// Copyright 2022 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoCommon/GraphicsModSystem/Runtime/Actions/PrintAction.h" #include "Common/Logging/Log.h" void PrintAction::OnDrawStarted(GraphicsModActionData::DrawStarted*) { INFO_LOG_FMT(VIDEO, "OnDrawStarted Called"); } void PrintAction::OnEFB(GraphicsModActionData::EFB* efb) { if (!efb) [[unlikely]] return; if (!efb->scaled_width) [[unlikely]] return; if (!efb->scaled_height) [[unlikely]] return; INFO_LOG_FMT(VIDEO, "OnEFB Called. Original [{}, {}], Scaled [{}, {}]", efb->texture_width, efb->texture_height, *efb->scaled_width, *efb->scaled_height); } void PrintAction::OnProjection(GraphicsModActionData::Projection*) { INFO_LOG_FMT(VIDEO, "OnProjection Called"); } void PrintAction::OnProjectionAndTexture(GraphicsModActionData::Projection*) { INFO_LOG_FMT(VIDEO, "OnProjectionAndTexture Called"); } void PrintAction::OnTextureLoad(GraphicsModActionData::TextureLoad* texture_load) { if (!texture_load) [[unlikely]] return; INFO_LOG_FMT(VIDEO, "OnTextureLoad Called. Texture: {}", texture_load->texture_name); }