// Copyright 2017 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "DolphinQt/GameList/ListProxyModel.h" #include "DolphinQt/GameList/GameListModel.h" ListProxyModel::ListProxyModel(QObject* parent) : QSortFilterProxyModel(parent) { setDynamicSortFilter(true); } bool ListProxyModel::filterAcceptsRow(int source_row, const QModelIndex& source_parent) const { GameListModel* glm = qobject_cast(sourceModel()); return glm->ShouldDisplayGameListItem(source_row); } bool ListProxyModel::lessThan(const QModelIndex& left, const QModelIndex& right) const { if (left.data(GameListModel::SORT_ROLE) != right.data(GameListModel::SORT_ROLE)) return QSortFilterProxyModel::lessThan(left, right); // If two items are otherwise equal, compare them by their title const auto right_title = sourceModel() ->index(right.row(), static_cast(GameListModel::Column::Title)) .data() .toString(); const auto left_title = sourceModel() ->index(left.row(), static_cast(GameListModel::Column::Title)) .data() .toString(); if (sortOrder() == Qt::AscendingOrder) return left_title < right_title; return right_title < left_title; }