// Copyright 2014 Dolphin Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #include #include #include #include #include #include "Common/Common.h" #include "Common/CommonPaths.h" #include "Common/FileUtil.h" #include "Common/Hash.h" #include "Common/IniFile.h" #include "Common/StringUtil.h" #include "Core/ConfigManager.h" #include "DiscIO/BannerLoader.h" #include "DiscIO/CompressedBlob.h" #include "DiscIO/Filesystem.h" #include "DolphinQt/GameList/GameFile.h" #include "DolphinQt/Utils/Resources.h" #include "DolphinQt/Utils/Utils.h" static const u32 CACHE_REVISION = 0x005; static const u32 DATASTREAM_REVISION = 15; // Introduced in Qt 5.2 static QStringList VectorToStringList(std::vector vec, bool trim = false) { QStringList result; if (trim) { for (const std::string& member : vec) result.append(QString::fromStdString(member).trimmed()); } else { for (const std::string& member : vec) result.append(QString::fromStdString(member)); } return result; } GameFile::GameFile(const QString& fileName) : m_file_name(fileName) { bool hasBanner = false; if (LoadFromCache()) { m_valid = true; hasBanner = true; } else { DiscIO::IVolume* volume = DiscIO::CreateVolumeFromFilename(fileName.toStdString()); if (volume != nullptr) { if (!volume->IsWadFile()) m_platform = volume->IsWiiDisc() ? WII_DISC : GAMECUBE_DISC; else m_platform = WII_WAD; m_volume_names = VectorToStringList(volume->GetNames()); m_country = volume->GetCountry(); m_file_size = volume->GetRawSize(); m_volume_size = volume->GetSize(); m_unique_id = QString::fromStdString(volume->GetUniqueID()); m_compressed = DiscIO::IsCompressedBlob(fileName.toStdString()); m_is_disc_two = volume->IsDiscTwo(); m_revision = volume->GetRevision(); QFileInfo info(m_file_name); m_folder_name = info.absoluteDir().dirName(); // check if we can get some info from the banner file too DiscIO::IFileSystem* fileSystem = DiscIO::CreateFileSystem(volume); if (fileSystem != nullptr || m_platform == WII_WAD) { std::unique_ptr bannerLoader(DiscIO::CreateBannerLoader(*fileSystem, volume)); if (bannerLoader != nullptr) { if (bannerLoader->IsValid()) { if (m_platform != WII_WAD) m_names = VectorToStringList(bannerLoader->GetNames()); m_company = QString::fromStdString(bannerLoader->GetCompany()); m_descriptions = VectorToStringList(bannerLoader->GetDescriptions(), true); int width, height; std::vector buffer = bannerLoader->GetBanner(&width, &height); QImage banner(width, height, QImage::Format_RGB888); for (int i = 0; i < width * height; i++) { int x = i % width, y = i / width; banner.setPixel(x, y, qRgb((buffer[i] & 0xFF0000) >> 16, (buffer[i] & 0x00FF00) >> 8, (buffer[i] & 0x0000FF) >> 0)); } if (!banner.isNull()) { hasBanner = true; m_banner = QPixmap::fromImage(banner); } } } delete fileSystem; } delete volume; m_valid = true; if (hasBanner) SaveToCache(); } } if (m_valid) { IniFile ini = SCoreStartupParameter::LoadGameIni(m_unique_id.toStdString(), m_revision); std::string issues_temp; ini.GetIfExists("EmuState", "EmulationStateId", &m_emu_state); ini.GetIfExists("EmuState", "EmulationIssues", &issues_temp); m_issues = QString::fromStdString(issues_temp); } if (!hasBanner) m_banner = Resources::GetPixmap(Resources::BANNER_MISSING); } bool GameFile::LoadFromCache() { QString filename = CreateCacheFilename(); if (filename.isEmpty()) return false; QFile file(filename); if (!file.exists()) return false; if (!file.open(QFile::ReadOnly)) return false; // Increment CACHE_REVISION if the code below is modified (GameFile.cpp) QDataStream stream(&file); stream.setVersion(DATASTREAM_REVISION); u32 cache_rev; stream >> cache_rev; if (cache_rev != CACHE_REVISION) return false; int country; stream >> m_folder_name >> m_volume_names >> m_company >> m_descriptions >> m_unique_id >> m_file_size >> m_volume_size >> country >> m_banner >> m_compressed >> m_platform >> m_is_disc_two >> m_revision; m_country = (DiscIO::IVolume::ECountry)country; file.close(); return true; } void GameFile::SaveToCache() { if (!File::IsDirectory(File::GetUserPath(D_CACHE_IDX))) File::CreateDir(File::GetUserPath(D_CACHE_IDX)); QString filename = CreateCacheFilename(); if (filename.isEmpty()) return; if (QFile::exists(filename)) QFile::remove(filename); QFile file(filename); if (!file.open(QFile::WriteOnly)) return; // Increment CACHE_REVISION if the code below is modified (GameFile.cpp) QDataStream stream(&file); stream.setVersion(DATASTREAM_REVISION); stream << CACHE_REVISION; stream << m_folder_name << m_volume_names << m_company << m_descriptions << m_unique_id << m_file_size << m_volume_size << (int)m_country << m_banner << m_compressed << m_platform << m_is_disc_two << m_revision; } QString GameFile::CreateCacheFilename() { std::string filename, pathname, extension; SplitPath(m_file_name.toStdString(), &pathname, &filename, &extension); if (filename.empty()) return SL(""); // must be a disc drive // Filename.extension_HashOfFolderPath_Size.cache // Append hash to prevent ISO name-clashing in different folders. filename.append(StringFromFormat("%s_%x_%llx.qcache", extension.c_str(), HashFletcher((const u8*)pathname.c_str(), pathname.size()), (unsigned long long)File::GetSize(m_file_name.toStdString()))); QString fullname = QString::fromStdString(File::GetUserPath(D_CACHE_IDX)); fullname += QString::fromStdString(filename); return fullname; } QString GameFile::GetCompany() const { if (m_company.isEmpty()) return QObject::tr("N/A"); else return m_company; } // For all of the following functions that accept an "index" parameter, // (-1 = Japanese, 0 = English, etc)? QString GameFile::GetDescription(int index) const { if (index < m_descriptions.size()) return m_descriptions[index]; if (!m_descriptions.empty()) return m_descriptions[0]; return SL(""); } QString GameFile::GetVolumeName(int index) const { if (index < m_volume_names.size() && !m_volume_names[index].isEmpty()) return m_volume_names[index]; if (!m_volume_names.isEmpty()) return m_volume_names[0]; return SL(""); } QString GameFile::GetBannerName(int index) const { if (index < m_names.size() && !m_names[index].isEmpty()) return m_names[index]; if (!m_names.isEmpty()) return m_names[0]; return SL(""); } QString GameFile::GetName(int index) const { // Prefer name from banner, fallback to name from volume, fallback to filename QString name = GetBannerName(index); if (name.isEmpty()) name = GetVolumeName(index); if (name.isEmpty()) { // No usable name, return filename (better than nothing) std::string nametemp; SplitPath(m_file_name.toStdString(), nullptr, &nametemp, nullptr); name = QString::fromStdString(nametemp); } return name; } const QString GameFile::GetWiiFSPath() const { std::unique_ptr volume(DiscIO::CreateVolumeFromFilename(m_file_name.toStdString())); QString ret; if (volume == nullptr) return ret; if (volume->IsWiiDisc() || volume->IsWadFile()) { std::string path; u64 title; volume->GetTitleID((u8*)&title); title = Common::swap64(title); path = StringFromFormat("%stitle/%08x/%08x/data/", File::GetUserPath(D_WIIUSER_IDX).c_str(), (u32)(title >> 32), (u32)title); if (!File::Exists(path)) File::CreateFullPath(path); if (path[0] == '.') ret = QDir::currentPath() + QString::fromStdString(path).mid((int)strlen(ROOT_DIR)); else ret = QString::fromStdString(path); } return ret; }