<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/src/code/z_effect_soft_sprite.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>EffectSs Sync (#1799)</title>
<updated>2025-03-03T16:22:56+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2025-03-03T16:22:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=b9c7cbcbf63c9ffd60a9d51e9bfb81bda5df487b'/>
<id>b9c7cbcbf63c9ffd60a9d51e9bfb81bda5df487b</id>
<content type='text'>
* gEffectSsOverlayTable

* Sync with OoT docs</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* gEffectSsOverlayTable

* Sync with OoT docs</pre>
</div>
</content>
</entry>
<entry>
<title>libu64 (#1705)</title>
<updated>2024-11-08T01:27:19+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-11-08T01:27:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=fcc5cf828ded5d362b2e63a8868374a50df405ed'/>
<id>fcc5cf828ded5d362b2e63a8868374a50df405ed</id>
<content type='text'>
* libu64

* libu64 -O2

* Add libu64.md</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* libu64

* libu64 -O2

* Add libu64.md</pre>
</div>
</content>
</entry>
<entry>
<title>[headers] `z64malloc.h` -&gt; `zelda_arena.h` (#1702)</title>
<updated>2024-10-05T15:42:49+00:00</updated>
<author>
<name>Dragorn421</name>
<email>Dragorn421@users.noreply.github.com</email>
</author>
<published>2024-10-05T15:42:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=5cb703fe941a14a3f4ea6649f294938201e586fb'/>
<id>5cb703fe941a14a3f4ea6649f294938201e586fb</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>InitVars -&gt; Profile (#1697)</title>
<updated>2024-09-28T05:12:20+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-09-28T05:12:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=d0cb5d9be4ba15c4426e8f08cdd59777f99a9bc4'/>
<id>d0cb5d9be4ba15c4426e8f08cdd59777f99a9bc4</id>
<content type='text'>
* ActorProfile

* EffectSsProfile

* TransitionProfile

* variables.txt</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ActorProfile

* EffectSsProfile

* TransitionProfile

* variables.txt</pre>
</div>
</content>
</entry>
<entry>
<title>Add a `z64play.h` header (#1646)</title>
<updated>2024-06-25T19:17:03+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-06-25T19:17:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6541532abb5c03088ad67748bbb23965c654127e'/>
<id>6541532abb5c03088ad67748bbb23965c654127e</id>
<content type='text'>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64play.h

* Move macros, functions and variables to header

* cleanup

* Reduce needed headers on z_collision_check

* Change play functions to take PlayState

* Move `Actor_ProcessInitChain` to `ichain.h`

* format

* Update src/code/z_play.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* Add macros.h to sys_math3d.c

* Rename SequenceContext to SceneSequences

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Use Romfile in place of vromStart and vromEnd in structs (#1618)</title>
<updated>2024-05-12T17:08:52+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-05-12T17:08:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6d315fa2aea31b56edeebc7f754211ffefc0d44e'/>
<id>6d315fa2aea31b56edeebc7f754211ffefc0d44e</id>
<content type='text'>
* DmaEntry

* KaleidoMgrOverlay

* ActorOverlay

* EffectSsOverlay

* GameStateOverlay

* TransitionOverlay</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* DmaEntry

* KaleidoMgrOverlay

* ActorOverlay

* EffectSsOverlay

* GameStateOverlay

* TransitionOverlay</pre>
</div>
</content>
</entry>
<entry>
<title>Split effect headers and a bit of cleanup (#1482)</title>
<updated>2023-11-27T15:24:46+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-27T15:24:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=2fdcdd91b332d234a823e43607978e010152b811'/>
<id>2fdcdd91b332d234a823e43607978e010152b811</id>
<content type='text'>
* split

* bss

* z64eff_ss_dead.h

* clean eff_blure

* eff_shield_particle cleanup

* tire?mark

* and more cleanup

* format

* forgot to remove this

* review

* EffectBlureDrawMode enum

* review

* review

* bss</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* split

* bss

* z64eff_ss_dead.h

* clean eff_blure

* eff_shield_particle cleanup

* tire?mark

* and more cleanup

* format

* forgot to remove this

* review

* EffectBlureDrawMode enum

* review

* review

* bss</pre>
</div>
</content>
</entry>
<entry>
<title>Yet another header cleanup (#1508)</title>
<updated>2023-11-23T02:55:05+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-11-23T02:55:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=506e2155474b1914fe93f070c55debdeaf6df0a6'/>
<id>506e2155474b1914fe93f070c55debdeaf6df0a6</id>
<content type='text'>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* lights.c

* z64skin_matrix.h

* Move out some stuff from macros.h

* gamealloc.h

* move most transition functions to z64transition.h

* z64lib.h

* `include` cleanup on transition files

* z_overlay cleanup

* z64malloc.h

* format

* forgot to remove those

* forgot this

* fix borken includes</pre>
</div>
</content>
</entry>
<entry>
<title>Speedmeter OK (#1393)</title>
<updated>2023-10-03T04:52:41+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-10-03T04:52:41+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=4ca54d704eb84b6d9f4142d4445ac1e400e14fd4'/>
<id>4ca54d704eb84b6d9f4142d4445ac1e400e14fd4</id>
<content type='text'>
* Match

* data + bss

* x

* Small cleanup

* maxVal

* gUnkTimeAcc

* SET_FULLSCREEN_VIEWPORT_HIRES

* Update permuter settings

* SET_FULLSCREEN_VIEWPORT_DYNAMIC</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Match

* data + bss

* x

* Small cleanup

* maxVal

* gUnkTimeAcc

* SET_FULLSCREEN_VIEWPORT_HIRES

* Update permuter settings

* SET_FULLSCREEN_VIEWPORT_DYNAMIC</pre>
</div>
</content>
</entry>
<entry>
<title>Clang-Format 14 (#1321)</title>
<updated>2023-07-27T16:15:40+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-07-27T16:15:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=eb6b837d65ba1c7ca949c19a199c4c83e296ca5f'/>
<id>eb6b837d65ba1c7ca949c19a199c4c83e296ca5f</id>
<content type='text'>
* format

* Update dockerfile and other documentation

* Update mac instructions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* format

* Update dockerfile and other documentation

* Update mac instructions</pre>
</div>
</content>
</entry>
</feed>
