الفتحة قبل الحفظ؟" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:295 msgid "Can't edit villains for this trophy!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296 msgid "" "Kaos is the only villain for this trophy and is always unlocked. No need to " "edit anything!" msgstr "" #. i18n: "Captured" is a participle here. This string is used when listing villains, not when a #. villain was just captured #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:318 msgid "Captured villain %1:" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:44 msgid "Skylanders Manager" msgstr "Skylanders مدير" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:49 msgid "Only Show Collection" msgstr "عرض المجموعة فقط" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:111 msgid "Customize" msgstr "تخصيص" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112 msgid "Load File" msgstr "تحميل الملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113 msgid "Clear Slot" msgstr "مسح الفتحه " #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:114 msgid "Load Slot" msgstr "فتحة التحميل" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115 msgid "Modify Slot" msgstr "تعديل الفتحة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:143 msgid "Emulate Skylander Portal" msgstr "Skylander محاكاة بوابة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:160 msgid "Portal Slots" msgstr "فتحات البوابة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:174 msgid "Skylander %1" msgstr "Skylander %1" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:214 msgid "Skylander Collection Path:" msgstr "مسار مجموعة Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:217 msgid "Choose" msgstr "اختر" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:233 msgid "Search:" msgstr "بحث" #. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all #. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:261 msgid "Spyro's Adventure" msgstr "Spyro's Adventure" #. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:264 msgid "Giants" msgstr "Giants" #. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:267 msgid "Swap Force" msgstr "" #. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:270 msgid "Trap Team" msgstr "Trap Team" #. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and #. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in #. all countries they were released in. They were not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:274 msgid "SuperChargers" msgstr "" #. i18n: Elements are a trait of Skylanders figures. For official translations of this term, #. check the Skylanders SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:286 msgid "Element" msgstr "عنصر" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:322 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:400 msgid "All" msgstr "الكل" #. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:326 msgid "Magic" msgstr "سحر" #. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:329 msgid "Water" msgstr "ماء" #. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:332 msgid "Tech" msgstr "تقنية" #. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:335 msgid "Fire" msgstr "نار" #. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:338 msgid "Earth" msgstr "أرض" #. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:341 msgid "Life" msgstr "حياة" #. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:344 msgid "Air" msgstr "هواء" #. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official #. translations in other languages, check the SuperChargers manual at #. https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:348 msgid "Undead" msgstr "ميت حي" #. i18n: One of the elements in the Skylanders games. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:351 msgid "Dark" msgstr "مظلم" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:366 msgid "Figure type" msgstr "نوع الشكل" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:402 msgid "Skylander" msgstr "Skylander" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:404 msgid "Giant" msgstr "عملاق" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:406 msgid "Swapper" msgstr "تبديل" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:408 msgid "Trap Master" msgstr "ماهر الفخ" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:410 msgid "Mini" msgstr "مصغره " #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:412 msgid "Item" msgstr "عنصر" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:414 msgid "Trophy" msgstr "كأس" #. i18n: One of the figure types in the Skylanders games. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:417 msgid "Vehicle" msgstr "مركبة" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:419 msgid "Trap" msgstr "فخ" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:483 msgid "Select Skylander Collection" msgstr "Skylander حدد مجموعة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:520 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625 msgid "Create Skylander File" msgstr "Skylander قم بإنشاء ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521 msgid "Skylander not found in this collection. Create new file?" msgstr "Skylander غير موجود في هذه المجموعة. إنشاء ملف جديد؟" #. i18n: This is used to create a file name. The string must end in ".sky". #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:536 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:620 msgid "Unknown(%1 %2).sky" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:555 msgid "Select Skylander File" msgstr "حدد ملف Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556 msgid "Skylander (*.sky *.bin *.dmp *.dump);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:575 msgid "ID:" msgstr "معرف:" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576 msgid "Variant:" msgstr "متغير" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578 msgid "0" msgstr "0" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:599 msgid "ID entered is invalid!" msgstr "المعرف الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:606 msgid "Variant entered is invalid!" msgstr "المتغير الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:625 msgid "Skylander (*.sky);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:649 msgid "Failed to modify Skylander!" msgstr "فشل في تعديل Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:650 msgid "Make sure there is a Skylander in slot %1!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:662 msgid "Failed to clear Skylander!" msgstr "Skylander فشل في مسح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:663 msgid "Failed to clear the Skylander from slot %1!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:786 msgid "Failed to create Skylander file!" msgstr "Skylander فشل إنشاء ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:787 msgid "" "Failed to create Skylander file:\n" "%1\n" "\n" "The Skylander may already be on the portal." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805 msgid "Failed to open the Skylander file!" msgstr "Skylander فشل في فتح ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:806 msgid "" "Failed to open the Skylander file:\n" "%1\n" "\n" "The file may already be in use on the portal." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816 msgid "Failed to read the Skylander file!" msgstr "فشل في قراءة ملف Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:817 msgid "" "Failed to read the Skylander file:\n" "%1\n" "\n" "The file was too small." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:830 msgid "Failed to load the Skylander file!" msgstr "Skylander فشل تحميل ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:831 msgid "" "Failed to load the Skylander file:\n" "%1" msgstr "" #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:26 msgid "GBA TAS Input %1" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:28 msgid "GameCube TAS Input %1" msgstr "GameCube TAS Input %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30 msgid "Main Stick" msgstr "العصا الرئيسية" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" "انقر بزر الماوس الأيمن لتعيين قيمة الأشعة تحت الحمراء.\n" "انقر بزر الماوس الأيمن لإعادة توسيطها." #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" "انقر بزر الماوس الأيسر لتعيين قيمة العصا.\n" "انقر بزر الماوس الأيمن لإعادة توسيطها." #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52 msgid "Enable Controller Inpu&t" msgstr "تمكين إدخال ذراع التحكم" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" "تحذير: قد تتم إعادة تعيين عصا التحكم إلى قيم وحدة التحكم عشوائياً. في بعض " "الحالات يمكن إصلاح ذلك عن طريق إضافة منطقة ميتة." #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:57 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:63 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:50 msgid "IR" msgstr "الأشعة تحت الحمراء" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87 msgid "Nunchuk Stick" msgstr "عصا نانتشاك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:107 msgid "Wii Remote Accelerometer" msgstr "مقياس تسارع ريموت وي" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:117 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:184 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:127 msgid "X" msgstr "X" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:123 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:163 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:190 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129 msgid "Y" msgstr "Y" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:169 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:196 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131 msgid "Z" msgstr "Z" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:140 msgid "Wii Remote Gyroscope" msgstr "جيروسكوب ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:180 msgid "Nunchuk Accelerometer" msgstr "مقياس تسارع نانتشاك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:265 msgid "Wii Remote Buttons" msgstr "أزرار ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:273 msgid "Nunchuk Buttons" msgstr "أزرار نانتشاك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:329 msgid "Classic Buttons" msgstr "أزرار كلاسيكية" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:431 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "Wii TAS Input %1 - ريموت وي + نانتشاك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:446 msgid "Wii TAS Input %1 - Classic Controller" msgstr "Wii TAS Input %1 - تحكم كلاسيكي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:461 msgid "Wii TAS Input %1 - Wii Remote" msgstr "Wii TAS Input %1 - ريموت وي" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "شريط الأدوات" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:102 msgid "Step" msgstr "خطوة" #: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:165 msgid "Play" msgstr "تشغيل" #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "FullScr" msgstr "شاشة كاملة" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "ScrShot" msgstr "لقطة للشاشة" #: Source/Core/DolphinQt/ToolBar.cpp:129 msgid "Config" msgstr "إعدادات" #: Source/Core/DolphinQt/ToolBar.cpp:158 msgid "Pause" msgstr "إيقاف مؤقت" #: Source/Core/DolphinQt/Translation.cpp:321 msgid "Error loading selected language. Falling back to system default." msgstr "خطأ في تحميل اللغة المحددة. العودة إلى النظام الافتراضي." #: Source/Core/DolphinQt/Updater.cpp:60 msgid "Update available" msgstr "التحديثات المتوفرة" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" "

يتوفر إصدار جديد من دولفين !

دولفين %1 متاح للتنزيل. تقوم بتشغيل %2." "
هل ترغب في التحديث؟

ملاحظات الإصدار:

" #: Source/Core/DolphinQt/Updater.cpp:76 msgid "Update after closing Dolphin" msgstr "تحديث بعد إغلاق دولفين" #: Source/Core/DolphinQt/Updater.cpp:83 msgid "Never Auto-Update" msgstr "عدم التحديث التلقائي" #: Source/Core/DolphinQt/Updater.cpp:84 msgid "Remind Me Later" msgstr "ذكرني لاحقا" #: Source/Core/DolphinQt/Updater.cpp:85 msgid "Install Update" msgstr "تثبيت التحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:30 #: Source/Core/DolphinQt/WiiUpdate.cpp:35 msgid "Update completed" msgstr "التحديث مكتمل" #: Source/Core/DolphinQt/WiiUpdate.cpp:31 msgid "The emulated Wii console has been updated." msgstr "تم تحديث محاكي وحدة التحكم وي" #: Source/Core/DolphinQt/WiiUpdate.cpp:36 msgid "The emulated Wii console is already up-to-date." msgstr "وحدة تحكم وي التي تمت محاكاتها محدثة بالفعل" #: Source/Core/DolphinQt/WiiUpdate.cpp:40 #: Source/Core/DolphinQt/WiiUpdate.cpp:45 #: Source/Core/DolphinQt/WiiUpdate.cpp:50 #: Source/Core/DolphinQt/WiiUpdate.cpp:62 #: Source/Core/DolphinQt/WiiUpdate.cpp:69 msgid "Update failed" msgstr "فشل التحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:41 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "تعذر تنزيل معلومات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/WiiUpdate.cpp:46 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "تعذر تنزيل ملفات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/WiiUpdate.cpp:51 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "تعذر تثبيت تحديث على ذاكرة نظام وي. يرجى الرجوع إلى سجلات لمزيد من المعلومات." #: Source/Core/DolphinQt/WiiUpdate.cpp:56 msgid "Update cancelled" msgstr "التحديث ملغى" #: Source/Core/DolphinQt/WiiUpdate.cpp:57 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "تم إلغاء التحديث. يوصى بشدة بإنهائه لتجنب إصدارات برامج النظام غير المتسقة." #: Source/Core/DolphinQt/WiiUpdate.cpp:63 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "منطقة اللعبة لا تتطابق مع وحدة التحكم الخاصة بك. لتجنب حدوث مشكلات في قائمة " "النظام ، لا يمكن تحديث وحدة التحكم التي تمت محاكاتها باستخدام هذا القرص." #: Source/Core/DolphinQt/WiiUpdate.cpp:70 msgid "The game disc does not contain any usable update information." msgstr "لا يحتوي قرص اللعبة على أي معلومات تحديث قابلة للاستخدام." #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "جارٍ التحضير للتحديث...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/WiiUpdate.cpp:95 msgid "Updating" msgstr "تحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:101 msgid "&Cancel" msgstr "&إلغاء" #: Source/Core/DolphinQt/WiiUpdate.cpp:106 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "الانتهاء من التحديث...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/WiiUpdate.cpp:120 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "تحديث العنوان %1...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Connect to the Internet and perform an online system update?" msgstr "الاتصال بالإنترنت وإجراء تحديث للنظام عبر الإنترنت؟" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:29 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 msgid "Modifier" msgstr "معدل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:91 msgid "Gate Size" msgstr "حجم البوابة" #. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:95 msgid "Adjusts target radius of simulated stick gate." msgstr "يضبط نصف القطر المستهدف لبوابة العصا المحاكاة." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:30 msgid "Enabled" msgstr "تمكين" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:38 msgid "Virtual Notches" msgstr "الشقوق الافتراضية" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:40 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "انقل موضع عصا التحكم إلى أقرب محور ثماني الأضلاع." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:36 msgid "Dead Zone" msgstr "المنطقة الميتة" #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:52 msgid "Input strength to ignore and remap." msgstr "قوة الإدخال للتجاهل وإعادة تعيينها" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29 msgid "Hide" msgstr "إخفاء" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:26 msgid "Recenter" msgstr "إعادة المركز" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 msgid "Relative Input Hold" msgstr "إدخال الإدخال النسبي" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38 msgid "Vertical Offset" msgstr "أزاحة عمودية" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:40 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141 msgid "cm" msgstr "cm" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32 msgid "Total Yaw" msgstr "إجمالي الانحراف" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:49 msgid "Total rotation about the yaw axis." msgstr "الدوارن الكلي حول محور الانحراف" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:54 msgid "Total Pitch" msgstr "إجمالي الإمالة" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:58 msgid "Total rotation about the pitch axis." msgstr "إجمالي الدوران حول محور الميل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61 msgid "Relative Input" msgstr "المدخلات النسبية" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62 msgid "Auto-Hide" msgstr "إخفاء تلقائي" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 msgid "Distance" msgstr "مسافة" #. i18n: Referring to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30 msgid "Distance of travel from neutral position." msgstr "Distance of travel from neutral position." #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51 msgid "m/s" msgstr "m/s" #. i18n: Referring to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44 msgid "Peak velocity of outward swing movements." msgstr "سرعة الذروة لحركات التأرجح الخارجية." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:49 msgid "Return Speed" msgstr "عودة السرعة" #. i18n: Referring to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53 msgid "Peak velocity of movements to neutral position." msgstr "ذروة سرعة الحركات إلى موقف محايد." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:57 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26 msgid "Angle" msgstr "الزاوية" #. i18n: Referring to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61 msgid "Rotation applied at extremities of swing." msgstr "تم تطبيق الدوران عند أطراف التأرجح" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:139 msgid "Intensity" msgstr "كثافة" #. i18n: Referring to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143 msgid "Total travel distance." msgstr "إجمالي مسافة الرحلة" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:149 msgid "Frequency" msgstr "تكرر" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36 msgid "Hz" msgstr "Hz" #. i18n: Referring to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153 msgid "Number of shakes per second." msgstr "عدد الهزات في الثانية." #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:36 msgid "Clamping of rotation about the yaw axis." msgstr "تثبيت الدوران حول محور التوجه" #. i18n: Percentage value of accelerometer data (complementary filter coefficient). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:41 msgid "Accelerometer Influence" msgstr "تأثير مقياس التسارع" #. i18n: Refers to a setting controling the influence of accelerometer data. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:45 msgid "" "Influence of accelerometer data on pitch and roll. Higher values will reduce " "drift at the cost of noise. Consider values between 1% and 3%." msgstr "" "تأثير بيانات مقياس التسارع على الميل والانحراف. ستقلل القيم الأعلى من " "الانحراف على حساب الضوضاء. ضع في اعتبارك القيم بين 1٪ و 3٪." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:28 msgid "Pitch Up" msgstr "إمالة لأعلى" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29 msgid "Pitch Down" msgstr "إمالة لأسفل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Roll Left" msgstr "لفة يسار" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Roll Right" msgstr "لفة يمين" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Yaw Left" msgstr "انحرف إلى اليسار" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Yaw Right" msgstr "انحرف إلى اليمين" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38 msgid "°/s" msgstr "°/s" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40 msgid "Angular velocity to ignore and remap." msgstr "سرعة الزاوية للتجاهل وإعادة التعيين" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:44 msgid "Calibration Period" msgstr "فترة المعايرة" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46 msgid "s" msgstr "s" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "الفترة الزمنية للإدخال المستقر لتشغيل المعايرة. (صفر لتعطيل)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:19 msgid "Object 1 X" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:20 msgid "Object 1 Y" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:21 msgid "Object 1 Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22 msgid "Object 2 X" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23 msgid "Object 2 Y" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24 msgid "Object 2 Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25 msgid "Object 3 X" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26 msgid "Object 3 Y" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27 msgid "Object 3 Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28 msgid "Object 4 X" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29 msgid "Object 4 Y" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30 msgid "Object 4 Size" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:24 msgid "Threshold" msgstr "بداية" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "Input strength required for activation." msgstr "قوة الإدخال المطلوبة للتفعيل." #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "Maximum tilt angle." msgstr "أقصى زاوية الميل." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:34 msgid "Velocity" msgstr "السرعة" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38 msgid "Peak angular velocity (measured in turns per second)." msgstr "ذروة سرعة الزاوية (تقاس بالتناوب في الثانية الواحدة)" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:527 msgid "Invalid literal." msgstr "قيمة حرفية غير صحيحة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:767 msgid "Expected end of expression." msgstr "نهاية التعبير المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:840 #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1043 msgid "Expected closing paren." msgstr "من المتوقع إغلاق القوسين" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:855 #, c++-format msgid "Expected arguments: {0}" msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:896 msgid "Expected variable name." msgstr "اسم المتغير المتوقع" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922 msgid "Expected start of expression." msgstr "بداية التعبير المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1011 msgid "Expected colon." msgstr "" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1053 msgid "Expected opening paren." msgstr "توقع فتح قوس" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1062 msgid "Expected name of input." msgstr "الاسم المتوقع للإدخال" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1076 msgid "Expected + or closing paren." msgstr "توقع + أو قوس إغلاق" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:1097 msgid "Tokenizing failed." msgstr "Tokenizing فشل" #: Source/Core/InputCommon/InputConfig.cpp:58 #, c++-format msgid "No profiles found for game setting '{0}'" msgstr "'{0}' لم يتم العثور على ملفات تعريف لإعداد اللعبة" #: Source/Core/UICommon/AutoUpdate.cpp:203 msgid "A Dolphin update is already scheduled for the next time it closes." msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:227 msgid "Unable to contact update server." msgstr "غير قادر على الاتصال بخادم التحديث" #: Source/Core/UICommon/AutoUpdate.cpp:237 #, c++-format msgid "Invalid JSON received from auto-update service : {0}" msgstr "" #: Source/Core/UICommon/AutoUpdate.cpp:245 msgid "You are running the latest version available on this update track." msgstr "تقوم بتشغيل أحدث إصدار متوفر على مسار التحديث هذا" #: Source/Core/UICommon/AutoUpdate.cpp:298 msgid "Unable to create updater copy." msgstr "غير قادر على إنشاء نسخة محدث" #: Source/Core/UICommon/AutoUpdate.cpp:303 msgid "Unable to set permissions on updater copy." msgstr "غير قادر على تعيين أذونات على نسخة المحدث" #: Source/Core/UICommon/AutoUpdate.cpp:326 #: Source/Core/UICommon/AutoUpdate.cpp:332 #, c++-format msgid "Could not start updater process: {0}" msgstr "{0} تعذر بدء عملية التحديث" #: Source/Core/UICommon/DBusUtils.cpp:56 Source/Core/UICommon/DBusUtils.cpp:77 #: Source/Core/UICommon/DBusUtils.cpp:97 Source/Core/UICommon/DBusUtils.cpp:120 msgid "Playing a game" msgstr "لعب لعبة" #: Source/Core/UICommon/GameFile.cpp:837 #, c++-format msgid "{0} (NKit)" msgstr "{0} (NKit)" #: Source/Core/UICommon/NetPlayIndex.cpp:248 msgid "East Asia" msgstr "شرق آسيا" #: Source/Core/UICommon/NetPlayIndex.cpp:248 msgid "China" msgstr "الصين" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "North America" msgstr "أمريكا الشمالية" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "South America" msgstr "أمريكا الجنوبية" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "Oceania" msgstr "أوقيانوسيا" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Africa" msgstr "أفريقيا" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:542 msgid "B" msgstr "بايت" #: Source/Core/UICommon/UICommon.cpp:542 msgid "KiB" msgstr "كيلوبايت" #: Source/Core/UICommon/UICommon.cpp:542 msgid "MiB" msgstr "ميجابايت" #: Source/Core/UICommon/UICommon.cpp:542 msgid "GiB" msgstr "جيجابايت" #: Source/Core/UICommon/UICommon.cpp:543 msgid "TiB" msgstr "تيرابايت" #: Source/Core/UICommon/UICommon.cpp:543 msgid "PiB" msgstr "بيتابايت" #: Source/Core/UICommon/UICommon.cpp:543 msgid "EiB" msgstr "إكسابايت" #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:108 msgid "d3d12.dll could not be loaded." msgstr "d3d12.dll تعذر تحميل" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111 msgid "Failed to create D3D12 context" msgstr "D3D12 فشل إنشاء سياق" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120 msgid "Failed to create D3D12 global resources" msgstr "D3D12 فشل إنشاء موارد عمومية" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129 #: Source/Core/VideoBackends/D3D/D3DMain.cpp:153 msgid "Failed to create D3D swap chain" msgstr "D3D فشل إنشاء سلسله مبادله" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38 msgid "Failed to load dxgi.dll" msgstr "dxgi.dll فشل تحميل" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44 #, c++-format msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55 msgid "Failed to find one or more D3D symbols" msgstr "D3D فشل في العثور على واحد أو أكثر من رموز" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46 msgid "Failed to load d3d11.dll" msgstr "d3d11.dll فشل تحميل" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60 msgid "Failed to create DXGI factory" msgstr "Failed to create DXGI factory" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117 #, c++-format msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0\n" "{0}" msgstr "" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:38 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:57 msgid "" "The Direct3D 11 renderer requires support for features not supported by your " "system configuration. You may still use this backend, but you will encounter " "graphical artifacts in certain games.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:83 msgid "Null" msgstr "خالية" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:232 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:241 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:250 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:259 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:266 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:275 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:462 #, c++-format msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:710 #, c++-format msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:71 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:73 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:95 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:102 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:168 #, c++-format msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:180 #, c++-format msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/VideoBackends/Software/SWmain.cpp:47 msgid "Software Renderer" msgstr "Software Renderer" #: Source/Core/VideoBackends/Software/SWmain.cpp:52 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "عارض البرامج أبطأ بكثير من الخفيات الأخرى ويوصى به فقط لأغراض تصحيح " "الأخطاء.\n" "\n" "هل تريد حقًا تمكين عرض البرامج؟ إذا لم تكن متأكدًا ، فحدد \"لا\"." #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/VideoBackends/Vulkan/VulkanContext.cpp:530 msgid "" "You are attempting to use the Vulkan backend on an unsupported operating " "system. To prevent visual glitches and artifacts, please use the Metal " "backend or update to macOS Sonoma 14 or newer." msgstr "" #. i18n: Please leave SyncOnSkipIdle and True untranslated. #. The user needs to enter these terms as-is in an INI file. #: Source/Core/VideoCommon/CommandProcessor.cpp:688 msgid "" "Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently " "disabled, which makes this problem very likely to happen." msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:695 msgid "" "This error is usually caused by the emulated GPU desyncing with the emulated " "CPU. Turn off the \"Dual Core\" setting to avoid this." msgstr "" "يحدث هذا الخطأ عادة بسبب إلغاء مزامنة وحدة معالجة الرسومات التي تمت محاكاتها " "مع وحدة المعالجة المركزية التي تمت محاكاتها. قم بإيقاف تشغيل إعداد \"ثنائي " "النواة\" لتجنب ذلك." #: Source/Core/VideoCommon/CommandProcessor.cpp:702 msgid "" "This error is usually caused by the emulated GPU desyncing with the emulated " "CPU, but your current settings make this unlikely to happen. The error may " "also be caused by a game bug." msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:707 #, c++-format msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n" "\n" "{3}\n" "\n" "Further errors will be sent to the Video Backend log and Dolphin will now " "likely crash or hang." msgstr "" #: Source/Core/VideoCommon/FrameDumper.cpp:327 #, c++-format msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/VideoCommon/ShaderCache.cpp:180 msgid "Compiling Shaders" msgstr "تجميع التظليل" #: Source/Core/VideoCommon/VideoBackendBase.cpp:168 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "تتطلب هذه اللعبة تشغيل محاكاة المربع المحيط بشكل صحيح ولكن بطاقة الرسومات أو " "برامج التشغيل الخاصة بها لا تدعمها. ونتيجة لذلك سوف تواجه الخلل أو يتجمد " "أثناء تشغيل هذه اللعبة." #: Source/Core/VideoCommon/VideoBackendBase.cpp:339 msgid "Failed to initialize renderer classes" msgstr "فشل في تهيئة فئات العارض" #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "QT_LAYOUT_DIRECTION" #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "حفظ الكل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "&نعم" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "نعم للكل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "&لا" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "لا للكل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "تجاهل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "مساعدة" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "استعادة الضبط الافتراضي"