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<title>mm/include/tables/sfx, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
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<entry>
<title>Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx (#1784)</title>
<updated>2025-01-12T16:30:17+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-01-12T16:30:17+00:00</published>
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<id>e8e73fe771069f310208c2c00924ccebbcaa3c42</id>
<content type='text'>
* Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx

* Fix bss</content>
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<pre>
* Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx

* Fix bss</pre>
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</entry>
<entry>
<title>[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679)</title>
<updated>2024-09-15T22:26:32+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-09-15T22:26:32+00:00</published>
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<id>d14e1ac1dfcfaec4ea7ba7db99cc092692f64f67</id>
<content type='text'>
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
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* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798)</title>
<updated>2022-08-15T18:39:57+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-08-15T18:39:57+00:00</published>
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<id>82fe521721ecd8506e4bc5954e406db1e8de8edc</id>
<content type='text'>
* Rename functions

* code_801A5BD0 OK

* PR 1, improve spacing

* Rename unused struct

* Rename Sfx Variables

* PR Feedback, update names

* Add comment

* cleanup vars

* Fix merge

* Rework documentation, include more functions in sfx system

* PR suggestions

* fix AudioSfx_MuteBanks

* missed enum

* more cleanup

* more suggestions</content>
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<pre>
* Rename functions

* code_801A5BD0 OK

* PR 1, improve spacing

* Rename unused struct

* Rename Sfx Variables

* PR Feedback, update names

* Add comment

* cleanup vars

* Fix merge

* Rework documentation, include more functions in sfx system

* PR suggestions

* fix AudioSfx_MuteBanks

* missed enum

* more cleanup

* more suggestions</pre>
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</content>
</entry>
<entry>
<title>Introduce Sfx Tables (#927)</title>
<updated>2022-08-04T05:04:13+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-08-04T05:04:13+00:00</published>
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<id>29bf8142b9dba36b9f3233491736a26448685af5</id>
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* SfxTables

* Fix indexing

* fix voice text

* Rename with ordering

* Restore defines</content>
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* SfxTables

* Fix indexing

* fix voice text

* Rename with ordering

* Restore defines</pre>
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