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<title>mm/src/code/z_olib.c, branch gha</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Introduce a bunch of small new headers (#1649)</title>
<updated>2024-07-28T20:53:28+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2024-07-28T20:53:28+00:00</published>
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<id>cd087d85113291740357f9e7caaef916575a2775</id>
<content type='text'>
* regs.h

* gfxalloc.h

* z64inventory.h

* gfx.h

* graph.h

* z64olib.h

* z64elf_message.h

* fix missing include

* Include z64inventory.h on z64save.h

* fix bss

* Move PosRot to z64math.h

* So dumb

* Update src/overlays/actors/ovl_En_Kusa/z_en_kusa.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

* Remove graph.h

* bss

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* regs.h

* gfxalloc.h

* z64inventory.h

* gfx.h

* graph.h

* z64olib.h

* z64elf_message.h

* fix missing include

* Include z64inventory.h on z64save.h

* fix bss

* Move PosRot to z64math.h

* So dumb

* Update src/overlays/actors/ovl_En_Kusa/z_en_kusa.c

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;

* review

* Remove graph.h

* bss

---------

Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Struct Returns (#1466)</title>
<updated>2023-11-07T13:52:09+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-11-07T13:52:09+00:00</published>
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<id>dfb6c5b02c1d0c201d7201aa4b0b121d3f2d5683</id>
<content type='text'>
* change args

* more funcs

* cleanup

* play cleanup

* missed a file

* weird warnings

* missed some

* fix func from honotrap</content>
<content type='xhtml'>
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<pre>
* change args

* more funcs

* cleanup

* play cleanup

* missed a file

* weird warnings

* missed some

* fix func from honotrap</pre>
</div>
</content>
</entry>
<entry>
<title>sys_math.c Rename (#1258)</title>
<updated>2023-06-06T02:16:34+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-06-06T02:16:34+00:00</published>
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<id>7f5087d0b2014dc1ba2bbfc7ce858f0059a8a7cb</id>
<content type='text'>
* rename via comments

* missed a comment

* math header

* name boot_80086760.c functions

* PR Review

* rm cam comment

* Elliptic review

* alphabetical</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* rename via comments

* missed a comment

* math header

* name boot_80086760.c functions

* PR Review

* rm cam comment

* Elliptic review

* alphabetical</pre>
</div>
</content>
</entry>
<entry>
<title>Quake &amp; Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)</title>
<updated>2023-05-18T14:29:50+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-05-18T14:29:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=180227e7bb15bbaed77de95715ea103ac473480b'/>
<id>180227e7bb15bbaed77de95715ea103ac473480b</id>
<content type='text'>
* more quake docs

* more docs

* more distortion docs

* math cleanup

* fix header

* cleanup

* only partial PR review

* PR Suggestions

* fix master merge

* reverb angle change macros

* more revert

* fix enum</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* more quake docs

* more docs

* more distortion docs

* math cleanup

* fix header

* cleanup

* only partial PR review

* PR Suggestions

* fix master merge

* reverb angle change macros

* more revert

* fix enum</pre>
</div>
</content>
</entry>
<entry>
<title>Angle Conversions (#1216)</title>
<updated>2023-04-18T20:34:58+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2023-04-18T20:34:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=823746d49530318331f29af92fa924a15f2482a1'/>
<id>823746d49530318331f29af92fa924a15f2482a1</id>
<content type='text'>
* Angle Conversions

* Format

* namefixer

* Renames in ObjHsStump_Appear

* Format

* once more

* Explicit cast in EnSsh

* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Angle Conversions

* Format

* namefixer

* Renames in ObjHsStump_Appear

* Format

* once more

* Explicit cast in EnSsh

* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Introducing z64camera.h (#797)</title>
<updated>2022-07-12T04:25:40+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-07-12T04:25:40+00:00</published>
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<id>fda5da2500f377c2107a296031c46f78cc8ac90a</id>
<content type='text'>
* Introduce z64camera.h

* format

* Oops

* Change paramData to u8

* BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h

* Fix bss, thanks Anon

* Update with docs from OoT

* Cleanup

* Fix activeCamId

* underwater

* remove interface alpha stuff

* Oops

* To Hex

* Cleanup cam settings comments

* PR Suggestions

* More PR Suggestions

* trackActor -&gt; focalActor

* Fix merge

* Fix bss, thanks Anon</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Introduce z64camera.h

* format

* Oops

* Change paramData to u8

* BINANG_TO_DEGF and DEGF_TO_BINANG to z64camera.h

* Fix bss, thanks Anon

* Update with docs from OoT

* Cleanup

* Fix activeCamId

* underwater

* remove interface alpha stuff

* Oops

* To Hex

* Cleanup cam settings comments

* PR Suggestions

* More PR Suggestions

* trackActor -&gt; focalActor

* Fix merge

* Fix bss, thanks Anon</pre>
</div>
</content>
</entry>
<entry>
<title>Camera Preparation (#644)</title>
<updated>2022-02-20T00:33:47+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-02-20T00:33:47+00:00</published>
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<id>fa069535d0fe06966dec592c592b8a292aef0628</id>
<content type='text'>
* Copy progress from z_camera

* cleanup functions.h

* Oops

* Revert `SUB16` and `ADD16` back to original names

* PR Suggestions

* PR Suggestions

* Fix merge with master</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Copy progress from z_camera

* cleanup functions.h

* Oops

* Revert `SUB16` and `ADD16` back to original names

* PR Suggestions

* PR Suggestions

* Fix merge with master</pre>
</div>
</content>
</entry>
<entry>
<title>z_quake OK and documented (#213)</title>
<updated>2021-07-19T23:06:54+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2021-07-19T23:06:54+00:00</published>
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<id>b5c931e432c079f02e7373bf4a8e5130d2df981b</id>
<content type='text'>
* Create z_quake.c file

* Match all quake functions with OoT counterparts (quake2 left)

* z_quake OK

* Document first half of quake

* More docs

* more cleanup

* remember to format!

* PR Suggestions

* More PR Suggestions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Create z_quake.c file

* Match all quake functions with OoT counterparts (quake2 left)

* z_quake OK

* Document first half of quake

* More docs

* more cleanup

* remember to format!

* PR Suggestions

* More PR Suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>z_olib.c OK and Documented (#202)</title>
<updated>2021-07-14T01:59:04+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2021-07-14T01:59:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=fe6cce76dc476e7517f3c54bf0434b0125db6d5a'/>
<id>fe6cce76dc476e7517f3c54bf0434b0125db6d5a</id>
<content type='text'>
* z_olib.c OK

* Clean-Up Clamp

* Take out extra space</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z_olib.c OK

* Clean-Up Clamp

* Take out extra space</pre>
</div>
</content>
</entry>
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