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<title>mm/docs/tutorial/vscode.md, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Update vscode doc (#1734)</title>
<updated>2024-10-23T01:30:32+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-10-23T01:30:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=961899ca919157e70e5bf445e48dce4c1ed390cc'/>
<id>961899ca919157e70e5bf445e48dce4c1ed390cc</id>
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<pre>
</pre>
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</entry>
<entry>
<title>Remove assets from automatic includes (#1683)</title>
<updated>2024-09-10T18:16:56+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-09-10T18:16:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=b9ea1c19ab8c8f273cf8cddfc372dcb47106f1f3'/>
<id>b9ea1c19ab8c8f273cf8cddfc372dcb47106f1f3</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>More General Cleanup (#1638)</title>
<updated>2024-06-03T18:33:03+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-06-03T18:33:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=f26e77ba4088f20e72e13409f9ad535039abd291'/>
<id>f26e77ba4088f20e72e13409f9ad535039abd291</id>
<content type='text'>
* LINKER_FILES in makefile

* COLPOLY_GET_NORMAL

* math header

* libc

* M_PI for cosf and sinf files

* MAXFLOAT

* Revert "MAXFLOAT"

This reverts commit 96b75ffaa89b1a4ca1c08278b28bc3c70224701a.

* Remove SHT_MINV

* SHRT_MAX

* Add M_PI

* Angle macros

* f suffix

* Format</content>
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<pre>
* LINKER_FILES in makefile

* COLPOLY_GET_NORMAL

* math header

* libc

* M_PI for cosf and sinf files

* MAXFLOAT

* Revert "MAXFLOAT"

This reverts commit 96b75ffaa89b1a4ca1c08278b28bc3c70224701a.

* Remove SHT_MINV

* SHRT_MAX

* Add M_PI

* Angle macros

* f suffix

* Format</pre>
</div>
</content>
</entry>
<entry>
<title>Remove tailing comma from vscode json file (#1613)</title>
<updated>2024-04-20T12:07:12+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-04-20T12:07:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=13e02518cd59da55d1ff0de676d0badbbe7289cf'/>
<id>13e02518cd59da55d1ff0de676d0badbbe7289cf</id>
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</content>
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<pre>
</pre>
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</entry>
<entry>
<title>Build Sync (#1600)</title>
<updated>2024-04-06T18:07:58+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-04-06T18:07:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=471d86f5303aa2afac56cd8cd498f1d5ab59f6ed'/>
<id>471d86f5303aa2afac56cd8cd498f1d5ab59f6ed</id>
<content type='text'>
* Rename outputs

* Makefile target renames

* Add run target

* yeet z64compress

* venv

* baserom_uncompressed -&gt; baserom-decompressed

* input rom name to baserom.z64

* Add BUILD_DIR makefile variable

* Move built roms to build dir

* Move baserom to baseroms folder

* Add version to map file name

* Makefile cleanup

* Rename ldscript to include version

* Multiversion build

* n64-us version name

* Remove venv as dependency of setup

* Readme wording

* extract_baserom.py suggestion

* Readd checksums

* Make .venv work with windows

* missed an endif

* Cleaner windows venv implementation

* Remove duplciate process

* Build process steps

* Move make_options back

* Fix schedule build directory

* Fix schedule includes

* Makefile NON_MATCHING check -&gt; != 0

* OOT 1704 changes

* Small cleanups

* Missed 1 thing

* UNSET -&gt; SYMS

* Update extract_baserom.py

* dmadata.py

* Small cleanup

* dmadata_start

* Format

* dmadata files

* Fix makefile comment

* Jenkins report fix

* extracted dir

* Python dependencies order in readme</content>
<content type='xhtml'>
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<pre>
* Rename outputs

* Makefile target renames

* Add run target

* yeet z64compress

* venv

* baserom_uncompressed -&gt; baserom-decompressed

* input rom name to baserom.z64

* Add BUILD_DIR makefile variable

* Move built roms to build dir

* Move baserom to baseroms folder

* Add version to map file name

* Makefile cleanup

* Rename ldscript to include version

* Multiversion build

* n64-us version name

* Remove venv as dependency of setup

* Readme wording

* extract_baserom.py suggestion

* Readd checksums

* Make .venv work with windows

* missed an endif

* Cleaner windows venv implementation

* Remove duplciate process

* Build process steps

* Move make_options back

* Fix schedule build directory

* Fix schedule includes

* Makefile NON_MATCHING check -&gt; != 0

* OOT 1704 changes

* Small cleanups

* Missed 1 thing

* UNSET -&gt; SYMS

* Update extract_baserom.py

* dmadata.py

* Small cleanup

* dmadata_start

* Format

* dmadata files

* Fix makefile comment

* Jenkins report fix

* extracted dir

* Python dependencies order in readme</pre>
</div>
</content>
</entry>
<entry>
<title>Adding Git information to tutorial (#862)</title>
<updated>2022-07-12T00:27:49+00:00</updated>
<author>
<name>Parker Burnett</name>
<email>burnettparker@gmail.com</email>
</author>
<published>2022-07-12T00:27:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=3503163a640cd19f1788a58ec5abb7a57ea53b2c'/>
<id>3503163a640cd19f1788a58ec5abb7a57ea53b2c</id>
<content type='text'>
* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* ovl_Obj_Y2lift decompiled (#856)

* ovl_Obj_Y2lift decompiled

* format

* pr review fixes

* clean up

Co-authored-by: SonicDcer &lt;noreply@github.com&gt;

* Formating files and moving contributing.md
Also fixes links.

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

formating files too

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* pr fixes

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Alejandro Asenjo &lt;96613413+sonicdcer@users.noreply.github.com&gt;
Co-authored-by: SonicDcer &lt;noreply@github.com&gt;</content>
<content type='xhtml'>
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<pre>
* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* ovl_Obj_Y2lift decompiled (#856)

* ovl_Obj_Y2lift decompiled

* format

* pr review fixes

* clean up

Co-authored-by: SonicDcer &lt;noreply@github.com&gt;

* Formating files and moving contributing.md
Also fixes links.

* Adding an intro to git with helpful commands for someone unfamiliar
with git.

formating files too

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;

* pr fixes

Co-authored-by: EllipticEllipsis &lt;elliptic.ellipsis@gmail.com&gt;
Co-authored-by: Alejandro Asenjo &lt;96613413+sonicdcer@users.noreply.github.com&gt;
Co-authored-by: SonicDcer &lt;noreply@github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Tutorial (#362)</title>
<updated>2021-12-16T23:47:18+00:00</updated>
<author>
<name>EllipticEllipsis</name>
<email>73679967+EllipticEllipsis@users.noreply.github.com</email>
</author>
<published>2021-12-16T23:47:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=d5b71bd0f531986d2a6a63f0a90d8e1233e01a7f'/>
<id>d5b71bd0f531986d2a6a63f0a90d8e1233e01a7f</id>
<content type='text'>
* ObjTree OK, data imported

* EnMs OK, data imported

* And the spec

* OK

* Some minor edits

* A lot of preliminary stuff

* Mostly complete beginning

* First draft of other functions doc

* Whoops, forgot the GlobalContext pad

* Draw functions (minus colour), create Data

* Data

* gitignore, some progress on documenting

* Review comments, continue documenting

* spec

* Finish off documentation

* undefined_syms

* Add a couple of todos

* One more

* At least add tools for object decomp

* Start conversion table stuff

* Document ObjTree

* Document EnMs

* Add more tables to conversions

* Maide's review

* Review

* Review

* Typos and incomplete thoughts

* Update vscode.md

* Correct function/variable names

* Review suggestions

* Format

* Missed one

* Rename functions and format

* Fix ObjTree

* Update actorfixer.py, fix some variable names

* Some review

* Review suggestions

* More review

* Hopefully fix all the thisx references

* Missed one</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ObjTree OK, data imported

* EnMs OK, data imported

* And the spec

* OK

* Some minor edits

* A lot of preliminary stuff

* Mostly complete beginning

* First draft of other functions doc

* Whoops, forgot the GlobalContext pad

* Draw functions (minus colour), create Data

* Data

* gitignore, some progress on documenting

* Review comments, continue documenting

* spec

* Finish off documentation

* undefined_syms

* Add a couple of todos

* One more

* At least add tools for object decomp

* Start conversion table stuff

* Document ObjTree

* Document EnMs

* Add more tables to conversions

* Maide's review

* Review

* Review

* Typos and incomplete thoughts

* Update vscode.md

* Correct function/variable names

* Review suggestions

* Format

* Missed one

* Rename functions and format

* Fix ObjTree

* Update actorfixer.py, fix some variable names

* Some review

* Review suggestions

* More review

* Hopefully fix all the thisx references

* Missed one</pre>
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</content>
</entry>
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