/* ** Copyright (c) 2013-2015 The Khronos Group Inc. ** SPDX-License-Identifier: MIT */ #include "Common/GL/GLExtensions/gl_common.h" #define GL_CONTEXT_LOST 0x0507 #define GL_NEGATIVE_ONE_TO_ONE 0x935E #define GL_ZERO_TO_ONE 0x935F #define GL_CLIP_ORIGIN 0x935C #define GL_CLIP_DEPTH_MODE 0x935D #define GL_QUERY_WAIT_INVERTED 0x8E17 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A #define GL_MAX_CULL_DISTANCES 0x82F9 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA #define GL_TEXTURE_TARGET 0x1006 #define GL_QUERY_TARGET 0x82EA #define GL_GUILTY_CONTEXT_RESET 0x8253 #define GL_INNOCENT_CONTEXT_RESET 0x8254 #define GL_UNKNOWN_CONTEXT_RESET 0x8255 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256 #define GL_LOSE_CONTEXT_ON_RESET 0x8252 #define GL_NO_RESET_NOTIFICATION 0x8261 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC typedef void(APIENTRYP PFNDOLCLIPCONTROLPROC)(GLenum origin, GLenum depth); typedef void(APIENTRYP PFNDOLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint* ids); typedef void(APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer); typedef void(APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void(APIENTRYP PFNDOLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint* param); typedef void(APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint* param); typedef void(APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64* param); typedef void(APIENTRYP PFNDOLCREATEBUFFERSPROC)(GLsizei n, GLuint* buffers); typedef void(APIENTRYP PFNDOLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void* data, GLbitfield flags); typedef void(APIENTRYP PFNDOLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void* data, GLenum usage); typedef void(APIENTRYP PFNDOLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void* data); typedef void(APIENTRYP PFNDOLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void(APIENTRYP PFNDOLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void* data); typedef void(APIENTRYP PFNDOLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void* data); typedef void*(APIENTRYP PFNDOLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access); typedef void*(APIENTRYP PFNDOLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef GLboolean(APIENTRYP PFNDOLUNMAPNAMEDBUFFERPROC)(GLuint buffer); typedef void(APIENTRYP PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void(APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint* params); typedef void(APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64* params); typedef void(APIENTRYP PFNDOLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void** params); typedef void(APIENTRYP PFNDOLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void* data); typedef void(APIENTRYP PFNDOLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers); typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param); typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf); typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum* bufs); typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src); typedef void(APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments); typedef void(APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); typedef void(APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint* value); typedef void(APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint* value); typedef void(APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat* value); typedef void(APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil); typedef void(APIENTRYP PFNDOLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef GLenum(APIENTRYP PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target); typedef void(APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint* param); typedef void(APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params); typedef void(APIENTRYP PFNDOLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers); typedef void(APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); typedef void(APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)( GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void(APIENTRYP PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint* params); typedef void(APIENTRYP PFNDOLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint* textures); typedef void(APIENTRYP PFNDOLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer); typedef void(APIENTRYP PFNDOLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void(APIENTRYP PFNDOLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); typedef void(APIENTRYP PFNDOLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void(APIENTRYP PFNDOLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void(APIENTRYP PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void(APIENTRYP PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void(APIENTRYP PFNDOLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void* pixels); typedef void(APIENTRYP PFNDOLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels); typedef void(APIENTRYP PFNDOLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data); typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC)( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); typedef void(APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void(APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void(APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param); typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat* param); typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param); typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint* params); typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint* params); typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint* param); typedef void(APIENTRYP PFNDOLGENERATETEXTUREMIPMAPPROC)(GLuint texture); typedef void(APIENTRYP PFNDOLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture); typedef void(APIENTRYP PFNDOLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels); typedef void(APIENTRYP PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void* pixels); typedef void(APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat* params); typedef void(APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint* params); typedef void(APIENTRYP PFNDOLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat* params); typedef void(APIENTRYP PFNDOLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint* params); typedef void(APIENTRYP PFNDOLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint* params); typedef void(APIENTRYP PFNDOLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint* params); typedef void(APIENTRYP PFNDOLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays); typedef void(APIENTRYP PFNDOLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); typedef void(APIENTRYP PFNDOLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); typedef void(APIENTRYP PFNDOLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer); typedef void(APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void(APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint* buffers, const GLintptr* offsets, const GLsizei* strides); typedef void(APIENTRYP PFNDOLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); typedef void(APIENTRYP PFNDOLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void(APIENTRYP PFNDOLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void(APIENTRYP PFNDOLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void(APIENTRYP PFNDOLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); typedef void(APIENTRYP PFNDOLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint* param); typedef void(APIENTRYP PFNDOLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint* param); typedef void(APIENTRYP PFNDOLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64* param); typedef void(APIENTRYP PFNDOLCREATESAMPLERSPROC)(GLsizei n, GLuint* samplers); typedef void(APIENTRYP PFNDOLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint* pipelines); typedef void(APIENTRYP PFNDOLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint* ids); typedef void(APIENTRYP PFNDOLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void(APIENTRYP PFNDOLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void(APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void(APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void(APIENTRYP PFNDOLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers); typedef void(APIENTRYP PFNDOLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void* pixels); typedef void(APIENTRYP PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void* pixels); typedef GLenum(APIENTRYP PFNDOLGETGRAPHICSRESETSTATUSPROC)(void); typedef void(APIENTRYP PFNDOLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void* pixels); typedef void(APIENTRYP PFNDOLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* pixels); typedef void(APIENTRYP PFNDOLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble* params); typedef void(APIENTRYP PFNDOLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat* params); typedef void(APIENTRYP PFNDOLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint* params); typedef void(APIENTRYP PFNDOLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint* params); typedef void(APIENTRYP PFNDOLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data); typedef void(APIENTRYP PFNDOLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble* v); typedef void(APIENTRYP PFNDOLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat* v); typedef void(APIENTRYP PFNDOLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint* v); typedef void(APIENTRYP PFNDOLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat* values); typedef void(APIENTRYP PFNDOLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint* values); typedef void(APIENTRYP PFNDOLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort* values); typedef void(APIENTRYP PFNDOLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte* pattern); typedef void(APIENTRYP PFNDOLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table); typedef void(APIENTRYP PFNDOLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image); typedef void(APIENTRYP PFNDOLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void* column, void* span); typedef void(APIENTRYP PFNDOLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); typedef void(APIENTRYP PFNDOLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values); typedef void(APIENTRYP PFNDOLTEXTUREBARRIERPROC)(void); extern PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks; extern PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase; extern PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC dolTransformFeedbackBufferRange; extern PFNDOLGETTRANSFORMFEEDBACKIVPROC dolGetTransformFeedbackiv; extern PFNDOLGETTRANSFORMFEEDBACKI_VPROC dolGetTransformFeedbacki_v; extern PFNDOLGETTRANSFORMFEEDBACKI64_VPROC dolGetTransformFeedbacki64_v; extern PFNDOLCREATEBUFFERSPROC dolCreateBuffers; extern PFNDOLNAMEDBUFFERSTORAGEPROC dolNamedBufferStorage; extern PFNDOLNAMEDBUFFERDATAPROC dolNamedBufferData; extern PFNDOLNAMEDBUFFERSUBDATAPROC dolNamedBufferSubData; extern PFNDOLCOPYNAMEDBUFFERSUBDATAPROC dolCopyNamedBufferSubData; extern PFNDOLCLEARNAMEDBUFFERDATAPROC dolClearNamedBufferData; extern PFNDOLCLEARNAMEDBUFFERSUBDATAPROC dolClearNamedBufferSubData; extern PFNDOLMAPNAMEDBUFFERPROC dolMapNamedBuffer; extern PFNDOLMAPNAMEDBUFFERRANGEPROC dolMapNamedBufferRange; extern PFNDOLUNMAPNAMEDBUFFERPROC dolUnmapNamedBuffer; extern PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC dolFlushMappedNamedBufferRange; extern PFNDOLGETNAMEDBUFFERPARAMETERIVPROC dolGetNamedBufferParameteriv; extern PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC dolGetNamedBufferParameteri64v; extern PFNDOLGETNAMEDBUFFERPOINTERVPROC dolGetNamedBufferPointerv; extern PFNDOLGETNAMEDBUFFERSUBDATAPROC dolGetNamedBufferSubData; extern PFNDOLCREATEFRAMEBUFFERSPROC dolCreateFramebuffers; extern PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC dolNamedFramebufferRenderbuffer; extern PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC dolNamedFramebufferParameteri; extern PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC dolNamedFramebufferTexture; extern PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC dolNamedFramebufferTextureLayer; extern PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC dolNamedFramebufferDrawBuffer; extern PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC dolNamedFramebufferDrawBuffers; extern PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC dolNamedFramebufferReadBuffer; extern PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC dolInvalidateNamedFramebufferData; extern PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC dolInvalidateNamedFramebufferSubData; extern PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC dolClearNamedFramebufferiv; extern PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC dolClearNamedFramebufferuiv; extern PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC dolClearNamedFramebufferfv; extern PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC dolClearNamedFramebufferfi; extern PFNDOLBLITNAMEDFRAMEBUFFERPROC dolBlitNamedFramebuffer; extern PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC dolCheckNamedFramebufferStatus; extern PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC dolGetNamedFramebufferParameteriv; extern PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetNamedFramebufferAttachmentParameteriv; extern PFNDOLCREATERENDERBUFFERSPROC dolCreateRenderbuffers; extern PFNDOLNAMEDRENDERBUFFERSTORAGEPROC dolNamedRenderbufferStorage; extern PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC dolNamedRenderbufferStorageMultisample; extern PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC dolGetNamedRenderbufferParameteriv; extern PFNDOLCREATETEXTURESPROC dolCreateTextures; extern PFNDOLTEXTUREBUFFERPROC dolTextureBuffer; extern PFNDOLTEXTUREBUFFERRANGEPROC dolTextureBufferRange; extern PFNDOLTEXTURESTORAGE1DPROC dolTextureStorage1D; extern PFNDOLTEXTURESTORAGE2DPROC dolTextureStorage2D; extern PFNDOLTEXTURESTORAGE3DPROC dolTextureStorage3D; extern PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC dolTextureStorage2DMultisample; extern PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC dolTextureStorage3DMultisample; extern PFNDOLTEXTURESUBIMAGE1DPROC dolTextureSubImage1D; extern PFNDOLTEXTURESUBIMAGE2DPROC dolTextureSubImage2D; extern PFNDOLTEXTURESUBIMAGE3DPROC dolTextureSubImage3D; extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC dolCompressedTextureSubImage1D; extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC dolCompressedTextureSubImage2D; extern PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC dolCompressedTextureSubImage3D; extern PFNDOLCOPYTEXTURESUBIMAGE1DPROC dolCopyTextureSubImage1D; extern PFNDOLCOPYTEXTURESUBIMAGE2DPROC dolCopyTextureSubImage2D; extern PFNDOLCOPYTEXTURESUBIMAGE3DPROC dolCopyTextureSubImage3D; extern PFNDOLTEXTUREPARAMETERFPROC dolTextureParameterf; extern PFNDOLTEXTUREPARAMETERFVPROC dolTextureParameterfv; extern PFNDOLTEXTUREPARAMETERIPROC dolTextureParameteri; extern PFNDOLTEXTUREPARAMETERIIVPROC dolTextureParameterIiv; extern PFNDOLTEXTUREPARAMETERIUIVPROC dolTextureParameterIuiv; extern PFNDOLTEXTUREPARAMETERIVPROC dolTextureParameteriv; extern PFNDOLGENERATETEXTUREMIPMAPPROC dolGenerateTextureMipmap; extern PFNDOLBINDTEXTUREUNITPROC dolBindTextureUnit; extern PFNDOLGETTEXTUREIMAGEPROC dolGetTextureImage; extern PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC dolGetCompressedTextureImage; extern PFNDOLGETTEXTURELEVELPARAMETERFVPROC dolGetTextureLevelParameterfv; extern PFNDOLGETTEXTURELEVELPARAMETERIVPROC dolGetTextureLevelParameteriv; extern PFNDOLGETTEXTUREPARAMETERFVPROC dolGetTextureParameterfv; extern PFNDOLGETTEXTUREPARAMETERIIVPROC dolGetTextureParameterIiv; extern PFNDOLGETTEXTUREPARAMETERIUIVPROC dolGetTextureParameterIuiv; extern PFNDOLGETTEXTUREPARAMETERIVPROC dolGetTextureParameteriv; extern PFNDOLCREATEVERTEXARRAYSPROC dolCreateVertexArrays; extern PFNDOLDISABLEVERTEXARRAYATTRIBPROC dolDisableVertexArrayAttrib; extern PFNDOLENABLEVERTEXARRAYATTRIBPROC dolEnableVertexArrayAttrib; extern PFNDOLVERTEXARRAYELEMENTBUFFERPROC dolVertexArrayElementBuffer; extern PFNDOLVERTEXARRAYVERTEXBUFFERPROC dolVertexArrayVertexBuffer; extern PFNDOLVERTEXARRAYVERTEXBUFFERSPROC dolVertexArrayVertexBuffers; extern PFNDOLVERTEXARRAYATTRIBBINDINGPROC dolVertexArrayAttribBinding; extern PFNDOLVERTEXARRAYATTRIBFORMATPROC dolVertexArrayAttribFormat; extern PFNDOLVERTEXARRAYATTRIBIFORMATPROC dolVertexArrayAttribIFormat; extern PFNDOLVERTEXARRAYATTRIBLFORMATPROC dolVertexArrayAttribLFormat; extern PFNDOLVERTEXARRAYBINDINGDIVISORPROC dolVertexArrayBindingDivisor; extern PFNDOLGETVERTEXARRAYIVPROC dolGetVertexArrayiv; extern PFNDOLGETVERTEXARRAYINDEXEDIVPROC dolGetVertexArrayIndexediv; extern PFNDOLGETVERTEXARRAYINDEXED64IVPROC dolGetVertexArrayIndexed64iv; extern PFNDOLCREATESAMPLERSPROC dolCreateSamplers; extern PFNDOLCREATEPROGRAMPIPELINESPROC dolCreateProgramPipelines; extern PFNDOLCREATEQUERIESPROC dolCreateQueries; extern PFNDOLGETQUERYBUFFEROBJECTI64VPROC dolGetQueryBufferObjecti64v; extern PFNDOLGETQUERYBUFFEROBJECTIVPROC dolGetQueryBufferObjectiv; extern PFNDOLGETQUERYBUFFEROBJECTUI64VPROC dolGetQueryBufferObjectui64v; extern PFNDOLGETQUERYBUFFEROBJECTUIVPROC dolGetQueryBufferObjectuiv; extern PFNDOLMEMORYBARRIERBYREGIONPROC dolMemoryBarrierByRegion; extern PFNDOLGETTEXTURESUBIMAGEPROC dolGetTextureSubImage; extern PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC dolGetCompressedTextureSubImage; extern PFNDOLGETGRAPHICSRESETSTATUSPROC dolGetGraphicsResetStatus; extern PFNDOLGETNCOMPRESSEDTEXIMAGEPROC dolGetnCompressedTexImage; extern PFNDOLGETNTEXIMAGEPROC dolGetnTexImage; extern PFNDOLGETNUNIFORMDVPROC dolGetnUniformdv; extern PFNDOLGETNUNIFORMFVPROC dolGetnUniformfv; extern PFNDOLGETNUNIFORMIVPROC dolGetnUniformiv; extern PFNDOLGETNUNIFORMUIVPROC dolGetnUniformuiv; extern PFNDOLREADNPIXELSPROC dolReadnPixels; extern PFNDOLGETNMAPDVPROC dolGetnMapdv; extern PFNDOLGETNMAPFVPROC dolGetnMapfv; extern PFNDOLGETNMAPIVPROC dolGetnMapiv; extern PFNDOLGETNPIXELMAPFVPROC dolGetnPixelMapfv; extern PFNDOLGETNPIXELMAPUIVPROC dolGetnPixelMapuiv; extern PFNDOLGETNPIXELMAPUSVPROC dolGetnPixelMapusv; extern PFNDOLGETNPOLYGONSTIPPLEPROC dolGetnPolygonStipple; extern PFNDOLGETNCOLORTABLEPROC dolGetnColorTable; extern PFNDOLGETNCONVOLUTIONFILTERPROC dolGetnConvolutionFilter; extern PFNDOLGETNSEPARABLEFILTERPROC dolGetnSeparableFilter; extern PFNDOLGETNHISTOGRAMPROC dolGetnHistogram; extern PFNDOLGETNMINMAXPROC dolGetnMinmax; extern PFNDOLTEXTUREBARRIERPROC dolTextureBarrier; #define glCreateTransformFeedbacks dolCreateTransformFeedbacks #define glTransformFeedbackBufferBase dolTransformFeedbackBufferBase #define glTransformFeedbackBufferRange dolTransformFeedbackBufferRange #define glGetTransformFeedbackiv dolGetTransformFeedbackiv #define glGetTransformFeedbacki_v dolGetTransformFeedbacki_v #define glGetTransformFeedbacki64_v dolGetTransformFeedbacki64_v #define glCreateBuffers dolCreateBuffers #define glNamedBufferStorage dolNamedBufferStorage #define glNamedBufferData dolNamedBufferData #define glNamedBufferSubData dolNamedBufferSubData #define glCopyNamedBufferSubData dolCopyNamedBufferSubData #define glClearNamedBufferData dolClearNamedBufferData #define glClearNamedBufferSubData dolClearNamedBufferSubData #define glMapNamedBuffer dolMapNamedBuffer #define glMapNamedBufferRange dolMapNamedBufferRange #define glUnmapNamedBuffer dolUnmapNamedBuffer #define glFlushMappedNamedBufferRange dolFlushMappedNamedBufferRange #define glGetNamedBufferParameteriv dolGetNamedBufferParameteriv #define glGetNamedBufferParameteri64v dolGetNamedBufferParameteri64v #define glGetNamedBufferPointerv dolGetNamedBufferPointerv #define glGetNamedBufferSubData dolGetNamedBufferSubData #define glCreateFramebuffers dolCreateFramebuffers #define glNamedFramebufferRenderbuffer dolNamedFramebufferRenderbuffer #define glNamedFramebufferParameteri dolNamedFramebufferParameteri #define glNamedFramebufferTexture dolNamedFramebufferTexture #define glNamedFramebufferTextureLayer dolNamedFramebufferTextureLayer #define glNamedFramebufferDrawBuffer dolNamedFramebufferDrawBuffer #define glNamedFramebufferDrawBuffers dolNamedFramebufferDrawBuffers #define glNamedFramebufferReadBuffer dolNamedFramebufferReadBuffer #define glInvalidateNamedFramebufferData dolInvalidateNamedFramebufferData #define glInvalidateNamedFramebufferSubData dolInvalidateNamedFramebufferSubData #define glClearNamedFramebufferiv dolClearNamedFramebufferiv #define glClearNamedFramebufferuiv dolClearNamedFramebufferuiv #define glClearNamedFramebufferfv dolClearNamedFramebufferfv #define glClearNamedFramebufferfi dolClearNamedFramebufferfi #define glBlitNamedFramebuffer dolBlitNamedFramebuffer #define glCheckNamedFramebufferStatus dolCheckNamedFramebufferStatus #define glGetNamedFramebufferParameteriv dolGetNamedFramebufferParameteriv #define glGetNamedFramebufferAttachmentParameteriv dolGetNamedFramebufferAttachmentParameteriv #define glCreateRenderbuffers dolCreateRenderbuffers #define glNamedRenderbufferStorage dolNamedRenderbufferStorage #define glNamedRenderbufferStorageMultisample dolNamedRenderbufferStorageMultisample #define glGetNamedRenderbufferParameteriv dolGetNamedRenderbufferParameteriv #define glCreateTextures dolCreateTextures #define glTextureBuffer dolTextureBuffer #define glTextureBufferRange dolTextureBufferRange #define glTextureStorage1D dolTextureStorage1D #define glTextureStorage2D dolTextureStorage2D #define glTextureStorage3D dolTextureStorage3D #define glTextureStorage2DMultisample dolTextureStorage2DMultisample #define glTextureStorage3DMultisample dolTextureStorage3DMultisample #define glTextureSubImage1D dolTextureSubImage1D #define glTextureSubImage2D dolTextureSubImage2D #define glTextureSubImage3D dolTextureSubImage3D #define glCompressedTextureSubImage1D dolCompressedTextureSubImage1D #define glCompressedTextureSubImage2D dolCompressedTextureSubImage2D #define glCompressedTextureSubImage3D dolCompressedTextureSubImage3D #define glCopyTextureSubImage1D dolCopyTextureSubImage1D #define glCopyTextureSubImage2D dolCopyTextureSubImage2D #define glCopyTextureSubImage3D dolCopyTextureSubImage3D #define glTextureParameterf dolTextureParameterf #define glTextureParameterfv dolTextureParameterfv #define glTextureParameteri dolTextureParameteri #define glTextureParameterIiv dolTextureParameterIiv #define glTextureParameterIuiv dolTextureParameterIuiv #define glTextureParameteriv dolTextureParameteriv #define glGenerateTextureMipmap dolGenerateTextureMipmap #define glBindTextureUnit dolBindTextureUnit #define glGetTextureImage dolGetTextureImage #define glGetCompressedTextureImage dolGetCompressedTextureImage #define glGetTextureLevelParameterfv dolGetTextureLevelParameterfv #define glGetTextureLevelParameteriv dolGetTextureLevelParameteriv #define glGetTextureParameterfv dolGetTextureParameterfv #define glGetTextureParameterIiv dolGetTextureParameterIiv #define glGetTextureParameterIuiv dolGetTextureParameterIuiv #define glGetTextureParameteriv dolGetTextureParameteriv #define glCreateVertexArrays dolCreateVertexArrays #define glDisableVertexArrayAttrib dolDisableVertexArrayAttrib #define glEnableVertexArrayAttrib dolEnableVertexArrayAttrib #define glVertexArrayElementBuffer dolVertexArrayElementBuffer #define glVertexArrayVertexBuffer dolVertexArrayVertexBuffer #define glVertexArrayVertexBuffers dolVertexArrayVertexBuffers #define glVertexArrayAttribBinding dolVertexArrayAttribBinding #define glVertexArrayAttribFormat dolVertexArrayAttribFormat #define glVertexArrayAttribIFormat dolVertexArrayAttribIFormat #define glVertexArrayAttribLFormat dolVertexArrayAttribLFormat #define glVertexArrayBindingDivisor dolVertexArrayBindingDivisor #define glGetVertexArrayiv dolGetVertexArrayiv #define glGetVertexArrayIndexediv dolGetVertexArrayIndexediv #define glGetVertexArrayIndexed64iv dolGetVertexArrayIndexed64iv #define glCreateSamplers dolCreateSamplers #define glCreateProgramPipelines dolCreateProgramPipelines #define glCreateQueries dolCreateQueries #define glGetQueryBufferObjecti64v dolGetQueryBufferObjecti64v #define glGetQueryBufferObjectiv dolGetQueryBufferObjectiv #define glGetQueryBufferObjectui64v dolGetQueryBufferObjectui64v #define glGetQueryBufferObjectuiv dolGetQueryBufferObjectuiv #define glMemoryBarrierByRegion dolMemoryBarrierByRegion #define glGetTextureSubImage dolGetTextureSubImage #define glGetCompressedTextureSubImage dolGetCompressedTextureSubImage #define glGetGraphicsResetStatus dolGetGraphicsResetStatus #define glGetnCompressedTexImage dolGetnCompressedTexImage #define glGetnTexImage dolGetnTexImage #define glGetnUniformdv dolGetnUniformdv #define glGetnUniformfv dolGetnUniformfv #define glGetnUniformiv dolGetnUniformiv #define glGetnUniformuiv dolGetnUniformuiv #define glReadnPixels dolReadnPixels #define glGetnMapdv dolGetnMapdv #define glGetnMapfv dolGetnMapfv #define glGetnMapiv dolGetnMapiv #define glGetnPixelMapfv dolGetnPixelMapfv #define glGetnPixelMapuiv dolGetnPixelMapuiv #define glGetnPixelMapusv dolGetnPixelMapusv #define glGetnPolygonStipple dolGetnPolygonStipple #define glGetnColorTable dolGetnColorTable #define glGetnConvolutionFilter dolGetnConvolutionFilter #define glGetnSeparableFilter dolGetnSeparableFilter #define glGetnHistogram dolGetnHistogram #define glGetnMinmax dolGetnMinmax #define glTextureBarrier dolTextureBarrier