<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/include/z64quake.h, branch gha</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)</title>
<updated>2023-10-26T06:42:24+00:00</updated>
<author>
<name>EllipticEllipsis</name>
<email>elliptic.ellipsis@gmail.com</email>
</author>
<published>2023-10-26T06:42:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6bdb7c31ea6511a0ac892d6417beff36f5da6ecb'/>
<id>6bdb7c31ea6511a0ac892d6417beff36f5da6ecb</id>
<content type='text'>
* OK, start documentation

* More documentation

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Decompile func_80167F0C

* FbdemoWipe4 OK and documented

* Mark bug in Wipe4

* More docs

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Mark bug

* Few more notes

* Fix function in Play

* Format

* Review

* Name Play_PostWorldDraw

* functions.h...

* Revert func_80167F0C

* Review

* functions.h

* Review

* Update Wipe4

* Rename system

* Format

* Put skeleton back in the cupboard

* bss

* Fix build

* rename to z_visfbuf

* review

* format

* bss

* some bss cleanup

* review

* bss

* review

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* OK, start documentation

* More documentation

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Decompile func_80167F0C

* FbdemoWipe4 OK and documented

* Mark bug in Wipe4

* More docs

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Mark bug

* Few more notes

* Fix function in Play

* Format

* Review

* Name Play_PostWorldDraw

* functions.h...

* Revert func_80167F0C

* Review

* functions.h

* Review

* Update Wipe4

* Rename system

* Format

* Put skeleton back in the cupboard

* bss

* Fix build

* rename to z_visfbuf

* review

* format

* bss

* some bss cleanup

* review

* bss

* review

---------

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Quake &amp; Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)</title>
<updated>2023-05-18T14:29:50+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-05-18T14:29:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=180227e7bb15bbaed77de95715ea103ac473480b'/>
<id>180227e7bb15bbaed77de95715ea103ac473480b</id>
<content type='text'>
* more quake docs

* more docs

* more distortion docs

* math cleanup

* fix header

* cleanup

* only partial PR review

* PR Suggestions

* fix master merge

* reverb angle change macros

* more revert

* fix enum</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* more quake docs

* more docs

* more distortion docs

* math cleanup

* fix header

* cleanup

* only partial PR review

* PR Suggestions

* fix master merge

* reverb angle change macros

* more revert

* fix enum</pre>
</div>
</content>
</entry>
<entry>
<title>Play (2 NON_MATCHINGS) (#1109)</title>
<updated>2023-01-14T15:18:13+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-01-14T15:18:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=ab8d34b8dc2ccd28ae4224d8500decff0fa25a1c'/>
<id>ab8d34b8dc2ccd28ae4224d8500decff0fa25a1c</id>
<content type='text'>
* Bring over progress from another branch

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;

* cleanup, fake match Play_Init

* small fixes

* Some small cleanup

* Match func_80165460 (from debug)

* Match func_80165658

* Match func_80165DB8, func_80165DCC, func_80165DF0, func_80165E04

* Match func_80167DE4 (from debug)

* Match func_80167F0C

* Match func_80168DAC

* Matched func_80169100

* Matched func_801691F0

* import D_801DFA18

* match Play_Main thanks to debug

* cleanup

* synray does it again

* add docs from debug

* fix func_801656A4

* more docs and cleanup

* Match func_80166B30 and diff fake match in Init

* import transition docs from OoT

* Play Update, sort of

* cleanup Play_Update

* more cleanup

* slightly more docs

* small docs

* Play_Draw WIP Thanks @petrie911

* progress?

* two more matches

* format

* misc play docs

* transitions cleanup

* Motion Blur

* Transitions

* Fog

* Bombers notebook + small cleanup

* bss

* Camera Functions

* Picto functions

* Init

* MotionBlur Clean up

* Floor Surface

* Pictographs some more

* regs

* fix circular dependency problem

* Cleanup PR commits outside play

* namefixer

* PR picto

* PR audio

* PR small clean ups

* debug strings

* Picto defines

* bss

* enums

* remove void

* typedefs

* Hireso -&gt; BombersNotebook

* bss comments

* bss and I8/I5 functions

* Smaller PR comments

* Transitions

* Combine enums

* Revert "Combine enums"

This reverts commit 0da1ebcaed69a3ce0fbd5942460b67f80f0e15e7.

* Fix Transition defines

* RGBA16 macros

* Unname

* worldCoverAlpha

* Rename Update and Draw

* PR review, plus annotate bug

* Clean up nonmatchings with a closer DrawGame

* Format

* New macros

* UpdateMain and DrawMain

* Fix merge

* Small cleanups from PR

* zFar

* Intensity macros

* Format

* Remove bss comments

* Compression/decompression

* Small cleanup

* Format

* More PR cleanup

* Cleanup picto stuff

* format

* Fix compression comments

* Play processes state enums DONE -&gt; READY

* cutscene comment

* fix bss

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;
Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;
Co-authored-by: petrie911 &lt;pmontag@PHYS-S129.iowa.uiowa.edu&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bring over progress from another branch

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;

* cleanup, fake match Play_Init

* small fixes

* Some small cleanup

* Match func_80165460 (from debug)

* Match func_80165658

* Match func_80165DB8, func_80165DCC, func_80165DF0, func_80165E04

* Match func_80167DE4 (from debug)

* Match func_80167F0C

* Match func_80168DAC

* Matched func_80169100

* Matched func_801691F0

* import D_801DFA18

* match Play_Main thanks to debug

* cleanup

* synray does it again

* add docs from debug

* fix func_801656A4

* more docs and cleanup

* Match func_80166B30 and diff fake match in Init

* import transition docs from OoT

* Play Update, sort of

* cleanup Play_Update

* more cleanup

* slightly more docs

* small docs

* Play_Draw WIP Thanks @petrie911

* progress?

* two more matches

* format

* misc play docs

* transitions cleanup

* Motion Blur

* Transitions

* Fog

* Bombers notebook + small cleanup

* bss

* Camera Functions

* Picto functions

* Init

* MotionBlur Clean up

* Floor Surface

* Pictographs some more

* regs

* fix circular dependency problem

* Cleanup PR commits outside play

* namefixer

* PR picto

* PR audio

* PR small clean ups

* debug strings

* Picto defines

* bss

* enums

* remove void

* typedefs

* Hireso -&gt; BombersNotebook

* bss comments

* bss and I8/I5 functions

* Smaller PR comments

* Transitions

* Combine enums

* Revert "Combine enums"

This reverts commit 0da1ebcaed69a3ce0fbd5942460b67f80f0e15e7.

* Fix Transition defines

* RGBA16 macros

* Unname

* worldCoverAlpha

* Rename Update and Draw

* PR review, plus annotate bug

* Clean up nonmatchings with a closer DrawGame

* Format

* New macros

* UpdateMain and DrawMain

* Fix merge

* Small cleanups from PR

* zFar

* Intensity macros

* Format

* Remove bss comments

* Compression/decompression

* Small cleanup

* Format

* More PR cleanup

* Cleanup picto stuff

* format

* Fix compression comments

* Play processes state enums DONE -&gt; READY

* cutscene comment

* fix bss

Co-authored-by: Maide &lt;34639600+Kelebek1@users.noreply.github.com&gt;
Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;
Co-authored-by: petrie911 &lt;pmontag@PHYS-S129.iowa.uiowa.edu&gt;
Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Format Script Update (#904)</title>
<updated>2022-10-04T03:06:04+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2022-10-04T03:06:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=26207594f2b7e41e9522930fd171142a8810214e'/>
<id>26207594f2b7e41e9522930fd171142a8810214e</id>
<content type='text'>
* Bring over format.sh and .clang-tidy and run it

* Little fixes

* Adjustments

* Jenkins kick

* Jenkins kick 2

* format

* small fixes

* Bring over new formatter by Roman

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* Force use of clang-11

* check_format

* Update error messages

* Fix from Tharo for python3.6

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Just use nproc to determine num jobs for check format

* Update error message

* AnimatedMat_DrawStepOpa texture arg -&gt; matAnim

* Fix enTwig draw prototype

* Tidying up

* Bring over fixes in OoT #1387

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* Fix

* Update doc tools

* PR

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;
Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Bring over format.sh and .clang-tidy and run it

* Little fixes

* Adjustments

* Jenkins kick

* Jenkins kick 2

* format

* small fixes

* Bring over new formatter by Roman

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* Force use of clang-11

* check_format

* Update error messages

* Fix from Tharo for python3.6

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* Just use nproc to determine num jobs for check format

* Update error message

* AnimatedMat_DrawStepOpa texture arg -&gt; matAnim

* Fix enTwig draw prototype

* Tidying up

* Bring over fixes in OoT #1387

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;

* Fix

* Update doc tools

* PR

Co-authored-by: Roman971 &lt;32455037+Roman971@users.noreply.github.com&gt;
Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Quake &amp; Distortion Cleanup (#1102)</title>
<updated>2022-10-01T02:01:39+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-10-01T02:01:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=ab5fd663ccddc0670773a047f4a30bf014a7dad4'/>
<id>ab5fd663ccddc0670773a047f4a30bf014a7dad4</id>
<content type='text'>
* quake cleanup

* cleanup

* more cleanup

* remove cast

* q comes before r...

* unname goron function, leave it to another PR

* PR Suggestions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* quake cleanup

* cleanup

* more cleanup

* remove cast

* q comes before r...

* unname goron function, leave it to another PR

* PR Suggestions</pre>
</div>
</content>
</entry>
</feed>
