add_library(videonull NullBackend.cpp NullBoundingBox.h NullGfx.cpp NullGfx.h NullTexture.cpp NullTexture.h NullVertexManager.cpp NullVertexManager.h PerfQuery.h TextureCache.h VideoBackend.h ) target_link_libraries(videonull PUBLIC common videocommon ) if(MSVC) # Add precompiled header target_link_libraries(videonull PRIVATE use_pch) endif()