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<title>mm/include/main.h, branch gha</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
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<entry>
<title>[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)</title>
<updated>2024-09-07T22:47:22+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-09-07T22:47:22+00:00</published>
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<id>2e2b2e2c7a59bd3544de5e73f72a03b947ec8ab3</id>
<content type='text'>
* [headers] Move padmgr, scheduler symbols to respective headers

* fix revealed header problems

* Fix bss

* review

* bss

* segmented_address.h

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
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<pre>
* [headers] Move padmgr, scheduler symbols to respective headers

* fix revealed header problems

* Fix bss

* review

* bss

* segmented_address.h

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Small general cleanup  (#1644)</title>
<updated>2024-06-15T04:47:24+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-06-15T04:47:24+00:00</published>
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<id>3705eaedac1d21318ee708993d366b30cdc0e8ad</id>
<content type='text'>
* m2ctx.py

* check warnings

* vimode includes

* bgcheck includes

* padmgr includes

* sprintf

* z_std_dma

* sys_ucode

* z64voice

* z64lib

* z64effect_ss

* segment_symbols.h

* padutils

* main

* stdarg.h

* fault

* bzero

* undefined_syms

* z64rumble</content>
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<pre>
* m2ctx.py

* check warnings

* vimode includes

* bgcheck includes

* padmgr includes

* sprintf

* z_std_dma

* sys_ucode

* z64voice

* z64lib

* z64effect_ss

* segment_symbols.h

* padutils

* main

* stdarg.h

* fault

* bzero

* undefined_syms

* z64rumble</pre>
</div>
</content>
</entry>
<entry>
<title>Irqmgr + scheduler Docs (#1527)</title>
<updated>2024-01-20T23:47:00+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-01-20T23:47:00+00:00</published>
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<id>665353f3446db43d0efe0e9c6a9c80d16684da7a</id>
<content type='text'>
* irqmgr docs

* Sched_FlushTaskQueue

* scheduler docs</content>
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<pre>
* irqmgr docs

* Sched_FlushTaskQueue

* scheduler docs</pre>
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</content>
</entry>
<entry>
<title>Yet another header cleanup (#1508)</title>
<updated>2023-11-23T02:55:05+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-23T02:55:05+00:00</published>
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<id>506e2155474b1914fe93f070c55debdeaf6df0a6</id>
<content type='text'>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes</content>
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<pre>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes</pre>
</div>
</content>
</entry>
<entry>
<title>Enable `-Wint-conversion` warning (#1266)</title>
<updated>2023-11-01T23:07:38+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-01T23:07:38+00:00</published>
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<id>f276d2b0e618f7fc95a35b629161561489203f39</id>
<content type='text'>
* fixing some warnings

* more pointer fixing

* Use `-Wno-int-conversion` on audio files

* more progress

* fix

* more pointer fixes

* kinda progress

* Fix remaining casts

* Format

* fix merge

* fix warnings

* fix parameter

* use SEGMENT_ROM_START_OFFSET a bit more

* format

* fix audio warnings

* some more fixes

* fix en_go

* review

* review

* whoops, missing cast

* review

* review

* -&gt;data

* format

* review

* fix

* asPtr

* fix

* Update src/code/sched.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

* fix in EnDnh

* improve format

* engo

* format

* fix

* format

* Update include/z64.h

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* TexturePtr

* fix warnings

* fix warnings

* format

* fix

* review

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
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<pre>
* fixing some warnings

* more pointer fixing

* Use `-Wno-int-conversion` on audio files

* more progress

* fix

* more pointer fixes

* kinda progress

* Fix remaining casts

* Format

* fix merge

* fix warnings

* fix parameter

* use SEGMENT_ROM_START_OFFSET a bit more

* format

* fix audio warnings

* some more fixes

* fix en_go

* review

* review

* whoops, missing cast

* review

* review

* -&gt;data

* format

* review

* fix

* asPtr

* fix

* Update src/code/sched.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

* fix in EnDnh

* improve format

* engo

* format

* fix

* format

* Update include/z64.h

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* TexturePtr

* fix warnings

* fix warnings

* format

* fix

* review

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Idle + Main bss and cleanup (#1292)</title>
<updated>2023-06-26T00:18:50+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-06-26T00:18:50+00:00</published>
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<id>22035890fa372f61dd9b907c2a0f9dc6bcd0ae19</id>
<content type='text'>
* Idle bss and cleanup

* main bss and cleanup

* format

* Remove pad comment about sAudioMgr

* PR

* Missed a couple size_t changes

* unused pads

* static</content>
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<pre>
* Idle bss and cleanup

* main bss and cleanup

* format

* Remove pad comment about sAudioMgr

* PR

* Missed a couple size_t changes

* unused pads

* static</pre>
</div>
</content>
</entry>
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