/* ** Copyright (c) 2013-2015 The Khronos Group Inc. ** SPDX-License-Identifier: MIT */ #include "Common/GL/GLExtensions/gl_common.h" typedef void(APIENTRYP PFNDOLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); typedef void(APIENTRYP PFNDOLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); typedef void(APIENTRYP PFNDOLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef GLenum(APIENTRYP PFNDOLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); typedef void(APIENTRYP PFNDOLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint* framebuffers); typedef void(APIENTRYP PFNDOLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint* renderbuffers); typedef void(APIENTRYP PFNDOLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void(APIENTRYP PFNDOLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers); typedef void(APIENTRYP PFNDOLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers); typedef void(APIENTRYP PFNDOLGENERATEMIPMAPPROC)(GLenum target); typedef void(APIENTRYP PFNDOLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint* params); typedef void(APIENTRYP PFNDOLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params); typedef GLboolean(APIENTRYP PFNDOLISFRAMEBUFFERPROC)(GLuint framebuffer); typedef GLboolean(APIENTRYP PFNDOLISRENDERBUFFERPROC)(GLuint renderbuffer); typedef void(APIENTRYP PFNDOLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void(APIENTRYP PFNDOLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); extern PFNDOLBINDFRAMEBUFFERPROC dolBindFramebuffer; extern PFNDOLBINDRENDERBUFFERPROC dolBindRenderbuffer; extern PFNDOLBLITFRAMEBUFFERPROC dolBlitFramebuffer; extern PFNDOLCHECKFRAMEBUFFERSTATUSPROC dolCheckFramebufferStatus; extern PFNDOLDELETEFRAMEBUFFERSPROC dolDeleteFramebuffers; extern PFNDOLDELETERENDERBUFFERSPROC dolDeleteRenderbuffers; extern PFNDOLFRAMEBUFFERRENDERBUFFERPROC dolFramebufferRenderbuffer; extern PFNDOLFRAMEBUFFERTEXTURE1DPROC dolFramebufferTexture1D; extern PFNDOLFRAMEBUFFERTEXTURE2DPROC dolFramebufferTexture2D; extern PFNDOLFRAMEBUFFERTEXTURE3DPROC dolFramebufferTexture3D; extern PFNDOLFRAMEBUFFERTEXTURELAYERPROC dolFramebufferTextureLayer; extern PFNDOLGENFRAMEBUFFERSPROC dolGenFramebuffers; extern PFNDOLGENRENDERBUFFERSPROC dolGenRenderbuffers; extern PFNDOLGENERATEMIPMAPPROC dolGenerateMipmap; extern PFNDOLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetFramebufferAttachmentParameteriv; extern PFNDOLGETRENDERBUFFERPARAMETERIVPROC dolGetRenderbufferParameteriv; extern PFNDOLISFRAMEBUFFERPROC dolIsFramebuffer; extern PFNDOLISRENDERBUFFERPROC dolIsRenderbuffer; extern PFNDOLRENDERBUFFERSTORAGEPROC dolRenderbufferStorage; extern PFNDOLRENDERBUFFERSTORAGEMULTISAMPLEPROC dolRenderbufferStorageMultisample; #define glBindFramebuffer dolBindFramebuffer #define glBindRenderbuffer dolBindRenderbuffer #define glBlitFramebuffer dolBlitFramebuffer #define glCheckFramebufferStatus dolCheckFramebufferStatus #define glDeleteFramebuffers dolDeleteFramebuffers #define glDeleteRenderbuffers dolDeleteRenderbuffers #define glFramebufferRenderbuffer dolFramebufferRenderbuffer #define glFramebufferTexture1D dolFramebufferTexture1D #define glFramebufferTexture2D dolFramebufferTexture2D #define glFramebufferTexture3D dolFramebufferTexture3D #define glFramebufferTextureLayer dolFramebufferTextureLayer #define glGenFramebuffers dolGenFramebuffers #define glGenRenderbuffers dolGenRenderbuffers #define glGenerateMipmap dolGenerateMipmap #define glGetFramebufferAttachmentParameteriv dolGetFramebufferAttachmentParameteriv #define glGetRenderbufferParameteriv dolGetRenderbufferParameteriv #define glIsFramebuffer dolIsFramebuffer #define glIsRenderbuffer dolIsRenderbuffer #define glRenderbufferStorage dolRenderbufferStorage #define glRenderbufferStorageMultisample dolRenderbufferStorageMultisample