<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/src/code/z_kaleido_setup.c, branch gha</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#1652)</title>
<updated>2024-07-02T21:47:37+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2024-07-02T21:47:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6629597f82e8ed74bfe2f35393142d1cb27be6f7'/>
<id>6629597f82e8ed74bfe2f35393142d1cb27be6f7</id>
<content type='text'>
* Parameter last functions

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Documentation for do actions and various gfx

* Suggested changes

* f prefix for texture scale numbers

* Player_SetBButtonAmmo

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Parameter last functions

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Documentation for do actions and various gfx

* Suggested changes

* f prefix for texture scale numbers

* Player_SetBButtonAmmo

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>z_map decompiled (#1032)</title>
<updated>2024-06-21T01:21:37+00:00</updated>
<author>
<name>mzxrules</name>
<email>mzxrules@gmail.com</email>
</author>
<published>2024-06-21T01:21:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=2c680efa9169eaaddae97330fa3ea9586a273b57'/>
<id>2c680efa9169eaaddae97330fa3ea9586a273b57</id>
<content type='text'>
* First batch of functions

* more ok

* z_map_data OK

* More OKs, MinimapList ZAPD breaking change

* func_80103A58 improvements, more OK

* func_80106D5C and func_801091F0 decomped

* func_801031D0 decomped and some fixes

* house cleaning, more OKs more decomp

* Even more OKs

* func_80105C40 almost OK, more OKs

* func_80108AF8 OK and more

* All functions attempted

* func_8010534C OK

* Start documentation, rename DoorCtx

* More OKs, split map_data.data, more doc

* incremental clean-up, more function names

* more function names

* func_801068FC OK

* old uncommitted changes

* minor tweaks

* implement easy fixes

* more fixes

* z_map_disp OK, implement more suggestions

* delete utility program

* migrate data

* TransiActor -&gt;TransitionActor

* Major documentation pass

* first pass of changes

* warning fix attempt, revert ZFile.cpp

* Fix FAKE match

* Easy fixes

* implement gDPLoadTextureBlock_Runtime

* z_demo bss patch

* Extract white square texture

* Implement more suggestions

* rework MapIndex/DungeonIndex

* revert dungeonSceneIndex -&gt; mapIndex in some spots, implement suggestions

* more suggestions

* minor nits

* fix #include</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* First batch of functions

* more ok

* z_map_data OK

* More OKs, MinimapList ZAPD breaking change

* func_80103A58 improvements, more OK

* func_80106D5C and func_801091F0 decomped

* func_801031D0 decomped and some fixes

* house cleaning, more OKs more decomp

* Even more OKs

* func_80105C40 almost OK, more OKs

* func_80108AF8 OK and more

* All functions attempted

* func_8010534C OK

* Start documentation, rename DoorCtx

* More OKs, split map_data.data, more doc

* incremental clean-up, more function names

* more function names

* func_801068FC OK

* old uncommitted changes

* minor tweaks

* implement easy fixes

* more fixes

* z_map_disp OK, implement more suggestions

* delete utility program

* migrate data

* TransiActor -&gt;TransitionActor

* Major documentation pass

* first pass of changes

* warning fix attempt, revert ZFile.cpp

* Fix FAKE match

* Easy fixes

* implement gDPLoadTextureBlock_Runtime

* z_demo bss patch

* Extract white square texture

* Implement more suggestions

* rework MapIndex/DungeonIndex

* revert dungeonSceneIndex -&gt; mapIndex in some spots, implement suggestions

* more suggestions

* minor nits

* fix #include</pre>
</div>
</content>
</entry>
<entry>
<title>Introduce `z64pause_menu.h` header (#1505)</title>
<updated>2024-04-01T03:05:02+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-04-01T03:05:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=997c45c2d2a2eebc71417d2d858b23038a3f666e'/>
<id>997c45c2d2a2eebc71417d2d858b23038a3f666e</id>
<content type='text'>
* z64pause_menu.h

* move functions and variables

* Move PauseMenuPage

* move stuff that seems public to the new header

* KALEIDO_OVL_MAX

* bss

* review

* IS_PAUSED

* format

* add argument to pause macros

* Update include/z64pause_menu.h

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* bss

* More IS_PAUSED I missed

* early returns

* bss

* empty commit to trigger GHA

* bss

* bss

* bss

* includes

* bss

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z64pause_menu.h

* move functions and variables

* Move PauseMenuPage

* move stuff that seems public to the new header

* KALEIDO_OVL_MAX

* bss

* review

* IS_PAUSED

* format

* add argument to pause macros

* Update include/z64pause_menu.h

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;

* bss

* More IS_PAUSED I missed

* early returns

* bss

* empty commit to trigger GHA

* bss

* bss

* bss

* includes

* bss

---------

Co-authored-by: Dragorn421 &lt;Dragorn421@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>`z_en_test4.c` Documented (#1498)</title>
<updated>2023-11-25T06:34:33+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-11-25T06:34:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=b25e64d1bd2ece30301f9fa5af78f963afd0cf76'/>
<id>b25e64d1bd2ece30301f9fa5af78f963afd0cf76</id>
<content type='text'>
* begin docs

* more docs

* skybox

* more cleanup

* more cleanup

* more cleanup

* Improve comment

* in-function static</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* begin docs

* more docs

* skybox

* more cleanup

* more cleanup

* more cleanup

* Improve comment

* in-function static</pre>
</div>
</content>
</entry>
<entry>
<title>Document Overriding Player Input (#1489)</title>
<updated>2023-11-16T05:28:19+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-11-16T05:28:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=61e2f12cf5d6e797b3971acfc3689ae758c4149a'/>
<id>61e2f12cf5d6e797b3971acfc3689ae758c4149a</id>
<content type='text'>
* Override Input

* cleanup

* cleanup

* PR Review

* PR Review, fix merge</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Override Input

* cleanup

* cleanup

* PR Review

* PR Review, fix merge</pre>
</div>
</content>
</entry>
<entry>
<title>Decompile Remaining code_8019AF00.c Functions (1 non-matching) (#1442)</title>
<updated>2023-10-26T13:09:08+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-10-26T13:09:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6aaeb80f992865e1a68eed611b926f8b41ad3ed6'/>
<id>6aaeb80f992865e1a68eed611b926f8b41ad3ed6</id>
<content type='text'>
* remaining code_8019AF00 functions

* oops

* decimal duration

* PR Review</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* remaining code_8019AF00 functions

* oops

* decimal duration

* PR Review</pre>
</div>
</content>
</entry>
<entry>
<title>Z_message (2 NON_MATCHINGS) (#1398)</title>
<updated>2023-10-03T21:51:45+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-10-03T21:51:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=9e72c240d9d1190244a0b0a1fd9de1cec4a82bcb'/>
<id>9e72c240d9d1190244a0b0a1fd9de1cec4a82bcb</id>
<content type='text'>
* matched func_8014D62C

* matched func_8014D304

* matched func_80149048

* matched func_80159438 &amp; func_8014CDF0

* matched Message_GetState

* matched func_80152CAC

* matched func_80149454

* matched func_801491DC

* matched func_80150A84

* matched func_801496C8

* matched func_80149C18

* func_8014995C progress

* matched 8014995C

* matched func_80153EF0

* fix MessageContext lottery guess array size to match func_801496C8

* matched 80148D64

* matched func_8014AAD0

* progress func_8014CFDC

* matched func_8014CFDC

* progress func_801514B0

* progress#2 func_801514B0

* matched func_801514B0

* progress func_8014C70C

* Progress on few functions

* fix some variables &amp; func name

* change unk11F00 type and usages

* func_8014C70C matched

* match func_8015268c

* fix building

* format

* engi message WIP

* enums, cleanup

* missed one

* oops

* even more enums

* another oops

* func_8015E7EC NON_MATCHING

* cleanup Message_DrawTextCredits

* MSGMODE cleanup

* import sFontWidths

* Import z_message_nes data

* Message_DrawTextNES draft

* fix types in message_nes

* Message_DrawTextNES NON_EQUIVALENT

* Message_DrawTextNES improvement

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Import bss

* fixes

* Data clean up

* Delete Message_Decode m2c output

* Readd Message_Update data

* import data

* func declaration

* cleanup

* Language enum

* fix naming, some flags

* Update functions and variables related to the bombers notebook event queue.

* Update renamed variables.txt

* format

* attempt Message_DecodeCredits

* begin Message_DecodeNES

* decode cleanup

* incremental improvements on Message_DecodeNES

* oops

* more progress

* first attempt at Message_Decode

* cleanup Message_Decode

* Message_Decode progress

* good progress on decode loops

* more progress

* good Message_Decode progress, thank anon

* decode creep

* big improvements, thanks anon/hatal

* small nes improvement

* cleanup

* match Message_DrawTextDefault, big progress on Message_DrawTextNES

* namefixer for save structs

* Some cleanup/fix non-equivalencies in decodes

* cleanup

* Small cleanup

* func_80150A84

* TextBoxType enum usage

* Format

* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES

* comments

* some docs

* cleanup, improve matches

* Some improvement

Co-Authored-By: Santiago &lt;github-santaclose-noreplay@NA.com&gt;

* Fixes

* Missed

* Match Message_DrawTextNES

* Move functions to z64message.h

* string macros

* Small cleanups

* 1 more small thing

* decompme scratches

* Cleanup

* Item enum

* PR

* SEGMENT_ROM_START

* PR

* format

* ocarina cleanup

---------

Co-authored-by: andzura &lt;andzura@andzura.fr&gt;
Co-authored-by: Angie &lt;angheloalf95@gmail.com&gt;
Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;
Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: Zoey Zolotova &lt;zoey.zolotova@gmail.com&gt;
Co-authored-by: Santiago &lt;github-santaclose-noreplay@NA.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* matched func_8014D62C

* matched func_8014D304

* matched func_80149048

* matched func_80159438 &amp; func_8014CDF0

* matched Message_GetState

* matched func_80152CAC

* matched func_80149454

* matched func_801491DC

* matched func_80150A84

* matched func_801496C8

* matched func_80149C18

* func_8014995C progress

* matched 8014995C

* matched func_80153EF0

* fix MessageContext lottery guess array size to match func_801496C8

* matched 80148D64

* matched func_8014AAD0

* progress func_8014CFDC

* matched func_8014CFDC

* progress func_801514B0

* progress#2 func_801514B0

* matched func_801514B0

* progress func_8014C70C

* Progress on few functions

* fix some variables &amp; func name

* change unk11F00 type and usages

* func_8014C70C matched

* match func_8015268c

* fix building

* format

* engi message WIP

* enums, cleanup

* missed one

* oops

* even more enums

* another oops

* func_8015E7EC NON_MATCHING

* cleanup Message_DrawTextCredits

* MSGMODE cleanup

* import sFontWidths

* Import z_message_nes data

* Message_DrawTextNES draft

* fix types in message_nes

* Message_DrawTextNES NON_EQUIVALENT

* Message_DrawTextNES improvement

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Import bss

* fixes

* Data clean up

* Delete Message_Decode m2c output

* Readd Message_Update data

* import data

* func declaration

* cleanup

* Language enum

* fix naming, some flags

* Update functions and variables related to the bombers notebook event queue.

* Update renamed variables.txt

* format

* attempt Message_DecodeCredits

* begin Message_DecodeNES

* decode cleanup

* incremental improvements on Message_DecodeNES

* oops

* more progress

* first attempt at Message_Decode

* cleanup Message_Decode

* Message_Decode progress

* good progress on decode loops

* more progress

* good Message_Decode progress, thank anon

* decode creep

* big improvements, thanks anon/hatal

* small nes improvement

* cleanup

* match Message_DrawTextDefault, big progress on Message_DrawTextNES

* namefixer for save structs

* Some cleanup/fix non-equivalencies in decodes

* cleanup

* Small cleanup

* func_80150A84

* TextBoxType enum usage

* Format

* match Message_DecodeCredit by Maide, small improvement in Message_DrawTextNES

* comments

* some docs

* cleanup, improve matches

* Some improvement

Co-Authored-By: Santiago &lt;github-santaclose-noreplay@NA.com&gt;

* Fixes

* Missed

* Match Message_DrawTextNES

* Move functions to z64message.h

* string macros

* Small cleanups

* 1 more small thing

* decompme scratches

* Cleanup

* Item enum

* PR

* SEGMENT_ROM_START

* PR

* format

* ocarina cleanup

---------

Co-authored-by: andzura &lt;andzura@andzura.fr&gt;
Co-authored-by: Angie &lt;angheloalf95@gmail.com&gt;
Co-authored-by: engineer124 &lt;engineer124engineer124@gmail.com&gt;
Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;
Co-authored-by: Zoey Zolotova &lt;zoey.zolotova@gmail.com&gt;
Co-authored-by: Santiago &lt;github-santaclose-noreplay@NA.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Game bss and cleanup (#1356)</title>
<updated>2023-08-22T01:44:28+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-08-22T01:44:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=80595371509567174f2da5bc61c89e51799fca32'/>
<id>80595371509567174f2da5bc61c89e51799fca32</id>
<content type='text'>
* Game bss and cleanup

* Match Oot with rdp time variables

* PR review

* Namefixer</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Game bss and cleanup

* Match Oot with rdp time variables

* PR review

* Namefixer</pre>
</div>
</content>
</entry>
<entry>
<title>Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)</title>
<updated>2023-06-21T03:13:51+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-06-21T03:13:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=9c0fc94fe3c331fb125a4e4c23409f527f35c023'/>
<id>9c0fc94fe3c331fb125a4e4c23409f527f35c023</id>
<content type='text'>
* sfx decomp and docs

* function headers

* namefixer

* oops

* better sfx name

* PR review

* namefixer

* PR review

* float

* namefixer

* namefixer

* namefixer

* PR Suggestions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* sfx decomp and docs

* function headers

* namefixer

* oops

* better sfx name

* PR review

* namefixer

* PR review

* float

* namefixer

* namefixer

* namefixer

* PR Suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>Kaleido OK &amp; icon_item_vtx_static (Documented) (#1243)</title>
<updated>2023-05-29T16:04:21+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-05-29T16:04:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=aa0a968791eb62ab02f2ce0b9e073362ebdd7243'/>
<id>aa0a968791eb62ab02f2ce0b9e073362ebdd7243</id>
<content type='text'>
* Begin Kaleido

* WIP

* DW macros for gbi

* More Progress

* Match KaleidoScope_GrayOutTextureRGBA32

* DrawGameOver wip

* Add some function names

* A few more matching, some docs

* More docs, data wip

* Import Kaleido Data

* Data cleanup

* Some progress

* Match TitleCard_Draw Again (Thanks Roman)

* Match KaleidoScope_DrawDebugEditor

* KaleidoScope_UpdateDebugEditor WIP

* Some cleanup

* z_kaleido_debug.c OK

* Cleanup

* match func_8081B6EC

* more wip, data cleanup

* match func_80825A50

* match KaleidoScope_InitVertices

* cursor progress

* name func

* item headers

* match KaleidoScope_DrawItemSelect

* KaleidoScope_UpdateItemEquip WIP

* match kaleido item

* doc kaleido item

* z_kaleido_prompt ok

* kaleido mask setup

* small cleanup

* kaleido mask OK

* mask cleanup

* small fix

* quest page setup

* doc save prompt

* sync with prompt docs

* KaleidoScope_Update WIP

* More progress on KaleidoScope_Update

* kaleido update cleanup

* KaleidoScope_Update OK

* Slightly cleaner match in KaleidoScope_Update

* match KaleidoScope_DrawPages and KaleidoScope_DrawGameOver, organize data

* more cleanup

* match KaleidoScope_Draw and KaleidoScope_SetView

* match KaleidoScope_UpdateNamePanel

* match another 2 funcs, segment docs

* another KaleidoScope_UpdateNamePanel ?

* swap update name panel names

* another match, only 2 large/similar vtx function in kaleido nes

* more setup for drawInfoPanel

* match KaleidoScope_DrawDungeonStrayFairyCount, 8 funcs left

* document KaleidoScope_DrawDungeonStrayFairyCount

* KaleidoScope_DrawInfoPanel1 WIP

* match KaleidoScope_DrawInfoPanel2

* gameover pause states

* name two pause states

* match KaleidoScope_UpdateDungeonCursor and KaleidoScope_UpdateWorldMapCursor

* match KaleidoScope_DrawDungeonMap

* KaleidoScope_DrawWorldMap WIP

* cleanup map

* some cursor/texture docs

* more cursor docs

* KaleidoScope_UpdateQuestCursor wip

* match KaleidoScope_UpdateQuestCursor

* quest cleanup

* KaleidoScope_DrawQuestStatus WIP, broke gakufu

* match KaleidoScope_DrawInfoPanel1, Kaleido NES OK

* pause substates

* more cleanup

* map progress

* very small improvements to KaleidoScope_DrawWorldMap

* match KaleidoScope_DrawWorldMap

* cleanup KaleidoScope_DrawWorldMap

* rematch EnGakufu_ProcessNotes, thanks anon58

* gameover and misc docs

* more docs

* small cleanup of maps

* owl warp and other docs

* symmetry in pause state

* some docs and cleanup

* docs

* more docs from OoT WIP

* fix

* quest page docs

* more enums

* more cleanup and enums

* another round of docs

* doc cursor indices

* map docs

* some docs

* cleanup for-loops

* cleanup

* else if

* small docs

* icon_item_field_static

* dungeon static

* eol

* icon item jpn static

* vtx static

* jpn static comments

* import parameter texture functions

* mask cleanup

* sync with PRs

* some docs

* more docs

* fix bss

* some docs

* sync with PR

* quest docs

* fix quest vtx

* sync with PR

* sync with PR

* fix typo

* small cleanup

* vtx madness

* more vtx

* add quad docs

* cleanup vtx

* cleanup

* cleanup

* revert gbi changes

* cleanup

* more cleanup

* another cleanup

* remove empty comment

* some PR review

* more naming suggestions

* namefixer

* L button to Z button

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Begin Kaleido

* WIP

* DW macros for gbi

* More Progress

* Match KaleidoScope_GrayOutTextureRGBA32

* DrawGameOver wip

* Add some function names

* A few more matching, some docs

* More docs, data wip

* Import Kaleido Data

* Data cleanup

* Some progress

* Match TitleCard_Draw Again (Thanks Roman)

* Match KaleidoScope_DrawDebugEditor

* KaleidoScope_UpdateDebugEditor WIP

* Some cleanup

* z_kaleido_debug.c OK

* Cleanup

* match func_8081B6EC

* more wip, data cleanup

* match func_80825A50

* match KaleidoScope_InitVertices

* cursor progress

* name func

* item headers

* match KaleidoScope_DrawItemSelect

* KaleidoScope_UpdateItemEquip WIP

* match kaleido item

* doc kaleido item

* z_kaleido_prompt ok

* kaleido mask setup

* small cleanup

* kaleido mask OK

* mask cleanup

* small fix

* quest page setup

* doc save prompt

* sync with prompt docs

* KaleidoScope_Update WIP

* More progress on KaleidoScope_Update

* kaleido update cleanup

* KaleidoScope_Update OK

* Slightly cleaner match in KaleidoScope_Update

* match KaleidoScope_DrawPages and KaleidoScope_DrawGameOver, organize data

* more cleanup

* match KaleidoScope_Draw and KaleidoScope_SetView

* match KaleidoScope_UpdateNamePanel

* match another 2 funcs, segment docs

* another KaleidoScope_UpdateNamePanel ?

* swap update name panel names

* another match, only 2 large/similar vtx function in kaleido nes

* more setup for drawInfoPanel

* match KaleidoScope_DrawDungeonStrayFairyCount, 8 funcs left

* document KaleidoScope_DrawDungeonStrayFairyCount

* KaleidoScope_DrawInfoPanel1 WIP

* match KaleidoScope_DrawInfoPanel2

* gameover pause states

* name two pause states

* match KaleidoScope_UpdateDungeonCursor and KaleidoScope_UpdateWorldMapCursor

* match KaleidoScope_DrawDungeonMap

* KaleidoScope_DrawWorldMap WIP

* cleanup map

* some cursor/texture docs

* more cursor docs

* KaleidoScope_UpdateQuestCursor wip

* match KaleidoScope_UpdateQuestCursor

* quest cleanup

* KaleidoScope_DrawQuestStatus WIP, broke gakufu

* match KaleidoScope_DrawInfoPanel1, Kaleido NES OK

* pause substates

* more cleanup

* map progress

* very small improvements to KaleidoScope_DrawWorldMap

* match KaleidoScope_DrawWorldMap

* cleanup KaleidoScope_DrawWorldMap

* rematch EnGakufu_ProcessNotes, thanks anon58

* gameover and misc docs

* more docs

* small cleanup of maps

* owl warp and other docs

* symmetry in pause state

* some docs and cleanup

* docs

* more docs from OoT WIP

* fix

* quest page docs

* more enums

* more cleanup and enums

* another round of docs

* doc cursor indices

* map docs

* some docs

* cleanup for-loops

* cleanup

* else if

* small docs

* icon_item_field_static

* dungeon static

* eol

* icon item jpn static

* vtx static

* jpn static comments

* import parameter texture functions

* mask cleanup

* sync with PRs

* some docs

* more docs

* fix bss

* some docs

* sync with PR

* quest docs

* fix quest vtx

* sync with PR

* sync with PR

* fix typo

* small cleanup

* vtx madness

* more vtx

* add quad docs

* cleanup vtx

* cleanup

* cleanup

* revert gbi changes

* cleanup

* more cleanup

* another cleanup

* remove empty comment

* some PR review

* more naming suggestions

* namefixer

* L button to Z button

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
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