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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/string.h>
#include <wx/translation.h>
#include <wx/windowid.h>
class wxSpinButton;
class wxSpinEvent;
class wxTextCtrl;
class wxWindow;
namespace ActionReplay { struct ARCode; }
class CARCodeAddEdit : public wxDialog
{
public:
CARCodeAddEdit(int _selection, wxWindow* parent,
wxWindowID id = 1,
const wxString& title = _("Edit ActionReplay Code"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE);
private:
DECLARE_EVENT_TABLE();
wxTextCtrl *EditCheatName;
wxSpinButton *EntrySelection;
wxTextCtrl *EditCheatCode;
enum {
ID_EDITCHEAT_NAME_TEXT = 4550,
ID_EDITCHEAT_NAME,
ID_ENTRY_SELECT,
ID_EDITCHEAT_CODE
};
void SaveCheatData(wxCommandEvent& event);
void ChangeEntry(wxSpinEvent& event);
void UpdateTextCtrl(ActionReplay::ARCode arCode);
int selection;
};
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