<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/assets/xml/objects/gameplay_keep.xml, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Use &lt;Limb LimbType=&gt; not &lt;Limb Type=&gt; in gkeep and object_link_child (#1859)</title>
<updated>2026-04-09T12:42:58+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2026-04-09T12:42:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6eb574fff775a66f3371c3bd91afc751a72ca190'/>
<id>6eb574fff775a66f3371c3bd91afc751a72ca190</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Document original player animation names in `gameplay_keep` (#1786)</title>
<updated>2025-01-20T16:40:06+00:00</updated>
<author>
<name>Tom Overton</name>
<email>tom-overton@users.noreply.github.com</email>
</author>
<published>2025-01-20T16:40:06+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=680829d394b210cead788d732cb0e450fb870240'/>
<id>680829d394b210cead788d732cb0e450fb870240</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Player Docs: FocusActor and Lock-On Cleanup (#1711)</title>
<updated>2024-10-16T00:52:45+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-16T00:52:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=86d8dc6a9fa722ffac83e01c57d4be37370c6a6d'/>
<id>86d8dc6a9fa722ffac83e01c57d4be37370c6a6d</id>
<content type='text'>
* focus actor docs

* small cleanup

* brackets

* remaining lock-on docs

* more cleanup/docs

* more reticle docs

* oops</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* focus actor docs

* small cleanup

* brackets

* remaining lock-on docs

* more cleanup/docs

* more reticle docs

* oops</pre>
</div>
</content>
</entry>
<entry>
<title>Extract Keyframe Assets data (#1664)</title>
<updated>2024-07-28T16:31:28+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-07-28T16:31:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=bd776e6bf5e05602fde82a65f62f7d19c91a2def'/>
<id>bd776e6bf5e05602fde82a65f62f7d19c91a2def</id>
<content type='text'>
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "c31c5e9fe"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "c31c5e9fe"
git-subrepo:
  version:  "0.4.6"
  origin:   "git@github.com:ingydotnet/git-subrepo.git"
  commit:   "110b9eb"

* extract keyframe data

* initialize typo</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "c31c5e9fe"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "c31c5e9fe"
git-subrepo:
  version:  "0.4.6"
  origin:   "git@github.com:ingydotnet/git-subrepo.git"
  commit:   "110b9eb"

* extract keyframe data

* initialize typo</pre>
</div>
</content>
</entry>
<entry>
<title>More General Cleanup (#1658)</title>
<updated>2024-07-11T19:41:28+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-07-11T19:41:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=1a003f946034b392050c1aeccb777b3a2a0ed633'/>
<id>1a003f946034b392050c1aeccb777b3a2a0ed633</id>
<content type='text'>
* gDs2nEyeTexAnim

* sEnMm2EmptyDL

* object_um_Matanimheader_007D10

* object_mnk_Matanimheader_019A20

* gTurtleEmpty2TexAnim

* object_iknv_obj_Matanimheader_0113E0

* object_botihasira_Matanimheader_001A48

* gTwinmoldEmptyTexAnim

* gBeaverYoungerBrotherEmptyTexAnim

* gNwcEyeTexAnim

* gTwinmoldEmptyTex1Anim gTwinmoldEmpty2TexAnim

* gGyorgEmpty1TexAnim gGyorgEmpty2TexAnim

* gBurlyGuyEmpty1TexAnim gBurlyGuyEmpty2TexAnim

* gKotakeEyeTexAnim

* gDmZl4EmptyTexAnim

* object_cs_Matanimheader_00F6D4

* gAnju1UnusedTexAnim

* Empty blobs

* EnKusa_IsUnderwater

* IsUnderwater functions

* s on static variable names in col check

* scene_texture_01_Tex_002D40

* object_ds2_Tex_0030D8 object_ds2_Tex_0034D8 object_ds2_Tex_0038D8

* object_gk

* undefined_syms

* object_fall2_Matanimheader_005CF0

* gTwinmoldEmpty1TexAnim typo</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* gDs2nEyeTexAnim

* sEnMm2EmptyDL

* object_um_Matanimheader_007D10

* object_mnk_Matanimheader_019A20

* gTurtleEmpty2TexAnim

* object_iknv_obj_Matanimheader_0113E0

* object_botihasira_Matanimheader_001A48

* gTwinmoldEmptyTexAnim

* gBeaverYoungerBrotherEmptyTexAnim

* gNwcEyeTexAnim

* gTwinmoldEmptyTex1Anim gTwinmoldEmpty2TexAnim

* gGyorgEmpty1TexAnim gGyorgEmpty2TexAnim

* gBurlyGuyEmpty1TexAnim gBurlyGuyEmpty2TexAnim

* gKotakeEyeTexAnim

* gDmZl4EmptyTexAnim

* object_cs_Matanimheader_00F6D4

* gAnju1UnusedTexAnim

* Empty blobs

* EnKusa_IsUnderwater

* IsUnderwater functions

* s on static variable names in col check

* scene_texture_01_Tex_002D40

* object_ds2_Tex_0030D8 object_ds2_Tex_0034D8 object_ds2_Tex_0038D8

* object_gk

* undefined_syms

* object_fall2_Matanimheader_005CF0

* gTwinmoldEmpty1TexAnim typo</pre>
</div>
</content>
</entry>
<entry>
<title>z_map decompiled (#1032)</title>
<updated>2024-06-21T01:21:37+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2024-06-21T01:21:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=2c680efa9169eaaddae97330fa3ea9586a273b57'/>
<id>2c680efa9169eaaddae97330fa3ea9586a273b57</id>
<content type='text'>
* First batch of functions

* more ok

* z_map_data OK

* More OKs, MinimapList ZAPD breaking change

* func_80103A58 improvements, more OK

* func_80106D5C and func_801091F0 decomped

* func_801031D0 decomped and some fixes

* house cleaning, more OKs more decomp

* Even more OKs

* func_80105C40 almost OK, more OKs

* func_80108AF8 OK and more

* All functions attempted

* func_8010534C OK

* Start documentation, rename DoorCtx

* More OKs, split map_data.data, more doc

* incremental clean-up, more function names

* more function names

* func_801068FC OK

* old uncommitted changes

* minor tweaks

* implement easy fixes

* more fixes

* z_map_disp OK, implement more suggestions

* delete utility program

* migrate data

* TransiActor -&gt;TransitionActor

* Major documentation pass

* first pass of changes

* warning fix attempt, revert ZFile.cpp

* Fix FAKE match

* Easy fixes

* implement gDPLoadTextureBlock_Runtime

* z_demo bss patch

* Extract white square texture

* Implement more suggestions

* rework MapIndex/DungeonIndex

* revert dungeonSceneIndex -&gt; mapIndex in some spots, implement suggestions

* more suggestions

* minor nits

* fix #include</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* First batch of functions

* more ok

* z_map_data OK

* More OKs, MinimapList ZAPD breaking change

* func_80103A58 improvements, more OK

* func_80106D5C and func_801091F0 decomped

* func_801031D0 decomped and some fixes

* house cleaning, more OKs more decomp

* Even more OKs

* func_80105C40 almost OK, more OKs

* func_80108AF8 OK and more

* All functions attempted

* func_8010534C OK

* Start documentation, rename DoorCtx

* More OKs, split map_data.data, more doc

* incremental clean-up, more function names

* more function names

* func_801068FC OK

* old uncommitted changes

* minor tweaks

* implement easy fixes

* more fixes

* z_map_disp OK, implement more suggestions

* delete utility program

* migrate data

* TransiActor -&gt;TransitionActor

* Major documentation pass

* first pass of changes

* warning fix attempt, revert ZFile.cpp

* Fix FAKE match

* Easy fixes

* implement gDPLoadTextureBlock_Runtime

* z_demo bss patch

* Extract white square texture

* Implement more suggestions

* rework MapIndex/DungeonIndex

* revert dungeonSceneIndex -&gt; mapIndex in some spots, implement suggestions

* more suggestions

* minor nits

* fix #include</pre>
</div>
</content>
</entry>
<entry>
<title>c_keyframe.c decompiled and documented (#1630)</title>
<updated>2024-05-17T12:29:19+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-05-17T12:29:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=c609d3dcae48ec2bd261c800f6cf75911a7bd1b2'/>
<id>c609d3dcae48ec2bd261c800f6cf75911a7bd1b2</id>
<content type='text'>
* 2 non-matching

* 1 function left

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Fully matching

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Documented, has bss reordering issues

* Fixes

* Apply suggestions

* Format

* Re-add cast oops

* Remove != 0 for override and transform limb draws, format

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 2 non-matching

* 1 function left

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Fully matching

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Documented, has bss reordering issues

* Fixes

* Apply suggestions

* Format

* Re-add cast oops

* Remove != 0 for override and transform limb draws, format

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>`ovl_En_Door` docs pass (#1603)</title>
<updated>2024-04-23T01:34:02+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-04-23T01:34:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=76fadbd0e9e041a35b483b10d352e7e738b38b58'/>
<id>76fadbd0e9e041a35b483b10d352e7e738b38b58</id>
<content type='text'>
* DoorScheduleResult

* actionVar

* DOOR_DL_

* enums

* ENDOOR_TYPE_SCHEDULE and related stuff

* Name some functions and start figuring out stuff

* defines

* start documenting schedules

* Name Inn doors

* More door schedule naming

* ajar

* Name remaining schedule types

* parameters diagram and some cleanups

* Name renaiming types

* format

* rename some schedules

* Use more static_assert

* name anims

* yeet unrelated stuff

* requestOpen

* Yeet DoorScheduleResult

* whoops

* stuff i missed

* Update src/overlays/actors/ovl_En_Door/scheduleScripts.schl

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/overlays/actors/ovl_En_Door/z_en_door.h

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/overlays/actors/ovl_En_Door/z_en_door.h

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

* Update src/overlays/actors/ovl_En_Pm/z_en_pm.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sub_s.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

* FindScheduleDoor

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* DoorScheduleResult

* actionVar

* DOOR_DL_

* enums

* ENDOOR_TYPE_SCHEDULE and related stuff

* Name some functions and start figuring out stuff

* defines

* start documenting schedules

* Name Inn doors

* More door schedule naming

* ajar

* Name remaining schedule types

* parameters diagram and some cleanups

* Name renaiming types

* format

* rename some schedules

* Use more static_assert

* name anims

* yeet unrelated stuff

* requestOpen

* Yeet DoorScheduleResult

* whoops

* stuff i missed

* Update src/overlays/actors/ovl_En_Door/scheduleScripts.schl

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/overlays/actors/ovl_En_Door/z_en_door.h

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/overlays/actors/ovl_En_Door/z_en_door.h

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

* Update src/overlays/actors/ovl_En_Pm/z_en_pm.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update src/code/z_sub_s.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

* FindScheduleDoor

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>`z_en_test7.c` Documentation Pass (#1497)</title>
<updated>2023-11-27T10:21:52+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-11-27T10:21:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=5284302c8fcd7a708e427968b4737d7659d1fb44'/>
<id>5284302c8fcd7a708e427968b4737d7659d1fb44</id>
<content type='text'>
* copy over docs

* more docs

* some docs

* more docs

* small cleanup

* more small cleanup

* more small cleanup

* lerp time

* small reordering

* feather type

* general owl warp docs

* more cleanup

* rm redundant info

* PR Review

* PR Review</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* copy over docs

* more docs

* some docs

* more docs

* small cleanup

* more small cleanup

* more small cleanup

* lerp time

* small reordering

* feather type

* general owl warp docs

* more cleanup

* rm redundant info

* PR Review

* PR Review</pre>
</div>
</content>
</entry>
<entry>
<title>Fix most hardcoded pointers in extracted assets (#1477)</title>
<updated>2023-11-21T11:04:23+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-21T11:04:23+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=52c9137b48989dc5c0788c228451df2263e6d490'/>
<id>52c9137b48989dc5c0788c228451df2263e6d490</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
