/* ** Copyright (c) 2013-2015 The Khronos Group Inc. ** SPDX-License-Identifier: MIT */ #include "Common/GL/GLExtensions/gl_common.h" #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_DST_ALPHA 0x80CA #define GL_BLEND_SRC_ALPHA 0x80CB #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_DEPTH_COMPONENT16 0x81A5 #define GL_DEPTH_COMPONENT24 0x81A6 #define GL_DEPTH_COMPONENT32 0x81A7 #define GL_MIRRORED_REPEAT 0x8370 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_INCR_WRAP 0x8507 #define GL_DECR_WRAP 0x8508 #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_TEXTURE_COMPARE_MODE 0x884C #define GL_TEXTURE_COMPARE_FUNC 0x884D #define GL_POINT_SIZE_MIN 0x8126 #define GL_POINT_SIZE_MAX 0x8127 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 #define GL_GENERATE_MIPMAP 0x8191 #define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_FOG_COORDINATE_SOURCE 0x8450 #define GL_FOG_COORDINATE 0x8451 #define GL_FRAGMENT_DEPTH 0x8452 #define GL_CURRENT_FOG_COORDINATE 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY 0x8457 #define GL_COLOR_SUM 0x8458 #define GL_CURRENT_SECONDARY_COLOR 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D #define GL_SECONDARY_COLOR_ARRAY 0x845E #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_DEPTH_TEXTURE_MODE 0x884B #define GL_COMPARE_R_TO_TEXTURE 0x884E #define GL_FUNC_ADD 0x8006 #define GL_FUNC_SUBTRACT 0x800A #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_MIN 0x8007 #define GL_MAX 0x8008 #define GL_CONSTANT_COLOR 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_CONSTANT_ALPHA 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 typedef void(APIENTRYP PFNDOLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void(APIENTRYP PFNDOLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint* first, const GLsizei* count, GLsizei drawcount); typedef void(APIENTRYP PFNDOLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei* count, GLenum type, const void* const* indices, GLsizei drawcount); typedef void(APIENTRYP PFNDOLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); typedef void(APIENTRYP PFNDOLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat* params); typedef void(APIENTRYP PFNDOLPOINTPARAMETERIPROC)(GLenum pname, GLint param); typedef void(APIENTRYP PFNDOLPOINTPARAMETERIVPROC)(GLenum pname, const GLint* params); typedef void(APIENTRYP PFNDOLFOGCOORDFPROC)(GLfloat coord); typedef void(APIENTRYP PFNDOLFOGCOORDFVPROC)(const GLfloat* coord); typedef void(APIENTRYP PFNDOLFOGCOORDDPROC)(GLdouble coord); typedef void(APIENTRYP PFNDOLFOGCOORDDVPROC)(const GLdouble* coord); typedef void(APIENTRYP PFNDOLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void* pointer); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3BVPROC)(const GLbyte* v); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3DVPROC)(const GLdouble* v); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3FVPROC)(const GLfloat* v); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3IVPROC)(const GLint* v); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3SVPROC)(const GLshort* v); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3UBVPROC)(const GLubyte* v); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3UIVPROC)(const GLuint* v); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3USVPROC)(const GLushort* v); typedef void(APIENTRYP PFNDOLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void* pointer); typedef void(APIENTRYP PFNDOLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); typedef void(APIENTRYP PFNDOLWINDOWPOS2DVPROC)(const GLdouble* v); typedef void(APIENTRYP PFNDOLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); typedef void(APIENTRYP PFNDOLWINDOWPOS2FVPROC)(const GLfloat* v); typedef void(APIENTRYP PFNDOLWINDOWPOS2IPROC)(GLint x, GLint y); typedef void(APIENTRYP PFNDOLWINDOWPOS2IVPROC)(const GLint* v); typedef void(APIENTRYP PFNDOLWINDOWPOS2SPROC)(GLshort x, GLshort y); typedef void(APIENTRYP PFNDOLWINDOWPOS2SVPROC)(const GLshort* v); typedef void(APIENTRYP PFNDOLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); typedef void(APIENTRYP PFNDOLWINDOWPOS3DVPROC)(const GLdouble* v); typedef void(APIENTRYP PFNDOLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); typedef void(APIENTRYP PFNDOLWINDOWPOS3FVPROC)(const GLfloat* v); typedef void(APIENTRYP PFNDOLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); typedef void(APIENTRYP PFNDOLWINDOWPOS3IVPROC)(const GLint* v); typedef void(APIENTRYP PFNDOLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); typedef void(APIENTRYP PFNDOLWINDOWPOS3SVPROC)(const GLshort* v); typedef void(APIENTRYP PFNDOLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void(APIENTRYP PFNDOLBLENDEQUATIONPROC)(GLenum mode); // These two are provided by ARB_imaging as well extern PFNDOLBLENDCOLORPROC dolBlendColor; extern PFNDOLBLENDEQUATIONPROC dolBlendEquation; extern PFNDOLBLENDFUNCSEPARATEPROC dolBlendFuncSeparate; extern PFNDOLFOGCOORDPOINTERPROC dolFogCoordPointer; extern PFNDOLFOGCOORDDPROC dolFogCoordd; extern PFNDOLFOGCOORDDVPROC dolFogCoorddv; extern PFNDOLFOGCOORDFPROC dolFogCoordf; extern PFNDOLFOGCOORDFVPROC dolFogCoordfv; extern PFNDOLMULTIDRAWARRAYSPROC dolMultiDrawArrays; extern PFNDOLMULTIDRAWELEMENTSPROC dolMultiDrawElements; extern PFNDOLPOINTPARAMETERFPROC dolPointParameterf; extern PFNDOLPOINTPARAMETERFVPROC dolPointParameterfv; extern PFNDOLPOINTPARAMETERIPROC dolPointParameteri; extern PFNDOLPOINTPARAMETERIVPROC dolPointParameteriv; extern PFNDOLSECONDARYCOLOR3BPROC dolSecondaryColor3b; extern PFNDOLSECONDARYCOLOR3BVPROC dolSecondaryColor3bv; extern PFNDOLSECONDARYCOLOR3DPROC dolSecondaryColor3d; extern PFNDOLSECONDARYCOLOR3DVPROC dolSecondaryColor3dv; extern PFNDOLSECONDARYCOLOR3FPROC dolSecondaryColor3f; extern PFNDOLSECONDARYCOLOR3FVPROC dolSecondaryColor3fv; extern PFNDOLSECONDARYCOLOR3IPROC dolSecondaryColor3i; extern PFNDOLSECONDARYCOLOR3IVPROC dolSecondaryColor3iv; extern PFNDOLSECONDARYCOLOR3SPROC dolSecondaryColor3s; extern PFNDOLSECONDARYCOLOR3SVPROC dolSecondaryColor3sv; extern PFNDOLSECONDARYCOLOR3UBPROC dolSecondaryColor3ub; extern PFNDOLSECONDARYCOLOR3UBVPROC dolSecondaryColor3ubv; extern PFNDOLSECONDARYCOLOR3UIPROC dolSecondaryColor3ui; extern PFNDOLSECONDARYCOLOR3UIVPROC dolSecondaryColor3uiv; extern PFNDOLSECONDARYCOLOR3USPROC dolSecondaryColor3us; extern PFNDOLSECONDARYCOLOR3USVPROC dolSecondaryColor3usv; extern PFNDOLSECONDARYCOLORPOINTERPROC dolSecondaryColorPointer; extern PFNDOLWINDOWPOS2DPROC dolWindowPos2d; extern PFNDOLWINDOWPOS2DVPROC dolWindowPos2dv; extern PFNDOLWINDOWPOS2FPROC dolWindowPos2f; extern PFNDOLWINDOWPOS2FVPROC dolWindowPos2fv; extern PFNDOLWINDOWPOS2IPROC dolWindowPos2i; extern PFNDOLWINDOWPOS2IVPROC dolWindowPos2iv; extern PFNDOLWINDOWPOS2SPROC dolWindowPos2s; extern PFNDOLWINDOWPOS2SVPROC dolWindowPos2sv; extern PFNDOLWINDOWPOS3DPROC dolWindowPos3d; extern PFNDOLWINDOWPOS3DVPROC dolWindowPos3dv; extern PFNDOLWINDOWPOS3FPROC dolWindowPos3f; extern PFNDOLWINDOWPOS3FVPROC dolWindowPos3fv; extern PFNDOLWINDOWPOS3IPROC dolWindowPos3i; extern PFNDOLWINDOWPOS3IVPROC dolWindowPos3iv; extern PFNDOLWINDOWPOS3SPROC dolWindowPos3s; extern PFNDOLWINDOWPOS3SVPROC dolWindowPos3sv; #define glBlendColor dolBlendColor #define glBlendEquation dolBlendEquation #define glBlendFuncSeparate dolBlendFuncSeparate #define glFogCoordPointer dolFogCoordPointer #define glFogCoordd dolFogCoordd #define glFogCoorddv dolFogCoorddv #define glFogCoordf dolFogCoordf #define glFogCoordfv dolFogCoordfv #define glMultiDrawArrays dolMultiDrawArrays #define glMultiDrawElements dolMultiDrawElements #define glPointParameterf dolPointParameterf #define glPointParameterfv dolPointParameterfv #define glPointParameteri dolPointParameteri #define glPointParameteriv dolPointParameteriv #define glSecondaryColor3b dolSecondaryColor3b #define glSecondaryColor3bv dolSecondaryColor3bv #define glSecondaryColor3d dolSecondaryColor3d #define glSecondaryColor3dv dolSecondaryColor3dv #define glSecondaryColor3f dolSecondaryColor3f #define glSecondaryColor3fv dolSecondaryColor3fv #define glSecondaryColor3i dolSecondaryColor3i #define glSecondaryColor3iv dolSecondaryColor3iv #define glSecondaryColor3s dolSecondaryColor3s #define glSecondaryColor3sv dolSecondaryColor3sv #define glSecondaryColor3ub dolSecondaryColor3ub #define glSecondaryColor3ubv dolSecondaryColor3ubv #define glSecondaryColor3ui dolSecondaryColor3ui #define glSecondaryColor3uiv dolSecondaryColor3uiv #define glSecondaryColor3us dolSecondaryColor3us #define glSecondaryColor3usv dolSecondaryColor3usv #define glSecondaryColorPointer dolSecondaryColorPointer #define glWindowPos2d dolWindowPos2d #define glWindowPos2dv dolWindowPos2dv #define glWindowPos2f dolWindowPos2f #define glWindowPos2fv dolWindowPos2fv #define glWindowPos2i dolWindowPos2i #define glWindowPos2iv dolWindowPos2iv #define glWindowPos2s dolWindowPos2s #define glWindowPos2sv dolWindowPos2sv #define glWindowPos3d dolWindowPos3d #define glWindowPos3dv dolWindowPos3dv #define glWindowPos3f dolWindowPos3f #define glWindowPos3fv dolWindowPos3fv #define glWindowPos3i dolWindowPos3i #define glWindowPos3iv dolWindowPos3iv #define glWindowPos3s dolWindowPos3s #define glWindowPos3sv dolWindowPos3sv