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<title>mm/include/audio, branch gha</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
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<entry>
<title>Some sequence 0 improvements (#1811)</title>
<updated>2025-05-26T05:48:29+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-05-26T05:48:29+00:00</published>
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<id>ace4043d1a244185423837cb85829024f5e79a2c</id>
<content type='text'>
* Some sequence 0 improvements

* Fix writing s16</content>
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<pre>
* Some sequence 0 improvements

* Fix writing s16</pre>
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</content>
</entry>
<entry>
<title>Macroify MML opcodes (#1798)</title>
<updated>2025-02-23T14:41:05+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2025-02-23T14:41:05+00:00</published>
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<id>679ae89099dc2b8cae000a75fa2de5f59c9f2d4b</id>
<content type='text'>
* Macroify MML opcodes

* format

* sync w/ oot: shorten macro names, -DMML_VERSION in Makefile</content>
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<pre>
* Macroify MML opcodes

* format

* sync w/ oot: shorten macro names, -DMML_VERSION in Makefile</pre>
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</content>
</entry>
<entry>
<title>Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx (#1784)</title>
<updated>2025-01-12T16:30:17+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-01-12T16:30:17+00:00</published>
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<id>e8e73fe771069f310208c2c00924ccebbcaa3c42</id>
<content type='text'>
* Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx

* Fix bss</content>
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<pre>
* Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx

* Fix bss</pre>
</div>
</content>
</entry>
<entry>
<title>[Audio 9/9] Loose ends (#1755)</title>
<updated>2024-12-14T00:27:45+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-12-14T00:27:45+00:00</published>
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<id>fc8d1165c8beb6d6d54b54c2a56387c99b8d7861</id>
<content type='text'>
* [Audio 9/9] Loose ends

* Fix sampleconv memset bug

* Doc updates from oot</content>
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<pre>
* [Audio 9/9] Loose ends

* Fix sampleconv memset bug

* Doc updates from oot</pre>
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</content>
</entry>
<entry>
<title>Animation Cleanup: En_Z* (#1727)</title>
<updated>2024-11-07T04:43:28+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-11-07T04:43:28+00:00</published>
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<id>318e39127243263b93da5e3b02cbfbb4152ae743</id>
<content type='text'>
* cleanup

* more progress

* finish off z

* one more thing

* one more animIndex

* fix spacing</content>
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* cleanup

* more progress

* finish off z

* one more thing

* one more animIndex

* fix spacing</pre>
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</content>
</entry>
<entry>
<title>[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679)</title>
<updated>2024-09-15T22:26:32+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-09-15T22:26:32+00:00</published>
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<id>d14e1ac1dfcfaec4ea7ba7db99cc092692f64f67</id>
<content type='text'>
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
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<pre>
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>[Audio 6/?] Build Soundfonts and the Soundfont Table (#1675)</title>
<updated>2024-08-28T01:09:48+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-08-28T01:09:48+00:00</published>
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<id>7210cfac2f6e5ca538d412c3811e4e2c11780db8</id>
<content type='text'>
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Fix bss

* Maybe fix warnings

* Improve lots of error messages

* Suggested changes from OoT PR

* Suggested changes

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from</content>
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<pre>
* [Audio 6/?] Build Soundfonts and the Soundfont Table

* Fix bss

* Maybe fix warnings

* Improve lots of error messages

* Suggested changes from OoT PR

* Suggested changes

* Make soundfont_table.h generation depend on the samplebank xmls since they are read, report from which soundfont the invalid pointer indirect warning originates from</pre>
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</content>
</entry>
<entry>
<title>[Audio 5/?] Build the Samplebank Table (#1674)</title>
<updated>2024-08-17T21:02:57+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-08-17T21:02:57+00:00</published>
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<id>98d9571f51aa85279ae501707793848b1c3f6256</id>
<content type='text'>
* [Audio 5/?] Build the Samplebank Table

* OoT suggested changes

* Fix format specifier

* Moved linker_scripts files used in final linker to linker_scripts/final

* Populate OTHER_DIRS with linker_scripts subdirs

* Unhide the partial link command</content>
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<pre>
* [Audio 5/?] Build the Samplebank Table

* OoT suggested changes

* Fix format specifier

* Moved linker_scripts files used in final linker to linker_scripts/final

* Populate OTHER_DIRS with linker_scripts subdirs

* Unhide the partial link command</pre>
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</content>
</entry>
<entry>
<title>More General Cleanup (#1638)</title>
<updated>2024-06-03T18:33:03+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-06-03T18:33:03+00:00</published>
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<id>f26e77ba4088f20e72e13409f9ad535039abd291</id>
<content type='text'>
* LINKER_FILES in makefile

* COLPOLY_GET_NORMAL

* math header

* libc

* M_PI for cosf and sinf files

* MAXFLOAT

* Revert "MAXFLOAT"

This reverts commit 96b75ffaa89b1a4ca1c08278b28bc3c70224701a.

* Remove SHT_MINV

* SHRT_MAX

* Add M_PI

* Angle macros

* f suffix

* Format</content>
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<pre>
* LINKER_FILES in makefile

* COLPOLY_GET_NORMAL

* math header

* libc

* M_PI for cosf and sinf files

* MAXFLOAT

* Revert "MAXFLOAT"

This reverts commit 96b75ffaa89b1a4ca1c08278b28bc3c70224701a.

* Remove SHT_MINV

* SHRT_MAX

* Add M_PI

* Angle macros

* f suffix

* Format</pre>
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</content>
</entry>
<entry>
<title>Introduce More Audio Headers (#1515)</title>
<updated>2024-02-08T17:36:11+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-02-08T17:36:11+00:00</published>
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<id>eb577e29e4ca049fc225314ef2b7e438879eb06a</id>
<content type='text'>
* 4 audio headers

* local first

* PR Review, more cleanup

* more cleanup

* fix bss

* PR Review

* PR Suggestions</content>
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<pre>
* 4 audio headers

* local first

* PR Review, more cleanup

* more cleanup

* fix bss

* PR Review

* PR Suggestions</pre>
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</content>
</entry>
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