/* ** Copyright (c) 2013-2015 The Khronos Group Inc. ** SPDX-License-Identifier: MIT */ #include "Common/GL/GLExtensions/gl_common.h" /* multitexture */ #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE4 0x84C4 #define GL_TEXTURE5 0x84C5 #define GL_TEXTURE6 0x84C6 #define GL_TEXTURE7 0x84C7 #define GL_TEXTURE8 0x84C8 #define GL_TEXTURE9 0x84C9 #define GL_TEXTURE10 0x84CA #define GL_TEXTURE11 0x84CB #define GL_TEXTURE12 0x84CC #define GL_TEXTURE13 0x84CD #define GL_TEXTURE14 0x84CE #define GL_TEXTURE15 0x84CF #define GL_TEXTURE16 0x84D0 #define GL_TEXTURE17 0x84D1 #define GL_TEXTURE18 0x84D2 #define GL_TEXTURE19 0x84D3 #define GL_TEXTURE20 0x84D4 #define GL_TEXTURE21 0x84D5 #define GL_TEXTURE22 0x84D6 #define GL_TEXTURE23 0x84D7 #define GL_TEXTURE24 0x84D8 #define GL_TEXTURE25 0x84D9 #define GL_TEXTURE26 0x84DA #define GL_TEXTURE27 0x84DB #define GL_TEXTURE28 0x84DC #define GL_TEXTURE29 0x84DD #define GL_TEXTURE30 0x84DE #define GL_TEXTURE31 0x84DF #define GL_ACTIVE_TEXTURE 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 #define GL_MAX_TEXTURE_UNITS 0x84E2 /* texture_cube_map */ #define GL_NORMAL_MAP 0x8511 #define GL_REFLECTION_MAP 0x8512 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C /* texture_compression */ #define GL_COMPRESSED_ALPHA 0x84E9 #define GL_COMPRESSED_LUMINANCE 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB #define GL_COMPRESSED_INTENSITY 0x84EC #define GL_COMPRESSED_RGB 0x84ED #define GL_COMPRESSED_RGBA 0x84EE #define GL_TEXTURE_COMPRESSION_HINT 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 #define GL_TEXTURE_COMPRESSED 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 /* multisample */ #define GL_MULTISAMPLE 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_ALPHA_TO_ONE 0x809F #define GL_SAMPLE_COVERAGE 0x80A0 #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLES 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB #define GL_MULTISAMPLE_BIT 0x20000000 /* transpose_matrix */ #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 /* texture_env_combine */ #define GL_COMBINE 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_ALPHA 0x8572 #define GL_SOURCE0_RGB 0x8580 #define GL_SOURCE1_RGB 0x8581 #define GL_SOURCE2_RGB 0x8582 #define GL_SOURCE0_ALPHA 0x8588 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SOURCE2_ALPHA 0x858A #define GL_OPERAND0_RGB 0x8590 #define GL_OPERAND1_RGB 0x8591 #define GL_OPERAND2_RGB 0x8592 #define GL_OPERAND0_ALPHA 0x8598 #define GL_OPERAND1_ALPHA 0x8599 #define GL_OPERAND2_ALPHA 0x859A #define GL_RGB_SCALE 0x8573 #define GL_ADD_SIGNED 0x8574 #define GL_INTERPOLATE 0x8575 #define GL_SUBTRACT 0x84E7 #define GL_CONSTANT 0x8576 #define GL_PRIMARY_COLOR 0x8577 #define GL_PREVIOUS 0x8578 /* texture_env_dot3 */ #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF /* texture_border_clamp */ #define GL_CLAMP_TO_BORDER 0x812D typedef void(APIENTRYP PFNDOLACTIVETEXTUREPROC)(GLenum texture); typedef void(APIENTRYP PFNDOLSAMPLECOVERAGEPROC)(GLclampf value, GLboolean invert); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data); typedef void(APIENTRYP PFNDOLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, GLvoid* img); typedef void(APIENTRYP PFNDOLACTIVETEXTUREARBPROC)(GLenum texture); typedef void(APIENTRYP PFNDOLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); typedef void(APIENTRYP PFNDOLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); typedef void(APIENTRYP PFNDOLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); typedef void(APIENTRYP PFNDOLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); typedef void(APIENTRYP PFNDOLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); typedef void(APIENTRYP PFNDOLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); typedef void(APIENTRYP PFNDOLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); typedef void(APIENTRYP PFNDOLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); typedef void(APIENTRYP PFNDOLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); typedef void(APIENTRYP PFNDOLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void(APIENTRYP PFNDOLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void(APIENTRYP PFNDOLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); typedef void(APIENTRYP PFNDOLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); typedef void(APIENTRYP PFNDOLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void(APIENTRYP PFNDOLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void(APIENTRYP PFNDOLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void(APIENTRYP PFNDOLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint* v); typedef void(APIENTRYP PFNDOLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void(APIENTRYP PFNDOLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort* v); typedef void(APIENTRYP PFNDOLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat* m); typedef void(APIENTRYP PFNDOLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble* m); typedef void(APIENTRYP PFNDOLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat* m); typedef void(APIENTRYP PFNDOLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble* m); typedef void(APIENTRYP PFNDOLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); extern PFNDOLACTIVETEXTUREARBPROC dolActiveTexture; extern PFNDOLCLIENTACTIVETEXTUREARBPROC dolClientActiveTexture; extern PFNDOLCOMPRESSEDTEXIMAGE1DPROC dolCompressedTexImage1D; extern PFNDOLCOMPRESSEDTEXIMAGE2DPROC dolCompressedTexImage2D; extern PFNDOLCOMPRESSEDTEXIMAGE3DPROC dolCompressedTexImage3D; extern PFNDOLCOMPRESSEDTEXSUBIMAGE1DPROC dolCompressedTexSubImage1D; extern PFNDOLCOMPRESSEDTEXSUBIMAGE2DPROC dolCompressedTexSubImage2D; extern PFNDOLCOMPRESSEDTEXSUBIMAGE3DPROC dolCompressedTexSubImage3D; extern PFNDOLGETCOMPRESSEDTEXIMAGEPROC dolGetCompressedTexImage; extern PFNDOLLOADTRANSPOSEMATRIXDARBPROC dolLoadTransposeMatrixd; extern PFNDOLLOADTRANSPOSEMATRIXFARBPROC dolLoadTransposeMatrixf; extern PFNDOLMULTTRANSPOSEMATRIXDARBPROC dolMultTransposeMatrixd; extern PFNDOLMULTTRANSPOSEMATRIXFARBPROC dolMultTransposeMatrixf; extern PFNDOLMULTITEXCOORD1DARBPROC dolMultiTexCoord1d; extern PFNDOLMULTITEXCOORD1DVARBPROC dolMultiTexCoord1dv; extern PFNDOLMULTITEXCOORD1FARBPROC dolMultiTexCoord1f; extern PFNDOLMULTITEXCOORD1FVARBPROC dolMultiTexCoord1fv; extern PFNDOLMULTITEXCOORD1IARBPROC dolMultiTexCoord1i; extern PFNDOLMULTITEXCOORD1IVARBPROC dolMultiTexCoord1iv; extern PFNDOLMULTITEXCOORD1SARBPROC dolMultiTexCoord1s; extern PFNDOLMULTITEXCOORD1SVARBPROC dolMultiTexCoord1sv; extern PFNDOLMULTITEXCOORD2DARBPROC dolMultiTexCoord2d; extern PFNDOLMULTITEXCOORD2DVARBPROC dolMultiTexCoord2dv; extern PFNDOLMULTITEXCOORD2FARBPROC dolMultiTexCoord2f; extern PFNDOLMULTITEXCOORD2FVARBPROC dolMultiTexCoord2fv; extern PFNDOLMULTITEXCOORD2IARBPROC dolMultiTexCoord2i; extern PFNDOLMULTITEXCOORD2IVARBPROC dolMultiTexCoord2iv; extern PFNDOLMULTITEXCOORD2SARBPROC dolMultiTexCoord2s; extern PFNDOLMULTITEXCOORD2SVARBPROC dolMultiTexCoord2sv; extern PFNDOLMULTITEXCOORD3DARBPROC dolMultiTexCoord3d; extern PFNDOLMULTITEXCOORD3DVARBPROC dolMultiTexCoord3dv; extern PFNDOLMULTITEXCOORD3FARBPROC dolMultiTexCoord3f; extern PFNDOLMULTITEXCOORD3FVARBPROC dolMultiTexCoord3fv; extern PFNDOLMULTITEXCOORD3IARBPROC dolMultiTexCoord3i; extern PFNDOLMULTITEXCOORD3IVARBPROC dolMultiTexCoord3iv; extern PFNDOLMULTITEXCOORD3SARBPROC dolMultiTexCoord3s; extern PFNDOLMULTITEXCOORD3SVARBPROC dolMultiTexCoord3sv; extern PFNDOLMULTITEXCOORD4DARBPROC dolMultiTexCoord4d; extern PFNDOLMULTITEXCOORD4DVARBPROC dolMultiTexCoord4dv; extern PFNDOLMULTITEXCOORD4FARBPROC dolMultiTexCoord4f; extern PFNDOLMULTITEXCOORD4FVARBPROC dolMultiTexCoord4fv; extern PFNDOLMULTITEXCOORD4IARBPROC dolMultiTexCoord4i; extern PFNDOLMULTITEXCOORD4IVARBPROC dolMultiTexCoord4iv; extern PFNDOLMULTITEXCOORD4SARBPROC dolMultiTexCoord4s; extern PFNDOLMULTITEXCOORD4SVARBPROC dolMultiTexCoord4sv; extern PFNDOLSAMPLECOVERAGEARBPROC dolSampleCoverage; #define glActiveTexture dolActiveTexture #define glClientActiveTexture dolClientActiveTexture #define glCompressedTexImage1D dolCompressedTexImage1D #define glCompressedTexImage2D dolCompressedTexImage2D #define glCompressedTexImage3D dolCompressedTexImage3D #define glCompressedTexSubImage1D dolCompressedTexSubImage1D #define glCompressedTexSubImage2D dolCompressedTexSubImage2D #define glCompressedTexSubImage3D dolCompressedTexSubImage3D #define glGetCompressedTexImage dolGetCompressedTexImage #define glLoadTransposeMatrixd dolLoadTransposeMatrixd #define glLoadTransposeMatrixf dolLoadTransposeMatrixf #define glMultTransposeMatrixd dolMultTransposeMatrixd #define glMultTransposeMatrixf dolMultTransposeMatrixf #define glMultiTexCoord1d dolMultiTexCoord1d #define glMultiTexCoord1dv dolMultiTexCoord1dv #define glMultiTexCoord1f dolMultiTexCoord1f #define glMultiTexCoord1fv dolMultiTexCoord1fv #define glMultiTexCoord1i dolMultiTexCoord1i #define glMultiTexCoord1iv dolMultiTexCoord1iv #define glMultiTexCoord1s dolMultiTexCoord1s #define glMultiTexCoord1sv dolMultiTexCoord1sv #define glMultiTexCoord2d dolMultiTexCoord2d #define glMultiTexCoord2dv dolMultiTexCoord2dv #define glMultiTexCoord2f dolMultiTexCoord2f #define glMultiTexCoord2fv dolMultiTexCoord2fv #define glMultiTexCoord2i dolMultiTexCoord2i #define glMultiTexCoord2iv dolMultiTexCoord2iv #define glMultiTexCoord2s dolMultiTexCoord2s #define glMultiTexCoord2sv dolMultiTexCoord2sv #define glMultiTexCoord3d dolMultiTexCoord3d #define glMultiTexCoord3dv dolMultiTexCoord3dv #define glMultiTexCoord3f dolMultiTexCoord3f #define glMultiTexCoord3fv dolMultiTexCoord3fv #define glMultiTexCoord3i dolMultiTexCoord3i #define glMultiTexCoord3iv dolMultiTexCoord3iv #define glMultiTexCoord3s dolMultiTexCoord3s #define glMultiTexCoord3sv dolMultiTexCoord3sv #define glMultiTexCoord4d dolMultiTexCoord4d #define glMultiTexCoord4dv dolMultiTexCoord4dv #define glMultiTexCoord4f dolMultiTexCoord4f #define glMultiTexCoord4fv dolMultiTexCoord4fv #define glMultiTexCoord4i dolMultiTexCoord4i #define glMultiTexCoord4iv dolMultiTexCoord4iv #define glMultiTexCoord4s dolMultiTexCoord4s #define glMultiTexCoord4sv dolMultiTexCoord4sv #define glSampleCoverage dolSampleCoverage