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<title>mm/src/code/audio/code_80192BE0.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
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<entry>
<title>`audio_thread.c` OK and Documented (code_80192BE0.c) (#1117)</title>
<updated>2022-12-08T20:41:03+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-12-08T20:41:03+00:00</published>
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<id>9c37452bf7dab9bda2f8f5354754918f654bbdc5</id>
<content type='text'>
* copy docs from audio

* PR Suggestions Round 1

* more PR suggestions

* fix bss

* PR Suggestions

* oops, duplicate

* apply OoT Feedback, fix bss

* cleanup

* spacing

* bss

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
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<pre>
* copy docs from audio

* PR Suggestions Round 1

* more PR suggestions

* fix bss

* PR Suggestions

* oops, duplicate

* apply OoT Feedback, fix bss

* cleanup

* spacing

* bss

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798)</title>
<updated>2022-08-15T18:39:57+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-08-15T18:39:57+00:00</published>
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<id>82fe521721ecd8506e4bc5954e406db1e8de8edc</id>
<content type='text'>
* Rename functions

* code_801A5BD0 OK

* PR 1, improve spacing

* Rename unused struct

* Rename Sfx Variables

* PR Feedback, update names

* Add comment

* cleanup vars

* Fix merge

* Rework documentation, include more functions in sfx system

* PR suggestions

* fix AudioSfx_MuteBanks

* missed enum

* more cleanup

* more suggestions</content>
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<pre>
* Rename functions

* code_801A5BD0 OK

* PR 1, improve spacing

* Rename unused struct

* Rename Sfx Variables

* PR Feedback, update names

* Add comment

* cleanup vars

* Fix merge

* Rework documentation, include more functions in sfx system

* PR suggestions

* fix AudioSfx_MuteBanks

* missed enum

* more cleanup

* more suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>En_Gakufu OK and Documented + Related Audio Functions (#662)</title>
<updated>2022-03-27T14:52:43+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-03-27T14:52:43+00:00</published>
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<id>02cb97161609e1c9aa53e2bbdc29e8b6f4f46c47</id>
<content type='text'>
* Gakufu OK, copy progress from audio WIP

* Extraction

* import wip in prep for audio data import

* Add in `code_8019AF00.c` functions

* Finish docs

* Spacing

* Add enum

* Many PR suggestions

* Another enum

* PR Suggestions

* Fix bss

* Move comment higher

* Fix bss

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Gakufu OK, copy progress from audio WIP

* Extraction

* import wip in prep for audio data import

* Add in `code_8019AF00.c` functions

* Finish docs

* Spacing

* Add enum

* Many PR suggestions

* Another enum

* PR Suggestions

* Fix bss

* Move comment higher

* Fix bss

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>River_Sound OK and Documented + River_Sound Related `z_actor`/`Audio` Functions (#661)</title>
<updated>2022-03-27T14:42:19+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-03-27T14:42:19+00:00</published>
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<id>f1d1173558e6fc01dfe7e884e29643d640db5a77</id>
<content type='text'>
* First pass of `func_800BCCDC`

* river_sound OK (copy progress from audio WIP)

* Copy progress from `code_8019AF00.c` (still waiting for data to be imported)

* More docs

* feedback

* Add in `code_8019AF00.c` functions

* format

* params

* Minor cleanup

* Small fix

* one more

* Better names

* Add comment, cleanup Idx

* Fix bss

* Fix BSS</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* First pass of `func_800BCCDC`

* river_sound OK (copy progress from audio WIP)

* Copy progress from `code_8019AF00.c` (still waiting for data to be imported)

* More docs

* feedback

* Add in `code_8019AF00.c` functions

* format

* params

* Minor cleanup

* Small fix

* one more

* Better names

* Add comment, cleanup Idx

* Fix bss

* Fix BSS</pre>
</div>
</content>
</entry>
<entry>
<title>Audio_Load OK and Documented (#620)</title>
<updated>2022-03-24T01:22:13+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-03-24T01:22:13+00:00</published>
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<id>b852a9a9300c05de4e01e71a578ca355b6793f91</id>
<content type='text'>
* Copy audio_load progress from main branch

* Fix warning

* fix UB

* cleanup WIP

* Add docs, bss still broken

* bss fix

* bytesRemaining with size_t

* PR Suggestions

* PR Suggestions

* Fix bss

* Fix bss

* PR Suggestions</content>
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<pre>
* Copy audio_load progress from main branch

* Fix warning

* fix UB

* cleanup WIP

* Add docs, bss still broken

* bss fix

* bytesRemaining with size_t

* PR Suggestions

* PR Suggestions

* Fix bss

* Fix bss

* PR Suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>Audio Files &amp; Data: Fix File/Data Splits and Compiler Flags (#456)</title>
<updated>2021-11-19T14:36:50+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2021-11-19T14:36:50+00:00</published>
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<id>d190b265f6f232ac7423d72b55f8c42583c93cb2</id>
<content type='text'>
* Properly split audio voice

* Split off jpeg code from audio

* Fix compiler flags

* Properly split libultra audio file

* Split audio data for many files correctly

* Fix remaining data splits

* Fix up troublesome data

* Fix variables.txt

* Missed two files that need to go in audio/

* Add missing `/`

* `D_801E1100` -&gt; audio_init_params

* Properly split code_801D9090.data.s

* Fix code_801A5BD0 bss

* Move audio_dramStack to a blob</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Properly split audio voice

* Split off jpeg code from audio

* Fix compiler flags

* Properly split libultra audio file

* Split audio data for many files correctly

* Fix remaining data splits

* Fix up troublesome data

* Fix variables.txt

* Missed two files that need to go in audio/

* Add missing `/`

* `D_801E1100` -&gt; audio_init_params

* Properly split code_801D9090.data.s

* Fix code_801A5BD0 bss

* Move audio_dramStack to a blob</pre>
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</content>
</entry>
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