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<title>mm/assets/xml/code/sub_s.xml, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>SubS Time Paths (Finale) (#823)</title>
<updated>2022-06-19T23:49:20+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-06-19T23:49:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=d318b1f2854e98e2510812dd09e7c84b14f17622'/>
<id>d318b1f2854e98e2510812dd09e7c84b14f17622</id>
<content type='text'>
* Merge in sub_s_models

* Update subs DL names

* Unused Weight pathing

* Function headers for weightpathing

* TimePathing WIP

* Timepathing, still unsure about unk184

* Move subs functions from functions.h to z64subs.h

* Add fake comment

* Some cleanup and renames

* Renames/cleanup of actors that use timepath

* Cleanup

* More cleanup

* Rename unk stuff

* Merge in upstream/master

* TimeElapsed -&gt; elapsedTime

* Fix

* Final cleanup

* Fix waypoint comments

* Review pt. 1

* Add clarifying comment to SubS_TimePathing_FillWeightArray

* format.sh

* Fix order comments

* weightArray -&gt; knots

* Review pt 1

* Review pt 2

* Update src/code/z_sub_s.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* Update src/code/z_sub_s.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;
Co-authored-by: Tom Overton &lt;tom-overton@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;</content>
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<pre>
* Merge in sub_s_models

* Update subs DL names

* Unused Weight pathing

* Function headers for weightpathing

* TimePathing WIP

* Timepathing, still unsure about unk184

* Move subs functions from functions.h to z64subs.h

* Add fake comment

* Some cleanup and renames

* Renames/cleanup of actors that use timepath

* Cleanup

* More cleanup

* Rename unk stuff

* Merge in upstream/master

* TimeElapsed -&gt; elapsedTime

* Fix

* Final cleanup

* Fix waypoint comments

* Review pt. 1

* Add clarifying comment to SubS_TimePathing_FillWeightArray

* format.sh

* Fix order comments

* weightArray -&gt; knots

* Review pt 1

* Review pt 2

* Update src/code/z_sub_s.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* Update src/code/z_sub_s.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;
Co-authored-by: Tom Overton &lt;tom-overton@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>SubS Shadows, Cutscenes, Exchange, and Planes (#773)</title>
<updated>2022-04-22T04:11:54+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-04-22T04:11:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=e50c346ab831a29716ae89ffd683072ae3a801e9'/>
<id>e50c346ab831a29716ae89ffd683072ae3a801e9</id>
<content type='text'>
* Bring code over

* Rename

* clean up variables.h

* Bring over some more code as well as cleanup

* remove newline in functions.h

* format

* Add plane functions

* Remove from actorfixer

* Add some more docs to plane functions

* Use temp for better format

* change func_8013E8F8 to return an s32

* rename origin back to pos

* format

* Add docs to SubS_ComputePlane

* format

* gfxContextPtr -&gt; globalCtx

* bss

* Better docs of SubS_ComputePlane

* Normal -&gt; unitVec

* Review pt. 1

* Update plane comment

* SubS_ActorAndPlayerAreFacing -&gt; SubS_ActorAndPlayerFaceEachOther

* Add subs texture defines

* Update include/z64math.h

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;</content>
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<pre>
* Bring code over

* Rename

* clean up variables.h

* Bring over some more code as well as cleanup

* remove newline in functions.h

* format

* Add plane functions

* Remove from actorfixer

* Add some more docs to plane functions

* Use temp for better format

* change func_8013E8F8 to return an s32

* rename origin back to pos

* format

* Add docs to SubS_ComputePlane

* format

* gfxContextPtr -&gt; globalCtx

* bss

* Better docs of SubS_ComputePlane

* Normal -&gt; unitVec

* Review pt. 1

* Update plane comment

* SubS_ActorAndPlayerAreFacing -&gt; SubS_ActorAndPlayerFaceEachOther

* Add subs texture defines

* Update include/z64math.h

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>SubS General Pathing Helpers (#760)</title>
<updated>2022-03-29T20:37:58+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-03-29T20:37:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=486e7cbe83dcfe395a792e01f60e8c5e5f42d6aa'/>
<id>486e7cbe83dcfe395a792e01f60e8c5e5f42d6aa</id>
<content type='text'>
* Brought code over and cleanup

* cleanup functions.h and format

* add comment

* Whitespace

* Format

* Update src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;

* Format

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;</content>
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<pre>
* Brought code over and cleanup

* cleanup functions.h and format

* add comment

* Whitespace

* Format

* Update src/overlays/actors/ovl_En_Daiku2/z_en_daiku2.c

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;

* Format

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;</pre>
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</entry>
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