<feed xmlns='http://www.w3.org/2005/Atom'>
<title>mm/src/code/z_player_lib.c, branch gha</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Document `EnKendoJs` (#1838)</title>
<updated>2026-04-08T11:34:59+00:00</updated>
<author>
<name>Jordan Longstaff</name>
<email>JordanLongstaff@users.noreply.github.com</email>
</author>
<published>2026-04-08T11:34:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=33f8d3c62b483c05e5d1bc9ccbc3f862141a2a00'/>
<id>33f8d3c62b483c05e5d1bc9ccbc3f862141a2a00</id>
<content type='text'>
* Document `EnKendoJs`

* Fix typedefs

* Fix isSlashingLog reference

* Found out what that unused animation was

* Rename animation constants

* Rename WEEKEVENTREG flag

* Remove trailing whitespaces

* Fix uses of isSlashingLog

* Rename Skel object

* Deciphered FF part of params

* Dismantle message enum

* Remove mask message macro

* Refactor message start macro

* Rename text ID arrays

* Use boolean values for isRetracting

* Remove statement added by faulty merge

* Rename message handler functions

* Minigame round union for clarity</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Document `EnKendoJs`

* Fix typedefs

* Fix isSlashingLog reference

* Found out what that unused animation was

* Rename animation constants

* Rename WEEKEVENTREG flag

* Remove trailing whitespaces

* Fix uses of isSlashingLog

* Rename Skel object

* Deciphered FF part of params

* Dismantle message enum

* Remove mask message macro

* Refactor message start macro

* Rename text ID arrays

* Use boolean values for isRetracting

* Remove statement added by faulty merge

* Rename message handler functions

* Minigame round union for clarity</pre>
</div>
</content>
</entry>
<entry>
<title>Document Player's Face and z_actor FaceChange functions (#1777)</title>
<updated>2025-06-04T01:59:25+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2025-06-04T01:59:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=d31ceacfdf468456d1052ca8af981f06040e0ac4'/>
<id>d31ceacfdf468456d1052ca8af981f06040e0ac4</id>
<content type='text'>
* player face docs

* more docs

* cleanup

* toto

* more comments

* fix bss, names

* better comment

* PR, fix comment

* fix bss

* sEyeTextures comment

* FaceChange_UpdateBlinkingNonHuman

---------

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* player face docs

* more docs

* cleanup

* toto

* more comments

* fix bss, names

* better comment

* PR, fix comment

* fix bss

* sEyeTextures comment

* FaceChange_UpdateBlinkingNonHuman

---------

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Misc FAKE fixes (#1783)</title>
<updated>2025-02-16T17:30:27+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2025-02-16T17:30:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=4780abbfd8e141b41807609aae80ae98f3090d1e'/>
<id>4780abbfd8e141b41807609aae80ae98f3090d1e</id>
<content type='text'>
* CutsceneCamera_UpdateSplines fake match

* CutsceneCamera_Init -1 splineIndex

* Eye Point comment

* func_80B781DC better fake

* func_80B32F04

* ObjSwitch_Update

* ObjSwitch_InitTrisCollider

* ObjAqua_Init

* EnTrt_ItemGiven

* func_80C10E98 partly

* EnTest7_WarpCsWarp this to 1

* EnTest6_InvertedSoTCutscene better fake

* EnTest6_DrawAmmoDropRupee

* EnPoSisters_MatchPlayerY

* func_8095B76C

* EnMinifrog_Init

* func_80A5C0B8

* EnKnight_UpdateEffects

* EnKnight_FlyingHeadAttack

* EnKakasi_Init

* EnInvadepoh_ModelInfo_GetNextFaceAnim

* BgAstrBombwall_InitCollider like func_809CE068

* Player_UpdateInterface

* Player_CsAction_TranslateReverse

* DynaPoly_AddBgActorToLookup better fake

* CutsceneManager_FindEntranceCsId

* func_800AE930 better fake

* Math3D_CylVsLineSeg better fake

* MapDisp_InitBossRoomStorey

* Play_Init

* EnTimeTag_Diary_Wait better fake

* Remove fake label from Player_SwordFromIA

* Player_PostLimbDrawGameplay partly

* EffectBlure_AddVertex prev temp

* Player_PostLimbDrawGameplay attempt 2

* AudioMgr_StopAllSfxExceptSystem

* Camera_Normal0

* Camera_Jump2

* Camera_Normal3

* PR review</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* CutsceneCamera_UpdateSplines fake match

* CutsceneCamera_Init -1 splineIndex

* Eye Point comment

* func_80B781DC better fake

* func_80B32F04

* ObjSwitch_Update

* ObjSwitch_InitTrisCollider

* ObjAqua_Init

* EnTrt_ItemGiven

* func_80C10E98 partly

* EnTest7_WarpCsWarp this to 1

* EnTest6_InvertedSoTCutscene better fake

* EnTest6_DrawAmmoDropRupee

* EnPoSisters_MatchPlayerY

* func_8095B76C

* EnMinifrog_Init

* func_80A5C0B8

* EnKnight_UpdateEffects

* EnKnight_FlyingHeadAttack

* EnKakasi_Init

* EnInvadepoh_ModelInfo_GetNextFaceAnim

* BgAstrBombwall_InitCollider like func_809CE068

* Player_UpdateInterface

* Player_CsAction_TranslateReverse

* DynaPoly_AddBgActorToLookup better fake

* CutsceneManager_FindEntranceCsId

* func_800AE930 better fake

* Math3D_CylVsLineSeg better fake

* MapDisp_InitBossRoomStorey

* Play_Init

* EnTimeTag_Diary_Wait better fake

* Remove fake label from Player_SwordFromIA

* Player_PostLimbDrawGameplay partly

* EffectBlure_AddVertex prev temp

* Player_PostLimbDrawGameplay attempt 2

* AudioMgr_StopAllSfxExceptSystem

* Camera_Normal0

* Camera_Jump2

* Camera_Normal3

* PR review</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Cleanup (#1782)</title>
<updated>2025-01-27T15:48:59+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2025-01-27T15:48:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=982ca889e2180165f7d2dd33c5fda2b6e8f998a0'/>
<id>982ca889e2180165f7d2dd33c5fda2b6e8f998a0</id>
<content type='text'>
* Remove some unnecessary casts in Graph_TaskSet00

* gGfxSPTaskYieldBuffer as u64

* gGfxSPTaskStack size macro

* R_THREE_DAY_CLOCK_Y_POS set to negative number

* scope cfb in Graph_TaskSet00

* Graph_ThreadEntry types

* func_80124618

* SysCfb_SetHiResMode</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove some unnecessary casts in Graph_TaskSet00

* gGfxSPTaskYieldBuffer as u64

* gGfxSPTaskStack size macro

* R_THREE_DAY_CLOCK_Y_POS set to negative number

* scope cfb in Graph_TaskSet00

* Graph_ThreadEntry types

* func_80124618

* SysCfb_SetHiResMode</pre>
</div>
</content>
</entry>
<entry>
<title>Provide AVOID_UB for some bugs found in GCC compiler testing (#1785)</title>
<updated>2025-01-20T22:52:03+00:00</updated>
<author>
<name>Tharo</name>
<email>17233964+Thar0@users.noreply.github.com</email>
</author>
<published>2025-01-20T22:52:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=2b069011bea3fca93440afc62c57a4b2d7a1dbde'/>
<id>2b069011bea3fca93440afc62c57a4b2d7a1dbde</id>
<content type='text'>
* Provide AVOID_UB for some bugs found in GCC compiler testing

Co-authored-by: Fig02 &lt;fig02srl@gmail.com&gt;

* Format

* Fix silly typo

* Mention MM3D in en_dnq bug comment

---------

Co-authored-by: Fig02 &lt;fig02srl@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Provide AVOID_UB for some bugs found in GCC compiler testing

Co-authored-by: Fig02 &lt;fig02srl@gmail.com&gt;

* Format

* Fix silly typo

* Mention MM3D in en_dnq bug comment

---------

Co-authored-by: Fig02 &lt;fig02srl@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Standardize "ActorMovement" over "ActorMove" (#1773)</title>
<updated>2024-12-21T03:15:10+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-12-21T03:15:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=4724a2b7fe5cfce5d8334643875115e68c253ec2'/>
<id>4724a2b7fe5cfce5d8334643875115e68c253ec2</id>
<content type='text'>
* actor movement

* cleanup

* missed one</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* actor movement

* cleanup

* missed one</pre>
</div>
</content>
</entry>
<entry>
<title>Document Update Actor Flags (#1762)</title>
<updated>2024-12-17T21:18:56+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-12-17T21:18:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=a6675d73273081f1f2fb091edad680b247fff16e'/>
<id>a6675d73273081f1f2fb091edad680b247fff16e</id>
<content type='text'>
* name flags, TODO: comments

* comments

* improve comments

* small cleanup

* cleanup comment</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* name flags, TODO: comments

* comments

* improve comments

* small cleanup

* cleanup comment</pre>
</div>
</content>
</entry>
<entry>
<title>Player Docs: First 8 Start Modes (#1749)</title>
<updated>2024-11-30T17:57:08+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-11-30T17:57:08+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=009708773e255ae782fc5d49e061301f4450d2fc'/>
<id>009708773e255ae782fc5d49e061301f4450d2fc</id>
<content type='text'>
* start mode docs

* better comments

* improve owl docs

* reorder comment to more important first

* brief comment</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* start mode docs

* better comments

* improve owl docs

* reorder comment to more important first

* brief comment</pre>
</div>
</content>
</entry>
<entry>
<title>Name Remaining Hookshot Actor Flags  (#1746)</title>
<updated>2024-11-27T17:33:13+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-11-27T17:33:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=b84e27c732ac9160850fd057c01ae04f71fb4c2d'/>
<id>b84e27c732ac9160850fd057c01ae04f71fb4c2d</id>
<content type='text'>
* hookshot attachment

* period

* hookshot flags

* fix ordering

* comment, fix ordering

---------

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* hookshot attachment

* period

* hookshot flags

* fix ordering

* comment, fix ordering

---------

Co-authored-by: Anghelo Carvajal &lt;angheloalf95@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Player Docs: Rename Init Mode to Start Mode (#1744)</title>
<updated>2024-11-23T01:04:34+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-11-23T01:04:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=a448168d372113e6251afba25153f2065a4caabf'/>
<id>a448168d372113e6251afba25153f2065a4caabf</id>
<content type='text'>
* rename to start mode

* cleanup

* rm declarations</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* rename to start mode

* cleanup

* rm declarations</pre>
</div>
</content>
</entry>
</feed>
