/* ** Copyright (c) 2013-2015 The Khronos Group Inc. ** SPDX-License-Identifier: MIT */ #include "Common/GL/GLExtensions/gl_common.h" #define GL_DEPTH_COMPONENT32F_NV 0x8DAB #define GL_DEPTH32F_STENCIL8_NV 0x8DAC #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF typedef void(APIENTRYP PFNDOLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar); typedef void(APIENTRYP PFNDOLCLEARDEPTHDNVPROC)(GLdouble depth); typedef void(APIENTRYP PFNDOLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax); extern PFNDOLDEPTHRANGEDNVPROC dolDepthRangedNV; extern PFNDOLCLEARDEPTHDNVPROC dolClearDepthdNV; extern PFNDOLDEPTHBOUNDSDNVPROC dolDepthBoundsdNV; #define glDepthRangedNV dolDepthRangedNV #define glClearDepthdNV dolClearDepthdNV #define glDepthBoundsdNV dolDepthBoundsdNV