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<title>mm/include/PR/guint.h, branch gha</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Move libultra variables to their respective headers (#1369)</title>
<updated>2023-09-15T14:02:27+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-09-15T14:02:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=4b30f1a6549c99eff5344a815b12f54e69d689e9'/>
<id>4b30f1a6549c99eff5344a815b12f54e69d689e9</id>
<content type='text'>
* internal_rsp; move size_t and NULL to ultratypes.h

* guint.h

* Move system variables to os_system.h

* controller, pi and vi

* osint.h

* piint.h

* siint, ucode, viint, voiceinternal

* Remove remaining variables from variables.h

* format

* final renames

* bss

* review

* review</content>
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<pre>
* internal_rsp; move size_t and NULL to ultratypes.h

* guint.h

* Move system variables to os_system.h

* controller, pi and vi

* osint.h

* piint.h

* siint, ucode, viint, voiceinternal

* Remove remaining variables from variables.h

* format

* final renames

* bss

* review

* review</pre>
</div>
</content>
</entry>
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