<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/assets/xml/objects/object_link_boy.xml, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>`z_player_lib`: Part 2 (#938)</title>
<updated>2022-10-15T22:12:01+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2022-10-15T22:12:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=bd373940ac7bb230b4a135a5c5675ca8f42cd700'/>
<id>bd373940ac7bb230b4a135a5c5675ca8f42cd700</id>
<content type='text'>
* preparations

* import data

* PLAYER_STATE1

* PLAYER_STATE2

* PLAYER_STATE3

* import bss

* format stuff

* bss cleanup

* more cleaning and some naming

* face

* cleaning up link human object a bit

* Remove PHYSICAL_TO_VIRTUAL2

* Update src/code/z_player_lib.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* review

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* format

* /* CAT */

Co-authored-by: Isghj &lt;42048411+isghj5@users.noreply.github.com&gt;

* naming some stuff on objects

* format

* invert flags endian

* review

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* format

* drawmask

Co-authored-by: Isghj &lt;42048411+isghj5@users.noreply.github.com&gt;

* naming

* another round of human object naming

* enum renames

* sActionModelGroups and use enum as types

* PlayerAnimType

* PLAYER_MODELTYPE_

* determined ranges of PlayerModelType

* name PLAYER_MODELGROUP_DEFAULT

* format

* sheath

* dlist groups placeholder namse

* PLAYER_MODELGROUP_BOTTLE

* Some fierce deity naming

* Right hands

* zora skel dlists

* deku limb dlists

* left hands

* name most modelgroups

* more hand naming

* regs as dec

* fix in horse

* Use BUTTON_ITEM_EQUIP macro

* review

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* reformat D_801AED58

* Sword sheaths

* swords and shields

* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* playerForm on Player_DrawImpl

* fomat

* Update src/code/z_player_lib.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update assets/xml/objects/gameplay_keep.xml

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* VIRTUAL_TO_PHYSICAL(SEGMENTED_TO_VIRTUAL(gEffBubble1Tex))

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* singular limb enum names

* fix bss

* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* review

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* name goron shielding limbs

* name limb

* Update src/code/z_player_lib.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* bss

* bss

* format

* namefixer

* bss

* bss

* bss

* bss

* format

* bss

* review

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* fix bss

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: Isghj &lt;42048411+isghj5@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* preparations

* import data

* PLAYER_STATE1

* PLAYER_STATE2

* PLAYER_STATE3

* import bss

* format stuff

* bss cleanup

* more cleaning and some naming

* face

* cleaning up link human object a bit

* Remove PHYSICAL_TO_VIRTUAL2

* Update src/code/z_player_lib.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* review

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* format

* /* CAT */

Co-authored-by: Isghj &lt;42048411+isghj5@users.noreply.github.com&gt;

* naming some stuff on objects

* format

* invert flags endian

* review

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* format

* drawmask

Co-authored-by: Isghj &lt;42048411+isghj5@users.noreply.github.com&gt;

* naming

* another round of human object naming

* enum renames

* sActionModelGroups and use enum as types

* PlayerAnimType

* PLAYER_MODELTYPE_

* determined ranges of PlayerModelType

* name PLAYER_MODELGROUP_DEFAULT

* format

* sheath

* dlist groups placeholder namse

* PLAYER_MODELGROUP_BOTTLE

* Some fierce deity naming

* Right hands

* zora skel dlists

* deku limb dlists

* left hands

* name most modelgroups

* more hand naming

* regs as dec

* fix in horse

* Use BUTTON_ITEM_EQUIP macro

* review

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* reformat D_801AED58

* Sword sheaths

* swords and shields

* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* playerForm on Player_DrawImpl

* fomat

* Update src/code/z_player_lib.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Update assets/xml/objects/gameplay_keep.xml

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* VIRTUAL_TO_PHYSICAL(SEGMENTED_TO_VIRTUAL(gEffBubble1Tex))

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* singular limb enum names

* fix bss

* Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* review

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* name goron shielding limbs

* name limb

* Update src/code/z_player_lib.c

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* bss

* bss

* format

* namefixer

* bss

* bss

* bss

* bss

* format

* bss

* review

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* fix bss

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: Isghj &lt;42048411+isghj5@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>General Cleanup 10 (#990)</title>
<updated>2022-08-16T00:40:41+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-08-16T00:40:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=f3a51c5403c74770e0b7661170df6de080ce8397'/>
<id>f3a51c5403c74770e0b7661170df6de080ce8397</id>
<content type='text'>
* limbs -&gt; limb

* Generated limbs

* Fix ENUMNAME

* goronLink fix

* actually save

* Boss011Limbs -&gt; Boss011Limb

* keep skeletons

* remove comments</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* limbs -&gt; limb

* Generated limbs

* Fix ENUMNAME

* goronLink fix

* actually save

* Boss011Limbs -&gt; Boss011Limb

* keep skeletons

* remove comments</pre>
</div>
</content>
</entry>
<entry>
<title>Add autogenerated limb enum info in the object's XMLs (#633)</title>
<updated>2022-03-05T16:06:02+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2022-03-05T16:06:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=e7940e3bedf28dfcf3e2fafbb74516f40d240d16'/>
<id>e7940e3bedf28dfcf3e2fafbb74516f40d240d16</id>
<content type='text'>
* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* first pass

* Fix limb enums for objects with more than one skeleton

* Manually fix object_cne</pre>
</div>
</content>
</entry>
<entry>
<title>Initial object file xmls (#312)</title>
<updated>2021-12-18T19:37:05+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2021-12-18T19:37:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=d62fb2b689c2689cc6c8bef4de334a39d8b7ab69'/>
<id>d62fb2b689c2689cc6c8bef4de334a39d8b7ab69</id>
<content type='text'>
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -&gt; c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "3c00dcb3"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "3c00dcb3"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Object xmls

* Fix bss reordering

* Setup has warnings now

* Fix object_gi_reserve01 dlist names

* rm xml -&gt; c make rule

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "ba947126"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "ba947126"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* SPBranchList related warnings gone

* Remove some mis-detected animations

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "405fc13e"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "405fc13e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* scene related setup warning gone

* Fix

* Newlines</pre>
</div>
</content>
</entry>
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