<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/assets/audio/sequences, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Some sequence 0 improvements (#1811)</title>
<updated>2025-05-26T05:48:29+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-05-26T05:48:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=ace4043d1a244185423837cb85829024f5e79a2c'/>
<id>ace4043d1a244185423837cb85829024f5e79a2c</id>
<content type='text'>
* Some sequence 0 improvements

* Fix writing s16</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Some sequence 0 improvements

* Fix writing s16</pre>
</div>
</content>
</entry>
<entry>
<title>Macroify MML opcodes (#1798)</title>
<updated>2025-02-23T14:41:05+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-02-23T14:41:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=679ae89099dc2b8cae000a75fa2de5f59c9f2d4b'/>
<id>679ae89099dc2b8cae000a75fa2de5f59c9f2d4b</id>
<content type='text'>
* Macroify MML opcodes

* format

* sync w/ oot: shorten macro names, -DMML_VERSION in Makefile</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Macroify MML opcodes

* format

* sync w/ oot: shorten macro names, -DMML_VERSION in Makefile</pre>
</div>
</content>
</entry>
<entry>
<title>Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx (#1784)</title>
<updated>2025-01-12T16:30:17+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-01-12T16:30:17+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=e8e73fe771069f310208c2c00924ccebbcaa3c42'/>
<id>e8e73fe771069f310208c2c00924ccebbcaa3c42</id>
<content type='text'>
* Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx

* Fix bss</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx

* Fix bss</pre>
</div>
</content>
</entry>
<entry>
<title>[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679)</title>
<updated>2024-09-15T22:26:32+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-09-15T22:26:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=d14e1ac1dfcfaec4ea7ba7db99cc092692f64f67'/>
<id>d14e1ac1dfcfaec4ea7ba7db99cc092692f64f67</id>
<content type='text'>
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
</feed>
