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<title>mm/src/overlays/actors/ovl_Obj_Spinyroll, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Majora’s Mask</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/'/>
<entry>
<title>Document Culling (#1759)</title>
<updated>2024-12-15T08:11:29+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-12-15T08:11:29+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6156df5fee16f528d9949a87b27943c5f747a11d'/>
<id>6156df5fee16f528d9949a87b27943c5f747a11d</id>
<content type='text'>
* culling docs

* cleanup

* PR suggestions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* culling docs

* cleanup

* PR suggestions</pre>
</div>
</content>
</entry>
<entry>
<title>Remove THIS macro (#1756)</title>
<updated>2024-12-13T11:34:39+00:00</updated>
<author>
<name>Tom Overton</name>
<email>tom-overton@users.noreply.github.com</email>
</author>
<published>2024-12-13T11:34:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=8efc382b9f9c670063611e32b21cac53345bd3b2'/>
<id>8efc382b9f9c670063611e32b21cac53345bd3b2</id>
<content type='text'>
* Remove THIS macro

* Revert changes to the documentation

* Undo revert to STYLE.md</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Remove THIS macro

* Revert changes to the documentation

* Undo revert to STYLE.md</pre>
</div>
</content>
</entry>
<entry>
<title>Cleanup gSPMatrix, rename `Matrix_New` -&gt; `Matrix_Finalize`, add MATRIX_FINALIZE_AND_LOAD (#1729)</title>
<updated>2024-10-23T00:51:00+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-23T00:51:00+00:00</published>
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<id>ec9b5839ade6b9ab5b9aa51260865ea7b894b496</id>
<content type='text'>
* mtx-finalize

* cleanup gSPMatrix</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* mtx-finalize

* cleanup gSPMatrix</pre>
</div>
</content>
</entry>
<entry>
<title>Sync Colliders Final (#1718)</title>
<updated>2024-10-18T12:54:54+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-10-18T12:54:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=784c1724ff4b33b8d1cb9079a353f2911f09a208'/>
<id>784c1724ff4b33b8d1cb9079a353f2911f09a208</id>
<content type='text'>
* ElementDamageInfoAT

* ElementDamageInfoAC

* colMaterial

* elemMaterial</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ElementDamageInfoAT

* ElementDamageInfoAC

* colMaterial

* elemMaterial</pre>
</div>
</content>
</entry>
<entry>
<title>Animation Cleanup: En_V* and En_W* (#1713)</title>
<updated>2024-10-16T13:13:25+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-10-16T13:13:25+00:00</published>
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<id>5dd43102851bf69bb091ef1fc7d1443aa98d56a1</id>
<content type='text'>
* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* begin anim v and w

* structs

* bgId

* cleanup

* space

* more cleanup

* spacing

* Unsigned</pre>
</div>
</content>
</entry>
<entry>
<title>InitVars -&gt; Profile (#1697)</title>
<updated>2024-09-28T05:12:20+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-09-28T05:12:20+00:00</published>
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<id>d0cb5d9be4ba15c4426e8f08cdd59777f99a9bc4</id>
<content type='text'>
* ActorProfile

* EffectSsProfile

* TransitionProfile

* variables.txt</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ActorProfile

* EffectSsProfile

* TransitionProfile

* variables.txt</pre>
</div>
</content>
</entry>
<entry>
<title>Remove assets from automatic includes (#1683)</title>
<updated>2024-09-10T18:16:56+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-09-10T18:16:56+00:00</published>
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<id>b9ea1c19ab8c8f273cf8cddfc372dcb47106f1f3</id>
<content type='text'>
</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Clean (#1680)</title>
<updated>2024-09-08T03:55:59+00:00</updated>
<author>
<name>Derek Hensley</name>
<email>hensley.derek58@gmail.com</email>
</author>
<published>2024-09-08T03:55:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=6eaf196927eb6c4465c3b6c8fcdcefb08a9bc377'/>
<id>6eaf196927eb6c4465c3b6c8fcdcefb08a9bc377</id>
<content type='text'>
* vramu32 in Overlay_Relocate

* Actor_SetColorFilter args

* Effect Hitmark enum

* Actor_WorldToActorCoords

* Some fault clean up

* contoller.h

* macros.h no longer needs stdint.h</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* vramu32 in Overlay_Relocate

* Actor_SetColorFilter args

* Effect Hitmark enum

* Actor_WorldToActorCoords

* Some fault clean up

* contoller.h

* macros.h no longer needs stdint.h</pre>
</div>
</content>
</entry>
<entry>
<title>`sys_math3d.c` Decompiled and Mostly Documented (#1450)</title>
<updated>2024-06-15T05:39:31+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2024-06-15T05:39:31+00:00</published>
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<id>b55f8ffe6e60ed2335acbe7d428049ea1056f4b5</id>
<content type='text'>
* Use matched sys_math3d functions by Tharo

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* kinda match some unattempted functions

* move sys_math3d function declarations to z64math.h

* Rename some simple functions

* Take matched Math3D_LineVsLineClosestTwoPoints from OoT

* minor fixes to make stuff actually equivalent

* func_8017FB1C

* format

* minor cleanup

* Math3D_PointOnDirectedLine

* func_8017FB1C documentation

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* Remove actorfixer

* fix merge

* Apply renames

* more cleanup

* bss cleanup

* match Math3D_CylVsLineSeg

* WIP

* OK

* small cleanup

* Remove macros.h from sys_math3d

* Small cleanup

* Some more small clean up

* cleanup and docs

* cleanup

* PR Review

* cleanup

* fix merge

* fix merge

* merge main

* fix bss

* bss

* fix

* PR Review

* bss fix

* Merge main

* Fix bss

* Fix merge

* Add zero vecs to sys_math3d

* Format

* namefixer run

---------

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;
Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Use matched sys_math3d functions by Tharo

Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;

* kinda match some unattempted functions

* move sys_math3d function declarations to z64math.h

* Rename some simple functions

* Take matched Math3D_LineVsLineClosestTwoPoints from OoT

* minor fixes to make stuff actually equivalent

* func_8017FB1C

* format

* minor cleanup

* Math3D_PointOnDirectedLine

* func_8017FB1C documentation

Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;

* Remove actorfixer

* fix merge

* Apply renames

* more cleanup

* bss cleanup

* match Math3D_CylVsLineSeg

* WIP

* OK

* small cleanup

* Remove macros.h from sys_math3d

* Small cleanup

* Some more small clean up

* cleanup and docs

* cleanup

* PR Review

* cleanup

* fix merge

* fix merge

* merge main

* fix bss

* bss

* fix

* PR Review

* bss fix

* Merge main

* Fix bss

* Fix merge

* Add zero vecs to sys_math3d

* Format

* namefixer run

---------

Co-authored-by: angie &lt;angheloalf95@gmail.com&gt;
Co-authored-by: Tharo &lt;17233964+Thar0@users.noreply.github.com&gt;
Co-authored-by: EllipticEllipsis &lt;73679967+EllipticEllipsis@users.noreply.github.com&gt;
Co-authored-by: Derek Hensley &lt;hensley.derek58@gmail.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Misc Cleanup (#1509)</title>
<updated>2023-11-27T14:54:11+00:00</updated>
<author>
<name>engineer124</name>
<email>47598039+engineer124@users.noreply.github.com</email>
</author>
<published>2023-11-27T14:54:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/mm/commit/?id=55badb7162411a852b1747332eb62f3263559a1a'/>
<id>55badb7162411a852b1747332eb62f3263559a1a</id>
<content type='text'>
* begin anim R

* sTexturesDesegmented

* more misc docs

* more misc cleanup

* small adjustments

* oh sneaky

* PR Review

* adj comment, reads better

* missed an enum

* this one actor reverses true/false

* bool

* CARNIVOROUS_LILY</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* begin anim R

* sTexturesDesegmented

* more misc docs

* more misc cleanup

* small adjustments

* oh sneaky

* PR Review

* adj comment, reads better

* missed an enum

* this one actor reverses true/false

* bool

* CARNIVOROUS_LILY</pre>
</div>
</content>
</entry>
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