<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/include/z64game.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>libu64 (#1705)</title>
<updated>2024-11-08T01:27:19+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-11-08T01:27:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=fcc5cf828ded5d362b2e63a8868374a50df405ed'/>
<id>fcc5cf828ded5d362b2e63a8868374a50df405ed</id>
<content type='text'>
* libu64

* libu64 -O2

* Add libu64.md</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* libu64

* libu64 -O2

* Add libu64.md</pre>
</div>
</content>
</entry>
<entry>
<title>More General Cleanup (#1638)</title>
<updated>2024-06-03T18:33:03+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-06-03T18:33:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=f26e77ba4088f20e72e13409f9ad535039abd291'/>
<id>f26e77ba4088f20e72e13409f9ad535039abd291</id>
<content type='text'>
* LINKER_FILES in makefile

* COLPOLY_GET_NORMAL

* math header

* libc

* M_PI for cosf and sinf files

* MAXFLOAT

* Revert "MAXFLOAT"

This reverts commit 96b75ffaa89b1a4ca1c08278b28bc3c70224701a.

* Remove SHT_MINV

* SHRT_MAX

* Add M_PI

* Angle macros

* f suffix

* Format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* LINKER_FILES in makefile

* COLPOLY_GET_NORMAL

* math header

* libc

* M_PI for cosf and sinf files

* MAXFLOAT

* Revert "MAXFLOAT"

This reverts commit 96b75ffaa89b1a4ca1c08278b28bc3c70224701a.

* Remove SHT_MINV

* SHRT_MAX

* Add M_PI

* Angle macros

* f suffix

* Format</pre>
</div>
</content>
</entry>
<entry>
<title>Use Romfile in place of vromStart and vromEnd in structs (#1618)</title>
<updated>2024-05-12T17:08:52+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-05-12T17:08:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6d315fa2aea31b56edeebc7f754211ffefc0d44e'/>
<id>6d315fa2aea31b56edeebc7f754211ffefc0d44e</id>
<content type='text'>
* DmaEntry

* KaleidoMgrOverlay

* ActorOverlay

* EffectSsOverlay

* GameStateOverlay

* TransitionOverlay</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* DmaEntry

* KaleidoMgrOverlay

* ActorOverlay

* EffectSsOverlay

* GameStateOverlay

* TransitionOverlay</pre>
</div>
</content>
</entry>
<entry>
<title>More header cleanup (#1604)</title>
<updated>2024-04-26T01:16:47+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-04-26T01:16:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=666cb6ad4a673a7d40db270f5a0a3755553314e9'/>
<id>666cb6ad4a673a7d40db270f5a0a3755553314e9</id>
<content type='text'>
* low hanging fruits on variables.h

* z_actor functions

* Move RomFile to z64object.h

* Revert "z_actor functions"

This reverts commit aa99967d165070d651901e459368c4f5418ef0ab.

* yeet

* z64actor_dlftbls.h

* Move object segment declarations to object_table.c

* Move Camera functions

* z64nmi_buff.h

* fix merge

* su_mtx.h, sys_cmpdma.h and sys_initial_check.h

* sys_ucode.h

* sys_flashrom.h

* Remove unnecessary includes

* z64kanfont.h

* flg_set.h

* z64DLF.h

* z64lifemeter.h

* z64path.h

* format

* ObjectOverlay

* bss

* Yeet ObjectOverlay

* review

* review

* format

* bss

* z64font.h</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* low hanging fruits on variables.h

* z_actor functions

* Move RomFile to z64object.h

* Revert "z_actor functions"

This reverts commit aa99967d165070d651901e459368c4f5418ef0ab.

* yeet

* z64actor_dlftbls.h

* Move object segment declarations to object_table.c

* Move Camera functions

* z64nmi_buff.h

* fix merge

* su_mtx.h, sys_cmpdma.h and sys_initial_check.h

* sys_ucode.h

* sys_flashrom.h

* Remove unnecessary includes

* z64kanfont.h

* flg_set.h

* z64DLF.h

* z64lifemeter.h

* z64path.h

* format

* ObjectOverlay

* bss

* Yeet ObjectOverlay

* review

* review

* format

* bss

* z64font.h</pre>
</div>
</content>
</entry>
<entry>
<title>Yet another header cleanup (#1508)</title>
<updated>2023-11-23T02:55:05+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-23T02:55:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=506e2155474b1914fe93f070c55debdeaf6df0a6'/>
<id>506e2155474b1914fe93f070c55debdeaf6df0a6</id>
<content type='text'>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes</pre>
</div>
</content>
</entry>
<entry>
<title>Speedmeter OK (#1393)</title>
<updated>2023-10-03T04:52:41+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-10-03T04:52:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=4ca54d704eb84b6d9f4142d4445ac1e400e14fd4'/>
<id>4ca54d704eb84b6d9f4142d4445ac1e400e14fd4</id>
<content type='text'>
* Match

* data + bss

* x

* Small cleanup

* maxVal

* gUnkTimeAcc

* SET_FULLSCREEN_VIEWPORT_HIRES

* Update permuter settings

* SET_FULLSCREEN_VIEWPORT_DYNAMIC</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Match

* data + bss

* x

* Small cleanup

* maxVal

* gUnkTimeAcc

* SET_FULLSCREEN_VIEWPORT_HIRES

* Update permuter settings

* SET_FULLSCREEN_VIEWPORT_DYNAMIC</pre>
</div>
</content>
</entry>
<entry>
<title>Move libultra function declarations to libultra headers (#1196)</title>
<updated>2023-09-02T19:34:29+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-09-02T19:34:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=4fa13e4132cf8adb2f07bb34927e62e525c8cc79'/>
<id>4fa13e4132cf8adb2f07bb34927e62e525c8cc79</id>
<content type='text'>
* Delete unused headers

* Move PR and io to ultra64

* move headers to ultra64

* more cleanups

* more reorganizing

* i think that should be all

* format

* ifdef guards cleanup

* Add IO_READ and IO_WRITE macros for future use

* warnings

* review

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* warnings again

* warn

* ifdef guards

* fix merge

* fix merge

* fix merge

* bss

* padutils.h

* bss

* bss

* bss

* fix merge

* bss

* bss

* bss

* fix merge

* fixes

* fixes

* bss

* bss

* fix merge

* fix

* fix

* fix includepaths

* fix paths

* bss

* fix

* ultra64/ -&gt; PR/

* header guards

* fix ehader guards

* fix

* fix++

* format

* bss is borken

* prevent 2

* :despair:

* bss

* rename assert to dbg_hungup

* fix

* a

* fix

* bss

* fix

* bss

* bss

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Delete unused headers

* Move PR and io to ultra64

* move headers to ultra64

* more cleanups

* more reorganizing

* i think that should be all

* format

* ifdef guards cleanup

* Add IO_READ and IO_WRITE macros for future use

* warnings

* review

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* warnings again

* warn

* ifdef guards

* fix merge

* fix merge

* fix merge

* bss

* padutils.h

* bss

* bss

* bss

* fix merge

* bss

* bss

* bss

* fix merge

* fixes

* fixes

* bss

* bss

* fix merge

* fix

* fix

* fix includepaths

* fix paths

* bss

* fix

* ultra64/ -&gt; PR/

* header guards

* fix ehader guards

* fix

* fix++

* format

* bss is borken

* prevent 2

* :despair:

* bss

* rename assert to dbg_hungup

* fix

* a

* fix

* bss

* fix

* bss

* bss

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Game bss and cleanup (#1356)</title>
<updated>2023-08-22T01:44:28+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-08-22T01:44:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=80595371509567174f2da5bc61c89e51799fca32'/>
<id>80595371509567174f2da5bc61c89e51799fca32</id>
<content type='text'>
* Game bss and cleanup

* Match Oot with rdp time variables

* PR review

* Namefixer</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Game bss and cleanup

* Match Oot with rdp time variables

* PR review

* Namefixer</pre>
</div>
</content>
</entry>
<entry>
<title>Gamestate table (#1354)</title>
<updated>2023-08-12T15:44:35+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-08-12T15:44:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=656fd08ee828024f5a0e888f293ca95b7a83cd64'/>
<id>656fd08ee828024f5a0e888f293ca95b7a83cd64</id>
<content type='text'>
* gamestate_table.h

* move macros

* bss

* format</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* gamestate_table.h

* move macros

* bss

* format</pre>
</div>
</content>
</entry>
<entry>
<title>Yet another header cleanup (#1284)</title>
<updated>2023-06-18T06:43:47+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-06-18T06:43:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=587d12e3cbb2a1ffb6774c0823c54ce0e80a579b'/>
<id>587d12e3cbb2a1ffb6774c0823c54ce0e80a579b</id>
<content type='text'>
* thread, scene and interface

* non header stuff

* fix missing stuff

* z64sound_source.h

* collision_check.h

* Update include/z64sound_source.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64scene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64thread.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* review

* review

* Update src/code/z_collision_check.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sound_source.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* thread, scene and interface

* non header stuff

* fix missing stuff

* z64sound_source.h

* collision_check.h

* Update include/z64sound_source.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64scene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64thread.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* review

* review

* Update src/code/z_collision_check.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sound_source.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
</feed>
