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<title>mm/src/code/z_sound_source.c, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)</title>
<updated>2023-06-21T03:13:51+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-06-21T03:13:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=9c0fc94fe3c331fb125a4e4c23409f527f35c023'/>
<id>9c0fc94fe3c331fb125a4e4c23409f527f35c023</id>
<content type='text'>
* sfx decomp and docs

* function headers

* namefixer

* oops

* better sfx name

* PR review

* namefixer

* PR review

* float

* namefixer

* namefixer

* namefixer

* PR Suggestions</content>
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<pre>
* sfx decomp and docs

* function headers

* namefixer

* oops

* better sfx name

* PR review

* namefixer

* PR review

* float

* namefixer

* namefixer

* namefixer

* PR Suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>Yet another header cleanup (#1284)</title>
<updated>2023-06-18T06:43:47+00:00</updated>
<author>
<name>Anghelo Carvajal</name>
<email>angheloalf95@gmail.com</email>
</author>
<published>2023-06-18T06:43:47+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=587d12e3cbb2a1ffb6774c0823c54ce0e80a579b'/>
<id>587d12e3cbb2a1ffb6774c0823c54ce0e80a579b</id>
<content type='text'>
* thread, scene and interface

* non header stuff

* fix missing stuff

* z64sound_source.h

* collision_check.h

* Update include/z64sound_source.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64scene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64thread.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* review

* review

* Update src/code/z_collision_check.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sound_source.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</content>
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<pre>
* thread, scene and interface

* non header stuff

* fix missing stuff

* z64sound_source.h

* collision_check.h

* Update include/z64sound_source.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64scene.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update include/z64thread.h

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* review

* review

* Update src/code/z_collision_check.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

* Update src/code/z_sound_source.c

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;

---------

Co-authored-by: engineer124 &lt;47598039+engineer124@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798)</title>
<updated>2022-08-15T18:39:57+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-08-15T18:39:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=82fe521721ecd8506e4bc5954e406db1e8de8edc'/>
<id>82fe521721ecd8506e4bc5954e406db1e8de8edc</id>
<content type='text'>
* Rename functions

* code_801A5BD0 OK

* PR 1, improve spacing

* Rename unused struct

* Rename Sfx Variables

* PR Feedback, update names

* Add comment

* cleanup vars

* Fix merge

* Rework documentation, include more functions in sfx system

* PR suggestions

* fix AudioSfx_MuteBanks

* missed enum

* more cleanup

* more suggestions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Rename functions

* code_801A5BD0 OK

* PR 1, improve spacing

* Rename unused struct

* Rename Sfx Variables

* PR Feedback, update names

* Add comment

* cleanup vars

* Fix merge

* Rework documentation, include more functions in sfx system

* PR suggestions

* fix AudioSfx_MuteBanks

* missed enum

* more cleanup

* more suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>PlayState rename (#835)</title>
<updated>2022-06-26T15:57:37+00:00</updated>
<author>
<name>Tom Overton</name>
<email>tom-overton@users.noreply.github.com</email>
</author>
<published>2022-06-26T15:57:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=158d1b26b0455c2214741ebc4406130a559b8f8f'/>
<id>158d1b26b0455c2214741ebc4406130a559b8f8f</id>
<content type='text'>
* PlayState rename

* Make this work with the latest master and run format

* Respond to hensldm's review

* Respond to Elliptic's review

* Add Effect_GetPlayState to namefixer.py

* Add missed comma</content>
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<pre>
* PlayState rename

* Make this work with the latest master and run format

* Respond to hensldm's review

* Respond to Elliptic's review

* Add Effect_GetPlayState to namefixer.py

* Add missed comma</pre>
</div>
</content>
</entry>
<entry>
<title>z_sound_source OK (#353)</title>
<updated>2022-01-11T00:27:36+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2022-01-11T00:27:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=133e02a8a744ec7252b71ca5a0e310367dae037d'/>
<id>133e02a8a744ec7252b71ca5a0e310367dae037d</id>
<content type='text'>
* z_sound_source OK

* Fix Pos

* Lib_PlaySfxByPos

* Change function names

* format

* Update names to match OoT

* cleanup from the merge

* Fix name</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* z_sound_source OK

* Fix Pos

* Lib_PlaySfxByPos

* Change function names

* format

* Update names to match OoT

* cleanup from the merge

* Fix name</pre>
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</content>
</entry>
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